/************************************************************************************ Filename : Util_LatencyTest2Reader.cpp Content : Shared functionality for the DK2 latency tester Created : July 8, 2014 Authors : Volga Aksoy, Chris Taylor Copyright : Copyright 2014 Oculus VR, LLC All Rights reserved. Licensed under the Oculus VR Rift SDK License Version 3.2 (the "License"); you may not use the Oculus VR Rift SDK except in compliance with the License, which is provided at the time of installation or download, or which otherwise accompanies this software in either electronic or hard copy form. You may obtain a copy of the License at http://www.oculusvr.com/licenses/LICENSE-3.2 Unless required by applicable law or agreed to in writing, the Oculus VR SDK distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. *************************************************************************************/ #include "Util_LatencyTest2Reader.h" namespace OVR { namespace Util { //// FrameTimeRecord bool FrameTimeRecord::ColorToReadbackIndex(int *readbackIndex, unsigned char color) { int compareColor = color - LT2_ColorIncrement/2; int index = color / LT2_ColorIncrement; // Use color without subtraction due to rounding. int delta = compareColor - index * LT2_ColorIncrement; if ((delta < LT2_PixelTestThreshold) && (delta > -LT2_PixelTestThreshold)) { *readbackIndex = index; return true; } return false; } unsigned char FrameTimeRecord::ReadbackIndexToColor(int readbackIndex) { OVR_ASSERT(readbackIndex < LT2_IncrementCount); return (unsigned char)(readbackIndex * LT2_ColorIncrement + LT2_ColorIncrement/2); } //// FrameTimeRecordSet FrameTimeRecordSet::FrameTimeRecordSet() { NextWriteIndex = 0; memset(this, 0, sizeof(FrameTimeRecordSet)); } void FrameTimeRecordSet::AddValue(int readValue, double timeSeconds) { Records[NextWriteIndex].ReadbackIndex = readValue; Records[NextWriteIndex].TimeSeconds = timeSeconds; NextWriteIndex++; if (NextWriteIndex == RecordCount) NextWriteIndex = 0; } // Matching should be done starting from NextWrite index // until wrap-around const FrameTimeRecord& FrameTimeRecordSet::operator [] (int i) const { return Records[(NextWriteIndex + i) & RecordMask]; } const FrameTimeRecord& FrameTimeRecordSet::GetMostRecentFrame() { return Records[(NextWriteIndex - 1) & RecordMask]; } // Advances I to absolute color index bool FrameTimeRecordSet::FindReadbackIndex(int* i, int readbackIndex) const { for (; *i < RecordCount; (*i)++) { if ((*this)[*i].ReadbackIndex == readbackIndex) return true; } return false; } bool FrameTimeRecordSet::IsAllZeroes() const { for (int i = 0; i < RecordCount; i++) if (Records[i].ReadbackIndex != 0) return false; return true; } //// RecordStateReader void RecordStateReader::GetRecordSet(FrameTimeRecordSet& recordset) { if(!Updater) { return; } recordset = Updater->LatencyTest.GetState(); return; } }} // namespace OVR::Util