/************************************************************************************ PublicHeader: OVR.h Filename : OVR_DeviceHandle.h Content : Handle to a device that was enumerated Created : February 5, 2013 Authors : Lee Cooper Copyright : Copyright 2014 Oculus VR, Inc. All Rights reserved. Licensed under the Oculus VR Rift SDK License Version 3.1 (the "License"); you may not use the Oculus VR Rift SDK except in compliance with the License, which is provided at the time of installation or download, or which otherwise accompanies this software in either electronic or hard copy form. You may obtain a copy of the License at http://www.oculusvr.com/licenses/LICENSE-3.1 Unless required by applicable law or agreed to in writing, the Oculus VR SDK distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. *************************************************************************************/ #ifndef OVR_DeviceHandle_h #define OVR_DeviceHandle_h #include "OVR_DeviceConstants.h" namespace OVR { class DeviceBase; class DeviceInfo; // Internal class DeviceCreateDesc; class DeviceEnumerationArgs; //------------------------------------------------------------------------------------- // ***** DeviceHandle // DeviceHandle references a specific device that was enumerated; it can be assigned // directly from DeviceEnumerator. // // Devices represented by DeviceHandle are not necessarily created or available. // A device may become unavailable if, for example, it its unplugged. If the device // is available, it can be created by calling CreateDevice. // class DeviceHandle { friend class DeviceManager; friend class DeviceManagerImpl; template friend class HIDDeviceImpl; public: DeviceHandle() : pImpl(0) { } DeviceHandle(const DeviceHandle& src); ~DeviceHandle(); void operator = (const DeviceHandle& src); bool operator == (const DeviceHandle& other) const { return pImpl == other.pImpl; } bool operator != (const DeviceHandle& other) const { return pImpl != other.pImpl; } // operator bool() returns true if Handle/Enumerator points to a valid device. operator bool () const { return GetType() != Device_None; } // Returns existing device, or NULL if !IsCreated. The returned ptr is // addref-ed. DeviceBase* GetDevice_AddRef() const; DeviceType GetType() const; bool GetDeviceInfo(DeviceInfo* info) const; bool IsAvailable() const; bool IsCreated() const; // Returns true, if the handle contains the same device ptr // as specified in the parameter. bool IsDevice(DeviceBase*) const; // Creates a device, or returns AddRefed pointer if one is already created. // New devices start out with RefCount of 1. DeviceBase* CreateDevice(); // Creates a device, or returns AddRefed pointer if one is already created. // New devices start out with RefCount of 1. DeviceT is used to cast the // DeviceBase* to a concreete type. template DeviceT* CreateDeviceTyped() const { return static_cast(DeviceHandle(*this).CreateDevice()); } // Resets the device handle to uninitialized state. void Clear(); protected: explicit DeviceHandle(DeviceCreateDesc* impl); bool enumerateNext(const DeviceEnumerationArgs& args); DeviceCreateDesc* pImpl; }; } // namespace OVR #endif