/************************************************************************************ Filename : OVR_CAPIShim.c Content : CAPI DLL user library Created : November 20, 2014 Copyright : Copyright 2014 Oculus VR, LLC All Rights reserved. Licensed under the Oculus VR Rift SDK License Version 3.2 (the "License"); you may not use the Oculus VR Rift SDK except in compliance with the License, which is provided at the time of installation or download, or which otherwise accompanies this software in either electronic or hard copy form. You may obtain a copy of the License at http://www.oculusvr.com/licenses/LICENSE-3.2 Unless required by applicable law or agreed to in writing, the Oculus VR SDK distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. ************************************************************************************/ #include "OVR_CAPI.h" #include "OVR_Version.h" #include #include #include #include #if defined(_WIN32) #include #else #if defined(__APPLE__) #include #include #include #include #include #endif #include #include #include #endif #if defined(_MSC_VER) #pragma warning(push) #pragma warning(disable: 4996) // 'getenv': This function or variable may be unsafe. #endif // ----------------------------------------------------------------------------------- // ***** OVR_ENABLE_DEVELOPER_SEARCH // // If defined then our shared library loading code searches for developer build // directories. // #if !defined(OVR_ENABLE_DEVELOPER_SEARCH) #endif // ----------------------------------------------------------------------------------- // ***** OVR_BUILD_DEBUG // // Defines OVR_BUILD_DEBUG when the compiler default debug preprocessor is set. // // If you want to control the behavior of these flags, then explicitly define // either -DOVR_BUILD_RELEASE or -DOVR_BUILD_DEBUG in the compiler arguments. #if !defined(OVR_BUILD_DEBUG) && !defined(OVR_BUILD_RELEASE) #if defined(_MSC_VER) #if defined(_DEBUG) #define OVR_BUILD_DEBUG #endif #else #if defined(DEBUG) #define OVR_BUILD_DEBUG #endif #endif #endif //----------------------------------------------------------------------------------- // ***** FilePathCharType, ModuleHandleType, ModuleFunctionType // #if defined(_WIN32) // We need to use wchar_t on Microsoft platforms, as that's the native file system character type. #define FilePathCharType wchar_t // #define instead of typedef because debuggers (VC++, XCode) don't recognize typedef'd types as a string type. typedef HMODULE ModuleHandleType; typedef FARPROC ModuleFunctionType; #else #define FilePathCharType char typedef void* ModuleHandleType; typedef void* ModuleFunctionType; #endif #define ModuleHandleTypeNull ((ModuleHandleType)NULL) #define ModuleFunctionTypeNull ((ModuleFunctionType)NULL) //----------------------------------------------------------------------------------- // ***** OVR_MAX_PATH // #if !defined(OVR_MAX_PATH) #if defined(_WIN32) #define OVR_MAX_PATH _MAX_PATH #elif defined(__APPLE__) #define OVR_MAX_PATH PATH_MAX #else #define OVR_MAX_PATH 1024 #endif #endif //----------------------------------------------------------------------------------- // ***** OVR_DECLARE_IMPORT // // Creates typedef and pointer declaration for a function of a given signature. // The typedef is Type, and the pointer is Ptr. // // Example usage: // int MultiplyValues(float x, float y); // Assume this function exists in an external shared library. We don't actually need to redeclare it. // OVR_DECLARE_IMPORT(int, MultiplyValues, (float x, float y)) // This creates a local typedef and pointer for it. #define OVR_DECLARE_IMPORT(ReturnValue, FunctionName, Arguments) \ typedef ReturnValue (OVR_CDECL *FunctionName##Type)Arguments; \ FunctionName##Type FunctionName##Ptr = NULL; //----------------------------------------------------------------------------------- // ***** OVR_GETFUNCTION // // Loads Ptr from hLibOVR if not already loaded. // Assumes a variable named Ptr of type Type exists which is called in LibOVR. // // Example usage: // OVR_GETFUNCTION(MultiplyValues) // Normally this would be done on library init and not before every usage. // int result = MultiplyValuesPtr(3.f, 4.f); #if !defined(OVR_DLSYM) #if defined(_WIN32) #define OVR_DLSYM(dlImage, name) GetProcAddress(dlImage, name) #else #define OVR_DLSYM(dlImage, name) dlsym(dlImage, name) #endif #endif #define OVR_GETFUNCTION(f) \ if(!f##Ptr) \ { \ union \ { \ f##Type p1; \ ModuleFunctionType p2; \ } u; \ u.p2 = OVR_DLSYM(hLibOVR, #f); \ f##Ptr = u.p1; \ } #if defined(__APPLE__) || defined(OVR_ENABLE_DEVELOPER_SEARCH) static size_t OVR_strlcpy(char* dest, const char* src, size_t destsize) { const char* s = src; size_t n = destsize; if(n && --n) { do{ if((*dest++ = *s++) == 0) break; } while(--n); } if(!n) { if(destsize) *dest = 0; while(*s++) { } } return (size_t)((s - src) - 1); } #endif // __APPLE__ || OVR_ENABLE_DEVELOPER_SEARCH #if defined(__APPLE__) // Currently used on Apple only. static size_t OVR_strlcat(char* dest, const char* src, size_t destsize) { const size_t d = destsize ? strlen(dest) : 0; const size_t s = strlen(src); const size_t t = s + d; if(t < destsize) memcpy(dest + d, src, (s + 1) * sizeof(*src)); else { if(destsize) { memcpy(dest + d, src, ((destsize - d) - 1) * sizeof(*src)); dest[destsize - 1] = 0; } } return t; } #endif #if defined(__APPLE__) static ovrBool OVR_strend(const char* pStr, const char* pFind, size_t strLength, size_t findLength) { if(strLength == (size_t)-1) strLength = strlen(pStr); if(findLength == (size_t)-1) findLength = strlen(pFind); if(strLength >= findLength) return (strcmp(pStr + strLength - findLength, pFind) == 0); return ovrFalse; } static ovrBool OVR_isBundleFolder(const char* filePath) { static const char* extensionArray[] = { ".app", ".bundle", ".framework", ".plugin", ".kext" }; size_t i; for(i = 0; i < sizeof(extensionArray)/sizeof(extensionArray[0]); i++) { if(OVR_strend(filePath, extensionArray[i], (size_t)-1, (size_t)-1)) return ovrTrue; } return ovrFalse; } #endif #if defined(OVR_ENABLE_DEVELOPER_SEARCH) // Returns true if the path begins with the given prefix. // Doesn't support non-ASCII paths, else the return value may be incorrect. static int OVR_PathStartsWith(const FilePathCharType* path, const char* prefix) { while(*prefix) { if(tolower((unsigned char)*path++) != tolower((unsigned char)*prefix++)) return ovrFalse; } return ovrTrue; } #endif static ovrBool OVR_GetCurrentWorkingDirectory(FilePathCharType* directoryPath, size_t directoryPathCapacity) { #if defined(_WIN32) DWORD dwSize = GetCurrentDirectoryW((DWORD)directoryPathCapacity, directoryPath); if((dwSize > 0) && (directoryPathCapacity > 1)) // Test > 1 so we have room to possibly append a \ char. { size_t length = wcslen(directoryPath); if((length == 0) || ((directoryPath[length - 1] != L'\\') && (directoryPath[length - 1] != L'/'))) { directoryPath[length++] = L'\\'; directoryPath[length] = L'\0'; } return ovrTrue; } #else char* cwd = getcwd(directoryPath, directoryPathCapacity); if(cwd && directoryPath[0] && (directoryPathCapacity > 1)) // Test > 1 so we have room to possibly append a / char. { size_t length = strlen(directoryPath); if((length == 0) || (directoryPath[length - 1] != '/')) { directoryPath[length++] = '/'; directoryPath[length] = '\0'; } return ovrTrue; } #endif if(directoryPathCapacity > 0) directoryPath[0] = '\0'; return ovrFalse; } // The appContainer argument is specific currently to only Macintosh. If true and the application is a .app bundle then it returns the // location of the bundle and not the path to the executable within the bundle. Else return the path to the executable binary itself. // The moduleHandle refers to the relevant dynamic (a.k.a. shared) library. The main executable is the main module, and each of the shared // libraries is a module. This way you can specify that you want to know the directory of the given shared library, which may be different // from the main executable. If the moduleHandle is NULL then the current application module is used. static ovrBool OVR_GetCurrentApplicationDirectory(FilePathCharType* directoryPath, size_t directoryPathCapacity, ovrBool appContainer, ModuleHandleType moduleHandle) { #if defined(_WIN32) DWORD length = GetModuleFileNameW(moduleHandle, directoryPath, (DWORD)directoryPathCapacity); DWORD pos; if((length != 0) && (length < (DWORD)directoryPathCapacity)) // If there wasn't an error and there was enough capacity... { for(pos = length; (pos > 0) && (directoryPath[pos] != '\\') && (directoryPath[pos] != '/'); --pos) { if((directoryPath[pos - 1] != '\\') && (directoryPath[pos - 1] != '/')) directoryPath[pos - 1] = 0; } return ovrTrue; } (void)appContainer; // Not used on this platform. #elif defined(__APPLE__) uint32_t directoryPathCapacity32 = (uint32_t)directoryPathCapacity; int result = _NSGetExecutablePath(directoryPath, &directoryPathCapacity32); if(result == 0) // If success... { char realPath[OVR_MAX_PATH]; if(realpath(directoryPath, realPath)) // realpath returns the canonicalized absolute file path. { size_t length = 0; if(appContainer) // If the caller wants the path to the containing bundle... { char containerPath[OVR_MAX_PATH]; ovrBool pathIsContainer; OVR_strlcpy(containerPath, realPath, sizeof(containerPath)); pathIsContainer = OVR_isBundleFolder(containerPath); while(!pathIsContainer && strncmp(containerPath, ".", OVR_MAX_PATH) && strncmp(containerPath, "/", OVR_MAX_PATH)) // While the container we're looking for is not found and while the path doesn't start with a . or / { OVR_strlcpy(containerPath, dirname(containerPath), sizeof(containerPath)); pathIsContainer = OVR_isBundleFolder(containerPath); } if(pathIsContainer) length = OVR_strlcpy(directoryPath, containerPath, directoryPathCapacity); } if(length == 0) // If not set above in the appContainer block... length = OVR_strlcpy(directoryPath, realPath, directoryPathCapacity); while(length-- && (directoryPath[length] != '/')) directoryPath[length] = '\0'; // Strip the file name from the file path, leaving a trailing / char. return ovrTrue; } } (void)moduleHandle; // Not used on this platform. #else ssize_t length = readlink("/proc/self/exe", directoryPath, directoryPathCapacity); ssize_t pos; if(length > 0) { for(pos = length; (pos > 0) && (directoryPath[pos] != '/'); --pos) { if(directoryPath[pos - 1] != '/') directoryPath[pos - 1] = '\0'; } return ovrTrue; } (void)appContainer; // Not used on this platform. (void)moduleHandle; #endif if(directoryPathCapacity > 0) directoryPath[0] = '\0'; return ovrFalse; } #if defined(_WIN32) || defined(OVR_ENABLE_DEVELOPER_SEARCH) // Used only in these cases // Get the file path to the current module's (DLL or EXE) directory within the current process. // Will be different from the process module handle if the current module is a DLL and is in a different directory than the EXE module. // If successful then directoryPath will be valid and ovrTrue is returned, else directoryPath will be empty and ovrFalse is returned. static ovrBool OVR_GetCurrentModuleDirectory(FilePathCharType* directoryPath, size_t directoryPathCapacity, ovrBool appContainer) { #if defined(_WIN32) HMODULE hModule; BOOL result = GetModuleHandleExW(GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS | GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT, (LPCWSTR)(uintptr_t)OVR_GetCurrentModuleDirectory, &hModule); if(result) OVR_GetCurrentApplicationDirectory(directoryPath, directoryPathCapacity, ovrTrue, hModule); else directoryPath[0] = 0; (void)appContainer; return directoryPath[0] ? ovrTrue : ovrFalse; #else return OVR_GetCurrentApplicationDirectory(directoryPath, directoryPathCapacity, appContainer, NULL); #endif } #endif static ModuleHandleType OVR_OpenLibrary(const FilePathCharType* libraryPath) { #if defined(_WIN32) return LoadLibraryW(libraryPath); #else // Don't bother trying to dlopen() a file that is not even there. if (access(libraryPath, X_OK | R_OK ) != 0) { return NULL; } dlerror(); // Clear any previous dlopen() errors // Use RTLD_NOW because we don't want unexpected stalls at runtime, and the library isn't very large. // Use RTLD_LOCAL to avoid unilaterally exporting resolved symbols to the rest of this process. void *lib = dlopen(libraryPath, RTLD_NOW | RTLD_LOCAL); if (!lib) { #if defined(__APPLE__) // TODO: Output the error in whatever logging system OSX uses (jhughes) #else // __APPLE__ fprintf(stderr, "ERROR: Can't load '%s':\n%s\n", libraryPath, dlerror()); #endif // __APPLE__ } return lib; #endif } /* Currently not in use, but expected to be used in the future static void OVR_CloseLibrary(ModuleHandleType hLibrary) { if (hLibrary) { #if defined(_WIN32) FreeLibrary(hLibrary); #else dlclose(hLibrary); #endif } } */ // Returns a valid ModuleHandleType (e.g. Windows HMODULE) or returns ModuleHandleTypeNull (e.g. NULL). // The caller is required to eventually call OVR_CloseLibrary on a valid return handle. // static ModuleHandleType OVR_FindLibraryPath(int requestedProductVersion, int requestedMajorVersion, FilePathCharType* libraryPath, size_t libraryPathCapacity) { ModuleHandleType moduleHandle; int printfResult; FilePathCharType developerDir[OVR_MAX_PATH]; #if defined(_MSC_VER) #if defined(_WIN64) const char* pBitDepth = "64"; #else const char* pBitDepth = "32"; #endif #elif defined(__APPLE__) // For Apple platforms we are using a Universal Binary LibOVRRT dylib which has both 32 and 64 in it. #else // Other Unix. #if defined(__x86_64__) const char* pBitDepth = "64"; #else const char* pBitDepth = "32"; #endif #endif moduleHandle = ModuleHandleTypeNull; if(libraryPathCapacity) libraryPath[0] = '\0'; // Support checking for a developer library location override via the OVR_SDK_ROOT environment variable. developerDir[0] = '\0'; #if defined(OVR_ENABLE_DEVELOPER_SEARCH) { #if (defined(_MSC_VER) || defined(_WIN32)) && !defined(OVR_FILE_PATH_SEPARATOR) #define OVR_FILE_PATH_SEPARATOR "\\" #else #define OVR_FILE_PATH_SEPARATOR "/" #endif char sdkRoot[OVR_MAX_PATH]; const char* pSDKRootEnv = getenv("OVR_SDK_ROOT"); // Example value: /dev/OculusSDK/0.4/Main/ if(pSDKRootEnv) { size_t length = OVR_strlcpy(sdkRoot, pSDKRootEnv, sizeof(sdkRoot)); if((length > 0) || (length < sizeof(sdkRoot))) { if(sdkRoot[length-1] == OVR_FILE_PATH_SEPARATOR[0]) sdkRoot[length-1] = '\0'; } else sdkRoot[0] = '\0'; } else { // __FILE__ maps to /LibOVR/Src/OVR_CAPIShim.c char* pLibOVR; size_t i; // We assume that __FILE__ returns a full path, which isn't the case for some compilers. // Need to compile with /FC under VC++ for __FILE__ to expand to the full file path. // clang expands __FILE__ to a full path by default. OVR_strlcpy(sdkRoot, __FILE__, sizeof(sdkRoot)); for(i = 0; sdkRoot[i]; ++i) sdkRoot[i] = (char)tolower(sdkRoot[i]); // Microsoft doesn't maintain case. pLibOVR = strstr(sdkRoot, "libovr"); if(pLibOVR && (pLibOVR > sdkRoot)) pLibOVR[-1] = '\0'; else sdkRoot[0] = '\0'; } if(sdkRoot[0]) { // We want to use a developer version of the library only if the application is also being executed from // a developer location. Ideally we would do this by checking that the relative path from the executable to // the shared library is the same at runtime as it was when the executable was first built, but we don't have // an easy way to do that from here and it would require some runtime help from the application code. // Instead we verify that the application is simply in the same developer tree that was was when built. // We could put in some additional logic to make it very likely to know if the EXE is in its original location. FilePathCharType modulePath[OVR_MAX_PATH]; const ovrBool pathMatch = OVR_GetCurrentModuleDirectory(modulePath, OVR_MAX_PATH, ovrTrue) && (OVR_PathStartsWith(modulePath, sdkRoot) == ovrTrue); if(pathMatch == ovrFalse) { sdkRoot[0] = '\0'; // The application module is not in the developer tree, so don't try to use the developer shared library. } } if(sdkRoot[0]) { #if defined(OVR_BUILD_DEBUG) const char* pConfigDirName = "Debug"; #else const char* pConfigDirName = "Release"; #endif #if defined(_MSC_VER) #if defined(_WIN64) const char* pArchDirName = "x64"; #else const char* pArchDirName = "Win32"; #endif #else #if defined(__x86_64__) const char* pArchDirName = "x86_64"; #else const char* pArchDirName = "i386"; #endif #endif #if defined(_MSC_VER) && (_MSC_VER == 1600) const char* pCompilerVersion = "VS2010"; #elif defined(_MSC_VER) && (_MSC_VER == 1700) const char* pCompilerVersion = "VS2012"; #elif defined(_MSC_VER) && (_MSC_VER == 1800) const char* pCompilerVersion = "VS2013"; #elif defined(_MSC_VER) && (_MSC_VER == 1900) const char* pCompilerVersion = "VS2014"; #endif #if defined(_WIN32) int count = swprintf_s(developerDir, OVR_MAX_PATH, L"%hs\\LibOVR\\Lib\\Windows\\%hs\\%hs\\%hs\\", sdkRoot, pArchDirName, pConfigDirName, pCompilerVersion); #elif defined(__APPLE__) // Apple/XCode doesn't let you specify an arch in build paths, which is OK if we build a universal binary. (void)pArchDirName; int count = snprintf(developerDir, OVR_MAX_PATH, "%s/LibOVR/Lib/Mac/%s/", sdkRoot, pConfigDirName); #else int count = snprintf(developerDir, OVR_MAX_PATH, "%s/LibOVR/Lib/Linux/%s/%s/", sdkRoot, pArchDirName, pConfigDirName); #endif if((count < 0) || (count >= (int)OVR_MAX_PATH)) // If there was an error or capacity overflow... clear the string. { developerDir[0] = '\0'; } } } #endif // OVR_ENABLE_DEVELOPER_SEARCH { FilePathCharType cwDir[OVR_MAX_PATH]; // Will be filled in below. FilePathCharType appDir[OVR_MAX_PATH]; size_t i; #if defined(_WIN32) FilePathCharType moduleDir[OVR_MAX_PATH]; FilePathCharType* directoryArray[5]; directoryArray[0] = cwDir; directoryArray[1] = moduleDir; directoryArray[2] = appDir; directoryArray[3] = developerDir; // Developer directory. directoryArray[4] = L""; // No directory, which causes Windows to use the standard search strategy to find the DLL. OVR_GetCurrentModuleDirectory(moduleDir, sizeof(moduleDir)/sizeof(moduleDir[0]), ovrTrue); #elif defined(__APPLE__) // https://developer.apple.com/library/mac/documentation/Darwin/Reference/ManPages/man1/dyld.1.html FilePathCharType homeDir[OVR_MAX_PATH]; FilePathCharType homeFrameworkDir[OVR_MAX_PATH]; FilePathCharType* directoryArray[5]; size_t homeDirLength = 0; const char* pHome = getenv("HOME"); // Try getting the HOME environment variable. if (pHome) { homeDirLength = OVR_strlcpy(homeDir, pHome, sizeof(homeDir)); } else { // https://developer.apple.com/library/mac/documentation/Darwin/Reference/ManPages/man3/getpwuid_r.3.html const long pwBufferSize = sysconf(_SC_GETPW_R_SIZE_MAX); if (pwBufferSize != -1) { char pwBuffer[pwBufferSize]; struct passwd pw; struct passwd* pwResult = NULL; if ((getpwuid_r(getuid(), &pw, pwBuffer, pwBufferSize, &pwResult) == 0) && pwResult) homeDirLength = OVR_strlcpy(homeDir, pw.pw_dir, sizeof(homeDir)); } } if (homeDirLength) { if (homeDir[homeDirLength - 1] == '/') homeDir[homeDirLength - 1] = '\0'; OVR_strlcpy(homeFrameworkDir, homeDir, sizeof(homeFrameworkDir)); OVR_strlcat(homeFrameworkDir, "/Library/Frameworks/", sizeof(homeFrameworkDir)); } else { homeFrameworkDir[0] = '\0'; } directoryArray[0] = cwDir; directoryArray[1] = appDir; directoryArray[2] = homeFrameworkDir; // ~/Library/Frameworks/ directoryArray[3] = "/Library/Frameworks/"; // DYLD_FALLBACK_FRAMEWORK_PATH directoryArray[4] = developerDir; // Developer directory. #else #define STR1(x) #x #define STR(x) STR1(x) #ifdef LIBDIR #define TEST_LIB_DIR STR(LIBDIR) "/" #else #define TEST_LIB_DIR appDir #endif FilePathCharType* directoryArray[5]; directoryArray[0] = cwDir; directoryArray[1] = TEST_LIB_DIR; // Directory specified by LIBDIR if defined. directoryArray[2] = developerDir; // Developer directory. directoryArray[3] = "/usr/local/lib/"; directoryArray[4] = "/usr/lib/"; #endif OVR_GetCurrentWorkingDirectory(cwDir, sizeof(cwDir) / sizeof(cwDir[0])); OVR_GetCurrentApplicationDirectory(appDir, sizeof(appDir) / sizeof(appDir[0]), ovrTrue, NULL); // Versioned file expectations. // Windows: LibOVRRT__.dll // Example: LibOVRRT64_1_1.dll -- LibOVRRT 64 bit, product 1, major version 1, minor/patch/build numbers unspecified in the name. // Mac: LibOVRRT_.framework/Versions//LibOVRRT_ // We are not presently using the .framework bundle's Current directory to hold the version number. This may change. // Linux: libOVRRT_.so. // The file on disk may contain a minor version number, but a symlink is used to map this major-only version to it. // Since we are manually loading the LibOVR dynamic library, we need to look in various locations for a file // that matches our requirements. The functionality required is somewhat similar to the operating system's // dynamic loader functionality. Each OS has some differences in how this is handled. // Future versions of this may iterate over all libOVRRT.so.* files in the directory and use the one that matches our requirements. // // We need to look for a library that matches the product version and major version of the caller's request, // and that library needs to support a minor version that is >= the requested minor version. Currently we // don't test the minor version here, as the library is named based only on the product and major version. // Currently the minor version test is handled via the initialization of the library and the initialization // fails if minor version cannot be supported by the library. The reason this is done during initialization // is that the library can at runtime support multiple minor versions based on the user's request. To the // external user, all that matters it that they call ovr_Initialize with a requested version and it succeeds // or fails. // // The product version is something that is at a higher level than the major version, and is not something that's // always seen in libraries (an example is the well-known LibXml2 library, in which the 2 is essentially the product version). for(i = 0; i < sizeof(directoryArray)/sizeof(directoryArray[0]); ++i) { #if defined(_WIN32) printfResult = swprintf(libraryPath, libraryPathCapacity, L"%lsLibOVRRT%hs_%d_%d.dll", directoryArray[i], pBitDepth, requestedProductVersion, requestedMajorVersion); #elif defined(__APPLE__) // https://developer.apple.com/library/mac/documentation/MacOSX/Conceptual/BPFrameworks/Concepts/VersionInformation.html // Macintosh application bundles have the option of embedding dependent frameworks within the application // bundle itself. A problem with that is that it doesn't support vendor-supplied updates to the framework. printfResult = snprintf(libraryPath, libraryPathCapacity, "%sLibOVRRT_%d.framework/Versions/%d/LibOVRRT_%d", directoryArray[i], requestedProductVersion, requestedMajorVersion, requestedProductVersion); #else // Unix // Applications that depend on the OS (e.g. ld-linux / ldd) can rely on the library being in a common location // such as /usr/lib or can rely on the -rpath linker option to embed a path for the OS to check for the library, // or can rely on the LD_LIBRARY_PATH environment variable being set. It's generally not recommended that applications // depend on LD_LIBRARY_PATH be globally modified, partly due to potentialy security issues. // Currently we check the current application directory, current working directory, and then /usr/lib and possibly others. printfResult = snprintf(libraryPath, libraryPathCapacity, "%slibOVRRT%s_%d.so.%d", directoryArray[i], pBitDepth, requestedProductVersion, requestedMajorVersion); #endif if((printfResult >= 0) && (printfResult < (int)libraryPathCapacity)) { moduleHandle = OVR_OpenLibrary(libraryPath); if(moduleHandle != ModuleHandleTypeNull) return moduleHandle; } } } return moduleHandle; } //----------------------------------------------------------------------------------- // ***** hLibOVR // // global handle to the LivOVR shared library. // static ModuleHandleType hLibOVR = NULL; // This function is currently unsupported. ModuleHandleType ovr_GetLibOVRRTHandle() { return hLibOVR; } //----------------------------------------------------------------------------------- // ***** Function declarations // // To consider: Move OVR_DECLARE_IMPORT and the declarations below to OVR_CAPI.h // //OVR_DECLARE_IMPORT(ovrBool, ovr_InitializeRenderingShim, ()) OVR_DECLARE_IMPORT(ovrBool, ovr_InitializeRenderingShimVersion, (int requestedMinorVersion)) OVR_DECLARE_IMPORT(ovrBool, ovr_Initialize, (ovrInitParams const* params)) OVR_DECLARE_IMPORT(ovrBool, ovr_Shutdown, ()) OVR_DECLARE_IMPORT(const char*, ovr_GetVersionString, ()) OVR_DECLARE_IMPORT(int, ovrHmd_Detect, ()) OVR_DECLARE_IMPORT(ovrHmd, ovrHmd_Create, (int index)) OVR_DECLARE_IMPORT(void, ovrHmd_Destroy, (ovrHmd hmd)) OVR_DECLARE_IMPORT(ovrHmd, ovrHmd_CreateDebug, (ovrHmdType type)) OVR_DECLARE_IMPORT(const char*, ovrHmd_GetLastError, (ovrHmd hmd)) OVR_DECLARE_IMPORT(ovrBool, ovrHmd_AttachToWindow, (ovrHmd hmd, void* window, const ovrRecti* destMirrorRect, const ovrRecti* sourceRenderTargetRect)) OVR_DECLARE_IMPORT(unsigned int, ovrHmd_GetEnabledCaps, (ovrHmd hmd)) OVR_DECLARE_IMPORT(void, ovrHmd_SetEnabledCaps, (ovrHmd hmd, unsigned int hmdCaps)) OVR_DECLARE_IMPORT(ovrBool, ovrHmd_ConfigureTracking, (ovrHmd hmd, unsigned int supportedTrackingCaps, unsigned int requiredTrackingCaps)) OVR_DECLARE_IMPORT(void, ovrHmd_RecenterPose, (ovrHmd hmd)) OVR_DECLARE_IMPORT(ovrTrackingState, ovrHmd_GetTrackingState, (ovrHmd hmd, double absTime)) OVR_DECLARE_IMPORT(ovrSizei, ovrHmd_GetFovTextureSize, (ovrHmd hmd, ovrEyeType eye, ovrFovPort fov, float pixelsPerDisplayPixel)) OVR_DECLARE_IMPORT(ovrBool, ovrHmd_ConfigureRendering, ( ovrHmd hmd, const ovrRenderAPIConfig* apiConfig, unsigned int distortionCaps, const ovrFovPort eyeFovIn[2], ovrEyeRenderDesc eyeRenderDescOut[2] )) OVR_DECLARE_IMPORT(ovrFrameTiming, ovrHmd_BeginFrame, (ovrHmd hmd, unsigned int frameIndex)) OVR_DECLARE_IMPORT(void, ovrHmd_EndFrame, (ovrHmd hmd, const ovrPosef renderPose[2], const ovrTexture eyeTexture[2])) OVR_DECLARE_IMPORT(void, ovrHmd_GetEyePoses, (ovrHmd hmd, unsigned int frameIndex, const ovrVector3f hmdToEyeViewOffset[2], ovrPosef outEyePoses[2], ovrTrackingState* outHmdTrackingState)) OVR_DECLARE_IMPORT(ovrPosef, ovrHmd_GetHmdPosePerEye, (ovrHmd hmd, ovrEyeType eye)) OVR_DECLARE_IMPORT(ovrEyeRenderDesc, ovrHmd_GetRenderDesc, (ovrHmd hmd, ovrEyeType eyeType, ovrFovPort fov)) OVR_DECLARE_IMPORT(ovrBool, ovrHmd_CreateDistortionMesh, (ovrHmd hmd, ovrEyeType eyeType, ovrFovPort fov, unsigned int distortionCaps, ovrDistortionMesh *meshData)) OVR_DECLARE_IMPORT(ovrBool, ovrHmd_CreateDistortionMeshDebug, (ovrHmd hmddesc, ovrEyeType eyeType, ovrFovPort fov, unsigned int distortionCaps, ovrDistortionMesh *meshData, float debugEyeReliefOverrideInMetres)) OVR_DECLARE_IMPORT(void, ovrHmd_DestroyDistortionMesh, (ovrDistortionMesh* meshData )) OVR_DECLARE_IMPORT(void, ovrHmd_GetRenderScaleAndOffset, (ovrFovPort fov, ovrSizei textureSize, ovrRecti renderViewport, ovrVector2f uvScaleOffsetOut[2] )) OVR_DECLARE_IMPORT(ovrFrameTiming, ovrHmd_GetFrameTiming, (ovrHmd hmd, unsigned int frameIndex)) OVR_DECLARE_IMPORT(ovrFrameTiming, ovrHmd_BeginFrameTiming, (ovrHmd hmd, unsigned int frameIndex)) OVR_DECLARE_IMPORT(void, ovrHmd_EndFrameTiming, (ovrHmd hmd)) OVR_DECLARE_IMPORT(void, ovrHmd_ResetFrameTiming, (ovrHmd hmd, unsigned int frameIndex)) OVR_DECLARE_IMPORT(void, ovrHmd_GetEyeTimewarpMatrices, (ovrHmd hmd, ovrEyeType eye, ovrPosef renderPose, ovrMatrix4f twmOut[2])) OVR_DECLARE_IMPORT(void, ovrHmd_GetEyeTimewarpMatricesDebug, (ovrHmd hmd, ovrEyeType eye, ovrPosef renderPose, ovrQuatf playerTorsoMotion, ovrMatrix4f twmOut[2], double debugTimingOffsetInSeconds)) //OVR_DECLARE_IMPORT(ovrMatrix4f, ovrMatrix4f_Projection, (ovrFovPort fov, float znear, float zfar, unsigned int projectionModFlags)) //OVR_DECLARE_IMPORT(ovrMatrix4f, ovrMatrix4f_OrthoSubProjection, (ovrMatrix4f projection, ovrVector2f orthoScale, float orthoDistance, float hmdToEyeViewOffsetX)) OVR_DECLARE_IMPORT(double, ovr_GetTimeInSeconds, ()) //OVR_DECLARE_IMPORT(double, ovr_WaitTillTime, (double absTime)) OVR_DECLARE_IMPORT(ovrBool, ovrHmd_ProcessLatencyTest, (ovrHmd hmd, unsigned char rgbColorOut[3])) OVR_DECLARE_IMPORT(const char*, ovrHmd_GetLatencyTestResult, (ovrHmd hmd)) OVR_DECLARE_IMPORT(ovrBool, ovrHmd_GetLatencyTest2DrawColor, (ovrHmd hmddesc, unsigned char rgbColorOut[3])) OVR_DECLARE_IMPORT(void, ovrHmd_GetHSWDisplayState, (ovrHmd hmd, ovrHSWDisplayState *hasWarningState)) OVR_DECLARE_IMPORT(ovrBool, ovrHmd_DismissHSWDisplay, (ovrHmd hmd)) OVR_DECLARE_IMPORT(ovrBool, ovrHmd_GetBool, (ovrHmd hmd, const char* propertyName, ovrBool defaultVal)) OVR_DECLARE_IMPORT(ovrBool, ovrHmd_SetBool, (ovrHmd hmd, const char* propertyName, ovrBool value)) OVR_DECLARE_IMPORT(int, ovrHmd_GetInt, (ovrHmd hmd, const char* propertyName, int defaultVal)) OVR_DECLARE_IMPORT(ovrBool, ovrHmd_SetInt, (ovrHmd hmd, const char* propertyName, int value)) OVR_DECLARE_IMPORT(float, ovrHmd_GetFloat, (ovrHmd hmd, const char* propertyName, float defaultVal)) OVR_DECLARE_IMPORT(ovrBool, ovrHmd_SetFloat, (ovrHmd hmd, const char* propertyName, float value)) OVR_DECLARE_IMPORT(unsigned int, ovrHmd_GetFloatArray, (ovrHmd hmd, const char* propertyName, float values[], unsigned int arraySize)) OVR_DECLARE_IMPORT(ovrBool, ovrHmd_SetFloatArray, (ovrHmd hmd, const char* propertyName, float values[], unsigned int arraySize)) OVR_DECLARE_IMPORT(const char*, ovrHmd_GetString, (ovrHmd hmd, const char* propertyName, const char* defaultVal)) OVR_DECLARE_IMPORT(ovrBool, ovrHmd_SetString, (ovrHmd hmddesc, const char* propertyName, const char* value)) OVR_DECLARE_IMPORT(int, ovr_TraceMessage, (int level, const char* message)) OVR_DECLARE_IMPORT(ovrBool, ovrHmd_StartPerfLog, (ovrHmd hmd, const char* fileName, const char* userData1)) OVR_DECLARE_IMPORT(ovrBool, ovrHmd_StopPerfLog, (ovrHmd hmd)) static ovrBool OVR_LoadSharedLibrary(int requestedMinorVersion, int requestedPatchVersion) { FilePathCharType filePath[OVR_MAX_PATH]; if(hLibOVR) return ovrTrue; hLibOVR = OVR_FindLibraryPath(requestedMinorVersion, requestedPatchVersion, filePath, sizeof(filePath) / sizeof(filePath[0])); if(!hLibOVR) return ovrFalse; //OVR_GETFUNCTION(ovr_InitializeRenderingShim) // No longer exposed. OVR_GETFUNCTION(ovr_InitializeRenderingShimVersion) OVR_GETFUNCTION(ovr_Initialize) OVR_GETFUNCTION(ovr_Shutdown) OVR_GETFUNCTION(ovr_GetVersionString) OVR_GETFUNCTION(ovrHmd_Detect) OVR_GETFUNCTION(ovrHmd_Create) OVR_GETFUNCTION(ovrHmd_Destroy) OVR_GETFUNCTION(ovrHmd_CreateDebug) OVR_GETFUNCTION(ovrHmd_GetLastError) OVR_GETFUNCTION(ovrHmd_AttachToWindow) OVR_GETFUNCTION(ovrHmd_GetEnabledCaps) OVR_GETFUNCTION(ovrHmd_SetEnabledCaps) OVR_GETFUNCTION(ovrHmd_ConfigureTracking) OVR_GETFUNCTION(ovrHmd_RecenterPose) OVR_GETFUNCTION(ovrHmd_GetTrackingState) OVR_GETFUNCTION(ovrHmd_GetFovTextureSize) OVR_GETFUNCTION(ovrHmd_ConfigureRendering) OVR_GETFUNCTION(ovrHmd_BeginFrame) OVR_GETFUNCTION(ovrHmd_EndFrame) OVR_GETFUNCTION(ovrHmd_GetEyePoses) OVR_GETFUNCTION(ovrHmd_GetHmdPosePerEye) OVR_GETFUNCTION(ovrHmd_GetRenderDesc) OVR_GETFUNCTION(ovrHmd_CreateDistortionMesh) OVR_GETFUNCTION(ovrHmd_CreateDistortionMeshDebug) OVR_GETFUNCTION(ovrHmd_DestroyDistortionMesh) OVR_GETFUNCTION(ovrHmd_GetRenderScaleAndOffset) OVR_GETFUNCTION(ovrHmd_GetFrameTiming) OVR_GETFUNCTION(ovrHmd_BeginFrameTiming) OVR_GETFUNCTION(ovrHmd_EndFrameTiming) OVR_GETFUNCTION(ovrHmd_ResetFrameTiming) OVR_GETFUNCTION(ovrHmd_GetEyeTimewarpMatrices) OVR_GETFUNCTION(ovrHmd_GetEyeTimewarpMatricesDebug) //OVR_GETFUNCTION(ovrMatrix4f_Projection) //OVR_GETFUNCTION(ovrMatrix4f_OrthoSubProjection) OVR_GETFUNCTION(ovr_GetTimeInSeconds) //OVR_GETFUNCTION(ovr_WaitTillTime) OVR_GETFUNCTION(ovrHmd_ProcessLatencyTest) OVR_GETFUNCTION(ovrHmd_GetLatencyTestResult) OVR_GETFUNCTION(ovrHmd_GetLatencyTest2DrawColor) OVR_GETFUNCTION(ovrHmd_GetHSWDisplayState) OVR_GETFUNCTION(ovrHmd_DismissHSWDisplay) OVR_GETFUNCTION(ovrHmd_GetBool) OVR_GETFUNCTION(ovrHmd_SetBool) OVR_GETFUNCTION(ovrHmd_GetInt) OVR_GETFUNCTION(ovrHmd_SetInt) OVR_GETFUNCTION(ovrHmd_GetFloat) OVR_GETFUNCTION(ovrHmd_SetFloat) OVR_GETFUNCTION(ovrHmd_GetFloatArray) OVR_GETFUNCTION(ovrHmd_SetFloatArray) OVR_GETFUNCTION(ovrHmd_GetString) OVR_GETFUNCTION(ovrHmd_SetString) OVR_GETFUNCTION(ovr_TraceMessage) OVR_GETFUNCTION(ovrHmd_StartPerfLog) OVR_GETFUNCTION(ovrHmd_StopPerfLog) return ovrTrue; } static void OVR_UnloadSharedLibrary() { // TBD: Currently there are some CAPI functions and code in the render shim that does // not work with unloading the LibOVRRT. We also have the problem that LibOVR returns // a string pointer in the GetLastError function. //OVR_CloseLibrary(hLibOVR); //hLibOVR = NULL; } OVR_PUBLIC_FUNCTION(ovrBool) ovr_InitializeRenderingShim() { return ovr_InitializeRenderingShimVersion(OVR_MINOR_VERSION); } OVR_PUBLIC_FUNCTION(ovrBool) ovr_InitializeRenderingShimVersion(int requestedMinorVersion) { // By design we ignore the build version in the library search. ovrBool result = OVR_LoadSharedLibrary(OVR_PRODUCT_VERSION, OVR_MAJOR_VERSION); if (!result) return ovrFalse; result = ovr_InitializeRenderingShimVersionPtr(requestedMinorVersion); if (result == ovrFalse) OVR_UnloadSharedLibrary(); return result; } // These defaults are also in CAPI.cpp static const ovrInitParams DefaultParams = { ovrInit_RequestVersion, // Flags OVR_MINOR_VERSION, // RequestedMinorVersion 0, // LogCallback 0 // ConnectionTimeoutSeconds }; OVR_PUBLIC_FUNCTION(ovrBool) ovr_Initialize(ovrInitParams const* inputParams) { ovrBool result; ovrInitParams params; if (!inputParams) { params = DefaultParams; } else { params = *inputParams; // If not requesting a particular minor version, if (!(params.Flags & ovrInit_RequestVersion)) { // Enable requesting the default minor version. params.Flags |= ovrInit_RequestVersion; params.RequestedMinorVersion = OVR_MINOR_VERSION; } } #if defined(OVR_BUILD_DEBUG) // If no debug setting is provided, if (!(params.Flags & (ovrInit_Debug | ovrInit_ForceNoDebug))) { // Set the debug flag in debug mode. params.Flags |= ovrInit_Debug; } #endif // By design we ignore the build version in the library search. result = OVR_LoadSharedLibrary(OVR_PRODUCT_VERSION, OVR_MAJOR_VERSION); if (!result) return ovrFalse; result = ovr_InitializePtr(¶ms); if (result == ovrFalse) OVR_UnloadSharedLibrary(); return result; } OVR_PUBLIC_FUNCTION(void) ovr_Shutdown() { if (!ovr_ShutdownPtr) return; ovr_ShutdownPtr(); OVR_UnloadSharedLibrary(); } OVR_PUBLIC_FUNCTION(const char*) ovr_GetVersionString() { if (!ovr_GetVersionStringPtr) return "(Unable to load LibOVR)"; return ovr_GetVersionStringPtr(); } OVR_PUBLIC_FUNCTION(int) ovrHmd_Detect() { if (!ovrHmd_DetectPtr) return -1; return ovrHmd_DetectPtr(); } OVR_PUBLIC_FUNCTION(ovrHmd) ovrHmd_Create(int index) { if (!ovrHmd_CreatePtr) return 0; return ovrHmd_CreatePtr(index); } OVR_PUBLIC_FUNCTION(void) ovrHmd_Destroy(ovrHmd hmd) { if (!ovrHmd_DestroyPtr) return; ovrHmd_DestroyPtr(hmd); } OVR_PUBLIC_FUNCTION(ovrHmd) ovrHmd_CreateDebug(ovrHmdType type) { if (!ovrHmd_CreateDebugPtr) return 0; return ovrHmd_CreateDebugPtr(type); } OVR_PUBLIC_FUNCTION(const char*) ovrHmd_GetLastError(ovrHmd hmd) { if (!ovrHmd_GetLastErrorPtr) return "(Unable to load LibOVR)"; return ovrHmd_GetLastErrorPtr(hmd); } OVR_PUBLIC_FUNCTION(ovrBool) ovrHmd_AttachToWindow(ovrHmd hmd, void* window, const ovrRecti* destMirrorRect, const ovrRecti* sourceRenderTargetRect) { if (!ovrHmd_AttachToWindowPtr) return ovrFalse; return ovrHmd_AttachToWindowPtr(hmd, window, destMirrorRect, sourceRenderTargetRect); } OVR_PUBLIC_FUNCTION(unsigned int) ovrHmd_GetEnabledCaps(ovrHmd hmd) { if (!ovrHmd_GetEnabledCapsPtr) return 0; return ovrHmd_GetEnabledCapsPtr(hmd); } OVR_PUBLIC_FUNCTION(void) ovrHmd_SetEnabledCaps(ovrHmd hmd, unsigned int hmdCaps) { if (!ovrHmd_SetEnabledCapsPtr) return; ovrHmd_SetEnabledCapsPtr(hmd, hmdCaps); } OVR_PUBLIC_FUNCTION(ovrBool) ovrHmd_ConfigureTracking(ovrHmd hmd, unsigned int supportedTrackingCaps, unsigned int requiredTrackingCaps) { if (!ovrHmd_ConfigureTrackingPtr) return ovrFalse; return ovrHmd_ConfigureTrackingPtr(hmd, supportedTrackingCaps, requiredTrackingCaps); } OVR_PUBLIC_FUNCTION(void) ovrHmd_RecenterPose(ovrHmd hmd) { if (!ovrHmd_RecenterPosePtr) return; ovrHmd_RecenterPosePtr(hmd); } OVR_PUBLIC_FUNCTION(ovrTrackingState) ovrHmd_GetTrackingState(ovrHmd hmd, double absTime) { if (!ovrHmd_GetTrackingStatePtr) { static ovrTrackingState nullTrackingState; memset(&nullTrackingState, 0, sizeof(nullTrackingState)); return nullTrackingState; } return ovrHmd_GetTrackingStatePtr(hmd, absTime); } OVR_PUBLIC_FUNCTION(ovrSizei) ovrHmd_GetFovTextureSize(ovrHmd hmd, ovrEyeType eye, ovrFovPort fov, float pixelsPerDisplayPixel) { if (!ovrHmd_GetFovTextureSizePtr) { static ovrSizei nullSize; memset(&nullSize, 0, sizeof(nullSize)); return nullSize; } return ovrHmd_GetFovTextureSizePtr(hmd, eye, fov, pixelsPerDisplayPixel); } OVR_PUBLIC_FUNCTION(ovrBool) ovrHmd_ConfigureRendering(ovrHmd hmd, const ovrRenderAPIConfig* apiConfig, unsigned int distortionCaps, const ovrFovPort eyeFovIn[2], ovrEyeRenderDesc eyeRenderDescOut[2]) { if (!ovrHmd_ConfigureRenderingPtr) return ovrFalse; return ovrHmd_ConfigureRenderingPtr(hmd, apiConfig, distortionCaps, eyeFovIn, eyeRenderDescOut); } OVR_PUBLIC_FUNCTION(ovrFrameTiming) ovrHmd_BeginFrame(ovrHmd hmd, unsigned int frameIndex) { if (!ovrHmd_BeginFramePtr) { static ovrFrameTiming nullFrameTiming; memset(&nullFrameTiming, 0, sizeof(nullFrameTiming)); return nullFrameTiming; } return ovrHmd_BeginFramePtr(hmd, frameIndex); } OVR_PUBLIC_FUNCTION(void) ovrHmd_EndFrame(ovrHmd hmd, const ovrPosef renderPose[2], const ovrTexture eyeTexture[2]) { if (!ovrHmd_EndFramePtr) return; ovrHmd_EndFramePtr(hmd, renderPose, eyeTexture); } OVR_PUBLIC_FUNCTION(void) ovrHmd_GetEyePoses(ovrHmd hmd, unsigned int frameIndex, const ovrVector3f hmdToEyeViewOffset[2], ovrPosef outEyePoses[2], ovrTrackingState* outHmdTrackingState) { if (!ovrHmd_GetEyePosesPtr) return; ovrHmd_GetEyePosesPtr(hmd, frameIndex, hmdToEyeViewOffset, outEyePoses, outHmdTrackingState); } OVR_PUBLIC_FUNCTION(ovrPosef) ovrHmd_GetHmdPosePerEye(ovrHmd hmd, ovrEyeType eye) { if (!ovrHmd_GetHmdPosePerEyePtr) { static ovrPosef nullPose; memset(&nullPose, 0, sizeof(nullPose)); nullPose.Orientation.w = 1.0f; // Return a proper quaternion. return nullPose; } return ovrHmd_GetHmdPosePerEyePtr(hmd, eye); } OVR_PUBLIC_FUNCTION(ovrEyeRenderDesc) ovrHmd_GetRenderDesc(ovrHmd hmd, ovrEyeType eyeType, ovrFovPort fov) { if (!ovrHmd_GetRenderDescPtr) { static ovrEyeRenderDesc nullEyeRenderDesc; memset(&nullEyeRenderDesc, 0, sizeof(nullEyeRenderDesc)); return nullEyeRenderDesc; } return ovrHmd_GetRenderDescPtr(hmd, eyeType, fov); } OVR_PUBLIC_FUNCTION(ovrBool) ovrHmd_CreateDistortionMesh(ovrHmd hmd, ovrEyeType eyeType, ovrFovPort fov, unsigned int distortionCaps, ovrDistortionMesh *meshData) { if (!ovrHmd_CreateDistortionMeshPtr) return ovrFalse; return ovrHmd_CreateDistortionMeshPtr(hmd, eyeType, fov, distortionCaps, meshData); } OVR_PUBLIC_FUNCTION(ovrBool) ovrHmd_CreateDistortionMeshDebug(ovrHmd hmd, ovrEyeType eyeType, ovrFovPort fov, unsigned int distortionCaps, ovrDistortionMesh *meshData, float debugEyeReliefOverrideInMetres) { if (!ovrHmd_CreateDistortionMeshDebugPtr) return ovrFalse; return ovrHmd_CreateDistortionMeshDebugPtr(hmd, eyeType, fov, distortionCaps, meshData, debugEyeReliefOverrideInMetres); } OVR_PUBLIC_FUNCTION(void) ovrHmd_DestroyDistortionMesh(ovrDistortionMesh* meshData) { if (!ovrHmd_DestroyDistortionMeshPtr) return; ovrHmd_DestroyDistortionMeshPtr(meshData); } OVR_PUBLIC_FUNCTION(void) ovrHmd_GetRenderScaleAndOffset(ovrFovPort fov, ovrSizei textureSize, ovrRecti renderViewport, ovrVector2f uvScaleOffsetOut[2]) { if (!ovrHmd_GetRenderScaleAndOffsetPtr) return; ovrHmd_GetRenderScaleAndOffsetPtr(fov, textureSize, renderViewport, uvScaleOffsetOut); } OVR_PUBLIC_FUNCTION(ovrFrameTiming) ovrHmd_GetFrameTiming(ovrHmd hmd, unsigned int frameIndex) { if (!ovrHmd_GetFrameTimingPtr) { static ovrFrameTiming nullFrameTiming; memset(&nullFrameTiming, 0, sizeof(nullFrameTiming)); return nullFrameTiming; } return ovrHmd_GetFrameTimingPtr(hmd, frameIndex); } OVR_PUBLIC_FUNCTION(ovrFrameTiming) ovrHmd_BeginFrameTiming(ovrHmd hmd, unsigned int frameIndex) { if (!ovrHmd_BeginFrameTimingPtr) { static ovrFrameTiming nullFrameTiming; memset(&nullFrameTiming, 0, sizeof(nullFrameTiming)); return nullFrameTiming; } return ovrHmd_BeginFrameTimingPtr(hmd, frameIndex); } OVR_PUBLIC_FUNCTION(void) ovrHmd_EndFrameTiming(ovrHmd hmd) { if (!ovrHmd_EndFrameTimingPtr) return; ovrHmd_EndFrameTimingPtr(hmd); } OVR_PUBLIC_FUNCTION(void) ovrHmd_ResetFrameTiming(ovrHmd hmd, unsigned int frameIndex) { if (!ovrHmd_ResetFrameTimingPtr) return; ovrHmd_ResetFrameTimingPtr(hmd, frameIndex); } OVR_PUBLIC_FUNCTION(void) ovrHmd_GetEyeTimewarpMatrices(ovrHmd hmd, ovrEyeType eye, ovrPosef renderPose, ovrMatrix4f twmOut[2]) { if (!ovrHmd_GetEyeTimewarpMatricesPtr) return; ovrHmd_GetEyeTimewarpMatricesPtr(hmd, eye, renderPose, twmOut); } OVR_PUBLIC_FUNCTION(void) ovrHmd_GetEyeTimewarpMatricesDebug(ovrHmd hmd, ovrEyeType eye, ovrPosef renderPose, ovrQuatf playerTorsoMotion, ovrMatrix4f twmOut[2], double debugTimingOffsetInSeconds) { if (!ovrHmd_GetEyeTimewarpMatricesDebugPtr) return; ovrHmd_GetEyeTimewarpMatricesDebugPtr(hmd, eye, renderPose, playerTorsoMotion, twmOut, debugTimingOffsetInSeconds); } /* OVR_PUBLIC_FUNCTION(ovrMatrix4f) ovrMatrix4f_Projection(ovrFovPort fov, float znear, float zfar, unsigned int projectionModFlags) { if (!ovrMatrix4f_ProjectionPtr) { static ovrMatrix4f nullMatrix; memset(&nullMatrix, 0, sizeof(nullMatrix)); return nullMatrix; } return ovrMatrix4f_ProjectionPtr(fov, znear, zfar, projectionModFlags); } */ /* OVR_PUBLIC_FUNCTION(ovrMatrix4f) ovrMatrix4f_OrthoSubProjection(ovrMatrix4f projection, ovrVector2f orthoScale, float orthoDistance, float hmdToEyeViewOffsetX) { if (!ovrMatrix4f_OrthoSubProjectionPtr) { static ovrMatrix4f nullMatrix; memset(&nullMatrix, 0, sizeof(nullMatrix)); return nullMatrix; } return ovrMatrix4f_OrthoSubProjectionPtr(projection, orthoScale, orthoDistance, hmdToEyeViewOffsetX); } */ OVR_PUBLIC_FUNCTION(double) ovr_GetTimeInSeconds() { if (!ovr_GetTimeInSecondsPtr) return 0.; return ovr_GetTimeInSecondsPtr(); } /* OVR_PUBLIC_FUNCTION(double) ovr_WaitTillTime(double absTime) { if (!ovr_WaitTillTimePtr) return 0.; return ovr_WaitTillTimePtr(absTime); } */ OVR_PUBLIC_FUNCTION(ovrBool) ovrHmd_ProcessLatencyTest(ovrHmd hmd, unsigned char rgbColorOut[3]) { if (!ovrHmd_ProcessLatencyTestPtr) return ovrFalse; return ovrHmd_ProcessLatencyTestPtr(hmd, rgbColorOut); } OVR_PUBLIC_FUNCTION(const char*) ovrHmd_GetLatencyTestResult(ovrHmd hmd) { if (!ovrHmd_GetLatencyTestResultPtr) return "(Unable to load LibOVR)"; return ovrHmd_GetLatencyTestResultPtr(hmd); } OVR_PUBLIC_FUNCTION(ovrBool) ovrHmd_GetLatencyTest2DrawColor(ovrHmd hmd, unsigned char rgbColorOut[3]) { if (!ovrHmd_GetLatencyTest2DrawColorPtr) return ovrFalse; return ovrHmd_GetLatencyTest2DrawColorPtr(hmd, rgbColorOut); } OVR_PUBLIC_FUNCTION(void) ovrHmd_GetHSWDisplayState(ovrHmd hmd, ovrHSWDisplayState *hasWarningState) { if (!ovrHmd_GetHSWDisplayStatePtr) return; ovrHmd_GetHSWDisplayStatePtr(hmd, hasWarningState); } OVR_PUBLIC_FUNCTION(ovrBool) ovrHmd_DismissHSWDisplay(ovrHmd hmd) { if (!ovrHmd_DismissHSWDisplayPtr) return ovrFalse; return ovrHmd_DismissHSWDisplayPtr(hmd); } OVR_PUBLIC_FUNCTION(ovrBool) ovrHmd_GetBool(ovrHmd hmd, const char* propertyName, ovrBool defaultVal) { if (!ovrHmd_GetBoolPtr) return ovrFalse; return ovrHmd_GetBoolPtr(hmd, propertyName, defaultVal); } OVR_PUBLIC_FUNCTION(ovrBool) ovrHmd_SetBool(ovrHmd hmd, const char* propertyName, ovrBool value) { if (!ovrHmd_SetBoolPtr) return ovrFalse; return ovrHmd_SetBoolPtr(hmd, propertyName, value); } OVR_PUBLIC_FUNCTION(int) ovrHmd_GetInt(ovrHmd hmd, const char* propertyName, int defaultVal) { if (!ovrHmd_GetIntPtr) return 0; return ovrHmd_GetIntPtr(hmd, propertyName, defaultVal); } OVR_PUBLIC_FUNCTION(ovrBool) ovrHmd_SetInt(ovrHmd hmd, const char* propertyName, int value) { if (!ovrHmd_SetIntPtr) return ovrFalse; return ovrHmd_SetIntPtr(hmd, propertyName, value); } OVR_PUBLIC_FUNCTION(float) ovrHmd_GetFloat(ovrHmd hmd, const char* propertyName, float defaultVal) { if (!ovrHmd_GetFloatPtr) return 0.f; return ovrHmd_GetFloatPtr(hmd, propertyName, defaultVal); } OVR_PUBLIC_FUNCTION(ovrBool) ovrHmd_SetFloat(ovrHmd hmd, const char* propertyName, float value) { if (!ovrHmd_SetFloatPtr) return ovrFalse; return ovrHmd_SetFloatPtr(hmd, propertyName, value); } OVR_PUBLIC_FUNCTION(unsigned int) ovrHmd_GetFloatArray(ovrHmd hmd, const char* propertyName, float values[], unsigned int arraySize) { if (!ovrHmd_GetFloatArrayPtr) return 0; return ovrHmd_GetFloatArrayPtr(hmd, propertyName, values, arraySize); } OVR_PUBLIC_FUNCTION(ovrBool) ovrHmd_SetFloatArray(ovrHmd hmd, const char* propertyName, float values[], unsigned int arraySize) { if (!ovrHmd_SetFloatArrayPtr) return ovrFalse; return ovrHmd_SetFloatArrayPtr(hmd, propertyName, values, arraySize); } OVR_PUBLIC_FUNCTION(const char*) ovrHmd_GetString(ovrHmd hmd, const char* propertyName, const char* defaultVal) { if (!ovrHmd_GetStringPtr) return "(Unable to load LibOVR)"; return ovrHmd_GetStringPtr(hmd, propertyName, defaultVal); } OVR_PUBLIC_FUNCTION(ovrBool) ovrHmd_SetString(ovrHmd hmd, const char* propertyName, const char* value) { if (!ovrHmd_SetStringPtr) return ovrFalse; return ovrHmd_SetStringPtr(hmd, propertyName, value); } OVR_PUBLIC_FUNCTION(int) ovr_TraceMessage(int level, const char* message) { if (!ovr_TraceMessagePtr) return -1; return ovr_TraceMessagePtr(level, message); } OVR_PUBLIC_FUNCTION(ovrBool) ovrHmd_StartPerfLog(ovrHmd hmd, const char* fileName, const char* userData1) { if (!ovrHmd_StartPerfLogPtr) return ovrFalse; return ovrHmd_StartPerfLogPtr(hmd, fileName, userData1); } OVR_PUBLIC_FUNCTION(ovrBool) ovrHmd_StopPerfLog(ovrHmd hmd) { if (!ovrHmd_StopPerfLogPtr) return ovrFalse; return ovrHmd_StopPerfLogPtr(hmd); } #if defined(_MSC_VER) #pragma warning(pop) #endif