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+/************************************************************************************
+
+Filename : Platform.cpp
+Content : Platform-independent app framework for Oculus samples
+Created : September 6, 2012
+Authors : Andrew Reisse
+
+Copyright : Copyright 2012 Oculus VR, Inc. All Rights reserved.
+
+Licensed under the Apache License, Version 2.0 (the "License");
+you may not use this file except in compliance with the License.
+You may obtain a copy of the License at
+
+http://www.apache.org/licenses/LICENSE-2.0
+
+Unless required by applicable law or agreed to in writing, software
+distributed under the License is distributed on an "AS IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+See the License for the specific language governing permissions and
+limitations under the License.
+
+************************************************************************************/
+
+
+
+#include "Platform.h"
+#include <Kernel/OVR_Std.h>
+#include <Kernel/OVR_Timer.h>
+#include "../Render/Render_Device.h"
+#include "Gamepad.h"
+
+namespace OVR { namespace Platform {
+
+
+const SetupGraphicsDeviceSet* SetupGraphicsDeviceSet::PickSetupDevice(const char* typeArg) const
+{
+ // Search for graphics creation object that matches type arg.
+ if (typeArg)
+ {
+ for (const SetupGraphicsDeviceSet* p = this; p != 0; p = p->pNext)
+ {
+ if (!OVR_stricmp(p->pTypeArg, typeArg))
+ return p;
+ }
+ }
+ return this;
+}
+
+//-------------------------------------------------------------------------------------
+
+PlatformCore::PlatformCore(Application *app)
+{
+ pApp = app;
+ pApp->SetPlatformCore(this);
+ StartupTicks = OVR::Timer::GetTicks();
+}
+
+double PlatformCore::GetAppTime() const
+{
+ return (OVR::Timer::GetTicks() - StartupTicks) * (1.0 / (double)OVR::Timer::MksPerSecond);
+}
+
+bool PlatformCore::SetFullscreen(const Render::RendererParams&, int fullscreen)
+{
+ if (pRender)
+ return pRender->SetFullscreen((Render::DisplayMode)fullscreen);
+ return 0;
+}
+
+Render::DisplayId PlatformCore::GetDisplay(int screen)
+{
+ OVR_UNUSED(screen); return Render::DisplayId();
+}
+
+}}