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+/************************************************************************************
+
+PublicHeader: Kernel
+Filename : OVR_File.h
+Content : Header for all internal file management - functions and structures
+ to be inherited by OS specific subclasses.
+Created : September 19, 2012
+Notes :
+
+Notes : errno may not be preserved across use of BaseFile member functions
+ : Directories cannot be deleted while files opened from them are in use
+ (For the GetFullName function)
+
+Copyright : Copyright 2014 Oculus VR, Inc. All Rights reserved.
+
+Licensed under the Oculus VR Rift SDK License Version 3.1 (the "License");
+you may not use the Oculus VR Rift SDK except in compliance with the License,
+which is provided at the time of installation or download, or which
+otherwise accompanies this software in either electronic or hard copy form.
+
+You may obtain a copy of the License at
+
+http://www.oculusvr.com/licenses/LICENSE-3.1
+
+Unless required by applicable law or agreed to in writing, the Oculus VR SDK
+distributed under the License is distributed on an "AS IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+See the License for the specific language governing permissions and
+limitations under the License.
+
+************************************************************************************/
+
+#ifndef OVR_File_h
+#define OVR_File_h
+
+#include "OVR_RefCount.h"
+#include "OVR_Std.h"
+#include "OVR_Alg.h"
+
+#include <stdio.h>
+#include "OVR_String.h"
+
+namespace OVR {
+
+// ***** Declared classes
+class FileConstants;
+class File;
+class DelegatedFile;
+class BufferedFile;
+
+
+// ***** Flags for File & Directory accesses
+
+class FileConstants
+{
+public:
+
+ // *** File open flags
+ enum OpenFlags
+ {
+ Open_Read = 1,
+ Open_Write = 2,
+ Open_ReadWrite = 3,
+
+ // Opens file and truncates it to zero length
+ // - file must have write permission
+ // - when used with Create, it opens an existing
+ // file and empties it or creates a new file
+ Open_Truncate = 4,
+
+ // Creates and opens new file
+ // - does not erase contents if file already
+ // exists unless combined with Truncate
+ Open_Create = 8,
+
+ // Returns an error value if the file already exists
+ Open_CreateOnly = 24,
+
+ // Open file with buffering
+ Open_Buffered = 32
+ };
+
+ // *** File Mode flags
+ enum Modes
+ {
+ Mode_Read = 0444,
+ Mode_Write = 0222,
+ Mode_Execute = 0111,
+
+ Mode_ReadWrite = 0666
+ };
+
+ // *** Seek operations
+ enum SeekOps
+ {
+ Seek_Set = 0,
+ Seek_Cur = 1,
+ Seek_End = 2
+ };
+
+ // *** Errors
+ enum Errors
+ {
+ Error_FileNotFound = 0x1001,
+ Error_Access = 0x1002,
+ Error_IOError = 0x1003,
+ Error_DiskFull = 0x1004
+ };
+};
+
+
+//-----------------------------------------------------------------------------------
+// ***** File Class
+
+// The pure virtual base random-access file
+// This is a base class to all files
+
+class File : public RefCountBase<File>, public FileConstants
+{
+public:
+ File() { }
+ // ** Location Information
+
+ // Returns a file name path relative to the 'reference' directory
+ // This is often a path that was used to create a file
+ // (this is not a global path, global path can be obtained with help of directory)
+ virtual const char* GetFilePath() = 0;
+
+
+ // ** File Information
+
+ // Return 1 if file's usable (open)
+ virtual bool IsValid() = 0;
+ // Return 1 if file's writable, otherwise 0
+ virtual bool IsWritable() = 0;
+
+ // Return position
+ virtual int Tell() = 0;
+ virtual SInt64 LTell() = 0;
+
+ // File size
+ virtual int GetLength() = 0;
+ virtual SInt64 LGetLength() = 0;
+
+ // Returns file stats
+ // 0 for failure
+ //virtual bool Stat(FileStats *pfs) = 0;
+
+ // Return errno-based error code
+ // Useful if any other function failed
+ virtual int GetErrorCode() = 0;
+
+
+ // ** Stream implementation & I/O
+
+ // Blocking write, will write in the given number of bytes to the stream
+ // Returns : -1 for error
+ // Otherwise number of bytes read
+ virtual int Write(const UByte *pbufer, int numBytes) = 0;
+ // Blocking read, will read in the given number of bytes or less from the stream
+ // Returns : -1 for error
+ // Otherwise number of bytes read,
+ // if 0 or < numBytes, no more bytes available; end of file or the other side of stream is closed
+ virtual int Read(UByte *pbufer, int numBytes) = 0;
+
+ // Skips (ignores) a given # of bytes
+ // Same return values as Read
+ virtual int SkipBytes(int numBytes) = 0;
+
+ // Returns the number of bytes available to read from a stream without blocking
+ // For a file, this should generally be number of bytes to the end
+ virtual int BytesAvailable() = 0;
+
+ // Causes any implementation's buffered data to be delivered to destination
+ // Return 0 for error
+ virtual bool Flush() = 0;
+
+
+ // Need to provide a more optimized implementation that doe snot necessarily involve a lot of seeking
+ inline bool IsEOF() { return !BytesAvailable(); }
+
+
+ // Seeking
+ // Returns new position, -1 for error
+ virtual int Seek(int offset, int origin=Seek_Set) = 0;
+ virtual SInt64 LSeek(SInt64 offset, int origin=Seek_Set) = 0;
+ // Seek simplification
+ int SeekToBegin() {return Seek(0); }
+ int SeekToEnd() {return Seek(0,Seek_End); }
+ int Skip(int numBytes) {return Seek(numBytes,Seek_Cur); }
+
+
+ // Appends other file data from a stream
+ // Return -1 for error, else # of bytes written
+ virtual int CopyFromStream(File *pstream, int byteSize) = 0;
+
+ // Closes the file
+ // After close, file cannot be accessed
+ virtual bool Close() = 0;
+
+
+ // ***** Inlines for convenient primitive type serialization
+
+ // Read/Write helpers
+private:
+ UInt64 PRead64() { UInt64 v = 0; Read((UByte*)&v, 8); return v; }
+ UInt32 PRead32() { UInt32 v = 0; Read((UByte*)&v, 4); return v; }
+ UInt16 PRead16() { UInt16 v = 0; Read((UByte*)&v, 2); return v; }
+ UByte PRead8() { UByte v = 0; Read((UByte*)&v, 1); return v; }
+ void PWrite64(UInt64 v) { Write((UByte*)&v, 8); }
+ void PWrite32(UInt32 v) { Write((UByte*)&v, 4); }
+ void PWrite16(UInt16 v) { Write((UByte*)&v, 2); }
+ void PWrite8(UByte v) { Write((UByte*)&v, 1); }
+
+public:
+
+ // Writing primitive types - Little Endian
+ inline void WriteUByte(UByte v) { PWrite8((UByte)Alg::ByteUtil::SystemToLE(v)); }
+ inline void WriteSByte(SByte v) { PWrite8((UByte)Alg::ByteUtil::SystemToLE(v)); }
+ inline void WriteUInt8(UByte v) { PWrite8((UByte)Alg::ByteUtil::SystemToLE(v)); }
+ inline void WriteSInt8(SByte v) { PWrite8((UByte)Alg::ByteUtil::SystemToLE(v)); }
+ inline void WriteUInt16(UInt16 v) { PWrite16((UInt16)Alg::ByteUtil::SystemToLE(v)); }
+ inline void WriteSInt16(SInt16 v) { PWrite16((UInt16)Alg::ByteUtil::SystemToLE(v)); }
+ inline void WriteUInt32(UInt32 v) { PWrite32((UInt32)Alg::ByteUtil::SystemToLE(v)); }
+ inline void WriteSInt32(SInt32 v) { PWrite32((UInt32)Alg::ByteUtil::SystemToLE(v)); }
+ inline void WriteUInt64(UInt64 v) { PWrite64((UInt64)Alg::ByteUtil::SystemToLE(v)); }
+ inline void WriteSInt64(SInt64 v) { PWrite64((UInt64)Alg::ByteUtil::SystemToLE(v)); }
+ inline void WriteFloat(float v) { v = Alg::ByteUtil::SystemToLE(v); Write((UByte*)&v, 4); }
+ inline void WriteDouble(double v) { v = Alg::ByteUtil::SystemToLE(v); Write((UByte*)&v, 8); }
+ // Writing primitive types - Big Endian
+ inline void WriteUByteBE(UByte v) { PWrite8((UByte)Alg::ByteUtil::SystemToBE(v)); }
+ inline void WriteSByteBE(SByte v) { PWrite8((UByte)Alg::ByteUtil::SystemToBE(v)); }
+ inline void WriteUInt8BE(UInt16 v) { PWrite8((UByte)Alg::ByteUtil::SystemToBE(v)); }
+ inline void WriteSInt8BE(SInt16 v) { PWrite8((UByte)Alg::ByteUtil::SystemToBE(v)); }
+ inline void WriteUInt16BE(UInt16 v) { PWrite16((UInt16)Alg::ByteUtil::SystemToBE(v)); }
+ inline void WriteSInt16BE(UInt16 v) { PWrite16((UInt16)Alg::ByteUtil::SystemToBE(v)); }
+ inline void WriteUInt32BE(UInt32 v) { PWrite32((UInt32)Alg::ByteUtil::SystemToBE(v)); }
+ inline void WriteSInt32BE(UInt32 v) { PWrite32((UInt32)Alg::ByteUtil::SystemToBE(v)); }
+ inline void WriteUInt64BE(UInt64 v) { PWrite64((UInt64)Alg::ByteUtil::SystemToBE(v)); }
+ inline void WriteSInt64BE(UInt64 v) { PWrite64((UInt64)Alg::ByteUtil::SystemToBE(v)); }
+ inline void WriteFloatBE(float v) { v = Alg::ByteUtil::SystemToBE(v); Write((UByte*)&v, 4); }
+ inline void WriteDoubleBE(double v) { v = Alg::ByteUtil::SystemToBE(v); Write((UByte*)&v, 8); }
+
+ // Reading primitive types - Little Endian
+ inline UByte ReadUByte() { return (UByte)Alg::ByteUtil::LEToSystem(PRead8()); }
+ inline SByte ReadSByte() { return (SByte)Alg::ByteUtil::LEToSystem(PRead8()); }
+ inline UByte ReadUInt8() { return (UByte)Alg::ByteUtil::LEToSystem(PRead8()); }
+ inline SByte ReadSInt8() { return (SByte)Alg::ByteUtil::LEToSystem(PRead8()); }
+ inline UInt16 ReadUInt16() { return (UInt16)Alg::ByteUtil::LEToSystem(PRead16()); }
+ inline SInt16 ReadSInt16() { return (SInt16)Alg::ByteUtil::LEToSystem(PRead16()); }
+ inline UInt32 ReadUInt32() { return (UInt32)Alg::ByteUtil::LEToSystem(PRead32()); }
+ inline SInt32 ReadSInt32() { return (SInt32)Alg::ByteUtil::LEToSystem(PRead32()); }
+ inline UInt64 ReadUInt64() { return (UInt64)Alg::ByteUtil::LEToSystem(PRead64()); }
+ inline SInt64 ReadSInt64() { return (SInt64)Alg::ByteUtil::LEToSystem(PRead64()); }
+ inline float ReadFloat() { float v = 0.0f; Read((UByte*)&v, 4); return Alg::ByteUtil::LEToSystem(v); }
+ inline double ReadDouble() { double v = 0.0; Read((UByte*)&v, 8); return Alg::ByteUtil::LEToSystem(v); }
+ // Reading primitive types - Big Endian
+ inline UByte ReadUByteBE() { return (UByte)Alg::ByteUtil::BEToSystem(PRead8()); }
+ inline SByte ReadSByteBE() { return (SByte)Alg::ByteUtil::BEToSystem(PRead8()); }
+ inline UByte ReadUInt8BE() { return (UByte)Alg::ByteUtil::BEToSystem(PRead8()); }
+ inline SByte ReadSInt8BE() { return (SByte)Alg::ByteUtil::BEToSystem(PRead8()); }
+ inline UInt16 ReadUInt16BE() { return (UInt16)Alg::ByteUtil::BEToSystem(PRead16()); }
+ inline SInt16 ReadSInt16BE() { return (SInt16)Alg::ByteUtil::BEToSystem(PRead16()); }
+ inline UInt32 ReadUInt32BE() { return (UInt32)Alg::ByteUtil::BEToSystem(PRead32()); }
+ inline SInt32 ReadSInt32BE() { return (SInt32)Alg::ByteUtil::BEToSystem(PRead32()); }
+ inline UInt64 ReadUInt64BE() { return (UInt64)Alg::ByteUtil::BEToSystem(PRead64()); }
+ inline SInt64 ReadSInt64BE() { return (SInt64)Alg::ByteUtil::BEToSystem(PRead64()); }
+ inline float ReadFloatBE() { float v = 0.0f; Read((UByte*)&v, 4); return Alg::ByteUtil::BEToSystem(v); }
+ inline double ReadDoubleBE() { double v = 0.0; Read((UByte*)&v, 8); return Alg::ByteUtil::BEToSystem(v); }
+};
+
+
+// *** Delegated File
+
+class DelegatedFile : public File
+{
+protected:
+ // Delegating file pointer
+ Ptr<File> pFile;
+
+ // Hidden default constructor
+ DelegatedFile() : pFile(0) { }
+ DelegatedFile(const DelegatedFile &source) : File() { OVR_UNUSED(source); }
+public:
+ // Constructors
+ DelegatedFile(File *pfile) : pFile(pfile) { }
+
+ // ** Location Information
+ virtual const char* GetFilePath() { return pFile->GetFilePath(); }
+
+ // ** File Information
+ virtual bool IsValid() { return pFile && pFile->IsValid(); }
+ virtual bool IsWritable() { return pFile->IsWritable(); }
+// virtual bool IsRecoverable() { return pFile->IsRecoverable(); }
+
+ virtual int Tell() { return pFile->Tell(); }
+ virtual SInt64 LTell() { return pFile->LTell(); }
+
+ virtual int GetLength() { return pFile->GetLength(); }
+ virtual SInt64 LGetLength() { return pFile->LGetLength(); }
+
+ //virtual bool Stat(FileStats *pfs) { return pFile->Stat(pfs); }
+
+ virtual int GetErrorCode() { return pFile->GetErrorCode(); }
+
+ // ** Stream implementation & I/O
+ virtual int Write(const UByte *pbuffer, int numBytes) { return pFile->Write(pbuffer,numBytes); }
+ virtual int Read(UByte *pbuffer, int numBytes) { return pFile->Read(pbuffer,numBytes); }
+
+ virtual int SkipBytes(int numBytes) { return pFile->SkipBytes(numBytes); }
+
+ virtual int BytesAvailable() { return pFile->BytesAvailable(); }
+
+ virtual bool Flush() { return pFile->Flush(); }
+
+ // Seeking
+ virtual int Seek(int offset, int origin=Seek_Set) { return pFile->Seek(offset,origin); }
+ virtual SInt64 LSeek(SInt64 offset, int origin=Seek_Set) { return pFile->LSeek(offset,origin); }
+
+ virtual int CopyFromStream(File *pstream, int byteSize) { return pFile->CopyFromStream(pstream,byteSize); }
+
+ // Closing the file
+ virtual bool Close() { return pFile->Close(); }
+};
+
+
+//-----------------------------------------------------------------------------------
+// ***** Buffered File
+
+// This file class adds buffering to an existing file
+// Buffered file never fails by itself; if there's not
+// enough memory for buffer, no buffer's used
+
+class BufferedFile : public DelegatedFile
+{
+protected:
+ enum BufferModeType
+ {
+ NoBuffer,
+ ReadBuffer,
+ WriteBuffer
+ };
+
+ // Buffer & the mode it's in
+ UByte* pBuffer;
+ BufferModeType BufferMode;
+ // Position in buffer
+ unsigned Pos;
+ // Data in buffer if reading
+ unsigned DataSize;
+ // Underlying file position
+ UInt64 FilePos;
+
+ // Initializes buffering to a certain mode
+ bool SetBufferMode(BufferModeType mode);
+ // Flushes buffer
+ // WriteBuffer - write data to disk, ReadBuffer - reset buffer & fix file position
+ void FlushBuffer();
+ // Loads data into ReadBuffer
+ // WARNING: Right now LoadBuffer() assumes the buffer's empty
+ void LoadBuffer();
+
+ // Hidden constructor
+ BufferedFile();
+ inline BufferedFile(const BufferedFile &source) : DelegatedFile() { OVR_UNUSED(source); }
+public:
+
+ // Constructor
+ // - takes another file as source
+ BufferedFile(File *pfile);
+ ~BufferedFile();
+
+
+ // ** Overridden functions
+
+ // We override all the functions that can possibly
+ // require buffer mode switch, flush, or extra calculations
+ virtual int Tell();
+ virtual SInt64 LTell();
+
+ virtual int GetLength();
+ virtual SInt64 LGetLength();
+
+// virtual bool Stat(GFileStats *pfs);
+
+ virtual int Write(const UByte *pbufer, int numBytes);
+ virtual int Read(UByte *pbufer, int numBytes);
+
+ virtual int SkipBytes(int numBytes);
+
+ virtual int BytesAvailable();
+
+ virtual bool Flush();
+
+ virtual int Seek(int offset, int origin=Seek_Set);
+ virtual SInt64 LSeek(SInt64 offset, int origin=Seek_Set);
+
+ virtual int CopyFromStream(File *pstream, int byteSize);
+
+ virtual bool Close();
+};
+
+
+//-----------------------------------------------------------------------------------
+// ***** Memory File
+
+class MemoryFile : public File
+{
+public:
+
+ const char* GetFilePath() { return FilePath.ToCStr(); }
+
+ bool IsValid() { return Valid; }
+ bool IsWritable() { return false; }
+
+ bool Flush() { return true; }
+ int GetErrorCode() { return 0; }
+
+ int Tell() { return FileIndex; }
+ SInt64 LTell() { return (SInt64) FileIndex; }
+
+ int GetLength() { return FileSize; }
+ SInt64 LGetLength() { return (SInt64) FileSize; }
+
+ bool Close()
+ {
+ Valid = false;
+ return false;
+ }
+
+ int CopyFromStream(File *pstream, int byteSize)
+ { OVR_UNUSED2(pstream, byteSize);
+ return 0;
+ }
+
+ int Write(const UByte *pbuffer, int numBytes)
+ { OVR_UNUSED2(pbuffer, numBytes);
+ return 0;
+ }
+
+ int Read(UByte *pbufer, int numBytes)
+ {
+ if (FileIndex + numBytes > FileSize)
+ {
+ numBytes = FileSize - FileIndex;
+ }
+
+ if (numBytes > 0)
+ {
+ ::memcpy (pbufer, &FileData [FileIndex], numBytes);
+
+ FileIndex += numBytes;
+ }
+
+ return numBytes;
+ }
+
+ int SkipBytes(int numBytes)
+ {
+ if (FileIndex + numBytes > FileSize)
+ {
+ numBytes = FileSize - FileIndex;
+ }
+
+ FileIndex += numBytes;
+
+ return numBytes;
+ }
+
+ int BytesAvailable()
+ {
+ return (FileSize - FileIndex);
+ }
+
+ int Seek(int offset, int origin = Seek_Set)
+ {
+ switch (origin)
+ {
+ case Seek_Set : FileIndex = offset; break;
+ case Seek_Cur : FileIndex += offset; break;
+ case Seek_End : FileIndex = FileSize - offset; break;
+ }
+
+ return FileIndex;
+ }
+
+ SInt64 LSeek(SInt64 offset, int origin = Seek_Set)
+ {
+ return (SInt64) Seek((int) offset, origin);
+ }
+
+public:
+
+ MemoryFile (const String& fileName, const UByte *pBuffer, int buffSize)
+ : FilePath(fileName)
+ {
+ FileData = pBuffer;
+ FileSize = buffSize;
+ FileIndex = 0;
+ Valid = (!fileName.IsEmpty() && pBuffer && buffSize > 0) ? true : false;
+ }
+
+ // pfileName should be encoded as UTF-8 to support international file names.
+ MemoryFile (const char* pfileName, const UByte *pBuffer, int buffSize)
+ : FilePath(pfileName)
+ {
+ FileData = pBuffer;
+ FileSize = buffSize;
+ FileIndex = 0;
+ Valid = (pfileName && pBuffer && buffSize > 0) ? true : false;
+ }
+private:
+
+ String FilePath;
+ const UByte *FileData;
+ int FileSize;
+ int FileIndex;
+ bool Valid;
+};
+
+
+// ***** Global path helpers
+
+// Find trailing short filename in a path.
+const char* OVR_CDECL GetShortFilename(const char* purl);
+
+} // OVR
+
+#endif