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-/************************************************************************************
-
-Filename : CAPI_GlobalState.cpp
-Content : Maintains global state of the CAPI
-Created : January 24, 2014
-Authors : Michael Antonov
-
-Copyright : Copyright 2014 Oculus VR, Inc. All Rights reserved.
-
-Licensed under the Oculus VR Rift SDK License Version 3.1 (the "License");
-you may not use the Oculus VR Rift SDK except in compliance with the License,
-which is provided at the time of installation or download, or which
-otherwise accompanies this software in either electronic or hard copy form.
-
-You may obtain a copy of the License at
-
-http://www.oculusvr.com/licenses/LICENSE-3.1
-
-Unless required by applicable law or agreed to in writing, the Oculus VR SDK
-distributed under the License is distributed on an "AS IS" BASIS,
-WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-See the License for the specific language governing permissions and
-limitations under the License.
-
-************************************************************************************/
-
-#include "CAPI_GlobalState.h"
-
-namespace OVR { namespace CAPI {
-
-
-//-------------------------------------------------------------------------------------
-// Open Questions / Notes
-
-// 2. Detect HMDs.
-// Challenge: If we do everything through polling, it would imply we want all the devices
-// initialized. However, there may be multiple rifts, extra sensors, etc,
-// which shouldn't be allocated.
-//
-
-// How do you reset orientation Quaternion?
-// Can you change IPD?
-
-
-
-//-------------------------------------------------------------------------------------
-// ***** OVRGlobalState
-
-// Global instance
-GlobalState* GlobalState::pInstance = 0;
-
-
-GlobalState::GlobalState()
-{
- pManager = *DeviceManager::Create();
- // Handle the DeviceManager's messages
- pManager->AddMessageHandler( this );
- EnumerateDevices();
-
- // PhoneSensors::Init();
-}
-
-GlobalState::~GlobalState()
-{
- RemoveHandlerFromDevices();
- OVR_ASSERT(HMDs.IsEmpty());
-}
-
-int GlobalState::EnumerateDevices()
-{
- // Need to use separate lock for device enumeration, as pManager->GetHandlerLock()
- // would produce deadlocks here.
- Lock::Locker lock(&EnumerationLock);
-
- EnumeratedDevices.Clear();
-
- DeviceEnumerator<HMDDevice> e = pManager->EnumerateDevices<HMDDevice>();
- while(e.IsAvailable())
- {
- EnumeratedDevices.PushBack(DeviceHandle(e));
- e.Next();
- }
-
- return (int)EnumeratedDevices.GetSize();
-}
-
-
-HMDDevice* GlobalState::CreateDevice(int index)
-{
- Lock::Locker lock(&EnumerationLock);
-
- if (index >= (int)EnumeratedDevices.GetSize())
- return 0;
- return EnumeratedDevices[index].CreateDeviceTyped<HMDDevice>();
-}
-
-
-void GlobalState::AddHMD(HMDState* hmd)
-{
- Lock::Locker lock(pManager->GetHandlerLock());
- HMDs.PushBack(hmd);
-}
-void GlobalState::RemoveHMD(HMDState* hmd)
-{
- Lock::Locker lock(pManager->GetHandlerLock());
- hmd->RemoveNode();
-}
-
-void GlobalState::NotifyHMDs_AddDevice(DeviceType deviceType)
-{
- Lock::Locker lock(pManager->GetHandlerLock());
- for(HMDState* hmd = HMDs.GetFirst(); !HMDs.IsNull(hmd); hmd = hmd->pNext)
- hmd->NotifyAddDevice(deviceType);
-}
-
-void GlobalState::OnMessage(const Message& msg)
-{
- if (msg.Type == Message_DeviceAdded || msg.Type == Message_DeviceRemoved)
- {
- if (msg.pDevice == pManager)
- {
- const MessageDeviceStatus& statusMsg =
- static_cast<const MessageDeviceStatus&>(msg);
-
- if (msg.Type == Message_DeviceAdded)
- {
- //LogText("OnMessage DeviceAdded.\n");
-
- // We may have added a sensor/other device; notify any HMDs that might
- // need it to check for it later.
- NotifyHMDs_AddDevice(statusMsg.Handle.GetType());
- }
- else
- {
- //LogText("OnMessage DeviceRemoved.\n");
- }
- }
- }
-}
-
-
-}} // namespace OVR::CAPI