aboutsummaryrefslogtreecommitdiffstats
path: root/LibOVR/Src/Util/Util_SystemInfo.cpp
diff options
context:
space:
mode:
authorSven Gothel <[email protected]>2015-03-21 23:01:12 +0100
committerSven Gothel <[email protected]>2015-03-21 23:01:12 +0100
commit0c5c4be020c2d55540058a49b2a879f46d5a1e13 (patch)
tree00f84c2ca18cc233b826014094b9cad0769a3ea5 /LibOVR/Src/Util/Util_SystemInfo.cpp
parentcbbd775b6c754927632c333ff01424a0d2048c7c (diff)
parente490c3c7f7bb5461cfa78a214827aa534fb43a3e (diff)
Merge branch 'vanilla_0.4.4' and resolve conflicts
TODO: Validate for removed patches due to relocation Resolved Conflicts: LibOVR/Src/Kernel/OVR_ThreadsWinAPI.cpp LibOVR/Src/OVR_Linux_HMDDevice.cpp LibOVR/Src/OVR_OSX_HMDDevice.cpp LibOVR/Src/OVR_Profile.cpp LibOVR/Src/OVR_Sensor2Impl.cpp LibOVR/Src/OVR_SensorFusion.cpp LibOVR/Src/OVR_SensorImpl.cpp LibOVR/Src/OVR_Win32_DeviceStatus.cpp LibOVR/Src/OVR_Win32_HIDDevice.cpp LibOVR/Src/OVR_Win32_HIDDevice.h LibOVR/Src/OVR_Win32_HMDDevice.cpp
Diffstat (limited to 'LibOVR/Src/Util/Util_SystemInfo.cpp')
-rw-r--r--LibOVR/Src/Util/Util_SystemInfo.cpp289
1 files changed, 289 insertions, 0 deletions
diff --git a/LibOVR/Src/Util/Util_SystemInfo.cpp b/LibOVR/Src/Util/Util_SystemInfo.cpp
new file mode 100644
index 0000000..0fca243
--- /dev/null
+++ b/LibOVR/Src/Util/Util_SystemInfo.cpp
@@ -0,0 +1,289 @@
+/************************************************************************************
+
+Filename : Util_SystemInfo.cpp
+Content : Various operations to get information about the system
+Created : September 26, 2014
+Author : Kevin Jenkins
+
+Copyright : Copyright 2014 Oculus VR, LLC All Rights reserved.
+
+Licensed under the Oculus VR Rift SDK License Version 3.2 (the "License");
+you may not use the Oculus VR Rift SDK except in compliance with the License,
+which is provided at the time of installation or download, or which
+otherwise accompanies this software in either electronic or hard copy form.
+
+You may obtain a copy of the License at
+
+http://www.oculusvr.com/licenses/LICENSE-3.2
+
+Unless required by applicable law or agreed to in writing, the Oculus VR SDK
+distributed under the License is distributed on an "AS IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+See the License for the specific language governing permissions and
+limitations under the License.
+
+************************************************************************************/
+
+#include "Util_SystemInfo.h"
+#include "../Kernel/OVR_Timer.h"
+#include "../Kernel/OVR_Threads.h"
+#include "../Kernel/OVR_Log.h"
+#include "../Kernel/OVR_Array.h"
+
+/*
+// Disabled, can't link RiftConfigUtil
+#ifdef OVR_OS_WIN32
+#define _WIN32_DCOM
+#include <comdef.h>
+#include <Wbemidl.h>
+
+# pragma comment(lib, "wbemuuid.lib")
+#endif
+*/
+
+
+namespace OVR { namespace Util {
+
+// From http://blogs.msdn.com/b/oldnewthing/archive/2005/02/01/364563.aspx
+#if defined (OVR_OS_WIN64) || defined (OVR_OS_WIN32)
+
+#pragma comment(lib, "version.lib")
+
+typedef BOOL(WINAPI *LPFN_ISWOW64PROCESS) (HANDLE, PBOOL);
+BOOL Is64BitWindows()
+{
+#if defined(_WIN64)
+ return TRUE; // 64-bit programs run only on Win64
+#elif defined(_WIN32)
+ // 32-bit programs run on both 32-bit and 64-bit Windows
+ // so must sniff
+ BOOL f64 = FALSE;
+ LPFN_ISWOW64PROCESS fnIsWow64Process;
+
+ fnIsWow64Process = (LPFN_ISWOW64PROCESS)GetProcAddress(GetModuleHandle(L"kernel32"), "IsWow64Process");
+ if (NULL != fnIsWow64Process)
+ {
+ return fnIsWow64Process(GetCurrentProcess(), &f64) && f64;
+ }
+ return FALSE;
+#else
+ return FALSE; // Win64 does not support Win16
+#endif
+}
+#endif
+
+const char * OSAsString()
+{
+#if defined (OVR_OS_IPHONE)
+ return "IPhone";
+#elif defined (OVR_OS_DARWIN)
+ return "Darwin";
+#elif defined (OVR_OS_MAC)
+ return "Mac";
+#elif defined (OVR_OS_BSD)
+ return "BSD";
+#elif defined (OVR_OS_WIN64) || defined (OVR_OS_WIN32)
+ if (Is64BitWindows())
+ return "Win64";
+ else
+ return "Win32";
+#elif defined (OVR_OS_ANDROID)
+ return "Android";
+#elif defined (OVR_OS_LINUX)
+ return "Linux";
+#elif defined (OVR_OS_BSD)
+ return "BSD";
+#else
+ return "Other";
+#endif
+}
+
+uint64_t GetGuidInt()
+{
+ uint64_t g = Timer::GetTicksNanos();
+
+ uint64_t lastTime, thisTime;
+ int j;
+ // Sleep a small random time, then use the last 4 bits as a source of randomness
+ for (j = 0; j < 8; j++)
+ {
+ lastTime = Timer::GetTicksNanos();
+ Thread::MSleep(1);
+ Thread::MSleep(0);
+ thisTime = Timer::GetTicksNanos();
+ uint64_t diff = thisTime - lastTime;
+ unsigned int diff4Bits = (unsigned int)(diff & 15);
+ diff4Bits <<= 32 - 4;
+ diff4Bits >>= j * 4;
+ ((char*)&g)[j] ^= diff4Bits;
+ }
+
+ return g;
+}
+String GetGuidString()
+{
+ uint64_t guid = GetGuidInt();
+
+ char buff[64];
+#if defined(OVR_CC_MSVC)
+ OVR_sprintf(buff, sizeof(buff), "%I64u", guid);
+#else
+ OVR_sprintf(buff, sizeof(buff), "%llu", (unsigned long long) guid);
+#endif
+ return String(buff);
+}
+
+const char * GetProcessInfo()
+{
+ #if defined (OVR_CPU_X86_64 )
+ return "64 bit";
+#elif defined (OVR_CPU_X86)
+ return "32 bit";
+#else
+ return "TODO";
+#endif
+}
+#ifdef OVR_OS_WIN32
+
+
+String OSVersionAsString()
+{
+ return GetSystemFileVersionString("\\kernel32.dll");
+}
+String GetSystemFileVersionString(String filePath)
+{
+ char strFilePath[MAX_PATH]; // Local variable
+ UINT sysDirLen = GetSystemDirectoryA(strFilePath, ARRAYSIZE(strFilePath));
+ if (sysDirLen != 0)
+ {
+ OVR_strcat(strFilePath, MAX_PATH, filePath.ToCStr());
+ return GetFileVersionString(strFilePath);
+ }
+ else
+ {
+ return "GetSystemDirectoryA failed";
+ }
+}
+// See http://stackoverflow.com/questions/940707/how-do-i-programatically-get-the-version-of-a-dll-or-exe-file
+String GetFileVersionString(String filePath)
+{
+ String result;
+
+ DWORD dwSize = GetFileVersionInfoSizeA(filePath.ToCStr(), NULL);
+ if (dwSize == 0)
+ {
+ OVR_DEBUG_LOG(("Error in GetFileVersionInfoSizeA: %d (for %s)", GetLastError(), filePath.ToCStr()));
+ result = filePath + " not found";
+ }
+ else
+ {
+ BYTE* pVersionInfo = new BYTE[dwSize];
+ if (!pVersionInfo)
+ {
+ OVR_DEBUG_LOG(("Out of memory allocating %d bytes (for %s)", dwSize, filePath.ToCStr()));
+ result = "Out of memory";
+ }
+ else
+ {
+ if (!GetFileVersionInfoA(filePath.ToCStr(), 0, dwSize, pVersionInfo))
+ {
+ OVR_DEBUG_LOG(("Error in GetFileVersionInfo: %d (for %s)", GetLastError(), filePath.ToCStr()));
+ result = "Cannot get version info";
+ }
+ else
+ {
+ VS_FIXEDFILEINFO* pFileInfo = NULL;
+ UINT pLenFileInfo = 0;
+ if (!VerQueryValue(pVersionInfo, TEXT("\\"), (LPVOID*)&pFileInfo, &pLenFileInfo))
+ {
+ OVR_DEBUG_LOG(("Error in VerQueryValue: %d (for %s)", GetLastError(), filePath.ToCStr()));
+ result = "File has no version info";
+ }
+ else
+ {
+ int major = (pFileInfo->dwFileVersionMS >> 16) & 0xffff;
+ int minor = (pFileInfo->dwFileVersionMS) & 0xffff;
+ int hotfix = (pFileInfo->dwFileVersionLS >> 16) & 0xffff;
+ int other = (pFileInfo->dwFileVersionLS) & 0xffff;
+
+ char str[128];
+ OVR::OVR_sprintf(str, 128, "%d.%d.%d.%d", major, minor, hotfix, other);
+
+ result = str;
+ }
+ }
+
+ delete[] pVersionInfo;
+ }
+ }
+
+ return result;
+}
+
+
+String GetDisplayDriverVersion()
+{
+ return GetSystemFileVersionString("\\OVRDisplay32.dll");
+}
+String GetCameraDriverVersion()
+{
+ return GetSystemFileVersionString("\\drivers\\OCUSBVID.sys");
+}
+
+// From http://stackoverflow.com/questions/9524309/enumdisplaydevices-function-not-working-for-me
+void GetGraphicsCardList( Array< String > &gpus)
+{
+ gpus.Clear();
+
+ DISPLAY_DEVICEA dd;
+
+ dd.cb = sizeof(dd);
+
+ DWORD deviceNum = 0;
+ while( EnumDisplayDevicesA(NULL, deviceNum, &dd, 0) ){
+ if (dd.StateFlags & DISPLAY_DEVICE_PRIMARY_DEVICE)
+ gpus.PushBack(dd.DeviceString);
+ deviceNum++;
+ }
+}
+#else
+
+// used for driver files
+
+String GetFileVersionString(String /*filePath*/)
+{
+ return String();
+}
+
+String GetSystemFileVersionString(String /*filePath*/)
+{
+ return String();
+}
+
+String GetDisplayDriverVersion()
+{
+ return String();
+}
+
+String GetCameraDriverVersion()
+{
+ return String();
+}
+
+#ifdef OVR_OS_MAC
+ //use objective c source
+#else
+
+//todo linux, this requires searching /var/ files
+void GetGraphicsCardList(OVR::Array< OVR::String > &gpus)
+{
+ gpus.Clear();
+}
+String OSVersionAsString()
+{
+ return String();
+}
+#endif //OVR_OS_MAC
+#endif // WIN32
+
+} } // namespace OVR { namespace Util {