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authorBrad Davis <[email protected]>2014-05-23 02:01:10 -0700
committerBrad Davis <[email protected]>2014-05-23 02:01:10 -0700
commitca79271759ff7eecd22ec5c4db438370fe51d687 (patch)
tree952f1ab2378ca9bd2aa3e3fb38a746cd824f9373
parent1393f96fa857a59ca495e51ce8c704eb36e3eed7 (diff)
Adding 0.3.2 OSX files
-rw-r--r--.gitignore2
-rw-r--r--LibOVR/Projects/Mac/Xcode/LibOVR.xcodeproj/project.pbxproj731
-rw-r--r--LibOVR/Projects/Mac/Xcode/LibOVR.xcodeproj/project.xcworkspace/contents.xcworkspacedata7
-rw-r--r--LibOVR/Src/OVR_OSX_DeviceManager.cpp360
-rw-r--r--LibOVR/Src/OVR_OSX_DeviceManager.h128
-rw-r--r--LibOVR/Src/OVR_OSX_HIDDevice.cpp924
-rw-r--r--LibOVR/Src/OVR_OSX_HIDDevice.h160
-rw-r--r--LibOVR/Src/OVR_OSX_HMDDevice.cpp264
-rw-r--r--LibOVR/Src/OVR_OSX_HMDDevice.h153
-rw-r--r--LibOVR/Src/OVR_OSX_SensorDevice.cpp58
-rw-r--r--Samples/CommonSrc/Platform/OSX_Gamepad.cpp430
-rw-r--r--Samples/CommonSrc/Platform/OSX_Gamepad.h66
-rw-r--r--Samples/CommonSrc/Platform/OSX_Platform.h113
-rw-r--r--Samples/CommonSrc/Platform/OSX_Platform.mm553
-rw-r--r--Samples/CommonSrc/Platform/OSX_PlatformObjc.h53
-rw-r--r--Samples/CommonSrc/Platform/OSX_WavPlayer.cpp250
-rw-r--r--Samples/CommonSrc/Platform/OSX_WavPlayer.h72
-rw-r--r--Samples/LibOVR_With_Samples.xcworkspace/contents.xcworkspacedata10
-rw-r--r--Samples/LibOVR_With_Samples.xcworkspace/xcshareddata/xcschemes/LibOVR.xcscheme59
-rw-r--r--Samples/LibOVR_With_Samples.xcworkspace/xcshareddata/xcschemes/OculusWorldDemo.xcscheme86
-rw-r--r--Samples/OculusWorldDemo/Projects/Mac/Xcode/OculusWorldDemo-Info.plist34
-rw-r--r--Samples/OculusWorldDemo/Projects/Mac/Xcode/OculusWorldDemo.xcodeproj/project.pbxproj458
22 files changed, 4970 insertions, 1 deletions
diff --git a/.gitignore b/.gitignore
index c5937a5..2eff445 100644
--- a/.gitignore
+++ b/.gitignore
@@ -15,7 +15,7 @@ Doc
LibOVR/Lib
LibOVR/Obj
Mac_OculusWorldDemo.app/Contents/Resources
-OculusWorldDemo.app
+*.app
Samples/**/Obj
Samples/**/Release
Samples/**/Debug
diff --git a/LibOVR/Projects/Mac/Xcode/LibOVR.xcodeproj/project.pbxproj b/LibOVR/Projects/Mac/Xcode/LibOVR.xcodeproj/project.pbxproj
new file mode 100644
index 0000000..962c1cf
--- /dev/null
+++ b/LibOVR/Projects/Mac/Xcode/LibOVR.xcodeproj/project.pbxproj
@@ -0,0 +1,731 @@
+// !$*UTF8*$!
+{
+ archiveVersion = 1;
+ classes = {
+ };
+ objectVersion = 46;
+ objects = {
+
+/* Begin PBXBuildFile section */
+ E8754F81190F1B71005FD401 /* OVR_Recording.h in Headers */ = {isa = PBXBuildFile; fileRef = E8754F7F190F1B71005FD401 /* OVR_Recording.h */; };
+ E886FE9E190737FA00D5DB45 /* OVR_CAPI_GL.h in Headers */ = {isa = PBXBuildFile; fileRef = E886FE9B190737FA00D5DB45 /* OVR_CAPI_GL.h */; };
+ E886FE9F190737FA00D5DB45 /* OVR_CAPI.cpp in Sources */ = {isa = PBXBuildFile; fileRef = E886FE9C190737FA00D5DB45 /* OVR_CAPI.cpp */; };
+ E886FEA0190737FA00D5DB45 /* OVR_CAPI.h in Headers */ = {isa = PBXBuildFile; fileRef = E886FE9D190737FA00D5DB45 /* OVR_CAPI.h */; };
+ E886FEA21907528C00D5DB45 /* CAPI_DistortionRenderer.cpp in Sources */ = {isa = PBXBuildFile; fileRef = E886FEA11907528C00D5DB45 /* CAPI_DistortionRenderer.cpp */; };
+ E8AA40D11907221900D5F144 /* OVR_Alg.cpp in Sources */ = {isa = PBXBuildFile; fileRef = E8AA40A61907221900D5F144 /* OVR_Alg.cpp */; };
+ E8AA40D21907221900D5F144 /* OVR_Alg.h in Headers */ = {isa = PBXBuildFile; fileRef = E8AA40A71907221900D5F144 /* OVR_Alg.h */; };
+ E8AA40D31907221900D5F144 /* OVR_Allocator.cpp in Sources */ = {isa = PBXBuildFile; fileRef = E8AA40A81907221900D5F144 /* OVR_Allocator.cpp */; };
+ E8AA40D41907221900D5F144 /* OVR_Allocator.h in Headers */ = {isa = PBXBuildFile; fileRef = E8AA40A91907221900D5F144 /* OVR_Allocator.h */; };
+ E8AA40D51907221900D5F144 /* OVR_Array.h in Headers */ = {isa = PBXBuildFile; fileRef = E8AA40AA1907221900D5F144 /* OVR_Array.h */; };
+ E8AA40D61907221900D5F144 /* OVR_Atomic.cpp in Sources */ = {isa = PBXBuildFile; fileRef = E8AA40AB1907221900D5F144 /* OVR_Atomic.cpp */; };
+ E8AA40D71907221900D5F144 /* OVR_Atomic.h in Headers */ = {isa = PBXBuildFile; fileRef = E8AA40AC1907221900D5F144 /* OVR_Atomic.h */; };
+ E8AA40D81907221900D5F144 /* OVR_Color.h in Headers */ = {isa = PBXBuildFile; fileRef = E8AA40AD1907221900D5F144 /* OVR_Color.h */; };
+ E8AA40D91907221900D5F144 /* OVR_ContainerAllocator.h in Headers */ = {isa = PBXBuildFile; fileRef = E8AA40AE1907221900D5F144 /* OVR_ContainerAllocator.h */; };
+ E8AA40DA1907221900D5F144 /* OVR_Deque.h in Headers */ = {isa = PBXBuildFile; fileRef = E8AA40AF1907221900D5F144 /* OVR_Deque.h */; };
+ E8AA40DB1907221900D5F144 /* OVR_File.cpp in Sources */ = {isa = PBXBuildFile; fileRef = E8AA40B01907221900D5F144 /* OVR_File.cpp */; };
+ E8AA40DC1907221900D5F144 /* OVR_File.h in Headers */ = {isa = PBXBuildFile; fileRef = E8AA40B11907221900D5F144 /* OVR_File.h */; };
+ E8AA40DD1907221900D5F144 /* OVR_FileFILE.cpp in Sources */ = {isa = PBXBuildFile; fileRef = E8AA40B21907221900D5F144 /* OVR_FileFILE.cpp */; };
+ E8AA40DE1907221900D5F144 /* OVR_Hash.h in Headers */ = {isa = PBXBuildFile; fileRef = E8AA40B31907221900D5F144 /* OVR_Hash.h */; };
+ E8AA40DF1907221900D5F144 /* OVR_KeyCodes.h in Headers */ = {isa = PBXBuildFile; fileRef = E8AA40B41907221900D5F144 /* OVR_KeyCodes.h */; };
+ E8AA40E01907221900D5F144 /* OVR_List.h in Headers */ = {isa = PBXBuildFile; fileRef = E8AA40B51907221900D5F144 /* OVR_List.h */; };
+ E8AA40E11907221900D5F144 /* OVR_Lockless.cpp in Sources */ = {isa = PBXBuildFile; fileRef = E8AA40B61907221900D5F144 /* OVR_Lockless.cpp */; };
+ E8AA40E21907221900D5F144 /* OVR_Lockless.h in Headers */ = {isa = PBXBuildFile; fileRef = E8AA40B71907221900D5F144 /* OVR_Lockless.h */; };
+ E8AA40E31907221900D5F144 /* OVR_Log.cpp in Sources */ = {isa = PBXBuildFile; fileRef = E8AA40B81907221900D5F144 /* OVR_Log.cpp */; };
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+ E8AA40E51907221900D5F144 /* OVR_Math.cpp in Sources */ = {isa = PBXBuildFile; fileRef = E8AA40BA1907221900D5F144 /* OVR_Math.cpp */; };
+ E8AA40E61907221900D5F144 /* OVR_Math.h in Headers */ = {isa = PBXBuildFile; fileRef = E8AA40BB1907221900D5F144 /* OVR_Math.h */; };
+ E8AA40E71907221900D5F144 /* OVR_RefCount.cpp in Sources */ = {isa = PBXBuildFile; fileRef = E8AA40BC1907221900D5F144 /* OVR_RefCount.cpp */; };
+ E8AA40E81907221900D5F144 /* OVR_RefCount.h in Headers */ = {isa = PBXBuildFile; fileRef = E8AA40BD1907221900D5F144 /* OVR_RefCount.h */; };
+ E8AA40E91907221900D5F144 /* OVR_Std.cpp in Sources */ = {isa = PBXBuildFile; fileRef = E8AA40BE1907221900D5F144 /* OVR_Std.cpp */; };
+ E8AA40EA1907221900D5F144 /* OVR_Std.h in Headers */ = {isa = PBXBuildFile; fileRef = E8AA40BF1907221900D5F144 /* OVR_Std.h */; };
+ E8AA40EB1907221900D5F144 /* OVR_String.cpp in Sources */ = {isa = PBXBuildFile; fileRef = E8AA40C01907221900D5F144 /* OVR_String.cpp */; };
+ E8AA40EC1907221900D5F144 /* OVR_String.h in Headers */ = {isa = PBXBuildFile; fileRef = E8AA40C11907221900D5F144 /* OVR_String.h */; };
+ E8AA40ED1907221900D5F144 /* OVR_String_FormatUtil.cpp in Sources */ = {isa = PBXBuildFile; fileRef = E8AA40C21907221900D5F144 /* OVR_String_FormatUtil.cpp */; };
+ E8AA40EE1907221900D5F144 /* OVR_String_PathUtil.cpp in Sources */ = {isa = PBXBuildFile; fileRef = E8AA40C31907221900D5F144 /* OVR_String_PathUtil.cpp */; };
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+ E8AA40F01907221900D5F144 /* OVR_SysFile.cpp in Sources */ = {isa = PBXBuildFile; fileRef = E8AA40C51907221900D5F144 /* OVR_SysFile.cpp */; };
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+ E8AA40F21907221900D5F144 /* OVR_System.cpp in Sources */ = {isa = PBXBuildFile; fileRef = E8AA40C71907221900D5F144 /* OVR_System.cpp */; };
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+ E8AA40F71907221900D5F144 /* OVR_Timer.cpp in Sources */ = {isa = PBXBuildFile; fileRef = E8AA40CC1907221900D5F144 /* OVR_Timer.cpp */; };
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+ E8AA40F91907221900D5F144 /* OVR_Types.h in Headers */ = {isa = PBXBuildFile; fileRef = E8AA40CE1907221900D5F144 /* OVR_Types.h */; };
+ E8AA40FA1907221900D5F144 /* OVR_UTF8Util.cpp in Sources */ = {isa = PBXBuildFile; fileRef = E8AA40CF1907221900D5F144 /* OVR_UTF8Util.cpp */; };
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+ E8AA410D1907224700D5F144 /* Util_Interface.cpp in Sources */ = {isa = PBXBuildFile; fileRef = E8AA41011907224700D5F144 /* Util_Interface.cpp */; };
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+ E8AA4199190722BB00D5F144 /* OVR_ThreadCommandQueue.cpp in Sources */ = {isa = PBXBuildFile; fileRef = E8AA4151190722BB00D5F144 /* OVR_ThreadCommandQueue.cpp */; };
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+ E8AA41E3190724E600D5F144 /* CAPI_FrameTimeManager.cpp in Sources */ = {isa = PBXBuildFile; fileRef = E8AA41BB190724E600D5F144 /* CAPI_FrameTimeManager.cpp */; };
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+ E8AA41E7190724E600D5F144 /* CAPI_HMDRenderState.cpp in Sources */ = {isa = PBXBuildFile; fileRef = E8AA41BF190724E600D5F144 /* CAPI_HMDRenderState.cpp */; };
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diff --git a/LibOVR/Projects/Mac/Xcode/LibOVR.xcodeproj/project.xcworkspace/contents.xcworkspacedata b/LibOVR/Projects/Mac/Xcode/LibOVR.xcodeproj/project.xcworkspace/contents.xcworkspacedata
new file mode 100644
index 0000000..0be14ed
--- /dev/null
+++ b/LibOVR/Projects/Mac/Xcode/LibOVR.xcodeproj/project.xcworkspace/contents.xcworkspacedata
@@ -0,0 +1,7 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<Workspace
+ version = "1.0">
+ <FileRef
+ location = "self:LibOVR.xcodeproj">
+ </FileRef>
+</Workspace>
diff --git a/LibOVR/Src/OVR_OSX_DeviceManager.cpp b/LibOVR/Src/OVR_OSX_DeviceManager.cpp
new file mode 100644
index 0000000..078936a
--- /dev/null
+++ b/LibOVR/Src/OVR_OSX_DeviceManager.cpp
@@ -0,0 +1,360 @@
+/************************************************************************************
+
+Filename : OVR_OSX_DeviceManager.cpp
+Content : OSX specific DeviceManager implementation.
+Created : March 14, 2013
+Authors : Lee Cooper
+
+Copyright : Copyright 2014 Oculus VR, Inc. All Rights reserved.
+
+Licensed under the Oculus VR Rift SDK License Version 3.1 (the "License");
+you may not use the Oculus VR Rift SDK except in compliance with the License,
+which is provided at the time of installation or download, or which
+otherwise accompanies this software in either electronic or hard copy form.
+
+You may obtain a copy of the License at
+
+http://www.oculusvr.com/licenses/LICENSE-3.1
+
+Unless required by applicable law or agreed to in writing, the Oculus VR SDK
+distributed under the License is distributed on an "AS IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+See the License for the specific language governing permissions and
+limitations under the License.
+
+*************************************************************************************/
+
+#include "OVR_OSX_DeviceManager.h"
+
+// Sensor & HMD Factories
+#include "OVR_LatencyTestImpl.h"
+#include "OVR_SensorImpl.h"
+#include "OVR_OSX_HMDDevice.h"
+#include "OVR_OSX_HIDDevice.h"
+
+#include "Kernel/OVR_Timer.h"
+#include "Kernel/OVR_Std.h"
+#include "Kernel/OVR_Log.h"
+
+#include <IOKit/hid/IOHIDManager.h>
+#include <IOKit/hid/IOHIDKeys.h>
+
+
+namespace OVR { namespace OSX {
+
+//-------------------------------------------------------------------------------------
+// **** OSX::DeviceManager
+
+DeviceManager::DeviceManager()
+{
+}
+
+DeviceManager::~DeviceManager()
+{
+ OVR_DEBUG_LOG(("OSX::DeviceManager::~DeviceManager was called"));
+}
+
+bool DeviceManager::Initialize(DeviceBase*)
+{
+ if (!DeviceManagerImpl::Initialize(0))
+ return false;
+
+ // Start the background thread.
+ pThread = *new DeviceManagerThread();
+ if (!pThread || !pThread->Start())
+ return false;
+
+ // Wait for the thread to be fully up and running.
+ pThread->StartupEvent.Wait();
+
+ // Do this now that we know the thread's run loop.
+ HidDeviceManager = *HIDDeviceManager::CreateInternal(this);
+
+ CGDisplayRegisterReconfigurationCallback(displayReconfigurationCallBack, this);
+
+ pCreateDesc->pDevice = this;
+ LogText("OVR::DeviceManager - initialized.\n");
+
+ return true;
+}
+
+void DeviceManager::Shutdown()
+{
+ LogText("OVR::DeviceManager - shutting down.\n");
+
+ CGDisplayRemoveReconfigurationCallback(displayReconfigurationCallBack, this);
+
+ // Set Manager shutdown marker variable; this prevents
+ // any existing DeviceHandle objects from accessing device.
+ pCreateDesc->pLock->pManager = 0;
+
+ // Push for thread shutdown *WITH NO WAIT*.
+ // This will have the following effect:
+ // - Exit command will get enqueued, which will be executed later on the thread itself.
+ // - Beyond this point, this DeviceManager object may be deleted by our caller.
+ // - Other commands, such as CreateDevice, may execute before ExitCommand, but they will
+ // fail gracefully due to pLock->pManager == 0. Future commands can't be enqued
+ // after pManager is null.
+ // - Once ExitCommand executes, ThreadCommand::Run loop will exit and release the last
+ // reference to the thread object.
+ pThread->Shutdown();
+ pThread.Clear();
+
+ DeviceManagerImpl::Shutdown();
+}
+
+ThreadCommandQueue* DeviceManager::GetThreadQueue()
+{
+ return pThread;
+}
+
+ThreadId DeviceManager::GetThreadId() const
+{
+ return pThread->GetThreadId();
+}
+
+bool DeviceManager::GetDeviceInfo(DeviceInfo* info) const
+{
+ if ((info->InfoClassType != Device_Manager) &&
+ (info->InfoClassType != Device_None))
+ return false;
+
+ info->Type = Device_Manager;
+ info->Version = 0;
+ info->ProductName = "DeviceManager";
+ info->Manufacturer = "Oculus VR, Inc.";
+ return true;
+}
+
+DeviceEnumerator<> DeviceManager::EnumerateDevicesEx(const DeviceEnumerationArgs& args)
+{
+ // TBD: Can this be avoided in the future, once proper device notification is in place?
+ pThread->PushCall((DeviceManagerImpl*)this,
+ &DeviceManager::EnumerateAllFactoryDevices, true);
+
+ return DeviceManagerImpl::EnumerateDevicesEx(args);
+}
+
+void DeviceManager::displayReconfigurationCallBack (CGDirectDisplayID display,
+ CGDisplayChangeSummaryFlags flags,
+ void *userInfo)
+{
+ DeviceManager* manager = reinterpret_cast<DeviceManager*>(userInfo);
+ OVR_UNUSED(manager);
+
+ if (flags & kCGDisplayAddFlag)
+ {
+ LogText("Display Added, id = %d\n", int(display));
+ manager->EnumerateDevices<HMDDevice>();
+ }
+ else if (flags & kCGDisplayRemoveFlag)
+ {
+ LogText("Display Removed, id = %d\n", int(display));
+ manager->EnumerateDevices<HMDDevice>();
+ }
+}
+
+//-------------------------------------------------------------------------------------
+// ***** DeviceManager Thread
+
+DeviceManagerThread::DeviceManagerThread()
+ : Thread(ThreadStackSize)
+{
+}
+
+DeviceManagerThread::~DeviceManagerThread()
+{
+}
+
+int DeviceManagerThread::Run()
+{
+
+ SetThreadName("OVR::DeviceManagerThread");
+ LogText("OVR::DeviceManagerThread - running (ThreadId=0x%p).\n", GetThreadId());
+
+ // Store out the run loop ref.
+ RunLoop = CFRunLoopGetCurrent();
+
+ // Create a 'source' to enable us to signal the run loop to process the command queue.
+ CFRunLoopSourceContext sourceContext;
+ memset(&sourceContext, 0, sizeof(sourceContext));
+ sourceContext.version = 0;
+ sourceContext.info = this;
+ sourceContext.perform = &staticCommandQueueSourceCallback;
+
+ CommandQueueSource = CFRunLoopSourceCreate(kCFAllocatorDefault, 0 , &sourceContext);
+
+ CFRunLoopAddSource(RunLoop, CommandQueueSource, kCFRunLoopDefaultMode);
+
+
+ // Signal to the parent thread that initialization has finished.
+ StartupEvent.SetEvent();
+
+
+ ThreadCommand::PopBuffer command;
+
+ while(!IsExiting())
+ {
+ // PopCommand will reset event on empty queue.
+ if (PopCommand(&command))
+ {
+ command.Execute();
+ }
+ else
+ {
+ SInt32 exitReason = 0;
+ do {
+
+ UInt32 waitMs = INT_MAX;
+
+ // If devices have time-dependent logic registered, get the longest wait
+ // allowed based on current ticks.
+ if (!TicksNotifiers.IsEmpty())
+ {
+ double timeSeconds = Timer::GetSeconds();
+ unsigned waitAllowed;
+
+ for (UPInt j = 0; j < TicksNotifiers.GetSize(); j++)
+ {
+ waitAllowed = (unsigned)(TicksNotifiers[j]->OnTicks(timeSeconds) * Timer::MsPerSecond);
+ if (waitAllowed < (unsigned)waitMs)
+ waitMs = waitAllowed;
+ }
+ }
+
+ // Enter blocking run loop. We may continue until we timeout in which
+ // case it's time to service the ticks. Or if commands arrive in the command
+ // queue then the source callback will call 'CFRunLoopStop' causing this
+ // to return.
+ CFTimeInterval blockInterval = 0.001 * (double) waitMs;
+ exitReason = CFRunLoopRunInMode(kCFRunLoopDefaultMode, blockInterval, false);
+
+ if (exitReason == kCFRunLoopRunFinished)
+ {
+ // Maybe this will occur during shutdown?
+ break;
+ }
+ else if (exitReason == kCFRunLoopRunStopped )
+ {
+ // Commands need processing or we're being shutdown.
+ break;
+ }
+ else if (exitReason == kCFRunLoopRunTimedOut)
+ {
+ // Timed out so that we can service our ticks callbacks.
+ continue;
+ }
+ else if (exitReason == kCFRunLoopRunHandledSource)
+ {
+ // Should never occur since the last param when we call
+ // 'CFRunLoopRunInMode' is false.
+ OVR_ASSERT(false);
+ break;
+ }
+ else
+ {
+ OVR_ASSERT_LOG(false, ("CFRunLoopRunInMode returned unexpected code"));
+ break;
+ }
+ }
+ while(true);
+ }
+ }
+
+
+ CFRunLoopRemoveSource(RunLoop, CommandQueueSource, kCFRunLoopDefaultMode);
+ CFRelease(CommandQueueSource);
+
+ LogText("OVR::DeviceManagerThread - exiting (ThreadId=0x%p).\n", GetThreadId());
+
+ return 0;
+}
+
+void DeviceManagerThread::staticCommandQueueSourceCallback(void* pContext)
+{
+ DeviceManagerThread* pThread = (DeviceManagerThread*) pContext;
+ pThread->commandQueueSourceCallback();
+}
+
+void DeviceManagerThread::commandQueueSourceCallback()
+{
+ CFRunLoopStop(RunLoop);
+}
+
+bool DeviceManagerThread::AddTicksNotifier(Notifier* notify)
+{
+ TicksNotifiers.PushBack(notify);
+ return true;
+}
+
+bool DeviceManagerThread::RemoveTicksNotifier(Notifier* notify)
+{
+ for (UPInt i = 0; i < TicksNotifiers.GetSize(); i++)
+ {
+ if (TicksNotifiers[i] == notify)
+ {
+ TicksNotifiers.RemoveAt(i);
+ return true;
+ }
+ }
+ return false;
+}
+
+void DeviceManagerThread::Shutdown()
+{
+ // Push for thread shutdown *WITH NO WAIT*.
+ // This will have the following effect:
+ // - Exit command will get enqueued, which will be executed later on the thread itself.
+ // - Beyond this point, this DeviceManager object may be deleted by our caller.
+ // - Other commands, such as CreateDevice, may execute before ExitCommand, but they will
+ // fail gracefully due to pLock->pManager == 0. Future commands can't be enqued
+ // after pManager is null.
+ // - Once ExitCommand executes, ThreadCommand::Run loop will exit and release the last
+ // reference to the thread object.
+ PushExitCommand(false);
+
+ // make sure CFRunLoopRunInMode is woken up
+ CFRunLoopSourceSignal(CommandQueueSource);
+ CFRunLoopWakeUp(RunLoop);
+}
+
+} // namespace OSX
+
+
+//-------------------------------------------------------------------------------------
+// ***** Creation
+
+// Creates a new DeviceManager and initializes OVR.
+DeviceManager* DeviceManager::Create()
+{
+
+ if (!System::IsInitialized())
+ {
+ // Use custom message, since Log is not yet installed.
+ OVR_DEBUG_STATEMENT(Log::GetDefaultLog()->
+ LogMessage(Log_Debug, "DeviceManager::Create failed - OVR::System not initialized"); );
+ return 0;
+ }
+
+ Ptr<OSX::DeviceManager> manager = *new OSX::DeviceManager;
+
+ if (manager)
+ {
+ if (manager->Initialize(0))
+ {
+ manager->AddFactory(&LatencyTestDeviceFactory::GetInstance());
+ manager->AddFactory(&SensorDeviceFactory::GetInstance());
+ manager->AddFactory(&OSX::HMDDeviceFactory::GetInstance());
+
+ manager->AddRef();
+ }
+ else
+ {
+ manager.Clear();
+ }
+ }
+
+ return manager.GetPtr();
+}
+
+} // namespace OVR
diff --git a/LibOVR/Src/OVR_OSX_DeviceManager.h b/LibOVR/Src/OVR_OSX_DeviceManager.h
new file mode 100644
index 0000000..61af848
--- /dev/null
+++ b/LibOVR/Src/OVR_OSX_DeviceManager.h
@@ -0,0 +1,128 @@
+/************************************************************************************
+
+Filename : OVR_OSX_DeviceManager.h
+Content : OSX specific DeviceManager header.
+Created : March 14, 2013
+Authors : Lee Cooper
+
+Copyright : Copyright 2014 Oculus VR, Inc. All Rights reserved.
+
+Licensed under the Oculus VR Rift SDK License Version 3.1 (the "License");
+you may not use the Oculus VR Rift SDK except in compliance with the License,
+which is provided at the time of installation or download, or which
+otherwise accompanies this software in either electronic or hard copy form.
+
+You may obtain a copy of the License at
+
+http://www.oculusvr.com/licenses/LICENSE-3.1
+
+Unless required by applicable law or agreed to in writing, the Oculus VR SDK
+distributed under the License is distributed on an "AS IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+See the License for the specific language governing permissions and
+limitations under the License.
+
+*************************************************************************************/
+
+#ifndef OVR_OSX_DeviceManager_h
+#define OVR_OSX_DeviceManager_h
+
+#include "OVR_DeviceImpl.h"
+
+#include "Kernel/OVR_Timer.h"
+
+#include <ApplicationServices/ApplicationServices.h>
+#include <IOKit/hid/IOHIDManager.h>
+
+namespace OVR { namespace OSX {
+
+class DeviceManagerThread;
+
+//-------------------------------------------------------------------------------------
+// ***** OSX DeviceManager
+
+class DeviceManager : public DeviceManagerImpl
+{
+public:
+ DeviceManager();
+ ~DeviceManager();
+
+ // Initialize/Shutdown manager thread.
+ virtual bool Initialize(DeviceBase* parent);
+ virtual void Shutdown();
+
+ virtual ThreadCommandQueue* GetThreadQueue();
+ virtual ThreadId GetThreadId() const;
+
+ virtual DeviceEnumerator<> EnumerateDevicesEx(const DeviceEnumerationArgs& args);
+
+ virtual bool GetDeviceInfo(DeviceInfo* info) const;
+
+protected:
+ static void displayReconfigurationCallBack (CGDirectDisplayID display,
+ CGDisplayChangeSummaryFlags flags,
+ void *userInfo);
+
+public: // data
+ Ptr<DeviceManagerThread> pThread;
+};
+
+//-------------------------------------------------------------------------------------
+// ***** Device Manager Background Thread
+
+class DeviceManagerThread : public Thread, public ThreadCommandQueue
+{
+ friend class DeviceManager;
+ enum { ThreadStackSize = 32 * 1024 };
+public:
+ DeviceManagerThread();
+ ~DeviceManagerThread();
+
+ virtual int Run();
+
+ // ThreadCommandQueue notifications for CommandEvent handling.
+ virtual void OnPushNonEmpty_Locked()
+ {
+ CFRunLoopSourceSignal(CommandQueueSource);
+ CFRunLoopWakeUp(RunLoop);
+ }
+
+ virtual void OnPopEmpty_Locked() {}
+
+
+ // Notifier used for different updates (EVENT or regular timing or messages).
+ class Notifier
+ {
+ public:
+
+ // Called when timing ticks are updated. // Returns the largest number of microseconds
+ // this function can wait till next call.
+ virtual double OnTicks(double tickSeconds)
+ { OVR_UNUSED1(tickSeconds); return 1000.0; }
+ };
+
+ // Add notifier that will be called at regular intervals.
+ bool AddTicksNotifier(Notifier* notify);
+ bool RemoveTicksNotifier(Notifier* notify);
+
+ CFRunLoopRef GetRunLoop()
+ { return RunLoop; }
+
+ void Shutdown();
+private:
+ CFRunLoopRef RunLoop;
+
+ CFRunLoopSourceRef CommandQueueSource;
+
+ static void staticCommandQueueSourceCallback(void* pContext);
+ void commandQueueSourceCallback();
+
+ Event StartupEvent;
+
+ // Ticks notifiers. Used for time-dependent events such as keep-alive.
+ Array<Notifier*> TicksNotifiers;
+};
+
+}} // namespace OSX::OVR
+
+#endif // OVR_OSX_DeviceManager_h
diff --git a/LibOVR/Src/OVR_OSX_HIDDevice.cpp b/LibOVR/Src/OVR_OSX_HIDDevice.cpp
new file mode 100644
index 0000000..af840e0
--- /dev/null
+++ b/LibOVR/Src/OVR_OSX_HIDDevice.cpp
@@ -0,0 +1,924 @@
+/************************************************************************************
+Filename : OVR_OSX_HIDDevice.cpp
+Content : OSX HID device implementation.
+Created : February 26, 2013
+Authors : Lee Cooper
+
+Copyright : Copyright 2014 Oculus VR, Inc. All Rights reserved.
+
+Licensed under the Oculus VR Rift SDK License Version 3.1 (the "License");
+you may not use the Oculus VR Rift SDK except in compliance with the License,
+which is provided at the time of installation or download, or which
+otherwise accompanies this software in either electronic or hard copy form.
+
+You may obtain a copy of the License at
+
+http://www.oculusvr.com/licenses/LICENSE-3.1
+
+Unless required by applicable law or agreed to in writing, the Oculus VR SDK
+distributed under the License is distributed on an "AS IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+See the License for the specific language governing permissions and
+limitations under the License.
+
+*************************************************************************************/
+
+#include "OVR_OSX_HIDDevice.h"
+
+#include <IOKit/usb/IOUSBLib.h>
+
+namespace OVR { namespace OSX {
+
+
+//-------------------------------------------------------------------------------------
+// **** OSX::DeviceManager
+
+HIDDeviceManager::HIDDeviceManager(DeviceManager* manager)
+ : DevManager(manager)
+{
+ HIDManager = NULL;
+}
+
+HIDDeviceManager::~HIDDeviceManager()
+{
+}
+
+CFRunLoopRef HIDDeviceManager::getRunLoop()
+{
+ if (DevManager != NULL)
+ {
+ return DevManager->pThread->GetRunLoop();
+ }
+
+ return CFRunLoopGetCurrent();
+}
+
+bool HIDDeviceManager::initializeManager()
+{
+ if (HIDManager != NULL)
+ {
+ return true;
+ }
+
+ HIDManager = IOHIDManagerCreate(kCFAllocatorDefault, kIOHIDOptionsTypeNone);
+
+ if (!HIDManager)
+ {
+ return false;
+ }
+
+ // Create a Matching Dictionary
+ CFMutableDictionaryRef matchDict =
+ CFDictionaryCreateMutable(kCFAllocatorDefault,
+ 2,
+ &kCFTypeDictionaryKeyCallBacks,
+ &kCFTypeDictionaryValueCallBacks);
+
+ // Specify a device manufacturer in the Matching Dictionary
+ UInt32 vendorId = Oculus_VendorId;
+ CFNumberRef vendorIdRef = CFNumberCreate(kCFAllocatorDefault, kCFNumberIntType, &vendorId);
+ CFDictionarySetValue(matchDict,
+ CFSTR(kIOHIDVendorIDKey),
+ vendorIdRef);
+ // Register the Matching Dictionary to the HID Manager
+ IOHIDManagerSetDeviceMatching(HIDManager, matchDict);
+ CFRelease(vendorIdRef);
+ CFRelease(matchDict);
+
+ // Register a callback for USB device detection with the HID Manager
+ IOHIDManagerRegisterDeviceMatchingCallback(HIDManager, &staticDeviceMatchingCallback, this);
+
+ IOHIDManagerScheduleWithRunLoop(HIDManager, getRunLoop(), kCFRunLoopDefaultMode);
+
+ return true;
+}
+
+bool HIDDeviceManager::Initialize()
+{
+ return initializeManager();
+}
+
+void HIDDeviceManager::Shutdown()
+{
+ OVR_ASSERT_LOG(HIDManager, ("Should have called 'Initialize' before 'Shutdown'."));
+ CFRelease(HIDManager);
+
+ LogText("OVR::OSX::HIDDeviceManager - shutting down.\n");
+}
+
+bool HIDDeviceManager::getIntProperty(IOHIDDeviceRef device, CFStringRef propertyName, SInt32* pResult)
+{
+
+ CFTypeRef ref = IOHIDDeviceGetProperty(device, propertyName);
+
+ if (!ref)
+ {
+ return false;
+ }
+
+ if (CFGetTypeID(ref) != CFNumberGetTypeID())
+ {
+ return false;
+ }
+
+ CFNumberGetValue((CFNumberRef) ref, kCFNumberSInt32Type, pResult);
+
+ return true;
+}
+
+bool HIDDeviceManager::initVendorProductVersion(IOHIDDeviceRef device, HIDDeviceDesc* pDevDesc)
+{
+
+ if (!getVendorId(device, &(pDevDesc->VendorId)))
+ {
+ return false;
+ }
+
+ if (!getProductId(device, &(pDevDesc->ProductId)))
+ {
+ return false;
+ }
+
+ SInt32 result;
+ if (!getIntProperty(device, CFSTR(kIOHIDVersionNumberKey), &result))
+ {
+ return false;
+ }
+ pDevDesc->VersionNumber = result;
+
+ return true;
+}
+
+bool HIDDeviceManager::initUsage(IOHIDDeviceRef device, HIDDeviceDesc* pDevDesc)
+{
+
+ SInt32 result;
+
+ if (!getIntProperty(device, CFSTR(kIOHIDPrimaryUsagePageKey), &result))
+ {
+ return false;
+ }
+
+ pDevDesc->UsagePage = result;
+
+
+ if (!getIntProperty(device, CFSTR(kIOHIDPrimaryUsageKey), &result))
+ {
+ return false;
+ }
+
+ pDevDesc->Usage = result;
+
+ return true;
+}
+
+bool HIDDeviceManager::initSerialNumber(IOHIDDeviceRef device, HIDDeviceDesc* pDevDesc)
+{
+ return getSerialNumberString(device, &(pDevDesc->SerialNumber));
+}
+
+bool HIDDeviceManager::initStrings(IOHIDDeviceRef device, HIDDeviceDesc* pDevDesc)
+{
+
+ // Regardless of whether they fail we'll try and get the remaining.
+ getStringProperty(device, CFSTR(kIOHIDManufacturerKey), &(pDevDesc->Manufacturer));
+ getStringProperty(device, CFSTR(kIOHIDProductKey), &(pDevDesc->Product));
+
+ return true;
+}
+
+bool HIDDeviceManager::getStringProperty(IOHIDDeviceRef device,
+ CFStringRef propertyName,
+ String* pResult)
+{
+
+ CFStringRef str = (CFStringRef) IOHIDDeviceGetProperty(device, propertyName);
+
+ if (!str)
+ {
+ return false;
+ }
+
+ CFIndex length = CFStringGetLength(str);
+ CFRange range = CFRangeMake(0, length);
+
+ // Test the conversion first to get required buffer size.
+ CFIndex bufferLength;
+ CFIndex numberOfChars = CFStringGetBytes(str,
+ range,
+ kCFStringEncodingUTF8,
+ (char) '?',
+ FALSE,
+ NULL,
+ 0,
+ &bufferLength);
+
+ if (numberOfChars == 0)
+ {
+ return false;
+ }
+
+ // Now allocate buffer.
+ char* buffer = new char[bufferLength+1];
+
+ numberOfChars = CFStringGetBytes(str,
+ range,
+ kCFStringEncodingUTF8,
+ (char) '?',
+ FALSE,
+ (UInt8*) buffer,
+ bufferLength,
+ NULL);
+ OVR_ASSERT_LOG(numberOfChars != 0, ("CFStringGetBytes failed."));
+
+ buffer[bufferLength] = '\0';
+ *pResult = String(buffer);
+
+ return true;
+}
+
+bool HIDDeviceManager::getVendorId(IOHIDDeviceRef device, UInt16* pResult)
+{
+ SInt32 result;
+
+ if (!getIntProperty(device, CFSTR(kIOHIDVendorIDKey), &result))
+ {
+ return false;
+ }
+
+ *pResult = result;
+
+ return true;
+}
+
+bool HIDDeviceManager::getProductId(IOHIDDeviceRef device, UInt16* pResult)
+{
+ SInt32 result;
+
+ if (!getIntProperty(device, CFSTR(kIOHIDProductIDKey), &result))
+ {
+ return false;
+ }
+
+ *pResult = result;
+
+ return true;
+}
+
+bool HIDDeviceManager::getLocationId(IOHIDDeviceRef device, SInt32* pResult)
+{
+ SInt32 result;
+
+ if (!getIntProperty(device, CFSTR(kIOHIDLocationIDKey), &result))
+ {
+ return false;
+ }
+
+ *pResult = result;
+
+ return true;
+}
+
+bool HIDDeviceManager::getSerialNumberString(IOHIDDeviceRef device, String* pResult)
+{
+
+ if (!getStringProperty(device, CFSTR(kIOHIDSerialNumberKey), pResult))
+ {
+ return false;
+ }
+
+ return true;
+}
+
+bool HIDDeviceManager::getPath(IOHIDDeviceRef device, String* pPath)
+{
+
+ String transport;
+ if (!getStringProperty(device, CFSTR(kIOHIDTransportKey), &transport))
+ {
+ return false;
+ }
+
+ UInt16 vendorId;
+ if (!getVendorId(device, &vendorId))
+ {
+ return false;
+ }
+
+ UInt16 productId;
+ if (!getProductId(device, &productId))
+ {
+ return false;
+ }
+
+ String serialNumber;
+ if (!getSerialNumberString(device, &serialNumber))
+ {
+ return false;
+ }
+
+
+ StringBuffer buffer;
+ buffer.AppendFormat("%s:vid=%04hx:pid=%04hx:ser=%s",
+ transport.ToCStr(),
+ vendorId,
+ productId,
+ serialNumber.ToCStr());
+
+ *pPath = String(buffer);
+
+ return true;
+}
+
+bool HIDDeviceManager::Enumerate(HIDEnumerateVisitor* enumVisitor)
+{
+ if (!initializeManager())
+ {
+ return false;
+ }
+
+
+ CFSetRef deviceSet = IOHIDManagerCopyDevices(HIDManager);
+ if (!deviceSet)
+ return false;
+
+ CFIndex deviceCount = CFSetGetCount(deviceSet);
+
+ // Allocate a block of memory and read the set into it.
+ IOHIDDeviceRef* devices = (IOHIDDeviceRef*) OVR_ALLOC(sizeof(IOHIDDeviceRef) * deviceCount);
+ CFSetGetValues(deviceSet, (const void **) devices);
+
+
+ // Iterate over devices.
+ for (CFIndex deviceIndex = 0; deviceIndex < deviceCount; deviceIndex++)
+ {
+ IOHIDDeviceRef hidDev = devices[deviceIndex];
+
+ if (!hidDev)
+ {
+ continue;
+ }
+
+ HIDDeviceDesc devDesc;
+
+ if (getPath(hidDev, &(devDesc.Path)) &&
+ initVendorProductVersion(hidDev, &devDesc) &&
+ enumVisitor->MatchVendorProduct(devDesc.VendorId, devDesc.ProductId) &&
+ initUsage(hidDev, &devDesc))
+ {
+ initStrings(hidDev, &devDesc);
+ initSerialNumber(hidDev, &devDesc);
+
+ // Look for the device to check if it is already opened.
+ Ptr<DeviceCreateDesc> existingDevice = DevManager->FindHIDDevice(devDesc, true);
+ // if device exists and it is opened then most likely the CreateHIDFile
+ // will fail; therefore, we just set Enumerated to 'true' and continue.
+ if (existingDevice && existingDevice->pDevice)
+ {
+ existingDevice->Enumerated = true;
+ continue;
+ }
+
+ // Construct minimal device that the visitor callback can get feature reports from.
+ OSX::HIDDevice device(this, hidDev);
+
+ enumVisitor->Visit(device, devDesc);
+ }
+ }
+
+ OVR_FREE(devices);
+ CFRelease(deviceSet);
+
+ return true;
+}
+
+OVR::HIDDevice* HIDDeviceManager::Open(const String& path)
+{
+
+ Ptr<OSX::HIDDevice> device = *new OSX::HIDDevice(this);
+
+ if (!device->HIDInitialize(path))
+ {
+ return NULL;
+ }
+
+ device->AddRef();
+
+ return device;
+}
+
+bool HIDDeviceManager::getFullDesc(IOHIDDeviceRef device, HIDDeviceDesc* desc)
+{
+
+ if (!initVendorProductVersion(device, desc))
+ {
+ return false;
+ }
+
+ if (!initUsage(device, desc))
+ {
+ return false;
+ }
+
+ if (!initSerialNumber(device, desc))
+ {
+ return false;
+ }
+
+ initStrings(device, desc);
+
+ return true;
+}
+
+// New USB device specified in the matching dictionary has been added (callback function)
+void HIDDeviceManager::staticDeviceMatchingCallback(void *inContext,
+ IOReturn inResult,
+ void *inSender,
+ IOHIDDeviceRef inIOHIDDeviceRef)
+{
+ OVR_UNUSED(inResult);
+ OVR_UNUSED(inSender);
+ HIDDeviceManager* hidMgr = static_cast<HIDDeviceManager*>(inContext);
+ HIDDeviceDesc hidDevDesc;
+ hidMgr->getPath(inIOHIDDeviceRef, &hidDevDesc.Path);
+ hidMgr->getFullDesc(inIOHIDDeviceRef, &hidDevDesc);
+
+ hidMgr->DevManager->DetectHIDDevice(hidDevDesc);
+}
+
+//-------------------------------------------------------------------------------------
+// **** OSX::HIDDevice
+
+HIDDevice::HIDDevice(HIDDeviceManager* manager)
+ : InMinimalMode(false), HIDManager(manager)
+{
+ Device = NULL;
+ RepluggedNotificationPort = 0;
+}
+
+// This is a minimal constructor used during enumeration for us to pass
+// a HIDDevice to the visit function (so that it can query feature reports).
+HIDDevice::HIDDevice(HIDDeviceManager* manager, IOHIDDeviceRef device)
+: InMinimalMode(true), HIDManager(manager), Device(device)
+{
+ RepluggedNotificationPort = 0;
+}
+
+HIDDevice::~HIDDevice()
+{
+ if (!InMinimalMode)
+ {
+ HIDShutdown();
+ }
+}
+
+bool HIDDevice::HIDInitialize(const String& path)
+{
+
+ DevDesc.Path = path;
+
+ if (!openDevice())
+ {
+ LogText("OVR::OSX::HIDDevice - Failed to open HIDDevice: %s", path.ToCStr());
+ return false;
+ }
+
+ // Setup notification for when a device is unplugged and plugged back in.
+ if (!setupDevicePluggedInNotification())
+ {
+ LogText("OVR::OSX::HIDDevice - Failed to setup notification for when device plugged back in.");
+ closeDevice(false);
+ return false;
+ }
+
+ HIDManager->DevManager->pThread->AddTicksNotifier(this);
+
+
+ LogText("OVR::OSX::HIDDevice - Opened '%s'\n"
+ " Manufacturer:'%s' Product:'%s' Serial#:'%s'\n",
+ DevDesc.Path.ToCStr(),
+ DevDesc.Manufacturer.ToCStr(), DevDesc.Product.ToCStr(),
+ DevDesc.SerialNumber.ToCStr());
+
+ return true;
+}
+
+bool HIDDevice::initInfo()
+{
+ // Device must have been successfully opened.
+ OVR_ASSERT(Device);
+
+
+ // Get report lengths.
+ SInt32 bufferLength;
+ bool getResult = HIDManager->getIntProperty(Device, CFSTR(kIOHIDMaxInputReportSizeKey), &bufferLength);
+ OVR_ASSERT(getResult);
+ InputReportBufferLength = (UInt16) bufferLength;
+
+ getResult = HIDManager->getIntProperty(Device, CFSTR(kIOHIDMaxOutputReportSizeKey), &bufferLength);
+ OVR_ASSERT(getResult);
+ OutputReportBufferLength = (UInt16) bufferLength;
+
+ getResult = HIDManager->getIntProperty(Device, CFSTR(kIOHIDMaxFeatureReportSizeKey), &bufferLength);
+ OVR_ASSERT(getResult);
+ FeatureReportBufferLength = (UInt16) bufferLength;
+
+
+ if (ReadBufferSize < InputReportBufferLength)
+ {
+ OVR_ASSERT_LOG(false, ("Input report buffer length is bigger than read buffer."));
+ return false;
+ }
+
+ // Get device desc.
+ if (!HIDManager->getFullDesc(Device, &DevDesc))
+ {
+ OVR_ASSERT_LOG(false, ("Failed to get device desc while initializing device."));
+ return false;
+ }
+
+ return true;
+}
+
+void HIDDevice::staticDeviceAddedCallback(void* pContext, io_iterator_t iterator)
+{
+ HIDDevice* pDevice = (HIDDevice*) pContext;
+ pDevice->deviceAddedCallback(iterator);
+}
+
+void HIDDevice::deviceAddedCallback(io_iterator_t iterator)
+{
+
+ if (Device == NULL)
+ {
+ if (openDevice())
+ {
+ LogText("OVR::OSX::HIDDevice - Reopened device : %s", DevDesc.Path.ToCStr());
+
+ Ptr<DeviceCreateDesc> existingHIDDev = HIDManager->DevManager->FindHIDDevice(DevDesc, true);
+ if (existingHIDDev && existingHIDDev->pDevice)
+ {
+ HIDManager->DevManager->CallOnDeviceAdded(existingHIDDev);
+ }
+ }
+ }
+
+ // Reset callback.
+ while (IOIteratorNext(iterator))
+ ;
+}
+
+bool HIDDevice::openDevice()
+{
+
+ // Have to iterate through devices again to generate paths.
+ CFSetRef deviceSet = IOHIDManagerCopyDevices(HIDManager->HIDManager);
+ CFIndex deviceCount = CFSetGetCount(deviceSet);
+
+ // Allocate a block of memory and read the set into it.
+ IOHIDDeviceRef* devices = (IOHIDDeviceRef*) OVR_ALLOC(sizeof(IOHIDDeviceRef) * deviceCount);
+ CFSetGetValues(deviceSet, (const void **) devices);
+
+
+ // Iterate over devices.
+ IOHIDDeviceRef device = NULL;
+
+ for (CFIndex deviceIndex = 0; deviceIndex < deviceCount; deviceIndex++)
+ {
+ IOHIDDeviceRef tmpDevice = devices[deviceIndex];
+
+ if (!tmpDevice)
+ {
+ continue;
+ }
+
+ String path;
+ if (!HIDManager->getPath(tmpDevice, &path))
+ {
+ continue;
+ }
+
+ if (path == DevDesc.Path)
+ {
+ device = tmpDevice;
+ break;
+ }
+ }
+
+
+ OVR_FREE(devices);
+
+ if (!device)
+ {
+ CFRelease(deviceSet);
+ return false;
+ }
+
+ // Attempt to open device.
+ if (IOHIDDeviceOpen(device, kIOHIDOptionsTypeSeizeDevice)
+ != kIOReturnSuccess)
+ {
+ CFRelease(deviceSet);
+ return false;
+ }
+
+ // Retain the device before we release the set.
+ CFRetain(device);
+ CFRelease(deviceSet);
+
+
+ Device = device;
+
+
+ if (!initInfo())
+ {
+ IOHIDDeviceClose(Device, kIOHIDOptionsTypeSeizeDevice);
+ CFRelease(Device);
+ Device = NULL;
+ return false;
+ }
+
+
+ // Setup the Run Loop and callbacks.
+ IOHIDDeviceScheduleWithRunLoop(Device,
+ HIDManager->getRunLoop(),
+ kCFRunLoopDefaultMode);
+
+ IOHIDDeviceRegisterInputReportCallback(Device,
+ ReadBuffer,
+ ReadBufferSize,
+ staticHIDReportCallback,
+ this);
+
+ IOHIDDeviceRegisterRemovalCallback(Device,
+ staticDeviceRemovedCallback,
+ this);
+
+ return true;
+}
+
+void HIDDevice::HIDShutdown()
+{
+
+ HIDManager->DevManager->pThread->RemoveTicksNotifier(this);
+
+ if (Device != NULL) // Device may already have been closed if unplugged.
+ {
+ closeDevice(false);
+ }
+
+ IOObjectRelease(RepluggedNotification);
+ if (RepluggedNotificationPort)
+ IONotificationPortDestroy(RepluggedNotificationPort);
+
+ LogText("OVR::OSX::HIDDevice - HIDShutdown '%s'\n", DevDesc.Path.ToCStr());
+}
+
+bool HIDDevice::setupDevicePluggedInNotification()
+{
+
+ // Setup notification when devices are plugged in.
+ RepluggedNotificationPort = IONotificationPortCreate(kIOMasterPortDefault);
+
+ CFRunLoopSourceRef notificationRunLoopSource =
+ IONotificationPortGetRunLoopSource(RepluggedNotificationPort);
+
+ CFRunLoopAddSource(HIDManager->getRunLoop(),
+ notificationRunLoopSource,
+ kCFRunLoopDefaultMode);
+
+ CFMutableDictionaryRef matchingDict = IOServiceMatching(kIOUSBDeviceClassName);
+
+ // Have to specify vendorId and productId. Doesn't seem to accept additional
+ // things like serial number.
+ SInt32 vendorId = DevDesc.VendorId;
+ CFNumberRef numberRef = CFNumberCreate(kCFAllocatorDefault,
+ kCFNumberSInt32Type,
+ &vendorId);
+ CFDictionarySetValue(matchingDict, CFSTR(kUSBVendorID), numberRef);
+ CFRelease(numberRef);
+
+ SInt32 deviceProductId = DevDesc.ProductId;
+ numberRef = CFNumberCreate(kCFAllocatorDefault,
+ kCFNumberSInt32Type,
+ &deviceProductId);
+ CFDictionarySetValue(matchingDict, CFSTR(kUSBProductID), numberRef);
+ CFRelease(numberRef);
+
+ kern_return_t result =
+ IOServiceAddMatchingNotification(RepluggedNotificationPort,
+ kIOMatchedNotification,
+ matchingDict,
+ staticDeviceAddedCallback,
+ this,
+ &RepluggedNotification);
+
+ if (result != KERN_SUCCESS)
+ {
+ CFRelease(RepluggedNotificationPort);
+ RepluggedNotificationPort = 0;
+ return false;
+ }
+
+ // Iterate through to arm.
+ while (IOIteratorNext(RepluggedNotification))
+ {
+ }
+
+ return true;
+}
+
+void HIDDevice::closeDevice(bool wasUnplugged)
+{
+ OVR_ASSERT(Device != NULL);
+
+ if (!wasUnplugged)
+ {
+ // Clear the registered callbacks.
+ IOHIDDeviceRegisterInputReportCallback(Device,
+ ReadBuffer,
+ InputReportBufferLength,
+ NULL,
+ this);
+
+ IOHIDDeviceRegisterRemovalCallback(Device, NULL, this);
+
+ IOHIDDeviceUnscheduleFromRunLoop(Device,
+ HIDManager->getRunLoop(),
+ kCFRunLoopDefaultMode);
+ IOHIDDeviceClose(Device, kIOHIDOptionsTypeNone);
+ }
+
+ CFRelease(Device);
+ Device = NULL;
+
+ LogText("OVR::OSX::HIDDevice - HID Device Closed '%s'\n", DevDesc.Path.ToCStr());
+}
+
+void HIDDevice::staticHIDReportCallback(void* pContext,
+ IOReturn result,
+ void* pSender,
+ IOHIDReportType reportType,
+ uint32_t reportId,
+ uint8_t* pReport,
+ CFIndex reportLength)
+{
+ OVR_UNUSED(result);
+ OVR_UNUSED(pSender);
+ OVR_UNUSED(reportType);
+ OVR_UNUSED(reportId);
+
+ HIDDevice* pDevice = (HIDDevice*) pContext;
+ return pDevice->hidReportCallback(pReport, (UInt32)reportLength);
+}
+
+void HIDDevice::hidReportCallback(UByte* pData, UInt32 length)
+{
+
+ // We got data.
+ if (Handler)
+ {
+ Handler->OnInputReport(pData, length);
+ }
+}
+
+void HIDDevice::staticDeviceRemovedCallback(void* pContext, IOReturn result, void* pSender)
+{
+ OVR_UNUSED(result);
+ OVR_UNUSED(pSender);
+ HIDDevice* pDevice = (HIDDevice*) pContext;
+ pDevice->deviceRemovedCallback();
+}
+
+void HIDDevice::deviceRemovedCallback()
+{
+ Ptr<HIDDevice> _this(this); // prevent from release
+
+ Ptr<DeviceCreateDesc> existingHIDDev = HIDManager->DevManager->FindHIDDevice(DevDesc, true);
+ if (existingHIDDev && existingHIDDev->pDevice)
+ {
+ HIDManager->DevManager->CallOnDeviceRemoved(existingHIDDev);
+ }
+ closeDevice(true);
+}
+
+CFStringRef HIDDevice::generateRunLoopModeString(IOHIDDeviceRef device)
+{
+ const UInt32 safeBuffSize = 256;
+ char nameBuff[safeBuffSize];
+ OVR_sprintf(nameBuff, safeBuffSize, "%016lX", device);
+
+ return CFStringCreateWithCString(NULL, nameBuff, kCFStringEncodingASCII);
+}
+
+bool HIDDevice::SetFeatureReport(UByte* data, UInt32 length)
+{
+
+ if (!Device)
+ return false;
+
+ UByte reportID = data[0];
+
+ if (reportID == 0)
+ {
+ // Not using reports so remove from data packet.
+ data++;
+ length--;
+ }
+
+ IOReturn result = IOHIDDeviceSetReport( Device,
+ kIOHIDReportTypeFeature,
+ reportID,
+ data,
+ length);
+
+ return (result == kIOReturnSuccess);
+}
+
+bool HIDDevice::GetFeatureReport(UByte* data, UInt32 length)
+{
+ if (!Device)
+ return false;
+
+ CFIndex bufferLength = length;
+
+ // Report id is in first byte of the buffer.
+ IOReturn result = IOHIDDeviceGetReport(Device, kIOHIDReportTypeFeature, data[0], data, &bufferLength);
+
+ return (result == kIOReturnSuccess);
+}
+
+double HIDDevice::OnTicks(double tickSeconds)
+{
+
+ if (Handler)
+ {
+ return Handler->OnTicks(tickSeconds);
+ }
+
+ return DeviceManagerThread::Notifier::OnTicks(tickSeconds);
+}
+
+HIDDeviceManager* HIDDeviceManager::CreateInternal(OSX::DeviceManager* devManager)
+{
+
+ if (!System::IsInitialized())
+ {
+ // Use custom message, since Log is not yet installed.
+ OVR_DEBUG_STATEMENT(Log::GetDefaultLog()->
+ LogMessage(Log_Debug, "HIDDeviceManager::Create failed - OVR::System not initialized"); );
+ return 0;
+ }
+
+ Ptr<OSX::HIDDeviceManager> manager = *new OSX::HIDDeviceManager(devManager);
+
+ if (manager)
+ {
+ if (manager->Initialize())
+ {
+ manager->AddRef();
+ }
+ else
+ {
+ manager.Clear();
+ }
+ }
+
+ return manager.GetPtr();
+}
+
+} // namespace OSX
+
+//-------------------------------------------------------------------------------------
+// ***** Creation
+
+// Creates a new HIDDeviceManager and initializes OVR.
+HIDDeviceManager* HIDDeviceManager::Create(Ptr<OVR::DeviceManager>& deviceManager)
+{
+
+ if (!System::IsInitialized())
+ {
+ // Use custom message, since Log is not yet installed.
+ OVR_DEBUG_STATEMENT(Log::GetDefaultLog()->
+ LogMessage(Log_Debug, "HIDDeviceManager::Create failed - OVR::System not initialized"); );
+ return 0;
+ }
+
+ Ptr<OSX::DeviceManager> deviceManagerOSX = *new OSX::DeviceManager;
+
+ if (!deviceManagerOSX)
+ {
+ return NULL;
+ }
+
+ if (!deviceManagerOSX->Initialize(NULL))
+ {
+ return NULL;
+ }
+
+ deviceManager = deviceManagerOSX;
+
+ return deviceManagerOSX->GetHIDDeviceManager();
+}
+
+} // namespace OVR
diff --git a/LibOVR/Src/OVR_OSX_HIDDevice.h b/LibOVR/Src/OVR_OSX_HIDDevice.h
new file mode 100644
index 0000000..c6140cb
--- /dev/null
+++ b/LibOVR/Src/OVR_OSX_HIDDevice.h
@@ -0,0 +1,160 @@
+/************************************************************************************
+Filename : OVR_OSX_HIDDevice.h
+Content : OSX HID device implementation.
+Created : February 26, 2013
+Authors : Lee Cooper
+
+Copyright : Copyright 2014 Oculus VR, Inc. All Rights reserved.
+
+Licensed under the Oculus VR Rift SDK License Version 3.1 (the "License");
+you may not use the Oculus VR Rift SDK except in compliance with the License,
+which is provided at the time of installation or download, or which
+otherwise accompanies this software in either electronic or hard copy form.
+
+You may obtain a copy of the License at
+
+http://www.oculusvr.com/licenses/LICENSE-3.1
+
+Unless required by applicable law or agreed to in writing, the Oculus VR SDK
+distributed under the License is distributed on an "AS IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+See the License for the specific language governing permissions and
+limitations under the License.
+
+*************************************************************************************/
+
+#ifndef OVR_OSX_HIDDevice_h
+#define OVR_OSX_HIDDevice_h
+
+#include "OVR_HIDDevice.h"
+
+#include "OVR_OSX_DeviceManager.h"
+
+#include <IOKit/IOKitLib.h>
+
+namespace OVR { namespace OSX {
+
+class HIDDeviceManager;
+
+//-------------------------------------------------------------------------------------
+// ***** OSX HIDDevice
+
+class HIDDevice : public OVR::HIDDevice, public DeviceManagerThread::Notifier
+{
+private:
+ friend class HIDDeviceManager;
+
+public:
+ HIDDevice(HIDDeviceManager* manager);
+
+ // This is a minimal constructor used during enumeration for us to pass
+ // a HIDDevice to the visit function (so that it can query feature reports).
+ HIDDevice(HIDDeviceManager* manager, IOHIDDeviceRef device);
+
+ virtual ~HIDDevice();
+
+ bool HIDInitialize(const String& path);
+ void HIDShutdown();
+
+ virtual bool SetFeatureReport(UByte* data, UInt32 length);
+ virtual bool GetFeatureReport(UByte* data, UInt32 length);
+
+ bool Write(UByte* data, UInt32 length);
+
+ bool Read(UByte* pData, UInt32 length, UInt32 timeoutMilliS);
+ bool ReadBlocking(UByte* pData, UInt32 length);
+
+
+ // DeviceManagerThread::Notifier
+ double OnTicks(double tickSeconds);
+
+private:
+ bool initInfo();
+ bool openDevice();
+ void closeDevice(bool wasUnplugged);
+ bool setupDevicePluggedInNotification();
+ CFStringRef generateRunLoopModeString(IOHIDDeviceRef device);
+
+ static void staticHIDReportCallback(void* pContext,
+ IOReturn result,
+ void* pSender,
+ IOHIDReportType reportType,
+ uint32_t reportId,
+ uint8_t* pReport,
+ CFIndex reportLength);
+ void hidReportCallback(UByte* pData, UInt32 length);
+
+ static void staticDeviceRemovedCallback(void* pContext,
+ IOReturn result,
+ void* pSender);
+ void deviceRemovedCallback();
+
+ static void staticDeviceAddedCallback(void* pContext,
+ io_iterator_t iterator);
+ void deviceAddedCallback(io_iterator_t iterator);
+
+ bool InMinimalMode;
+ HIDDeviceManager* HIDManager;
+ IOHIDDeviceRef Device;
+ HIDDeviceDesc DevDesc;
+
+ enum { ReadBufferSize = 96 };
+ UByte ReadBuffer[ReadBufferSize];
+
+ UInt16 InputReportBufferLength;
+ UInt16 OutputReportBufferLength;
+ UInt16 FeatureReportBufferLength;
+
+ IONotificationPortRef RepluggedNotificationPort;
+ io_iterator_t RepluggedNotification;
+};
+
+
+//-------------------------------------------------------------------------------------
+// ***** OSX HIDDeviceManager
+
+class HIDDeviceManager : public OVR::HIDDeviceManager
+{
+ friend class HIDDevice;
+
+public:
+ HIDDeviceManager(OSX::DeviceManager* Manager);
+ virtual ~HIDDeviceManager();
+
+ virtual bool Initialize();
+ virtual void Shutdown();
+
+ virtual bool Enumerate(HIDEnumerateVisitor* enumVisitor);
+ virtual OVR::HIDDevice* Open(const String& path);
+
+ static HIDDeviceManager* CreateInternal(DeviceManager* manager);
+
+private:
+ CFRunLoopRef getRunLoop();
+ bool initializeManager();
+ bool initVendorProductVersion(IOHIDDeviceRef device, HIDDeviceDesc* pDevDesc);
+ bool initUsage(IOHIDDeviceRef device, HIDDeviceDesc* pDevDesc);
+ bool initStrings(IOHIDDeviceRef device, HIDDeviceDesc* pDevDesc);
+ bool initSerialNumber(IOHIDDeviceRef device, HIDDeviceDesc* pDevDesc);
+ bool getVendorId(IOHIDDeviceRef device, UInt16* pResult);
+ bool getProductId(IOHIDDeviceRef device, UInt16* pResult);
+ bool getLocationId(IOHIDDeviceRef device, SInt32* pResult);
+ bool getSerialNumberString(IOHIDDeviceRef device, String* pResult);
+ bool getPath(IOHIDDeviceRef device, String* pPath);
+ bool getIntProperty(IOHIDDeviceRef device, CFStringRef key, int32_t* pResult);
+ bool getStringProperty(IOHIDDeviceRef device, CFStringRef propertyName, String* pResult);
+ bool getFullDesc(IOHIDDeviceRef device, HIDDeviceDesc* desc);
+
+ static void staticDeviceMatchingCallback(void *inContext,
+ IOReturn inResult,
+ void *inSender,
+ IOHIDDeviceRef inIOHIDDeviceRef);
+
+ DeviceManager* DevManager;
+
+ IOHIDManagerRef HIDManager;
+};
+
+}} // namespace OVR::OSX
+
+#endif // OVR_OSX_HIDDevice_h
diff --git a/LibOVR/Src/OVR_OSX_HMDDevice.cpp b/LibOVR/Src/OVR_OSX_HMDDevice.cpp
new file mode 100644
index 0000000..e16de81
--- /dev/null
+++ b/LibOVR/Src/OVR_OSX_HMDDevice.cpp
@@ -0,0 +1,264 @@
+/************************************************************************************
+
+Filename : OVR_OSX_HMDDevice.cpp
+Content : OSX Interface to HMD - detects HMD display
+Created : September 21, 2012
+Authors : Michael Antonov
+
+Copyright : Copyright 2014 Oculus VR, Inc. All Rights reserved.
+
+Licensed under the Oculus VR Rift SDK License Version 3.1 (the "License");
+you may not use the Oculus VR Rift SDK except in compliance with the License,
+which is provided at the time of installation or download, or which
+otherwise accompanies this software in either electronic or hard copy form.
+
+You may obtain a copy of the License at
+
+http://www.oculusvr.com/licenses/LICENSE-3.1
+
+Unless required by applicable law or agreed to in writing, the Oculus VR SDK
+distributed under the License is distributed on an "AS IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+See the License for the specific language governing permissions and
+limitations under the License.
+
+*************************************************************************************/
+
+#include "OVR_OSX_HMDDevice.h"
+
+#include "OVR_OSX_DeviceManager.h"
+#include "Util/Util_Render_Stereo.h"
+
+#include "OVR_OSX_HMDDevice.h"
+#include <ApplicationServices/ApplicationServices.h>
+#include <CoreFoundation/CoreFoundation.h>
+#include <CoreFoundation/CFString.h>
+#include <IOKit/graphics/IOGraphicsLib.h>
+
+namespace OVR { namespace OSX {
+
+using namespace OVR::Util::Render;
+
+//-------------------------------------------------------------------------------------
+
+HMDDeviceCreateDesc::HMDDeviceCreateDesc(DeviceFactory* factory,
+ UInt32 vend, UInt32 prod, const String& displayDeviceName, int dispId)
+ : DeviceCreateDesc(factory, Device_HMD),
+ DisplayDeviceName(displayDeviceName),
+ Contents(0),
+ DisplayId(dispId)
+{
+ OVR_UNUSED(vend);
+ OVR_UNUSED(prod);
+ DeviceId = DisplayDeviceName;
+
+ Desktop.X = 0;
+ Desktop.Y = 0;
+ ResolutionInPixels = Sizei(0);
+ ScreenSizeInMeters = Sizef(0.0f);
+ VCenterFromTopInMeters = 0.0f;
+ LensSeparationInMeters = 0.0f;
+}
+
+HMDDeviceCreateDesc::HMDDeviceCreateDesc(const HMDDeviceCreateDesc& other)
+ : DeviceCreateDesc(other.pFactory, Device_HMD),
+ DeviceId(other.DeviceId), DisplayDeviceName(other.DisplayDeviceName),
+ Contents(other.Contents),
+ DisplayId(other.DisplayId)
+{
+ Desktop.X = other.Desktop.X;
+ Desktop.Y = other.Desktop.Y;
+ ResolutionInPixels = other.ResolutionInPixels;
+ ScreenSizeInMeters = other.ScreenSizeInMeters;
+ VCenterFromTopInMeters = other.VCenterFromTopInMeters;
+ LensSeparationInMeters = other.LensSeparationInMeters;
+}
+
+HMDDeviceCreateDesc::MatchResult HMDDeviceCreateDesc::MatchDevice(const DeviceCreateDesc& other,
+ DeviceCreateDesc** pcandidate) const
+{
+ if ((other.Type != Device_HMD) || (other.pFactory != pFactory))
+ return Match_None;
+
+ // There are several reasons we can come in here:
+ // a) Matching this HMD Monitor created desc to OTHER HMD Monitor desc
+ // - Require exact device DeviceId/DeviceName match
+ // b) Matching SensorDisplayInfo created desc to OTHER HMD Monitor desc
+ // - This DeviceId is empty; becomes candidate
+ // c) Matching this HMD Monitor created desc to SensorDisplayInfo desc
+ // - This other.DeviceId is empty; becomes candidate
+
+ const HMDDeviceCreateDesc& s2 = (const HMDDeviceCreateDesc&) other;
+
+ if ((DeviceId == s2.DeviceId) &&
+ (DisplayId == s2.DisplayId))
+ {
+ // Non-null DeviceId may match while size is different if screen size was overwritten
+ // by SensorDisplayInfo in prior iteration.
+ if (!DeviceId.IsEmpty() ||
+ (ScreenSizeInMeters == s2.ScreenSizeInMeters) )
+ {
+ *pcandidate = 0;
+ return Match_Found;
+ }
+ }
+
+
+ // DisplayInfo takes precedence, although we try to match it first.
+ if ((ResolutionInPixels == s2.ResolutionInPixels) &&
+ (ScreenSizeInMeters == s2.ScreenSizeInMeters))
+ {
+ if (DeviceId.IsEmpty() && !s2.DeviceId.IsEmpty())
+ {
+ *pcandidate = const_cast<DeviceCreateDesc*>((const DeviceCreateDesc*)this);
+ return Match_Candidate;
+ }
+
+ *pcandidate = 0;
+ return Match_Found;
+ }
+
+ // SensorDisplayInfo may override resolution settings, so store as candidiate.
+ if (s2.DeviceId.IsEmpty() && s2.DisplayId == 0)
+ {
+ *pcandidate = const_cast<DeviceCreateDesc*>((const DeviceCreateDesc*)this);
+ return Match_Candidate;
+ }
+ // OTHER HMD Monitor desc may initialize DeviceName/Id
+ else if (DeviceId.IsEmpty() && DisplayId == 0)
+ {
+ *pcandidate = const_cast<DeviceCreateDesc*>((const DeviceCreateDesc*)this);
+ return Match_Candidate;
+ }
+
+ return Match_None;
+}
+
+
+bool HMDDeviceCreateDesc::UpdateMatchedCandidate(const DeviceCreateDesc& other, bool* newDeviceFlag)
+{
+ // This candidate was the the "best fit" to apply sensor DisplayInfo to.
+ OVR_ASSERT(other.Type == Device_HMD);
+
+ const HMDDeviceCreateDesc& s2 = (const HMDDeviceCreateDesc&) other;
+
+ // Force screen size on resolution from SensorDisplayInfo.
+ // We do this because USB detection is more reliable as compared to HDMI EDID,
+ // which may be corrupted by splitter reporting wrong monitor
+ if (s2.DeviceId.IsEmpty() && s2.DisplayId == 0)
+ {
+ ScreenSizeInMeters = s2.ScreenSizeInMeters;
+ Contents |= Contents_Screen;
+
+ if (s2.Contents & HMDDeviceCreateDesc::Contents_Distortion)
+ {
+ memcpy(DistortionK, s2.DistortionK, sizeof(float)*4);
+ // TODO: DistortionEqn
+ Contents |= Contents_Distortion;
+ }
+ DeviceId = s2.DeviceId;
+ DisplayId = s2.DisplayId;
+ DisplayDeviceName = s2.DisplayDeviceName;
+ Desktop.X = s2.Desktop.X;
+ Desktop.Y = s2.Desktop.Y;
+ if (newDeviceFlag) *newDeviceFlag = true;
+ }
+ else if (DeviceId.IsEmpty())
+ {
+ // This branch is executed when 'fake' HMD descriptor is being replaced by
+ // the real one.
+ DeviceId = s2.DeviceId;
+ DisplayId = s2.DisplayId;
+ DisplayDeviceName = s2.DisplayDeviceName;
+ Desktop.X = s2.Desktop.X;
+ Desktop.Y = s2.Desktop.Y;
+
+ // ScreenSize and Resolution are NOT assigned here, since they may have
+ // come from a sensor DisplayInfo (which has precedence over HDMI).
+
+ if (newDeviceFlag) *newDeviceFlag = true;
+ }
+ else
+ {
+ if (newDeviceFlag) *newDeviceFlag = false;
+ }
+
+ return true;
+}
+
+
+//-------------------------------------------------------------------------------------
+
+
+//-------------------------------------------------------------------------------------
+// ***** HMDDeviceFactory
+
+HMDDeviceFactory &HMDDeviceFactory::GetInstance()
+{
+ static HMDDeviceFactory instance;
+ return instance;
+}
+
+void HMDDeviceFactory::EnumerateDevices(EnumerateVisitor& visitor)
+{
+ CGDirectDisplayID Displays[32];
+ uint32_t NDisplays = 0;
+ CGGetOnlineDisplayList(32, Displays, &NDisplays);
+
+ for (unsigned int i = 0; i < NDisplays; i++)
+ {
+ io_service_t port = CGDisplayIOServicePort(Displays[i]);
+ CFDictionaryRef DispInfo = IODisplayCreateInfoDictionary(port, kIODisplayMatchingInfo);
+
+ uint32_t vendor = CGDisplayVendorNumber(Displays[i]);
+ uint32_t product = CGDisplayModelNumber(Displays[i]);
+
+ CGRect desktop = CGDisplayBounds(Displays[i]);
+
+ if (vendor == 16082 && ( (product == 1)||(product == 2) ) ) // 7" or HD
+ {
+ char idstring[9];
+ idstring[0] = 'A'-1+((vendor>>10) & 31);
+ idstring[1] = 'A'-1+((vendor>>5) & 31);
+ idstring[2] = 'A'-1+((vendor>>0) & 31);
+ snprintf(idstring+3, 5, "%04d", product);
+
+ HMDDeviceCreateDesc hmdCreateDesc(this, vendor, product, idstring, Displays[i]);
+
+ // Hard-coded defaults in case the device doesn't have the data itself.
+ if (product == 3)
+ { // DK2 prototypes and variants (default to HmdType_DK2)
+ hmdCreateDesc.SetScreenParameters(desktop.origin.x, desktop.origin.y,
+ 1920, 1080, 0.12576f, 0.07074f, 0.12576f*0.5f, 0.0635f );
+ }
+ else if (product == 2)
+ { // HD Prototypes (default to HmdType_DKHDProto)
+ hmdCreateDesc.SetScreenParameters(desktop.origin.x, desktop.origin.y,
+ 1920, 1080, 0.12096f, 0.06804f, 0.06804f*0.5f, 0.0635f);
+ }
+ else if (product == 1)
+ { // DK1
+ hmdCreateDesc.SetScreenParameters(desktop.origin.x, desktop.origin.y,
+ 1280, 800, 0.14976f, 0.0936f, 0.0936f*0.5f, 0.0635f);
+ }
+ else
+ { // Future Oculus HMD devices (default to DK1 dimensions)
+ hmdCreateDesc.SetScreenParameters(desktop.origin.x, desktop.origin.y,
+ 1280, 800, 0.14976f, 0.0936f, 0.0936f*0.5f, 0.0635f);
+ }
+
+ OVR_DEBUG_LOG_TEXT(("DeviceManager - HMD Found %x:%x\n", vendor, product));
+
+ // Notify caller about detected device. This will call EnumerateAddDevice
+ // if the this is the first time device was detected.
+ visitor.Visit(hmdCreateDesc);
+ }
+ CFRelease(DispInfo);
+ }
+}
+
+#include "OVR_Common_HMDDevice.cpp"
+
+}} // namespace OVR::OSX
+
+
diff --git a/LibOVR/Src/OVR_OSX_HMDDevice.h b/LibOVR/Src/OVR_OSX_HMDDevice.h
new file mode 100644
index 0000000..dd5c0fe
--- /dev/null
+++ b/LibOVR/Src/OVR_OSX_HMDDevice.h
@@ -0,0 +1,153 @@
+/************************************************************************************
+
+Filename : OVR_OSX_HMDDevice.h
+Content : OSX HMDDevice implementation
+Created : September 21, 2012
+Authors : Michael Antonov
+
+Copyright : Copyright 2014 Oculus VR, Inc. All Rights reserved.
+
+Licensed under the Oculus VR Rift SDK License Version 3.1 (the "License");
+you may not use the Oculus VR Rift SDK except in compliance with the License,
+which is provided at the time of installation or download, or which
+otherwise accompanies this software in either electronic or hard copy form.
+
+You may obtain a copy of the License at
+
+http://www.oculusvr.com/licenses/LICENSE-3.1
+
+Unless required by applicable law or agreed to in writing, the Oculus VR SDK
+distributed under the License is distributed on an "AS IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+See the License for the specific language governing permissions and
+limitations under the License.
+
+*************************************************************************************/
+
+#ifndef OVR_OSX_HMDDevice_h
+#define OVR_OSX_HMDDevice_h
+
+#include "OVR_DeviceImpl.h"
+#include "Kernel/OVR_String.h"
+#include "OVR_Profile.h"
+
+namespace OVR { namespace OSX {
+
+class HMDDevice;
+
+
+//-------------------------------------------------------------------------------------
+
+// HMDDeviceFactory enumerates attached Oculus HMD devices.
+//
+// This is currently done by matching monitor device strings.
+
+class HMDDeviceFactory : public DeviceFactory
+{
+public:
+ static HMDDeviceFactory &GetInstance();
+
+ // Enumerates devices, creating and destroying relevant objects in manager.
+ virtual void EnumerateDevices(EnumerateVisitor& visitor);
+
+protected:
+ DeviceManager* getManager() const { return (DeviceManager*) pManager; }
+};
+
+
+class HMDDeviceCreateDesc : public DeviceCreateDesc
+{
+ friend class HMDDevice;
+
+protected:
+ enum
+ {
+ Contents_Screen = 1,
+ Contents_Distortion = 2,
+ };
+ String DeviceId;
+ String DisplayDeviceName;
+ struct
+ {
+ int X, Y;
+ } Desktop;
+ unsigned int Contents;
+
+ Sizei ResolutionInPixels;
+ Sizef ScreenSizeInMeters;
+ float VCenterFromTopInMeters;
+ float LensSeparationInMeters;
+
+ // TODO: update these to splines.
+ DistortionEqnType DistortionEqn;
+ float DistortionK[4];
+
+ int DisplayId;
+
+public:
+ HMDDeviceCreateDesc(DeviceFactory* factory,
+ UInt32 vendor, UInt32 product, const String& displayDeviceName, int dispId);
+ HMDDeviceCreateDesc(const HMDDeviceCreateDesc& other);
+
+ virtual DeviceCreateDesc* Clone() const
+ {
+ return new HMDDeviceCreateDesc(*this);
+ }
+
+ virtual DeviceBase* NewDeviceInstance();
+
+ virtual MatchResult MatchDevice(const DeviceCreateDesc& other,
+ DeviceCreateDesc**) const;
+
+ virtual bool UpdateMatchedCandidate(const DeviceCreateDesc&, bool* newDeviceFlag = NULL);
+
+ virtual bool GetDeviceInfo(DeviceInfo* info) const;
+
+ void SetScreenParameters(int x, int y,
+ int hres, int vres,
+ float hsize, float vsize,
+ float vCenterFromTopInMeters, float lensSeparationInMeters);
+ void SetDistortion(const float* dks);
+
+ HmdTypeEnum GetHmdType() const;
+};
+
+
+//-------------------------------------------------------------------------------------
+
+// HMDDevice represents an Oculus HMD device unit. An instance of this class
+// is typically created from the DeviceManager.
+// After HMD device is created, we its sensor data can be obtained by
+// first creating a Sensor object and then wrappig it in SensorFusion.
+
+class HMDDevice : public DeviceImpl<OVR::HMDDevice>
+{
+public:
+ HMDDevice(HMDDeviceCreateDesc* createDesc);
+ ~HMDDevice();
+
+ virtual bool Initialize(DeviceBase* parent);
+ virtual void Shutdown();
+
+ // Requests the currently used default profile. This profile affects the
+ // settings reported by HMDInfo.
+ virtual Profile* GetProfile();
+ virtual const char* GetProfileName();
+ virtual bool SetProfileName(const char* name);
+
+ // Query associated sensor.
+ virtual OVR::SensorDevice* GetSensor();
+
+protected:
+ HMDDeviceCreateDesc* getDesc() const { return (HMDDeviceCreateDesc*)pCreateDesc.GetPtr(); }
+
+ // User name for the profile used with this device.
+ String ProfileName;
+ mutable Ptr<Profile> pCachedProfile;
+};
+
+
+}} // namespace OVR::OSX
+
+#endif // OVR_OSX_HMDDevice_h
+
diff --git a/LibOVR/Src/OVR_OSX_SensorDevice.cpp b/LibOVR/Src/OVR_OSX_SensorDevice.cpp
new file mode 100644
index 0000000..9b783c6
--- /dev/null
+++ b/LibOVR/Src/OVR_OSX_SensorDevice.cpp
@@ -0,0 +1,58 @@
+/************************************************************************************
+
+Filename : OVR_OSX_SensorDevice.cpp
+Content : OSX SensorDevice implementation
+Created : March 14, 2013
+Authors : Lee Cooper
+
+Copyright : Copyright 2014 Oculus VR, Inc. All Rights reserved.
+
+Licensed under the Oculus VR Rift SDK License Version 3.1 (the "License");
+you may not use the Oculus VR Rift SDK except in compliance with the License,
+which is provided at the time of installation or download, or which
+otherwise accompanies this software in either electronic or hard copy form.
+
+You may obtain a copy of the License at
+
+http://www.oculusvr.com/licenses/LICENSE-3.1
+
+Unless required by applicable law or agreed to in writing, the Oculus VR SDK
+distributed under the License is distributed on an "AS IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+See the License for the specific language governing permissions and
+limitations under the License.
+
+*************************************************************************************/
+
+#include "OVR_OSX_HMDDevice.h"
+#include "OVR_SensorImpl.h"
+#include "OVR_DeviceImpl.h"
+
+namespace OVR { namespace OSX {
+
+} // namespace OSX
+
+//-------------------------------------------------------------------------------------
+void SensorDeviceImpl::EnumerateHMDFromSensorDisplayInfo(const SensorDisplayInfoImpl& displayInfo,
+ DeviceFactory::EnumerateVisitor& visitor)
+{
+
+ OSX::HMDDeviceCreateDesc hmdCreateDesc(&OSX::HMDDeviceFactory::GetInstance(), 1, 1, "", 0);
+
+ hmdCreateDesc.SetScreenParameters( 0, 0,
+ displayInfo.HResolution, displayInfo.VResolution,
+ displayInfo.HScreenSize, displayInfo.VScreenSize,
+ displayInfo.VCenter, displayInfo.LensSeparation);
+
+ if ((displayInfo.DistortionType & SensorDisplayInfoImpl::Mask_BaseFmt) == SensorDisplayInfoImpl::Base_Distortion)
+ {
+ hmdCreateDesc.SetDistortion(displayInfo.DistortionK);
+ // TODO: add DistortionEqn
+ }
+
+ visitor.Visit(hmdCreateDesc);
+}
+
+} // namespace OVR
+
+
diff --git a/Samples/CommonSrc/Platform/OSX_Gamepad.cpp b/Samples/CommonSrc/Platform/OSX_Gamepad.cpp
new file mode 100644
index 0000000..36f8109
--- /dev/null
+++ b/Samples/CommonSrc/Platform/OSX_Gamepad.cpp
@@ -0,0 +1,430 @@
+/************************************************************************************
+
+Filename : OSX_Gamepad.cpp
+Content : OSX implementation of Gamepad functionality.
+Created : May 6, 2013
+Authors : Lee Cooper
+
+Copyright : Copyright 2012 Oculus VR, Inc. All Rights reserved.
+
+Licensed under the Apache License, Version 2.0 (the "License");
+you may not use this file except in compliance with the License.
+You may obtain a copy of the License at
+
+http://www.apache.org/licenses/LICENSE-2.0
+
+Unless required by applicable law or agreed to in writing, software
+distributed under the License is distributed on an "AS IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+See the License for the specific language governing permissions and
+limitations under the License.
+
+************************************************************************************/
+
+#include "OSX_Gamepad.h"
+
+
+static const UInt32 Logitech_F710_VendorID = 0x046D;
+//static const UInt32 Logitech_F710_ProductID = 0xC219;
+
+static const UInt32 Sony_DualShock3_VendorID = 0x054C;
+//static const UInt32 Sony_DualShock3_ProductID = 0x0268;
+
+
+namespace OVR { namespace Platform { namespace OSX {
+
+
+GamepadManager::GamepadManager()
+ : bStateChanged(false)
+{
+
+ HidManager = IOHIDManagerCreate(kCFAllocatorDefault, kIOHIDOptionsTypeNone);
+ IOHIDManagerOpen(HidManager, kIOHIDOptionsTypeNone);
+ IOHIDManagerScheduleWithRunLoop(HidManager,
+ CFRunLoopGetCurrent(),
+ kCFRunLoopDefaultMode);
+
+
+ // Setup device matching.
+ CFStringRef keys[] = { CFSTR(kIOHIDDeviceUsagePageKey),
+ CFSTR(kIOHIDDeviceUsageKey)};
+
+ int value;
+ CFNumberRef values[2];
+ CFDictionaryRef dictionaries[2];
+
+ // Match joysticks.
+ value = kHIDPage_GenericDesktop;
+ values[0] = CFNumberCreate(kCFAllocatorDefault, kCFNumberSInt32Type, &value);
+
+ value = kHIDUsage_GD_Joystick;
+ values[1] = CFNumberCreate(kCFAllocatorDefault, kCFNumberSInt32Type, &value);
+
+ dictionaries[0] = CFDictionaryCreate(kCFAllocatorDefault,
+ (const void **) keys,
+ (const void **) values,
+ 2,
+ &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks);
+ CFRelease(values[0]);
+ CFRelease(values[1]);
+
+ // Match gamepads.
+ value = kHIDPage_GenericDesktop;
+ values[0] = CFNumberCreate(kCFAllocatorDefault, kCFNumberSInt32Type, &value);
+
+ value = kHIDUsage_GD_GamePad;
+ values[1] = CFNumberCreate(kCFAllocatorDefault, kCFNumberSInt32Type, &value);
+
+ dictionaries[1] = CFDictionaryCreate(kCFAllocatorDefault,
+ (const void **) keys,
+ (const void **) values,
+ 2,
+ &kCFTypeDictionaryKeyCallBacks,
+ &kCFTypeDictionaryValueCallBacks);
+ CFRelease(values[0]);
+ CFRelease(values[1]);
+
+ CFArrayRef array = CFArrayCreate( kCFAllocatorDefault,
+ (const void **) dictionaries,
+ 2,
+ &kCFTypeArrayCallBacks);
+ CFRelease(dictionaries[0]);
+ CFRelease(dictionaries[1]);
+
+ IOHIDManagerSetDeviceMatchingMultiple(HidManager, array);
+
+ CFRelease(array);
+
+
+ IOHIDManagerRegisterDeviceMatchingCallback(HidManager, staticOnDeviceMatched, this);
+ IOHIDManagerRegisterDeviceRemovalCallback(HidManager, staticOnDeviceRemoved, this);
+
+}
+
+GamepadManager::~GamepadManager()
+{
+ CFRelease(HidManager);
+}
+
+UInt32 GamepadManager::GetGamepadCount()
+{
+ return 1;
+}
+
+bool GamepadManager::GetGamepadState(UInt32 index, GamepadState* pState)
+{
+ // For now we just support one gamepad.
+ OVR_UNUSED(index);
+
+ if (!bStateChanged)
+ {
+ return false;
+ }
+
+ bStateChanged = false;
+// State.Debug();
+
+ *pState = State;
+ return true;
+}
+
+int GamepadManager::getIntDeviceProperty(IOHIDDeviceRef device, CFStringRef key)
+{
+ CFTypeRef type = IOHIDDeviceGetProperty(device, key);
+ OVR_ASSERT(type != NULL && CFGetTypeID(type) == CFNumberGetTypeID());
+
+ int value;
+ CFNumberGetValue((CFNumberRef) type, kCFNumberSInt32Type, &value);
+
+ return value;
+}
+
+void GamepadManager::staticOnDeviceMatched(void* context, IOReturn result, void* sender, IOHIDDeviceRef device)
+{
+ OVR_UNUSED(result);
+ OVR_UNUSED(sender);
+ GamepadManager* pManager = (GamepadManager*) context;
+ pManager->onDeviceMatched(device);
+}
+
+void GamepadManager::onDeviceMatched(IOHIDDeviceRef device)
+{
+ IOHIDDeviceRegisterInputValueCallback(device, staticOnDeviceValueChanged, this);
+}
+
+void GamepadManager::staticOnDeviceRemoved(void* context, IOReturn result, void* sender, IOHIDDeviceRef device)
+{
+ OVR_UNUSED(result);
+ OVR_UNUSED(sender);
+ GamepadManager* pManager = (GamepadManager*) context;
+ pManager->onDeviceRemoved(device);
+}
+
+void GamepadManager::onDeviceRemoved(IOHIDDeviceRef device)
+{
+ IOHIDDeviceRegisterInputValueCallback(device, NULL, NULL);
+}
+
+void GamepadManager::staticOnDeviceValueChanged(void* context, IOReturn result, void* sender, IOHIDValueRef value)
+{
+ OVR_UNUSED(result);
+ OVR_UNUSED(sender);
+ GamepadManager* pManager = (GamepadManager*) context;
+ pManager->onDeviceValueChanged(value);
+}
+
+float GamepadManager::mapAnalogAxis(IOHIDValueRef value, IOHIDElementRef element)
+{
+
+ CFIndex val = IOHIDValueGetIntegerValue(value);
+ CFIndex min = IOHIDElementGetLogicalMin(element);
+ CFIndex max = IOHIDElementGetLogicalMax(element);
+
+ float v = (float) (val - min) / (float) (max - min);
+ v = v * 2.0f - 1.0f;
+
+ // Dead zone.
+ if (v < 0.1f && v > -0.1f)
+ {
+ v = 0.0f;
+ }
+
+ return v;
+}
+
+bool GamepadManager::setStateIfDifferent(float& state, float newState)
+{
+ if (state == newState)
+ return false;
+
+ state = newState;
+
+ return true;
+}
+
+void GamepadManager::onDeviceValueChanged(IOHIDValueRef value)
+{
+
+ IOHIDElementRef element = IOHIDValueGetElement(value);
+ IOHIDDeviceRef device = IOHIDElementGetDevice(element);
+
+ unsigned int vendorID = (unsigned int)getIntDeviceProperty(device, CFSTR(kIOHIDVendorIDKey));
+ unsigned int productID = (unsigned int)getIntDeviceProperty(device, CFSTR(kIOHIDProductIDKey));
+ OVR_UNUSED(productID);
+
+ uint32_t usagePage = IOHIDElementGetUsagePage(element);
+ uint32_t usage = IOHIDElementGetUsage(element);
+
+ // The following controller mapping is based on the Logitech F710, however we use it for
+ // all Logitech devices on the assumption that they're likely to share the same mapping.
+ if (vendorID == Logitech_F710_VendorID)
+ {
+ // Logitech F710 mapping.
+ if (usagePage == kHIDPage_Button)
+ {
+ bool buttonState = IOHIDValueGetIntegerValue(value);
+
+ switch(usage)
+ {
+ case kHIDUsage_Button_1:
+ manipulateBitField(State.Buttons, Gamepad_X, buttonState);
+ break;
+ case kHIDUsage_Button_2:
+ manipulateBitField(State.Buttons, Gamepad_A, buttonState);
+ break;
+ case kHIDUsage_Button_3:
+ manipulateBitField(State.Buttons, Gamepad_B, buttonState);
+ break;
+ case kHIDUsage_Button_4:
+ manipulateBitField(State.Buttons, Gamepad_Y, buttonState);
+ break;
+ case 0x05:
+ manipulateBitField(State.Buttons, Gamepad_L1, buttonState);
+ break;
+ case 0x06:
+ manipulateBitField(State.Buttons, Gamepad_R1, buttonState);
+ break;
+ case 0x07:
+ State.LT = buttonState ? 1.0f:0.0f;
+ break;
+ case 0x08:
+ State.RT = buttonState ? 1.0f:0.0f;
+ break;
+ case 0x09:
+ manipulateBitField(State.Buttons, Gamepad_Back, buttonState);
+ break;
+ case 0x0A:
+ manipulateBitField(State.Buttons, Gamepad_Start, buttonState);
+ break;
+ case 0x0B:
+ manipulateBitField(State.Buttons, Gamepad_LStick, buttonState);
+ break;
+ case 0x0C:
+ manipulateBitField(State.Buttons, Gamepad_RStick, buttonState);
+ break;
+ default:
+ return;
+ }
+ }
+ else if (usagePage == kHIDPage_GenericDesktop)
+ {
+ float v;
+ switch(usage)
+ {
+ case kHIDUsage_GD_X:
+ v = mapAnalogAxis(value, element);
+ if (!setStateIfDifferent(State.LX, v))
+ return;
+ break;
+ case kHIDUsage_GD_Y:
+ v = mapAnalogAxis(value, element);
+ if (!setStateIfDifferent(State.LY, -v))
+ return;
+ break;
+ case kHIDUsage_GD_Z:
+ v = mapAnalogAxis(value, element);
+ if (!setStateIfDifferent(State.RX, v))
+ return;
+ break;
+ case kHIDUsage_GD_Rz:
+ v = mapAnalogAxis(value, element);
+ if (!setStateIfDifferent(State.RY, -v))
+ return;
+ break;
+ case kHIDUsage_GD_Hatswitch:
+ {
+ CFIndex integerValue = IOHIDValueGetIntegerValue(value);
+
+ manipulateBitField(State.Buttons,
+ Gamepad_Up,
+ integerValue == 7 || integerValue == 0 || integerValue == 1);
+ manipulateBitField(State.Buttons,
+ Gamepad_Down,
+ integerValue == 3 || integerValue == 4 || integerValue == 5);
+ manipulateBitField(State.Buttons,
+ Gamepad_Left,
+ integerValue == 5 || integerValue == 6 || integerValue == 7);
+ manipulateBitField(State.Buttons,
+ Gamepad_Right,
+ integerValue == 1 || integerValue == 2 || integerValue == 3);
+ }
+ break;
+ default:
+ return;
+ }
+ }
+ }
+ // The following controller mapping is based on the Sony DualShock3, however we use it for
+ // all Sony devices on the assumption that they're likely to share the same mapping.
+ else if (vendorID == Sony_DualShock3_VendorID)
+ {
+ // PS3 Controller.
+ if (usagePage == kHIDPage_Button)
+ {
+ bool buttonState = IOHIDValueGetIntegerValue(value);
+
+ switch(usage)
+ {
+ case kHIDUsage_Button_1:
+ manipulateBitField(State.Buttons, Gamepad_Back, buttonState);
+ break;
+ case kHIDUsage_Button_2:
+ manipulateBitField(State.Buttons, Gamepad_LStick, buttonState);
+ break;
+ case kHIDUsage_Button_3:
+ manipulateBitField(State.Buttons, Gamepad_RStick, buttonState);
+ break;
+ case kHIDUsage_Button_4:
+ manipulateBitField(State.Buttons, Gamepad_Start, buttonState);
+ break;
+ case 0x05:
+ manipulateBitField(State.Buttons, Gamepad_Up, buttonState);
+ break;
+ case 0x06:
+ manipulateBitField(State.Buttons, Gamepad_Right, buttonState);
+ break;
+ case 0x07:
+ manipulateBitField(State.Buttons, Gamepad_Down, buttonState);
+ break;
+ case 0x08:
+ manipulateBitField(State.Buttons, Gamepad_Left, buttonState);
+ break;
+ case 0x09:
+ State.LT = buttonState ? 1.0f:0.0f;
+ break;
+ case 0x0A:
+ State.RT = buttonState ? 1.0f:0.0f;
+ break;
+ case 0x0B:
+ manipulateBitField(State.Buttons, Gamepad_L1, buttonState);
+ break;
+ case 0x0C:
+ manipulateBitField(State.Buttons, Gamepad_R1, buttonState);
+ break;
+ case 0x0D:
+ // PS3 Triangle.
+ manipulateBitField(State.Buttons, Gamepad_TRIANGLE, buttonState);
+ break;
+ case 0x0E:
+ // PS3 Circle
+ manipulateBitField(State.Buttons, Gamepad_CIRCLE, buttonState);
+ break;
+ case 0x0F:
+ // PS3 Cross
+ manipulateBitField(State.Buttons, Gamepad_CROSS, buttonState);
+ break;
+ case 0x10:
+ // PS3 Square
+ manipulateBitField(State.Buttons, Gamepad_SQUARE, buttonState);
+ break;
+ default:
+ return;
+ }
+ }
+ else if (usagePage == kHIDPage_GenericDesktop)
+ {
+ float v;
+ switch(usage)
+ {
+ case kHIDUsage_GD_X:
+ v = mapAnalogAxis(value, element);
+ if (!setStateIfDifferent(State.LX, v))
+ return;
+ break;
+ case kHIDUsage_GD_Y:
+ v = mapAnalogAxis(value, element);
+ if (!setStateIfDifferent(State.LY, -v))
+ return;
+ break;
+ case kHIDUsage_GD_Z:
+ v = mapAnalogAxis(value, element);
+ if (!setStateIfDifferent(State.RX, v))
+ return;
+ break;
+ case kHIDUsage_GD_Rz:
+ v = mapAnalogAxis(value, element);
+ if (!setStateIfDifferent(State.RY, -v))
+ return;
+ break;
+ default:
+ return;
+ }
+ }
+ }
+
+ bStateChanged = true;
+}
+
+void GamepadManager::manipulateBitField(unsigned int& bitfield, unsigned int mask, bool val)
+{
+ if (val)
+ {
+ bitfield |= mask;
+ }
+ else
+ {
+ bitfield &= ~mask;
+ }
+}
+
+}}} // OVR::Platform::OSX
diff --git a/Samples/CommonSrc/Platform/OSX_Gamepad.h b/Samples/CommonSrc/Platform/OSX_Gamepad.h
new file mode 100644
index 0000000..27a0948
--- /dev/null
+++ b/Samples/CommonSrc/Platform/OSX_Gamepad.h
@@ -0,0 +1,66 @@
+/************************************************************************************
+
+Filename : OSX_Gamepad.h
+Content : OSX implementation of Gamepad functionality.
+Created : May 6, 2013
+Authors : Lee Cooper
+
+Copyright : Copyright 2012 Oculus VR, Inc. All Rights reserved.
+
+Licensed under the Apache License, Version 2.0 (the "License");
+you may not use this file except in compliance with the License.
+You may obtain a copy of the License at
+
+http://www.apache.org/licenses/LICENSE-2.0
+
+Unless required by applicable law or agreed to in writing, software
+distributed under the License is distributed on an "AS IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+See the License for the specific language governing permissions and
+limitations under the License.
+
+************************************************************************************/
+
+#ifndef OVR_OSX_Gamepad_h
+#define OVR_OSX_Gamepad_h
+
+#include <IOKit/IOKitLib.h>
+#include <IOKit/hid/IOHIDManager.h>
+
+#include "Gamepad.h"
+
+namespace OVR { namespace Platform { namespace OSX {
+
+
+class GamepadManager : public Platform::GamepadManager
+{
+public:
+ GamepadManager();
+ ~GamepadManager();
+
+ virtual UInt32 GetGamepadCount();
+ virtual bool GetGamepadState(UInt32 index, GamepadState* pState);
+
+private:
+ static void staticOnDeviceMatched(void* context, IOReturn result, void* sender, IOHIDDeviceRef device);
+ void onDeviceMatched(IOHIDDeviceRef device);
+
+ static void staticOnDeviceRemoved(void* context, IOReturn result, void* sender, IOHIDDeviceRef device);
+ void onDeviceRemoved(IOHIDDeviceRef device);
+
+ static void staticOnDeviceValueChanged(void* context, IOReturn result, void* sender, IOHIDValueRef value);
+ void onDeviceValueChanged(IOHIDValueRef value);
+
+ int getIntDeviceProperty(IOHIDDeviceRef device, CFStringRef key);
+ float mapAnalogAxis(IOHIDValueRef value, IOHIDElementRef element);
+ void manipulateBitField(unsigned int& bitfield, unsigned int mask, bool val);
+ bool setStateIfDifferent(float& state, float newState);
+
+ IOHIDManagerRef HidManager;
+ GamepadState State;
+ bool bStateChanged;
+};
+
+}}}
+
+#endif // OVR_OSX_Gamepad_h
diff --git a/Samples/CommonSrc/Platform/OSX_Platform.h b/Samples/CommonSrc/Platform/OSX_Platform.h
new file mode 100644
index 0000000..5aa8ee1
--- /dev/null
+++ b/Samples/CommonSrc/Platform/OSX_Platform.h
@@ -0,0 +1,113 @@
+/************************************************************************************
+
+Filename : OSX_Platform.h
+Content :
+Created :
+Authors :
+
+Copyright : Copyright 2012 Oculus VR, Inc. All Rights reserved.
+
+Licensed under the Apache License, Version 2.0 (the "License");
+you may not use this file except in compliance with the License.
+You may obtain a copy of the License at
+
+http://www.apache.org/licenses/LICENSE-2.0
+
+Unless required by applicable law or agreed to in writing, software
+distributed under the License is distributed on an "AS IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+See the License for the specific language governing permissions and
+limitations under the License.
+
+************************************************************************************/
+
+#include "../Platform/Platform.h"
+#include "../Render/Render_GL_Device.h"
+
+namespace OVR { namespace Platform { namespace OSX {
+
+class PlatformCore : public Platform::PlatformCore
+{
+public:
+ void* Win;
+ void* View;
+ void* NsApp;
+ bool Quit;
+ int ExitCode;
+ int Width, Height;
+ MouseMode MMode;
+
+ void RunIdle();
+
+public:
+ PlatformCore(Application* app, void* nsapp);
+ ~PlatformCore();
+
+ bool SetupWindow(int w, int h);
+ void Exit(int exitcode);
+
+ RenderDevice* SetupGraphics(const SetupGraphicsDeviceSet& setupGraphicsDesc,
+ const char* gtype, const Render::RendererParams& rp);
+
+ void SetMouseMode(MouseMode mm);
+ void GetWindowSize(int* w, int* h) const;
+
+ void SetWindowTitle(const char*title);
+
+ void ShowWindow(bool show);
+ void DestroyWindow();
+ bool SetFullscreen(const Render::RendererParams& rp, int fullscreen);
+ int GetDisplayCount();
+ Render::DisplayId GetDisplay(int screen);
+
+ String GetContentDirectory() const;
+};
+
+}}
+namespace Render { namespace GL { namespace OSX {
+
+class RenderDevice : public Render::GL::RenderDevice
+{
+public:
+ void* Context;
+
+ RenderDevice(const Render::RendererParams& p, void* context)
+ : GL::RenderDevice(p), Context(context) {}
+
+ virtual void Shutdown();
+ virtual void Present(bool useVsync);
+
+ virtual bool SetFullscreen(DisplayMode fullscreen);
+
+ virtual ovrRenderAPIConfig Get_ovrRenderAPIConfig() const;
+
+ // oswnd = X11::PlatformCore*
+ static Render::RenderDevice* CreateDevice(const RendererParams& rp, void* oswnd);
+};
+
+}}}}
+
+
+// OVR_PLATFORM_APP_ARGS specifies the Application class to use for startup,
+// providing it with startup arguments.
+#define OVR_PLATFORM_APP_ARGS_WITH_LOG(AppClass, LogClass, args) \
+OVR::Platform::Application* OVR::Platform::Application::CreateApplication() \
+{ static LogClass log; OVR::System::Init(&log); \
+return new AppClass args; } \
+void OVR::Platform::Application::DestroyApplication(OVR::Platform::Application* app) \
+{ OVR::Platform::PlatformCore* platform = app->pPlatform; \
+delete app; delete platform; OVR::System::Destroy(); };
+
+#define OVR_PLATFORM_APP_ARGS(AppClass, args) \
+ OVR::Platform::Application* OVR::Platform::Application::CreateApplication() \
+{ OVR::System::Init(OVR::Log::ConfigureDefaultLog(OVR::LogMask_All)); \
+ return new AppClass args; } \
+ void OVR::Platform::Application::DestroyApplication(OVR::Platform::Application* app) \
+{ OVR::Platform::PlatformCore* platform = app->pPlatform; \
+ delete app; delete platform; OVR::System::Destroy(); };
+
+// OVR_PLATFORM_APP_ARGS specifies the Application startup class with no args.
+#define OVR_PLATFORM_APP(AppClass) OVR_PLATFORM_APP_ARGS(AppClass, ())
+
+#define OVR_PLATFORM_APP_WITH_LOG(AppClass,LogClass) OVR_PLATFORM_APP_ARGS_WITH_LOG(AppClass,LogClass, ())
+
diff --git a/Samples/CommonSrc/Platform/OSX_Platform.mm b/Samples/CommonSrc/Platform/OSX_Platform.mm
new file mode 100644
index 0000000..1f9ea68
--- /dev/null
+++ b/Samples/CommonSrc/Platform/OSX_Platform.mm
@@ -0,0 +1,553 @@
+/************************************************************************************
+
+Filename : OSX_Platform.mm
+Content :
+Created :
+Authors :
+
+Copyright : Copyright 2012 Oculus, Inc. All Rights reserved.
+
+Licensed under the Apache License, Version 2.0 (the "License");
+you may not use this file except in compliance with the License.
+You may obtain a copy of the License at
+
+http://www.apache.org/licenses/LICENSE-2.0
+
+Unless required by applicable law or agreed to in writing, software
+distributed under the License is distributed on an "AS IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+See the License for the specific language governing permissions and
+limitations under the License.
+
+************************************************************************************/
+
+#import "../Platform/OSX_PlatformObjc.h"
+
+using namespace OVR;
+using namespace OVR::Platform;
+
+@implementation OVRApp
+
+- (void)dealloc
+{
+ [super dealloc];
+}
+
+- (void)run
+{
+ NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+ _running = YES;
+ OVR::Platform::Application* app;
+ {
+ using namespace OVR;
+ using namespace OVR::Platform;
+
+ // CreateApplication must be the first call since it does OVR::System::Initialize.
+ app = Application::CreateApplication();
+ OSX::PlatformCore* platform = new OSX::PlatformCore(app, self);
+ // The platform attached to an app will be deleted by DestroyApplication.
+ app->SetPlatformCore(platform);
+
+ [self setApp:app];
+ [self setPlatform:platform];
+
+ const char* argv[] = {"OVRApp"};
+ int exitCode = app->OnStartup(1, argv);
+ if (exitCode)
+ {
+ Application::DestroyApplication(app);
+ exit(exitCode);
+ }
+ }
+ [self finishLaunching];
+ [pool drain];
+
+ while ([self isRunning])
+ {
+ pool = [[NSAutoreleasePool alloc] init];
+ NSEvent* event = [self nextEventMatchingMask:NSAnyEventMask untilDate:nil inMode:NSDefaultRunLoopMode dequeue:YES];
+ if (event)
+ {
+ [self sendEvent:event];
+ }
+ _App->OnIdle();
+ [pool drain];
+ }
+ OVR::Platform::Application::DestroyApplication(app);
+}
+
+@end
+
+static int KeyMap[][2] =
+{
+ { NSDeleteFunctionKey, OVR::Key_Delete },
+ { '\t', OVR::Key_Tab },
+ { '\n', OVR::Key_Return },
+ { NSPauseFunctionKey, OVR::Key_Pause },
+ { 27, OVR::Key_Escape },
+ { 127, OVR::Key_Backspace },
+ { ' ', OVR::Key_Space },
+ { NSPageUpFunctionKey, OVR::Key_PageUp },
+ { NSPageDownFunctionKey, OVR::Key_PageDown },
+ { NSNextFunctionKey, OVR::Key_PageDown },
+ { NSEndFunctionKey, OVR::Key_End },
+ { NSHomeFunctionKey, OVR::Key_Home },
+ { NSLeftArrowFunctionKey, OVR::Key_Left },
+ { NSUpArrowFunctionKey, OVR::Key_Up },
+ { NSRightArrowFunctionKey, OVR::Key_Right },
+ { NSDownArrowFunctionKey, OVR::Key_Down },
+ { NSInsertFunctionKey, OVR::Key_Insert },
+ { NSDeleteFunctionKey, OVR::Key_Delete },
+ { NSHelpFunctionKey, OVR::Key_Insert },
+};
+
+
+static KeyCode MapToKeyCode(wchar_t vk)
+{
+ unsigned key = Key_None;
+
+ if ((vk >= 'a') && (vk <= 'z'))
+ {
+ key = vk - 'a' + Key_A;
+ }
+ else if ((vk >= ' ') && (vk <= '~'))
+ {
+ key = vk;
+ }
+ else if ((vk >= '0') && (vk <= '9'))
+ {
+ key = vk - '0' + Key_Num0;
+ }
+ else if ((vk >= NSF1FunctionKey) && (vk <= NSF15FunctionKey))
+ {
+ key = vk - NSF1FunctionKey + Key_F1;
+ }
+ else
+ {
+ for (unsigned i = 0; i< (sizeof(KeyMap) / sizeof(KeyMap[1])); i++)
+ {
+ if (vk == KeyMap[i][0])
+ {
+ key = KeyMap[i][1];
+ break;
+ }
+ }
+ }
+
+ return (KeyCode)key;
+}
+
+static int MapModifiers(unsigned long xmod)
+{
+ int mod = 0;
+ if (xmod & NSShiftKeyMask)
+ mod |= OVR::Platform::Mod_Shift;
+ if (xmod & NSCommandKeyMask)
+ mod |= OVR::Platform::Mod_Control;
+ if (xmod & NSAlternateKeyMask)
+ mod |= OVR::Platform::Mod_Alt;
+ if (xmod & NSControlKeyMask)
+ mod |= OVR::Platform::Mod_Meta;
+ return mod;
+}
+
+@implementation OVRView
+
+-(BOOL) acceptsFirstResponder
+{
+ return YES;
+}
+-(BOOL) acceptsFirstMouse:(NSEvent *)ev
+{
+ return YES;
+}
+
++(CGDirectDisplayID) displayFromScreen:(NSScreen *)s
+{
+ NSNumber* didref = (NSNumber*)[[s deviceDescription] objectForKey:@"NSScreenNumber"];
+ CGDirectDisplayID disp = (CGDirectDisplayID)[didref longValue];
+ return disp;
+}
+
+-(void) warpMouseToCenter
+{
+ NSPoint w;
+ w.x = _Platform->Width/2.0f;
+ w.y = _Platform->Height/2.0f;
+ w = [[self window] convertBaseToScreen:w];
+ CGDirectDisplayID disp = [OVRView displayFromScreen:[[self window] screen]];
+ CGPoint p = {w.x, CGDisplayPixelsHigh(disp)-w.y};
+ CGDisplayMoveCursorToPoint(disp, p);
+}
+
+static bool LookupKey(NSEvent* ev, wchar_t& ch, OVR::KeyCode& key, unsigned& mods)
+{
+ NSString* chars = [ev charactersIgnoringModifiers];
+ if ([chars length] == 0)
+ return false;
+ ch = [chars characterAtIndex:0];
+ mods = MapModifiers([ev modifierFlags]);
+
+ // check for Cmd+Latin Letter
+ NSString* modchars = [ev characters];
+ if ([modchars length])
+ {
+ wchar_t modch = [modchars characterAtIndex:0];
+ if (modch >= 'a' && modch <= 'z')
+ ch = modch;
+ }
+ key = MapToKeyCode(ch);
+ return true;
+}
+
+-(void) keyDown:(NSEvent*)ev
+{
+ OVR::KeyCode key;
+ unsigned mods;
+ wchar_t ch;
+ if (!LookupKey(ev, ch, key, mods))
+ return;
+ if (key == Key_Escape && _Platform->MMode == Mouse_Relative)
+ {
+ [self warpMouseToCenter];
+ CGAssociateMouseAndMouseCursorPosition(true);
+ [NSCursor unhide];
+ _Platform->MMode = Mouse_RelativeEscaped;
+ }
+ _App->OnKey(key, ch, true, mods);
+}
+-(void) keyUp:(NSEvent*)ev
+{
+ OVR::KeyCode key;
+ unsigned mods;
+ wchar_t ch;
+ if (LookupKey(ev, ch, key, mods))
+ _App->OnKey(key, ch, false, mods);
+}
+
+static const OVR::KeyCode ModifierKeys[] = {OVR::Key_None, OVR::Key_Shift, OVR::Key_Control, OVR::Key_Alt, OVR::Key_Meta};
+
+-(void)flagsChanged:(NSEvent *)ev
+{
+ unsigned long cmods = [ev modifierFlags];
+ if ((cmods & 0xffff0000) != _Modifiers)
+ {
+ uint32_t mods = MapModifiers(cmods);
+ for (int i = 1; i <= 4; i++)
+ {
+ unsigned long m = (1 << (16+i));
+ if ((cmods & m) != (_Modifiers & m))
+ {
+ if (cmods & m)
+ _App->OnKey(ModifierKeys[i], 0, true, mods);
+ else
+ _App->OnKey(ModifierKeys[i], 0, false, mods);
+ }
+ }
+ _Modifiers = cmods & 0xffff0000;
+ }
+}
+
+-(void)ProcessMouse:(NSEvent*)ev
+{
+ switch ([ev type])
+ {
+ case NSLeftMouseDragged:
+ case NSRightMouseDragged:
+ case NSOtherMouseDragged:
+ case NSMouseMoved:
+ {
+ if (_Platform->MMode == OVR::Platform::Mouse_Relative)
+ {
+ int dx = [ev deltaX];
+ int dy = [ev deltaY];
+
+ if (dx != 0 || dy != 0)
+ {
+ _App->OnMouseMove(dx, dy, Mod_MouseRelative|MapModifiers([ev modifierFlags]));
+ [self warpMouseToCenter];
+ }
+ }
+ else
+ {
+ NSPoint p = [ev locationInWindow];
+ _App->OnMouseMove(p.x, p.y, MapModifiers([ev modifierFlags]));
+ }
+ }
+ break;
+ case NSLeftMouseDown:
+ case NSRightMouseDown:
+ case NSOtherMouseDown:
+ break;
+ }
+}
+
+-(void) mouseMoved:(NSEvent*)ev
+{
+ [self ProcessMouse:ev];
+}
+-(void) mouseDragged:(NSEvent*)ev
+{
+ [self ProcessMouse:ev];
+}
+-(void) mouseDown:(NSEvent*)ev
+{
+ if (_Platform->MMode == Mouse_RelativeEscaped)
+ {
+ [self warpMouseToCenter];
+ CGAssociateMouseAndMouseCursorPosition(false);
+ [NSCursor hide];
+ _Platform->MMode = Mouse_Relative;
+ }
+}
+
+//-(void)
+
+-(id) initWithFrame:(NSRect)frameRect
+{
+ NSOpenGLPixelFormatAttribute attr[] =
+ {
+// NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core,
+// NSOpenGLPFAWindow,
+ NSOpenGLPFADoubleBuffer,
+ NSOpenGLPFADepthSize, 24,
+ nil
+ };
+
+ NSOpenGLPixelFormat *pf = [[[NSOpenGLPixelFormat alloc] initWithAttributes:attr] autorelease];
+
+ self = [super initWithFrame:frameRect pixelFormat:pf];
+ GLint swap = 0;
+ [[self openGLContext] setValues:&swap forParameter:NSOpenGLCPSwapInterval];
+ //[self setWantsBestResolutionOpenGLSurface:YES];
+ return self;
+}
+
+-(void) reshape
+{
+ NSRect bounds = [self bounds];
+ _App->OnResize(bounds.size.width, bounds.size.height);
+
+ _Platform->Width = bounds.size.width;
+ _Platform->Height = bounds.size.height;
+
+ if (_Platform->GetRenderer())
+ _Platform->GetRenderer()->SetWindowSize(bounds.size.width, bounds.size.height);
+}
+
+-(BOOL)windowShouldClose:(id)sender
+{
+ if (_Platform)
+ _Platform->Exit(0);
+ else
+ exit(0);
+ return 1;
+}
+
+@end
+
+namespace OVR { namespace Platform { namespace OSX {
+
+PlatformCore::PlatformCore(Application* app, void* nsapp)
+ : Platform::PlatformCore(app), NsApp(nsapp), Win(NULL), View(NULL), Quit(0), MMode(Mouse_Normal)
+{
+ pGamepadManager = *new OSX::GamepadManager();
+}
+PlatformCore::~PlatformCore()
+{
+}
+
+void PlatformCore::Exit(int exitcode)
+{
+ OVRApp* nsApp = (OVRApp*)NsApp;
+ [nsApp stop:nil];
+}
+
+String PlatformCore::GetContentDirectory() const
+{
+ NSBundle* bundle = [NSBundle mainBundle];
+ if (bundle)
+ return String([[bundle bundlePath] UTF8String]) + "/Contents/Resources";
+ else
+ return ".";
+}
+
+
+void PlatformCore::SetMouseMode(MouseMode mm)
+{
+ if (mm == MMode)
+ return;
+
+ if (Win)
+ {
+ if (mm == Mouse_Relative)
+ {
+ [NSCursor hide];
+ [(OVRView*)View warpMouseToCenter];
+ CGAssociateMouseAndMouseCursorPosition(false);
+ }
+ else
+ {
+ if (MMode == Mouse_Relative)
+ {
+ CGAssociateMouseAndMouseCursorPosition(true);
+ [NSCursor unhide];
+ [(OVRView*)View warpMouseToCenter];
+ }
+ }
+ }
+ MMode = mm;
+}
+
+
+void PlatformCore::GetWindowSize(int* w, int* h) const
+{
+ *w = Width;
+ *h = Height;
+}
+
+bool PlatformCore::SetupWindow(int w, int h)
+{
+ NSRect winrect;
+ winrect.origin.x = 0;
+ winrect.origin.y = 1000;
+ winrect.size.width = w;
+ winrect.size.height = h;
+ NSWindow* win = [[NSWindow alloc] initWithContentRect:winrect styleMask:NSTitledWindowMask|NSClosableWindowMask backing:NSBackingStoreBuffered defer:NO];
+
+ OVRView* view = [[OVRView alloc] initWithFrame:winrect];
+ [view setPlatform:this];
+ [win setContentView:view];
+ [win setAcceptsMouseMovedEvents:YES];
+ [win setDelegate:view];
+ [view setApp:pApp];
+ Win = win;
+ View = view;
+ return 1;
+}
+
+void PlatformCore::SetWindowTitle(const char* title)
+{
+ [((NSWindow*)Win) setTitle:[[NSString alloc] initWithBytes:title length:strlen(title) encoding:NSUTF8StringEncoding]];
+}
+
+void PlatformCore::ShowWindow(bool show)
+{
+ if (show)
+ [((NSWindow*)Win) makeKeyAndOrderFront:nil];
+ else
+ [((NSWindow*)Win) orderOut:nil];
+}
+
+void PlatformCore::DestroyWindow()
+{
+ [((NSWindow*)Win) close];
+ Win = NULL;
+}
+
+RenderDevice* PlatformCore::SetupGraphics(const SetupGraphicsDeviceSet& setupGraphicsDesc,
+ const char* type, const Render::RendererParams& rp)
+{
+ const SetupGraphicsDeviceSet* setupDesc = setupGraphicsDesc.PickSetupDevice(type);
+ OVR_ASSERT(setupDesc);
+
+ pRender = *setupDesc->pCreateDevice(rp, this);
+ if (pRender)
+ pRender->SetWindowSize(Width, Height);
+
+ return pRender.GetPtr();
+}
+
+int PlatformCore::GetDisplayCount()
+{
+ return (int)[[NSScreen screens] count];
+}
+
+Render::DisplayId PlatformCore::GetDisplay(int i)
+{
+ NSScreen* s = (NSScreen*)[[NSScreen screens] objectAtIndex:i];
+ return Render::DisplayId([OVRView displayFromScreen:s]);
+}
+
+bool PlatformCore::SetFullscreen(const Render::RendererParams& rp, int fullscreen)
+{
+ if (fullscreen == Render::Display_Window)
+ [(OVRView*)View exitFullScreenModeWithOptions:nil];
+ else
+ {
+ NSScreen* usescreen = [NSScreen mainScreen];
+ NSArray* screens = [NSScreen screens];
+ for (int i = 0; i < [screens count]; i++)
+ {
+ NSScreen* s = (NSScreen*)[screens objectAtIndex:i];
+ CGDirectDisplayID disp = [OVRView displayFromScreen:s];
+
+ if (disp == rp.Display.CgDisplayId)
+ usescreen = s;
+ }
+
+ [(OVRView*)View enterFullScreenMode:usescreen withOptions:nil];
+ [(NSWindow*)Win setInitialFirstResponder:(OVRView*)View];
+ [(NSWindow*)Win makeFirstResponder:(OVRView*)View];
+ }
+
+ if (pRender)
+ pRender->SetFullscreen((Render::DisplayMode)fullscreen);
+ return 1;
+}
+
+}}
+// GL
+namespace Render { namespace GL { namespace OSX {
+
+ovrRenderAPIConfig RenderDevice::Get_ovrRenderAPIConfig() const
+{
+ ovrRenderAPIConfig result = ovrRenderAPIConfig();
+ result.Header.API = ovrRenderAPI_OpenGL;
+ result.Header.RTSize = Sizei(WindowWidth, WindowHeight);
+ result.Header.Multisample = Params.Multisample;
+ return result;
+}
+
+Render::RenderDevice* RenderDevice::CreateDevice(const RendererParams& rp, void* oswnd)
+{
+ Platform::OSX::PlatformCore* PC = (Platform::OSX::PlatformCore*)oswnd;
+
+ OVRView* view = (OVRView*)PC->View;
+ NSOpenGLContext *context = [view openGLContext];
+ if (!context)
+ return NULL;
+
+ [context makeCurrentContext];
+ [((NSWindow*)PC->Win) makeKeyAndOrderFront:nil];
+
+ return new Render::GL::OSX::RenderDevice(rp, context);
+}
+
+void RenderDevice::Present(bool useVsync)
+{
+ NSOpenGLContext *context = (NSOpenGLContext*)Context;
+ [context flushBuffer];
+}
+
+void RenderDevice::Shutdown()
+{
+ Context = NULL;
+}
+
+bool RenderDevice::SetFullscreen(DisplayMode fullscreen)
+{
+ Params.Fullscreen = fullscreen;
+ return 1;
+}
+
+}}}}
+
+
+int main(int argc, char *argv[])
+{
+ NSApplication* nsapp = [OVRApp sharedApplication];
+ [nsapp run];
+ return 0;
+}
+
diff --git a/Samples/CommonSrc/Platform/OSX_PlatformObjc.h b/Samples/CommonSrc/Platform/OSX_PlatformObjc.h
new file mode 100644
index 0000000..8ef1ba2
--- /dev/null
+++ b/Samples/CommonSrc/Platform/OSX_PlatformObjc.h
@@ -0,0 +1,53 @@
+/***********************************************************************
+
+Filename : OSX_PlatformObjc.h
+Content :
+Created :
+Authors :
+
+Copyright : Copyright 2012 Oculus VR, Inc. All Rights reserved.
+
+Licensed under the Apache License, Version 2.0 (the "License");
+you may not use this file except in compliance with the License.
+You may obtain a copy of the License at
+
+http://www.apache.org/licenses/LICENSE-2.0
+
+Unless required by applicable law or agreed to in writing, software
+distributed under the License is distributed on an "AS IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+See the License for the specific language governing permissions and
+limitations under the License.
+
+************************************************************************/
+
+#import <Cocoa/Cocoa.h>
+#import "OSX_Platform.h"
+#import "OSX_Gamepad.h"
+
+#import <CoreGraphics/CoreGraphics.h>
+#import <CoreGraphics/CGDirectDisplay.h>
+
+@interface OVRApp : NSApplication
+
+@property (assign) IBOutlet NSWindow* win;
+@property (assign) OVR::Platform::OSX::PlatformCore* Platform;
+@property (assign) OVR::Platform::Application* App;
+
+-(void) run;
+
+@end
+
+@interface OVRView : NSOpenGLView <NSWindowDelegate>
+
+@property (assign) OVR::Platform::OSX::PlatformCore* Platform;
+@property (assign) OVR::Platform::Application* App;
+@property unsigned long Modifiers;
+
+-(void)ProcessMouse:(NSEvent*)event;
+-(void)warpMouseToCenter;
+
++(CGDirectDisplayID) displayFromScreen:(NSScreen*)s;
+
+@end
+
diff --git a/Samples/CommonSrc/Platform/OSX_WavPlayer.cpp b/Samples/CommonSrc/Platform/OSX_WavPlayer.cpp
new file mode 100644
index 0000000..f85d4c4
--- /dev/null
+++ b/Samples/CommonSrc/Platform/OSX_WavPlayer.cpp
@@ -0,0 +1,250 @@
+/************************************************************************************
+
+Filename : WavPlayer_OSX.cpp
+Content : An Apple OSX audio handler.
+Created : March 5, 2013
+Authors : Robotic Arm Software - Peter Hoff, Dan Goodman, Bryan Croteau
+
+Copyright : Copyright 2012 Oculus VR, Inc. All Rights reserved.
+
+Licensed under the Apache License, Version 2.0 (the "License");
+you may not use this file except in compliance with the License.
+You may obtain a copy of the License at
+
+http://www.apache.org/licenses/LICENSE-2.0
+
+Unless required by applicable law or agreed to in writing, software
+distributed under the License is distributed on an "AS IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+See the License for the specific language governing permissions and
+limitations under the License.
+
+************************************************************************************/
+
+#include "OSX_WavPlayer.h"
+
+namespace OVR { namespace Platform { namespace OSX {
+
+WavPlayer::WavPlayer(const char* fileName)
+{
+ FileName = fileName;
+}
+
+bool WavPlayer::isDataChunk(unsigned char* buffer, int index)
+{
+ unsigned char a = buffer[index];
+ unsigned char b = buffer[index + 1];
+ unsigned char c = buffer[index + 2];
+ unsigned char d = buffer[index + 3];
+ return (a == 'D' || a == 'd') && (b == 'A' || b == 'a') &&
+ (c == 'T' || c == 't') && (d == 'A' || d == 'a');
+}
+
+int WavPlayer::getWord(unsigned char* buffer, int index)
+{
+ unsigned char a = buffer[index];
+ unsigned char b = buffer[index + 1];
+ unsigned char c = buffer[index + 2];
+ unsigned char d = buffer[index + 3];
+ int result = 0;
+ result |= a;
+ result |= b << 8;
+ result |= c << 16;
+ result |= d << 24;
+ return result;
+}
+
+short WavPlayer::getHalf(unsigned char* buffer, int index)
+{
+ unsigned char a = buffer[index];
+ unsigned char b = buffer[index + 1];
+ short result = 0;
+ result |= a;
+ result |= b << 8;
+ return result;
+}
+
+void *WavPlayer::LoadPCM(const char *filename, unsigned long *len)
+{
+ FILE *file;
+ struct stat s;
+ void *pcm;
+
+ if(stat(filename, &s))
+ {
+ return NULL;
+ }
+ *len = s.st_size;
+ pcm = (void *) malloc(s.st_size);
+ if(!pcm)
+ {
+ return NULL;
+ }
+ file = fopen(filename, "rb");
+ if(!file)
+ {
+ free(pcm);
+ return NULL;
+ }
+ fread(pcm, s.st_size, 1, file);
+ fclose(file);
+ return pcm;
+}
+
+int WavPlayer::PlayBuffer(void *pcmbuffer, unsigned long len)
+{
+ AQCallbackStruct aqc;
+ UInt32 err, bufferSize;
+ int i;
+
+ aqc.DataFormat.mSampleRate = SampleRate;
+ aqc.DataFormat.mFormatID = kAudioFormatLinearPCM;
+ if(BitsPerSample == 16)
+ {
+ aqc.DataFormat.mFormatFlags = kLinearPCMFormatFlagIsSignedInteger
+ | kAudioFormatFlagIsPacked;
+ }
+ aqc.DataFormat.mBytesPerPacket = NumChannels * (BitsPerSample / 8);
+ aqc.DataFormat.mFramesPerPacket = 1;
+ aqc.DataFormat.mBytesPerFrame = NumChannels * (BitsPerSample / 8);
+ aqc.DataFormat.mChannelsPerFrame = NumChannels;
+ aqc.DataFormat.mBitsPerChannel = BitsPerSample;
+ aqc.FrameCount = SampleRate / 60;
+ aqc.SampleLen = (UInt32)(len);
+ aqc.PlayPtr = 0;
+ aqc.PCMBuffer = static_cast<unsigned char*>(pcmbuffer);
+
+ err = AudioQueueNewOutput(&aqc.DataFormat,
+ aqBufferCallback,
+ &aqc,
+ NULL,
+ kCFRunLoopCommonModes,
+ 0,
+ &aqc.Queue);
+ if(err)
+ {
+ return err;
+ }
+
+ aqc.FrameCount = SampleRate / 60;
+ bufferSize = aqc.FrameCount * aqc.DataFormat.mBytesPerPacket;
+
+ for(i = 0; i < AUDIO_BUFFERS; i++)
+ {
+ err = AudioQueueAllocateBuffer(aqc.Queue, bufferSize,
+ &aqc.Buffers[i]);
+ if(err)
+ {
+ return err;
+ }
+ aqBufferCallback(&aqc, aqc.Queue, aqc.Buffers[i]);
+ }
+
+ err = AudioQueueStart(aqc.Queue, NULL);
+ if(err)
+ {
+ return err;
+ }
+
+ while(true)
+ {
+ }
+ sleep(1);
+ return 0;
+}
+
+void WavPlayer::aqBufferCallback(void *in, AudioQueueRef inQ, AudioQueueBufferRef outQB)
+{
+ AQCallbackStruct *aqc;
+ unsigned char *coreAudioBuffer;
+
+ aqc = (AQCallbackStruct *) in;
+ coreAudioBuffer = (unsigned char*) outQB->mAudioData;
+
+ printf("Sync: %u / %u\n", aqc->PlayPtr, aqc->SampleLen);
+
+ if(aqc->FrameCount > 0)
+ {
+ outQB->mAudioDataByteSize = aqc->DataFormat.mBytesPerFrame * aqc->FrameCount;
+ for(int i = 0; i < aqc->FrameCount * aqc->DataFormat.mBytesPerFrame; i++)
+ {
+ if(aqc->PlayPtr > aqc->SampleLen)
+ {
+ aqc->PlayPtr = 0;
+ i = 0;
+ }
+ coreAudioBuffer[i] = aqc->PCMBuffer[aqc->PlayPtr];
+ aqc->PlayPtr++;
+ }
+ AudioQueueEnqueueBuffer(inQ, outQB, 0, NULL);
+ }
+}
+
+int WavPlayer::PlayAudio()
+{
+ unsigned long len;
+ void *pcmbuffer;
+ int ret;
+
+ pcmbuffer = LoadPCM(FileName, &len);
+ if(!pcmbuffer)
+ {
+ fprintf(stderr, "%s: %s\n", FileName, strerror(errno));
+ exit(EXIT_FAILURE);
+ }
+
+ unsigned char* bytes = (unsigned char*)pcmbuffer;
+ int index = 0;
+
+ // 'RIFF'
+ getWord(bytes, index);
+ index += 4;
+ // int Length
+ getWord(bytes, index);
+ index += 4;
+ // 'WAVE'
+ getWord(bytes, index);
+ index += 4;
+ // 'fmt '
+ getWord(bytes, index);
+ index += 4;
+
+ // int Format Length
+ int fmtLen = getWord(bytes, index);
+ index += 4;
+ AudioFormat = getHalf(bytes, index);
+ index += 2;
+ NumChannels = getHalf(bytes, index);
+ index += 2;
+ SampleRate = getWord(bytes, index);
+ index += 4;
+ ByteRate = getWord(bytes, index);
+ index += 4;
+ BlockAlign = getHalf(bytes, index);
+ index += 2;
+ BitsPerSample = getHalf(bytes, index);
+ index += 2;
+ index += fmtLen - 16;
+ while(!isDataChunk(bytes, index))
+ {
+ // Any Chunk
+ getWord(bytes, index);
+ index += 4;
+ // Any Chunk Length
+ int anyChunkLen = getWord(bytes, index);
+ index += 4 + anyChunkLen;
+ }
+ // 'data'
+ getWord(bytes, index);
+ index += 4;
+ // int Data Length
+ unsigned long dataLen = getWord(bytes, index);
+ index += 4;
+ unsigned char* target = &bytes[index];
+
+ ret = PlayBuffer((void *)target, dataLen);
+ free(pcmbuffer);
+ return ret;
+}
+
+}}}
diff --git a/Samples/CommonSrc/Platform/OSX_WavPlayer.h b/Samples/CommonSrc/Platform/OSX_WavPlayer.h
new file mode 100644
index 0000000..8d4610f
--- /dev/null
+++ b/Samples/CommonSrc/Platform/OSX_WavPlayer.h
@@ -0,0 +1,72 @@
+/************************************************************************************
+
+Filename : WavPlayer_OSX.h
+Content : An Apple OSX audio handler.
+Created : March 5, 2013
+Authors : Robotic Arm Software - Peter Hoff, Dan Goodman, Bryan Croteau
+
+Copyright : Copyright 2012 Oculus VR, Inc. All Rights reserved.
+
+Licensed under the Apache License, Version 2.0 (the "License");
+you may not use this file except in compliance with the License.
+You may obtain a copy of the License at
+
+http://www.apache.org/licenses/LICENSE-2.0
+
+Unless required by applicable law or agreed to in writing, software
+distributed under the License is distributed on an "AS IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+See the License for the specific language governing permissions and
+limitations under the License.
+
+************************************************************************************/
+
+#ifndef OVR_WavPlayer_h
+#define OVR_WavPlayer_h
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <errno.h>
+#include <sys/stat.h>
+#include <AudioToolbox/AudioQueue.h>
+
+#define AUDIO_BUFFERS 4
+
+namespace OVR { namespace Platform { namespace OSX {
+
+typedef struct AQCallbackStruct
+{
+ AudioQueueRef Queue;
+ UInt32 FrameCount;
+ AudioQueueBufferRef Buffers[AUDIO_BUFFERS];
+ AudioStreamBasicDescription DataFormat;
+ UInt32 PlayPtr;
+ UInt32 SampleLen;
+ unsigned char* PCMBuffer;
+} AQCallbackStruct;
+
+class WavPlayer
+{
+public:
+ WavPlayer(const char* fileName);
+ int PlayAudio();
+private:
+ bool isDataChunk(unsigned char* buffer, int index);
+ int getWord(unsigned char* buffer, int index);
+ short getHalf(unsigned char* buffer, int index);
+ void *LoadPCM(const char *filename, unsigned long *len);
+ int PlayBuffer(void *pcm, unsigned long len);
+ static void aqBufferCallback(void *in, AudioQueueRef inQ, AudioQueueBufferRef outQB);
+
+ short AudioFormat;
+ short NumChannels;
+ int SampleRate;
+ int ByteRate;
+ short BlockAlign;
+ short BitsPerSample;
+ const char* FileName;
+};
+
+}}}
+
+#endif
diff --git a/Samples/LibOVR_With_Samples.xcworkspace/contents.xcworkspacedata b/Samples/LibOVR_With_Samples.xcworkspace/contents.xcworkspacedata
new file mode 100644
index 0000000..9e0f5bb
--- /dev/null
+++ b/Samples/LibOVR_With_Samples.xcworkspace/contents.xcworkspacedata
@@ -0,0 +1,10 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<Workspace
+ version = "1.0">
+ <FileRef
+ location = "group:OculusWorldDemo/Projects/Mac/Xcode/OculusWorldDemo.xcodeproj">
+ </FileRef>
+ <FileRef
+ location = "group:../LibOVR/Projects/Mac/Xcode/LibOVR.xcodeproj">
+ </FileRef>
+</Workspace>
diff --git a/Samples/LibOVR_With_Samples.xcworkspace/xcshareddata/xcschemes/LibOVR.xcscheme b/Samples/LibOVR_With_Samples.xcworkspace/xcshareddata/xcschemes/LibOVR.xcscheme
new file mode 100644
index 0000000..435de3a
--- /dev/null
+++ b/Samples/LibOVR_With_Samples.xcworkspace/xcshareddata/xcschemes/LibOVR.xcscheme
@@ -0,0 +1,59 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<Scheme
+ LastUpgradeVersion = "0510"
+ version = "1.3">
+ <BuildAction
+ parallelizeBuildables = "YES"
+ buildImplicitDependencies = "YES">
+ <BuildActionEntries>
+ <BuildActionEntry
+ buildForTesting = "YES"
+ buildForRunning = "YES"
+ buildForProfiling = "YES"
+ buildForArchiving = "YES"
+ buildForAnalyzing = "YES">
+ <BuildableReference
+ BuildableIdentifier = "primary"
+ BlueprintIdentifier = "E82D4CD21906FE640070CB3F"
+ BuildableName = "libovr.a"
+ BlueprintName = "LibOVR"
+ ReferencedContainer = "container:../LibOVR/Projects/Mac/Xcode/LibOVR.xcodeproj">
+ </BuildableReference>
+ </BuildActionEntry>
+ </BuildActionEntries>
+ </BuildAction>
+ <TestAction
+ selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
+ selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
+ shouldUseLaunchSchemeArgsEnv = "YES"
+ buildConfiguration = "Debug">
+ <Testables>
+ </Testables>
+ </TestAction>
+ <LaunchAction
+ selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
+ selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
+ launchStyle = "0"
+ useCustomWorkingDirectory = "NO"
+ buildConfiguration = "Release"
+ ignoresPersistentStateOnLaunch = "NO"
+ debugDocumentVersioning = "YES"
+ allowLocationSimulation = "YES">
+ <AdditionalOptions>
+ </AdditionalOptions>
+ </LaunchAction>
+ <ProfileAction
+ shouldUseLaunchSchemeArgsEnv = "YES"
+ savedToolIdentifier = ""
+ useCustomWorkingDirectory = "NO"
+ buildConfiguration = "Release"
+ debugDocumentVersioning = "YES">
+ </ProfileAction>
+ <AnalyzeAction
+ buildConfiguration = "Debug">
+ </AnalyzeAction>
+ <ArchiveAction
+ buildConfiguration = "Release"
+ revealArchiveInOrganizer = "YES">
+ </ArchiveAction>
+</Scheme>
diff --git a/Samples/LibOVR_With_Samples.xcworkspace/xcshareddata/xcschemes/OculusWorldDemo.xcscheme b/Samples/LibOVR_With_Samples.xcworkspace/xcshareddata/xcschemes/OculusWorldDemo.xcscheme
new file mode 100644
index 0000000..a883442
--- /dev/null
+++ b/Samples/LibOVR_With_Samples.xcworkspace/xcshareddata/xcschemes/OculusWorldDemo.xcscheme
@@ -0,0 +1,86 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<Scheme
+ LastUpgradeVersion = "0510"
+ version = "1.3">
+ <BuildAction
+ parallelizeBuildables = "YES"
+ buildImplicitDependencies = "YES">
+ <BuildActionEntries>
+ <BuildActionEntry
+ buildForTesting = "YES"
+ buildForRunning = "YES"
+ buildForProfiling = "YES"
+ buildForArchiving = "YES"
+ buildForAnalyzing = "YES">
+ <BuildableReference
+ BuildableIdentifier = "primary"
+ BlueprintIdentifier = "E8CC57C61908266300EEEC84"
+ BuildableName = "OculusWorldDemo.app"
+ BlueprintName = "OculusWorldDemo"
+ ReferencedContainer = "container:OculusWorldDemo/Projects/Mac/Xcode/OculusWorldDemo.xcodeproj">
+ </BuildableReference>
+ </BuildActionEntry>
+ </BuildActionEntries>
+ </BuildAction>
+ <TestAction
+ selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
+ selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
+ shouldUseLaunchSchemeArgsEnv = "YES"
+ buildConfiguration = "Debug">
+ <Testables>
+ </Testables>
+ <MacroExpansion>
+ <BuildableReference
+ BuildableIdentifier = "primary"
+ BlueprintIdentifier = "E8CC57C61908266300EEEC84"
+ BuildableName = "OculusWorldDemo.app"
+ BlueprintName = "OculusWorldDemo"
+ ReferencedContainer = "container:OculusWorldDemo/Projects/Mac/Xcode/OculusWorldDemo.xcodeproj">
+ </BuildableReference>
+ </MacroExpansion>
+ </TestAction>
+ <LaunchAction
+ selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
+ selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
+ launchStyle = "0"
+ useCustomWorkingDirectory = "NO"
+ buildConfiguration = "Release"
+ ignoresPersistentStateOnLaunch = "NO"
+ debugDocumentVersioning = "YES"
+ allowLocationSimulation = "YES">
+ <BuildableProductRunnable>
+ <BuildableReference
+ BuildableIdentifier = "primary"
+ BlueprintIdentifier = "E8CC57C61908266300EEEC84"
+ BuildableName = "OculusWorldDemo.app"
+ BlueprintName = "OculusWorldDemo"
+ ReferencedContainer = "container:OculusWorldDemo/Projects/Mac/Xcode/OculusWorldDemo.xcodeproj">
+ </BuildableReference>
+ </BuildableProductRunnable>
+ <AdditionalOptions>
+ </AdditionalOptions>
+ </LaunchAction>
+ <ProfileAction
+ shouldUseLaunchSchemeArgsEnv = "YES"
+ savedToolIdentifier = ""
+ useCustomWorkingDirectory = "NO"
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diff --git a/Samples/OculusWorldDemo/Projects/Mac/Xcode/OculusWorldDemo-Info.plist b/Samples/OculusWorldDemo/Projects/Mac/Xcode/OculusWorldDemo-Info.plist
new file mode 100644
index 0000000..cc9e7a3
--- /dev/null
+++ b/Samples/OculusWorldDemo/Projects/Mac/Xcode/OculusWorldDemo-Info.plist
@@ -0,0 +1,34 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<dict>
+ <key>CFBundleDevelopmentRegion</key>
+ <string>en</string>
+ <key>CFBundleExecutable</key>
+ <string>${EXECUTABLE_NAME}</string>
+ <key>CFBundleIconFile</key>
+ <string>Oculus</string>
+ <key>CFBundleIdentifier</key>
+ <string>com.oculusvr.${PRODUCT_NAME:rfc1034identifier}</string>
+ <key>CFBundleInfoDictionaryVersion</key>
+ <string>6.0</string>
+ <key>CFBundleName</key>
+ <string>${PRODUCT_NAME}</string>
+ <key>CFBundlePackageType</key>
+ <string>APPL</string>
+ <key>CFBundleShortVersionString</key>
+ <string>1.0</string>
+ <key>CFBundleSignature</key>
+ <string>????</string>
+ <key>CFBundleVersion</key>
+ <string>1</string>
+ <key>LSMinimumSystemVersion</key>
+ <string>${MACOSX_DEPLOYMENT_TARGET}</string>
+ <key>NSHumanReadableCopyright</key>
+ <string>Copyright © 2014 Oculus VR Inc. All rights reserved.</string>
+ <key>NSMainNibFile</key>
+ <string>MainMenu</string>
+ <key>NSPrincipalClass</key>
+ <string>NSApplication</string>
+</dict>
+</plist>
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new file mode 100644
index 0000000..014791b
--- /dev/null
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