aboutsummaryrefslogtreecommitdiffstats
path: root/src/net/java/games/jogl/impl/x11/X11PbufferGLContext.java
blob: a5a1785a26a481832978920386547836cbae78c3 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
/*
 * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
 * 
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are
 * met:
 * 
 * - Redistribution of source code must retain the above copyright
 *   notice, this list of conditions and the following disclaimer.
 * 
 * - Redistribution in binary form must reproduce the above copyright
 *   notice, this list of conditions and the following disclaimer in the
 *   documentation and/or other materials provided with the distribution.
 * 
 * Neither the name of Sun Microsystems, Inc. or the names of
 * contributors may be used to endorse or promote products derived from
 * this software without specific prior written permission.
 * 
 * This software is provided "AS IS," without a warranty of any kind. ALL
 * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
 * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
 * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
 * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
 * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
 * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
 * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
 * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
 * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
 * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
 * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
 * 
 * You acknowledge that this software is not designed or intended for use
 * in the design, construction, operation or maintenance of any nuclear
 * facility.
 * 
 * Sun gratefully acknowledges that this software was originally authored
 * and developed by Kenneth Bradley Russell and Christopher John Kline.
 */

package net.java.games.jogl.impl.x11;

import net.java.games.jogl.*;
import net.java.games.jogl.impl.*;

public class X11PbufferGLContext extends X11GLContext {
  private static final boolean DEBUG = Debug.debug("X11PbufferGLContext");

  private int  initWidth;
  private int  initHeight;

  private long buffer;   // GLXPbuffer
  private GLXFBConfig fbConfig;
  private int  width;
  private int  height;

  // FIXME: kept around because we create the OpenGL context lazily to
  // better integrate with the X11GLContext framework
  private long parentContext;

  private static final int MAX_PFORMATS = 256;
  private static final int MAX_ATTRIBS  = 256;

  public X11PbufferGLContext(GLCapabilities capabilities, int initialWidth, int initialHeight) {
    super(null, capabilities, null, null);
    this.initWidth  = initialWidth;
    this.initHeight = initialHeight;
    if (initWidth <= 0 || initHeight <= 0) {
      throw new GLException("Initial width and height of pbuffer must be positive (were (" +
			    initWidth + ", " + initHeight + "))");
    }
  }

  public boolean canCreatePbufferContext() {
    return false;
  }

  public GLContext createPbufferContext(GLCapabilities capabilities,
                                        int initialWidth,
                                        int initialHeight) {
    throw new GLException("Not supported");
  }

  public void bindPbufferToTexture() {
    // FIXME: figure out how to implement this
    throw new GLException("Not yet implemented");
  }

  public void releasePbufferFromTexture() {
    // FIXME: figure out how to implement this
    throw new GLException("Not yet implemented");
  }

  public void createPbuffer(long display, long parentContext, GL gl) {
    if (display == 0) {
      throw new GLException("Null display");
    }
    
    if (parentContext == 0) {
      throw new GLException("Null parentContext");
    }

    if (capabilities.getOffscreenRenderToTexture()) {
      throw new GLException("Render-to-texture pbuffers not supported yet on X11");
    }

    if (capabilities.getOffscreenRenderToTextureRectangle()) {
      throw new GLException("Render-to-texture-rectangle pbuffers not supported yet on X11");
    }

    int[]   iattributes = new int  [2*MAX_ATTRIBS];
    float[] fattributes = new float[2*MAX_ATTRIBS];
    int nfattribs = 0;
    int niattribs = 0;

    // Since we are trying to create a pbuffer, the GLXFBConfig we
    // request (and subsequently use) must be "p-buffer capable".
    iattributes[niattribs++] = GL.GLX_DRAWABLE_TYPE;
    iattributes[niattribs++] = GL.GLX_PBUFFER_BIT;

    iattributes[niattribs++] = GL.GLX_RENDER_TYPE;
    iattributes[niattribs++] = GL.GLX_RGBA_BIT;

    iattributes[niattribs++] = GLX.GLX_DOUBLEBUFFER;
    if (capabilities.getDoubleBuffered()) {
      iattributes[niattribs++] = GL.GL_TRUE;
    } else {
      iattributes[niattribs++] = GL.GL_FALSE;
    }

    iattributes[niattribs++] = GLX.GLX_DEPTH_SIZE;
    iattributes[niattribs++] = capabilities.getDepthBits();

    iattributes[niattribs++] = GLX.GLX_RED_SIZE;
    iattributes[niattribs++] = capabilities.getRedBits();

    iattributes[niattribs++] = GLX.GLX_GREEN_SIZE;
    iattributes[niattribs++] = capabilities.getGreenBits();

    iattributes[niattribs++] = GLX.GLX_BLUE_SIZE;
    iattributes[niattribs++] = capabilities.getBlueBits();

    iattributes[niattribs++] = GLX.GLX_ALPHA_SIZE;
    iattributes[niattribs++] = capabilities.getAlphaBits();

    if (capabilities.getStencilBits() > 0) {
      iattributes[niattribs++] = GLX.GLX_STENCIL_SIZE;
      iattributes[niattribs++] = capabilities.getStencilBits();
    }

    if (capabilities.getAccumRedBits()   > 0 ||
        capabilities.getAccumGreenBits() > 0 ||
        capabilities.getAccumBlueBits()  > 0) {
      iattributes[niattribs++] = GLX.GLX_ACCUM_RED_SIZE;
      iattributes[niattribs++] = capabilities.getAccumRedBits();
      iattributes[niattribs++] = GLX.GLX_ACCUM_GREEN_SIZE;
      iattributes[niattribs++] = capabilities.getAccumGreenBits();
      iattributes[niattribs++] = GLX.GLX_ACCUM_BLUE_SIZE;
      iattributes[niattribs++] = capabilities.getAccumBlueBits();
    }

    if (capabilities.getOffscreenFloatingPointBuffers()) {
      if (!gl.isExtensionAvailable("GLX_NV_float_buffer")) {
        throw new GLException("Floating-point pbuffers on X11 currently require NVidia hardware");
      }
      iattributes[niattribs++] = GLX.GLX_FLOAT_COMPONENTS_NV;
      iattributes[niattribs++] = GL.GL_TRUE;
    }

    // FIXME: add FSAA support? Don't want to get into a situation
    // where we have to retry the glXChooseFBConfig call if it fails
    // due to a lack of an antialiased visual...

    iattributes[niattribs++] = 0; // null-terminate

    int screen = 0; // FIXME: provide way to specify this?
    int[] nelementsTmp = new int[1];
    GLXFBConfig[] fbConfigs = GLX.glXChooseFBConfig(display, screen, iattributes, nelementsTmp);
    if (fbConfigs == null || fbConfigs.length == 0 || fbConfigs[0] == null) {
      throw new GLException("pbuffer creation error: glXChooseFBConfig() failed");
    }
    // Note that we currently don't allow selection of anything but
    // the first GLXFBConfig in the returned list
    GLXFBConfig fbConfig = fbConfigs[0];
    int nelements = nelementsTmp[0];
    if (nelements <= 0) {
      throw new GLException("pbuffer creation error: couldn't find a suitable frame buffer configuration");
    }

    if (DEBUG) {
      System.err.println("Found " + fbConfigs.length + " matching GLXFBConfigs");
      System.err.println("Parameters of default one:");
      System.err.println("render type: 0x" + Integer.toHexString(queryFBConfig(display, fbConfig, GLX.GLX_RENDER_TYPE)));
      System.err.println("rgba: " + ((queryFBConfig(display, fbConfig, GLX.GLX_RENDER_TYPE) & GLX.GLX_RGBA_BIT) != 0));
      System.err.println("r: " + queryFBConfig(display, fbConfig, GLX.GLX_RED_SIZE));
      System.err.println("g: " + queryFBConfig(display, fbConfig, GLX.GLX_GREEN_SIZE));
      System.err.println("b: " + queryFBConfig(display, fbConfig, GLX.GLX_BLUE_SIZE));
      System.err.println("a: " + queryFBConfig(display, fbConfig, GLX.GLX_ALPHA_SIZE));
      System.err.println("depth: " + queryFBConfig(display, fbConfig, GLX.GLX_DEPTH_SIZE));
      System.err.println("double buffered: " + queryFBConfig(display, fbConfig, GLX.GLX_DOUBLEBUFFER));
    }

    // Create the p-buffer.
    niattribs = 0;

    iattributes[niattribs++] = GL.GLX_PBUFFER_WIDTH;
    iattributes[niattribs++] = initWidth;
    iattributes[niattribs++] = GL.GLX_PBUFFER_HEIGHT;
    iattributes[niattribs++] = initHeight;

    iattributes[niattribs++] = 0;

    long tmpBuffer = GLX.glXCreatePbuffer(display, fbConfig, iattributes);
    if (tmpBuffer == 0) {
      // FIXME: query X error code for detail error message
      throw new GLException("pbuffer creation error: glXCreatePbuffer() failed");
    }

    // Set up instance variables
    this.display = display;
    mostRecentDisplay = display;
    this.parentContext = parentContext;
    buffer = tmpBuffer;
    this.fbConfig = fbConfig;

    // Determine the actual width and height we were able to create.
    int[] tmp = new int[1];
    GLX.glXQueryDrawable(display, (int) buffer, GL.GLX_WIDTH, tmp);
    width = tmp[0];
    GLX.glXQueryDrawable(display, (int) buffer, GL.GLX_HEIGHT, tmp);
    height = tmp[0];

    if (DEBUG) {
      System.err.println("Created pbuffer " + width + " x " + height);
    }
  }

  protected synchronized boolean makeCurrent(Runnable initAction) throws GLException {
    if (buffer == 0) {
      // pbuffer not instantiated yet
      return false;
    }

    lockAWT();
    try {
      boolean created = false;
      if (context == 0) {
        create();
        if (DEBUG) {
          System.err.println("!!! Created GL context for " + getClass().getName());
        }
        created = true;
      }

      if (!GLX.glXMakeContextCurrent(display, buffer, buffer, context)) {
        throw new GLException("Error making context current");
      }

      if (created) {
        resetGLFunctionAvailability();
        initAction.run();
      }
      return true;
    } finally {
      unlockAWT();
    }
  }

  protected synchronized void free() throws GLException {
    lockAWT();
    try {
      if (!GLX.glXMakeContextCurrent(display, 0, 0, 0)) {
        throw new GLException("Error freeing OpenGL context");
      }
    } finally {
      unlockAWT();
    }
  }

  public void handleModeSwitch(long parentHdc, long parentHglrc) {
    throw new GLException("Not yet implemented");
  }

  protected boolean isOffscreen() {
    // FIXME: currently the only caller of this won't cause proper
    // resizing of the pbuffer anyway.
    return false;
  }

  public int getOffscreenContextBufferedImageType() {
    throw new GLException("Should not call this");
  }

  public int getOffscreenContextReadBuffer() {
    throw new GLException("Should not call this");
  }

  public boolean offscreenImageNeedsVerticalFlip() {
    throw new GLException("Should not call this");
  }

  protected void create() {
    if (DEBUG) {
      System.err.println("Creating context for pbuffer " + width + " x " + height);
    }

    // Create a gl context for the p-buffer.
    // FIXME: provide option to not share display lists with subordinate pbuffer?
    context = GLX.glXCreateNewContext(display, fbConfig, GL.GLX_RGBA_TYPE, parentContext, true);
    if (context == 0) {
      throw new GLException("pbuffer creation error: glXCreateNewContext() failed");
    }

    if (DEBUG) {
      System.err.println("Created context for pbuffer " + width + " x " + height);
    }
  }

  protected void destroyImpl() throws GLException {
    lockAWT();
    try {
      if (context != 0) {
        super.destroyImpl();
        GLX.glXDestroyPbuffer(display, buffer);
        buffer = 0;
      }
    } finally {
      unlockAWT();
    }
  }

  public void swapBuffers() throws GLException {
    // FIXME: do we need to do anything if the pbuffer is double-buffered?
  }

  public int getFloatingPointMode() {
    // Floating-point pbuffers currently require NVidia hardware on X11
    return GLPbuffer.NV_FLOAT;
  }

  private int queryFBConfig(long display, GLXFBConfig fbConfig, int attrib) {
    int[] tmp = new int[1];
    if (GLX.glXGetFBConfigAttrib(display, fbConfig, attrib, tmp) != 0) {
      throw new GLException("glXGetFBConfigAttrib failed");
    }
    return tmp[0];
  }
}