# This .cfg file is used to generate the interface to the CGL routines # used internally by the MacOSXGLContext implementation. JavaOutputDir gensrc/classes NativeOutputDir gensrc/native/jogl/MacOSX Package com.jogamp.opengl.impl.macosx.cgl JavaClass CGL Style allstatic Include gl-common.cfg Include gl-common-extensions.cfg Include gl-desktop.cfg GLHeader GL/cglext.h Opaque long void * # Opaque directives for low-level CGL binding (for Java2D/JOGL bridge) Opaque long CGLContextObj Opaque long CGLPBufferObj Opaque long CGLPixelFormatObj CustomCCode #include </usr/include/machine/types.h> CustomCCode #include "macosx-window-system.h" # Implement the first argument to getProcAddress as String instead # of byte[] ArgumentIsString getProcAddress 0 DropUniqVendorExtensions AMD # We need GL_APPLE_float_pixels for our pbuffer implementation # DropUniqVendorExtensions APPLE DropUniqVendorExtensions ATI DropUniqVendorExtensions HP DropUniqVendorExtensions IBM DropUniqVendorExtensions MESA DropUniqVendorExtensions MESAX DropUniqVendorExtensions NV DropUniqVendorExtensions SGI DropUniqVendorExtensions SGIS DropUniqVendorExtensions SGIX DropUniqVendorExtensions SUN DropUniqVendorExtensions WIN