From 26f3e571655b50dd0283f3774ae77a8f6ec6a5f0 Mon Sep 17 00:00:00 2001 From: Sven Gothel Date: Tue, 2 Jul 2013 10:12:24 +0200 Subject: WWW: Shorten libGDX text --- www/index.html | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'www') diff --git a/www/index.html b/www/index.html index 07929fb81..70c2fe80b 100644 --- a/www/index.html +++ b/www/index.html @@ -440,8 +440,8 @@ libGDXlibGDX - is a Java framework that provides a cross-platform API for game and real-time application development. libGDX aims to be a framework rather than an engine, acknowledging that there is no one-size-fits-all solution. Instead we give you powerful abstractions that let you chose how you want to write your game or application. The JogAmp JOGL libGDX backend got manifested by a team effort inside the JogAmp community forum. The JOGL backend allow libGDX applications to be deployed on the many platforms JogAmp support. Source code for the JOGL backend is available in this git repository. - LibGDX is open source, released under the Apache 2.0 license. + provides a cross-platform API for game and real-time application development. It's powerful abstractions let you chose how you want to write your game or application, w/o a one size fit all approach. The JOGL backend, a team effort of the JogAmp community, allows libGDX applications to be deployed on desktop and mobile platforms. Source code for this backend is currently available here. + LibGDX is released under the Apache 2.0 license. -- cgit v1.2.3