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* Bug 1468 - SIGSEGV on use after free when destroying NEWT Window/Display via ↵Sven Gothel2023-10-021-16/+25
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | a native dispatch'ed event like key/mouse/touch input SIGSEGV on use after free of native X11 Display* at XEventsQueued in DisplayDriver.DispatchMessages0. This potentially happens when an application destroys the NEWT Window/Display from an action being called directly from DisplayDriver.DispatchMessages0 (itself), i.e. keyboard or mouse input. DisplayDriver.DispatchMessages0 stays in the event loop and the next XEventsQueued call causes a SIGSEGV due to already deleted display driver connection and hence invalid native X11 Display*. This issue also exist for other Windowing System drivers, where the native (dispatch) method sticks to a loop and still (re)uses the window or display handle. One is WindowsWindow, where touch events are looped, but such handler could have closed the window. Querying the status of a window / display instance before dispatching is not be good enough - resource could already be GC'ed, so we also would need to query jobject status - would imply an addition Java callback +++ This fix: Having the Java callbacks return a boolean with the value Window.isNativeValid(). This way the dispatch logic - can bail out right away w/o using the resource anymore - must be reviewed by myself due to changed Call{Void->Boolean}*(..) invocation change. This review shall resolve potential similar issues. +++ Tested on X11/Linux/GNU, Windows and MacOS with new TestDestroyGLAutoDrawableNewtAWT, which tests all destruction invocation variants.
* NEWT Soft-PixelScale (p1): WindowImpl: Separate window and pixel units for ↵Sven Gothel2023-01-311-3/+3
| | | | | | | | | | | | | | | size and position via atomic-replacable int arrays NEWT's Soft-PixelScale supports software pixel-scale by multiplying the underlying surface pixel-size with the scale-factor and dividing the window position and size by same scale-factor. Hence the window position and size space is kept virtually steady at virtually assumed DPI 96 at higher actual screen DPI and the surface size is adjusted. +++ This window- and pixel-unit separation also includes all callbacks for the native driver implementations, hence the changes native code - allowing to determine whether window- or pixel-units were given.
* NEWT Cleanup: WindowImpl::visibleChanged(ZZ): Remove unused 'defer' ↵Sven Gothel2019-09-101-3/+3
| | | | argument. Method only changes state.
* Copyright: Add missing Copyright tagSven Gothel2019-07-081-0/+1
| | | | | | | | | Adding the missing JogAmp copyright tag on certain files. Currently in debate whether 'JogAmp Community' is a legal Copyright tag in the first place, we might need to add (or replace it with) my authorship. However, as authorship is well documented via the git repository, this should be no real world issue.
* Bug 678 (fix), Bug 641 (API + Windows Impl.), Bug 688 (prep): Update NEWT's ↵Sven Gothel2013-02-191-6/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | KeyEvent handling while distinguish keyCode (kbd layout independent) and keySym (kbd layout dependent) API Changes: - Virtual key codes and symbols are of type short. - KeyEvent.keySymbol() shall return a layout dependent value (Bug 641) - Method returns former keyCode() value, which was layout dependent. - Returns 'short' value - KeyEvent.keyCode() returns a short value, instead of int - KeyEvent.keyCode() shall return a layout independent value (Bug 641) - To ease implementation, we only 'require' the scan code to be mapped to a 'US Keyboard layout', which allows reusing layout dependent code while preserving the goal to have a fixed physical key association - Implementation status: - Windows OK - X11 TODO - OSX: 50/50 TODO - Using layout independent 'action keys' - Using layout dependent 'printable keys' - returning above semantics for both, keyCode and keySym - Android 50/50 TODO - Returning the layout independent keyCode - Mapping probably incomplete - KeyEvent.EVENT_KEY_TYPED and KeyListener.keyTyped(KeyEvent) (Bug 688) - Marked DEPRECATED - No more called for auto-repeat events - Synthesized in WindowImpl.consumeKeyEvent(..): No more injection by native- or java driver code - NEWTEvent.eventType: int -> short - field, as well as all method involving eventType changed to short. - NEWTEvent.isSystemEvent: REMOVED - Never used as well as never being implemented properly Internal Changes: - Simplified keyEvent driver code - Especially the Windows native driver's mapping code could be simplified using scanCode and MapVirtualKeyEx - NEWT Event Factories: hashMap -> switch/case Unit Tests: - - Added NewtCanvasAWT Offscreen Layer Tests important to test the AWT -> NEWT translation on OSX/CALayer: - TestNewtKeyCodeModifiersAWT - TestNewtKeyCodesAWT - TestNewtKeyEventAutoRepeatAWT - TestNewtKeyEventOrderAWT - TestNewtKeyPressReleaseUnmaskRepeatAWT
* NEWT-MouseEvent getWheelRotation() API Update - Fixes Bug 659: NEWT ↵Sven Gothel2013-01-141-3/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Horizontal Scrolling Behavior (OSX, X11, Win32); Bug 639: High-Res Mouse-Wheel - API update 'float getWheelRotation()': Usually a wheel rotation of > 0.0f is up, and < 0.0f is down. Usually a wheel rotations is considered a vertical scroll. If isShiftDown(), a wheel rotations is considered a horizontal scroll, where shift-up = left = > 0.0f, and shift-down = right = < 0.0f. However, on some OS this might be flipped due to the OS default behavior. The latter is true for OS X 10.7 (Lion) for example. The events will be send usually in steps of one, ie. -1.0f and 1.0f. Higher values may result due to fast scrolling. Fractional values may result due to slow scrolling with high resolution devices. The button number refers to the wheel number. - Fix Bug 659: NEWT Horizontal Scrolling Behavior (OSX, X11, Win32) - See new API doc above - X11/Horiz: Keep using button1 and set SHIFT modifier - OSX/Horiz: - PAD: Use highes absolute scrolling value (Axis1/Axis2) and set SHIFT modifier for horizontal scrolling (Axis2) - XXX: Use deltaX for horizontal scrolling, detected by SHIFT modifier. (traditional) - Windows/Horiz: - Add WM_MOUSEHWHEEL support (-> set SHIFT modifier), but it's rarely impl. for trackpads! - Add exp. WM_HSCROLL, but it will only be delivered if windows has WS_HSCROLL, hence dead code! - Android: - Add ACTION_SCROLL (API Level 12), only used if layout is a scroll layout - Using GestureDetector to detect scroll even w/ pointerCount > 2, while: - skipping 1st scroll event (value too high) - skipping other events while in-scroll mode - waiting until all pointers were released before cont. normally - using View config's 1/touchSlope as scale factor - Fix Bug 639: High-Res Mouse-Wheel - getWheelRotation() return value changed: int -> float allowing fractions, see API doc changes above. - Fractions are currently supported natively (API) on - Windows - OSX - Android - AndroidNewtEventFactory ir refactored (requires an instance now) and AndroidNewtEventTranslator (event listener) is pulled our of Android WindowDriver.
* NEWT Platform Driver: Uniform impl. class names [DisplayDriver, ↵Sven Gothel2012-08-181-10/+10
| | | | ScreenDriver, WindowDriver] to reduce complexity and programatic selection.
* Rename jogamp.newt.driver.kd.* classes to allow OpenKODE testing by passingXerxes Rånby2012-07-101-10/+10
| | | | -cp jar/atomic/newt-driver-kd.jar -Dnativewindow.ws.name=jogamp.newt.driver.kd
* NEWT/KD Adapt to 'new' KD Window Creation API, use EGLConfigSven Gothel2012-07-051-17/+4
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* Fix Bug 560 and NEWT window closing behavior in general for all platforms.Sven Gothel2012-05-011-3/+5
| | | | | | | | | | | | | | | | | | | | | | - NEWT/WindowImpl: - 'void windowDestroyNotify()' -> 'boolean windowDestroyNotify(boolean force)', allowing to signal a forced close, as well as replying whether the window has been closed. (called by native code) - destroy(): set states before releasing the window lock - NEWT/X11: Pass windowDeleteAtom for reconfigure window, in case of reparenting child to top-level - NEWT/OSX: - Add 'BOOL windowShouldClose()' impl., ie. having a chance to reject the close attempt - Common impl. for 'windowShouldClose' and 'windowWillClose' -> 'windowClosingImpl' utilizing new 'windowDestroyNotify' code (see above). Fixes bug 560. - NEWT/JOGLNewtApplet1Run: Refine out-of browser window behavior for window-close button - default: move NEWT window back to browser parent - closeable: close NEWT window - jogl-test-applets: Add NApplet-Closeable test (Applet out-of browser window is closable)
* NEWT Multi-Monitor 1/2: Allow negative window position; Validate Screen-Index;Sven Gothel2011-12-231-1/+1
| | | | | | | | | | | | | | | | - Allow negative window position, using flag 'autoPosition' to mark a custom user position. This impacts Windows and X11 window creation code, which supports native auto positioning. - Screen: Validate Screen-Index. In 'big-desktop' mode the Screen index is always 0. This is true for X11 with Xinerama enabled and MS-Windows in general. Platforms w/o multiple Screen support always use index 0. - X11: Separate X11 Display/Screen/Window native code in their respective C files - Windows test scripts: use '%*' to catch all arguments - Add missing (c)
* NEWT: Adapt to GlueGen's Lock ChangeSet, all java callbacks for native have ↵Sven Gothel2011-09-271-6/+6
| | | | | | | | | | | | | | 'defer' 1st argument - Adapt to GlueGen's Lock ChangeSet: e4baba27507ce78e64a150ec6f69fb96f5721a34 - All java callbacks for native have 'defer' 1st argument. This allows enqueuing resulting events to the EDT if required, ie. the native thread may not be 'compatible' (MacOSX). - MacOSX-Native: enqueue key/mouse events and defer:=true for all java callbacks Since we are comming from a 3rd-party thread (AWT/NSApp-MainThread) we shall not abuse it.
* deployment resturcturing: combine nativewindow/jogl/newt ; newt: 'driver' ↵Sven Gothel2011-08-051-10/+10
| | | | | | | | | | | | | | | | | | | | | separation ; android cleanup remaining all-in-one jnlp's / jars: jogl-all-awt.jnlp -> jogl.all.jar jogl-all-noawt.jnlp -> jogl.all-noawt.jar jogl-all-mobile.jnlp -> jogl.all-mobile.jar native for all above: jogl-all-natives-linux-amd64.jar jogl.all-android.apk jogl.all-android.jar more may follow for each supported platfrom ++++ - newt: proper 'driver' separation - all drivers reside now in jogamp.newt.driver.* - remove intptr.cfg / use gluegen's
* Renamed jogamp.newt.opengl -> jogamp.newt.egl, properly reflecting EGL ↵Sven Gothel2011-08-031-10/+10
| | | | | | dependency, not OpenGL The native impl packages utilize EGL, not opengl, to query the proper pixelformat.
* Utilize GlueGen's platform independent header for stdin.h, gluegen_stdint.h, ↵Sven Gothel2011-06-111-21/+1
| | | | | | | .. (remove local copy) - Use them for gluegen code generation - Use them for native compilation (cc)
* Move implementation private files from com.jogamp.<module>.impl. to ↵Sven Gothel2011-02-091-10/+10
| | | | | | | | | | | | | | | jogamp.<module> (2/2) - edit files - com.jogamp.opengl.impl -> jogamp.opengl - com.jogamp.opengl.util.glsl.fixedfunc.impl -> jogamp.opengl.util.glsl.fixedfunc - com.jogamp.nativewindow.impl -> jogamp.nativewindow - com.jogamp.newt.impl -> jogamp.newt This sorts implementation details from the top level, ie skipping the public 'com', allowing a better seperation of public classes and implementation details and also reduces strings. This approach of public/private seperation is also used in the OpenJDK.
* NEWT: Add WindowListener.windowDestroyed() ; Remove WindowImpl.windowDestroyed()Sven Gothel2010-12-231-5/+0
| | | | | | | | | | | | | Add WindowListener.windowDestroyed() To expose a proper window lifecycle, ie destroy-notify and destroyed, this notification is added. This will be used at least in unit tests, where we verify destruction. Remove WindowImpl.windowDestroyed(): This native hook (planned to be called by native destroy notification) is unreliable or not supported for all platforms. NEWT relies on the pre destroy native hooks and handles the final destroy notification itself.
* Complete removal of NV KD and OMX started with ↵Sven Gothel2010-11-061-1/+6
| | | | | | | | 46f17013c7cd59d551371edb2c1a4a57f8cbd84f (code dependencies) This currently removes KD fullscreen for NV devices and the whole OMX NV stream/file type detection, which renders the OMX hack useless. However, updated EGL sync (NV proprietary) to EGL_KHR_reusable_sync and EGL_KHR_fence_sync.
* NEWT: Fix / Stabilize Fullscreen/Decoration/Reparenting Mode ChangesSven Gothel2010-10-211-3/+8
| | | | | | | | | | | | | | | | | | | | | | - setSizeImpl/setPositionImpl/reparent -> reconfigureWindowImpl - setVisible(boolean) is state checked (500ms) for better reliability on resource creation. Guarantees valid surface. - reparentWindow: start pos of child -> top is current position on screen - reparentWindow: Recheck success (setVisible), if failed fall back to recreate, which gets rid of a lost child windows (1/20) .. - reparentWindow: if size failed, reconfigure for size again - add toggle decoration - unify nfs_ size/pos state - WindowsWindow.c/X11Window.c: Unify size/pos settings - X11Window.c: - NewtWindows_setFullscreen: use 'root of screen' instead of 'default root of display' - Adding SubstructureNotifyMask incl event semantics - Parse ReparentNotify (debugging of reparenting) Misc: - Add native getLocationOnScreen() impl to avoid possible AWT deadlock - setSize/setPosition/setFullScreen -> EDT - More documentation on expected native implementation semantics
* NEWT: Focus Fix + CleanupSven Gothel2010-09-031-1/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Issueing 'requestFocus' via the native EDT dispatch loop may cause a deadlock, due to a possible implicite AWT requestFocus call (NewtCanvasAWT). Approach: RequestFocus issued directly, by Window.requestFocus() and the native EDT dispatch loop, is queued for later execution by EDT. This shall decouple a possible native windowing TK resource collision. - X11Windows.c: Add missing 'reparented' param for requestFocus to force requestFocus after reparenting. - AWTWindow.java: Add requestFocusImpl() +++ NEWT: Cleanup - Remove Event Type Bits in: - EventListener.h - NEWTEventListener.java - Remove InputEvent 'consume' status -
* Fix OSX 2: Newt EDT (MainThread) and I/O methods ; Build jogl.build.numberSven Gothel2010-07-261-8/+8
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* Fix file modesSven Gothel2010-07-071-0/+0
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* Fix: Locking/Threading; Common IntIntHashMap and Buffers; Fix: ↵Sven Gothel2010-06-101-8/+8
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | glMap*Buffer*; GLX/WGL/CgGL: All runtime dynamic; Misc .. TODO: Compile and test on MacOSX .. Fix: ===== Multithreading/Locking: See jogl/doc/Implementation/MultiThreading.txt - Locking layer is not platform agnostic, ie GLContextImpl, GLDrawableImpl, .. and NEWT: Window/Display - No more use of JAWT global lock necessary, removed. - No need for X11 Display lock, on the contrary, this made the NV driver hang. - Use common window/surface lock - All NativeWindow surfaceLock's are recursive now glMapBuffer: If size is 0, don't do cont with the native call. glMapBufferRange: Fix capacity. glNamedBufferDataEXT: Track the size. glMapNamedBufferEXT: Manual impl. - use the tracked size glXGetVisualFromFBConfig, glXChooseFBConfig, glXChooseVisual: Instead of ignoring and implement a renamed version (*Copied), we just use ManualImplementation for the proper copy-result code. DesktopGLDynamicLookupHelper: Initialize _hasGLBinding* attributes in the determing loadGLJNILibrary() method, which is called by super(). Otherwise static init will overwrite them after the super() call. X11GLXDrawableFactory: Don't release anything at shutdown (removed sharedContext.destroy()), since this caused a freeze/SEGV sometimes. Fixed NEWT's reparentWindow() functionality incl NewtCanvasAWT usage. - Native: if not visible, don't focus, etc - NewtCanvasAWT: Use the container size to start with - Run the command on the EDT Using GlueGen's new DynamicLibraryBundle utility: - X11, Windows and MacOSX OpenGL adapted to DynamicLibraryBundleInfo. - X11GLXDynamicLookupHelper -> X11GLXDynamicLibraryBundleInfo - Remove all path from lib names. - GL order: libGL.so.1, libGL.so, GL - shallLinkGlobal: true -> to server some 'old' DRI systems -> http://dri.sourceforge.net/doc/DRIuserguide.html - shallLookupGlobal: false - Try both : glXGetProcAddressARB and glXGetProcAddress - Using bootstrap: GLX.glXGetProcAddress(long glxGetProcAddressHandle, String glFuncName) Found the issue with LIBGL_DRIVERS_PATH, ie if not set no valid GL instance can be found (ie ATI fglrx/DRI). This may happen if using a differen user than the desktop user for whom the env var is set within some /etc/X11/Xsession.d/ script. Enhancements: ============= GLBufferSizeTracker: Use IntIntHashMap and add DirectState size tracking. GLBufferStateTracker: Use IntIntHashMap. GLStateTracker: Use IntIntHashMap. GLDynamicLookupHelper: More generic (global loading/lookup and GetProcAddress function name list), remove redundant code. FIXME: MacOSXCGLDynamicLookupHelper: - Not tested - Not using NSImage lookup anymore as recommended by OSX API Doc, so dlsym is used always (to be tested) WindowsWGLDynamicLookupHelper: - Not tested GLX/WGL/CgGL is all runtime-dynamic as now, ie loaded and looked-up at runtime, no compile time dependencies to GL anymore, nor a need to specify CgGL. Split up WGL in GDI and WGL, to allow proper dynamic runtime linkage of OpenGL32 while using static binding to GDI32 NEWT events generated by native code are enqueued and not send directly. This should ease locking mechanisms .. if any are necessary. NEWT: More platform specific code moved to *Impl method, simplifying the generic code of the superclass and impl protocol. Cleanup: ========= Replace all InternalBufferUtil's with com.jogamp.common.nio.Buffers Removed all InternalBufferUtil's from repository Removed GLContextImpl notion of 'optimized' surface locking, where the surface gets unlocked during makeCurrent/release. This just makes no sense and would impact multithreading in a horrible way.
* GlueGen/JOGL Windows x86 x86_64 BuildsSven Gothel2010-05-161-2/+2
| | | | | | | | | | x86: Using mingw 20100514, gcc 4.5.0 - clean - passed all junit.run tests x86_64: Using mingw-w64-bin_x86_64-mingw_20100515_sezero.zip, gcc 4.4.5 20100513 - clean - passed most junit.run tests, still buggy
* NEWT CleanupSven Gothel2010-04-241-10/+10
| | | | | | | | | | | | | - Moved all implementation details (awt/x11/windows/macosx/..) to com.jogamp.newt.impl - Moved awt event handling com.jogamp.newt.awt.event -> com.jogamp.newt.event.awt - NEWTEvent extends java.util.EventObject - NEWTEventListener extends java.util.EventListener - Added Trace*Adapter, logging the event, incl. the time lag
* moved com.jogamp.javafx.* to com.jogamp.*.Michael Bien2010-03-291-10/+10
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* final large refactoring to move to com.jogamp.*.Michael Bien2010-03-281-10/+10
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* Add Custom NativeWindow Type 'BroadcomEGL' ↵sg2158892009-07-271-9/+9
| | | | (-Dnativewindow.ws.name=BroadcomEGL): 1st Draft of supporting broadcom's proprietary EGL mapping
* NEWT: Adding KD if building with OpenGL. Fixing build in case no native ↵sg2158892009-07-241-12/+16
| | | | library is being build. Fixing KD build for non windows.
* - Add: GLProfile.get(name) return default if name=="GL" as well (or if null)Sven Gothel2009-06-171-126/+126
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - Add: NEWT pumpMessages/dispatchMessages - Handled by the Display implementation for all windows - Windows .. OK - MacOSX .. OK - X11 .. OK - Added Atom Property handling to attach java window object to window - Removed the eventMask for dispatching messages, since dispatching is for all windows now. (Wasn't impl. for all platforms anyways) - All init static code will funnel in the Display.initSingletion(), to ensure a proper init order for all platforms. - Display creation is unique for (name,thread). Handling a TLS mapping of display-names to Displays. - GLWindow: autoSwapBufferMode and eventHandlerMode are static members - Tested with experimental tagged GLWindow.setRunPumpMessages()/runCurrentThreadPumpMessage(), 1 thread - 4 windows, etc .. java demos.es2.RedSquare -1thread -onepump -GL2 -GL2 -GL2 -GL2 No benefit .. However .. the implementation is more correct now, due to the display/current-thread message pumping. - Fix: Window.sendMouseEvent() bounds check - Fix: MacWindow has proper nsView locking now, local to the window instance. locked in lockSurface besides general window manipulation. - Fix: JAWT utilized JAWTUtil.init() to init libraries - NativeLibLoaderBase.loadNativeWindow("awt") call was missing. (Visible on MacOSX + AWT) - Fix: GLXUtil proper locking - Fix: X11Util proper locking git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1976 232f8b59-042b-4e1e-8c03-345bb8c30851
* Copied JOGL_2_SANDBOX r1957 on to trunk; JOGL_2_SANDBOX branch is now closedKenneth Russel2009-06-151-0/+334
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1959 232f8b59-042b-4e1e-8c03-345bb8c30851