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Diffstat (limited to 'src/gleem/TestTranslate1.java')
-rw-r--r-- | src/gleem/TestTranslate1.java | 156 |
1 files changed, 156 insertions, 0 deletions
diff --git a/src/gleem/TestTranslate1.java b/src/gleem/TestTranslate1.java new file mode 100644 index 0000000..fae4366 --- /dev/null +++ b/src/gleem/TestTranslate1.java @@ -0,0 +1,156 @@ +/* + * gleem -- OpenGL Extremely Easy-To-Use Manipulators. + * Copyright (C) 1998-2003 Kenneth B. Russell ([email protected]) + * + * Copying, distribution and use of this software in source and binary + * forms, with or without modification, is permitted provided that the + * following conditions are met: + * + * Distributions of source code must reproduce the copyright notice, + * this list of conditions and the following disclaimer in the source + * code header files; and Distributions of binary code must reproduce + * the copyright notice, this list of conditions and the following + * disclaimer in the documentation, Read me file, license file and/or + * other materials provided with the software distribution. + * + * The names of Sun Microsystems, Inc. ("Sun") and/or the copyright + * holder may not be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED "AS IS," WITHOUT A WARRANTY OF ANY + * KIND. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND + * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE, NON-INTERFERENCE, ACCURACY OF + * INFORMATIONAL CONTENT OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. THE + * COPYRIGHT HOLDER, SUN AND SUN'S LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL THE + * COPYRIGHT HOLDER, SUN OR SUN'S LICENSORS BE LIABLE FOR ANY LOST + * REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, + * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND + * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR + * INABILITY TO USE THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY + * OF SUCH DAMAGES. YOU ACKNOWLEDGE THAT THIS SOFTWARE IS NOT + * DESIGNED, LICENSED OR INTENDED FOR USE IN THE DESIGN, CONSTRUCTION, + * OPERATION OR MAINTENANCE OF ANY NUCLEAR FACILITY. THE COPYRIGHT + * HOLDER, SUN AND SUN'S LICENSORS DISCLAIM ANY EXPRESS OR IMPLIED + * WARRANTY OF FITNESS FOR SUCH USES. + */ + +package gleem; + +import gleem.linalg.Vec3f; +import java.awt.BorderLayout; +import java.awt.Frame; +import java.awt.event.WindowAdapter; +import java.awt.event.WindowEvent; +import javax.media.opengl.GL; +import javax.media.opengl.GL2ES1; +import javax.media.opengl.GL2; +import javax.media.opengl.GLAutoDrawable; +import javax.media.opengl.GLEventListener; +import javax.media.opengl.awt.AWTGLAutoDrawable; +import javax.media.opengl.awt.GLCanvas; +import javax.media.opengl.glu.GLU; + + + +/** Tests the Translate1 Manip. */ + +public class TestTranslate1 { + private static final int X_SIZE = 400; + private static final int Y_SIZE = 400; + + static class Listener implements GLEventListener { + private GLU glu = new GLU(); + private CameraParameters params = new CameraParameters(); + + public void init(GLAutoDrawable drawable) { + GL2 gl = drawable.getGL().getGL2(); + + gl.glClearColor(0, 0, 0, 0); + float[] lightPosition = new float[] {1, 1, 1, 0}; + float[] ambient = new float[] { 0.0f, 0.0f, 0.0f, 1.0f }; + float[] diffuse = new float[] { 1.0f, 1.0f, 1.0f, 1.0f }; + gl.glLightfv(GL2ES1.GL_LIGHT0, GL2ES1.GL_AMBIENT, ambient, 0); + gl.glLightfv(GL2ES1.GL_LIGHT0, GL2ES1.GL_DIFFUSE, diffuse, 0); + gl.glLightfv(GL2ES1.GL_LIGHT0, GL2ES1.GL_POSITION, lightPosition, 0); + + gl.glEnable(GL2ES1.GL_LIGHTING); + gl.glEnable(GL2ES1.GL_LIGHT0); + gl.glEnable(GL.GL_DEPTH_TEST); + + params.setPosition(new Vec3f(0, 0, 0)); + params.setForwardDirection(Vec3f.NEG_Z_AXIS); + params.setUpDirection(Vec3f.Y_AXIS); + params.setVertFOV((float) (Math.PI / 8.0)); + params.setImagePlaneAspectRatio(1); + params.xSize = X_SIZE; + params.ySize = Y_SIZE; + + gl.glMatrixMode(GL2ES1.GL_PROJECTION); + gl.glLoadIdentity(); + glu.gluPerspective(45, 1, 1, 100); + gl.glMatrixMode(GL2ES1.GL_MODELVIEW); + gl.glLoadIdentity(); + + // Register the window with the ManipManager + ManipManager manager = ManipManager.getManipManager(); + manager.registerWindow((AWTGLAutoDrawable) drawable); + + // Instantiate a Translate1Manip + Translate1Manip manip = new Translate1Manip(); + manip.setTranslation(new Vec3f(0, 0, -5)); + manip.setAxis(new Vec3f(-1, 0.5f, 1)); + manager.showManipInWindow(manip, (AWTGLAutoDrawable) drawable); + } + + public void dispose(GLAutoDrawable drawable) { + } + + public void display(GLAutoDrawable drawable) { + GL2 gl = drawable.getGL().getGL2(); + gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT); + ManipManager.getManipManager().updateCameraParameters((AWTGLAutoDrawable) drawable, params); + ManipManager.getManipManager().render((AWTGLAutoDrawable) drawable, gl); + } + + public void reshape(GLAutoDrawable drawable, int x, int y, int w, int h) { + GL2 gl = drawable.getGL().getGL2(); + float aspect, theta; + aspect = (float) w / (float) h; + if (w >= h) + theta = 45; + else + theta = (float) Math.toDegrees(Math.atan(1 / aspect)); + params.setVertFOV((float) Math.toRadians(theta) / 2.0f); + params.setImagePlaneAspectRatio(aspect); + params.setXSize(w); + params.setYSize(h); + gl.glMatrixMode(GL2ES1.GL_PROJECTION); + gl.glLoadIdentity(); + glu.gluPerspective(theta, aspect, 1, 100); + gl.glMatrixMode(GL2ES1.GL_MODELVIEW); + gl.glLoadIdentity(); + } + + // Unused routines + public void displayChanged(GLAutoDrawable drawable, boolean modeChanged, boolean deviceChanged) {} + } + + public static void main(String[] args) { + Frame frame = new Frame("Translate1 Test"); + frame.addWindowListener(new WindowAdapter() { + public void windowClosing(WindowEvent e) { + System.exit(0); + } + }); + frame.setLayout(new BorderLayout()); + GLCanvas canvas = new GLCanvas(); + canvas.setSize(400, 400); + canvas.addGLEventListener(new Listener()); + frame.add(canvas, BorderLayout.CENTER); + frame.pack(); + frame.setVisible(true); + } +} |