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-rwxr-xr-xsrc/demos/util/FPSCounter.java40
1 files changed, 21 insertions, 19 deletions
diff --git a/src/demos/util/FPSCounter.java b/src/demos/util/FPSCounter.java
index a625b3b..b0721d2 100755
--- a/src/demos/util/FPSCounter.java
+++ b/src/demos/util/FPSCounter.java
@@ -1,21 +1,21 @@
/*
* Copyright (c) 2007 Sun Microsystems, Inc. All Rights Reserved.
- *
+ *
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
- *
+ *
* - Redistribution of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
- *
+ *
* - Redistribution in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
- *
+ *
* Neither the name of Sun Microsystems, Inc. or the names of
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
- *
+ *
* This software is provided "AS IS," without a warranty of any kind. ALL
* EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
* INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
@@ -28,25 +28,27 @@
* DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
* ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
* SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
- *
+ *
* You acknowledge that this software is not designed or intended for use
* in the design, construction, operation or maintenance of any nuclear
* facility.
- *
+ *
* Sun gratefully acknowledges that this software was originally authored
* and developed by Kenneth Bradley Russell and Christopher John Kline.
*/
package demos.util;
-import com.jogamp.opengl.util.awt.TextRenderer;
-import com.jogamp.opengl.util.texture.Texture;
import java.awt.Font;
import java.awt.geom.Rectangle2D;
import java.text.DecimalFormat;
+
import javax.media.opengl.GLDrawable;
import javax.media.opengl.GLException;
+import com.jogamp.opengl.util.awt.TextRenderer;
+import com.jogamp.opengl.util.texture.Texture;
+
/** A simple class which uses the TextRenderer to provide an FPS
@@ -60,9 +62,9 @@ public class FPSCounter {
public static final int LOWER_RIGHT = 4;
private int textLocation = LOWER_RIGHT;
- private GLDrawable drawable;
- private TextRenderer renderer;
- private DecimalFormat format = new DecimalFormat("####.00");
+ private final GLDrawable drawable;
+ private final TextRenderer renderer;
+ private final DecimalFormat format = new DecimalFormat("####.00");
private int frameCount;
private long startTime;
private String fpsText;
@@ -70,7 +72,7 @@ public class FPSCounter {
private int fpsWidth;
private int fpsHeight;
private int fpsOffset;
-
+
/** Creates a new FPSCounter with the given font size. An OpenGL
context must be current at the time the constructor is called.
@@ -157,7 +159,7 @@ public class FPSCounter {
if (++frameCount >= 100) {
long endTime = System.currentTimeMillis();
- float fps = 100.0f / (float) (endTime - startTime) * 1000;
+ float fps = 100.0f / (endTime - startTime) * 1000;
recomputeFPSSize(fps);
frameCount = 0;
startTime = System.currentTimeMillis();
@@ -166,19 +168,19 @@ public class FPSCounter {
}
if (fpsText != null) {
- renderer.beginRendering(drawable.getWidth(), drawable.getHeight());
+ renderer.beginRendering(drawable.getSurfaceWidth(), drawable.getSurfaceHeight());
// Figure out the location at which to draw the text
int x = 0;
int y = 0;
switch (textLocation) {
case UPPER_LEFT:
x = fpsOffset;
- y = drawable.getHeight() - fpsHeight - fpsOffset;
+ y = drawable.getSurfaceHeight() - fpsHeight - fpsOffset;
break;
case UPPER_RIGHT:
- x = drawable.getWidth() - fpsWidth - fpsOffset;
- y = drawable.getHeight() - fpsHeight - fpsOffset;
+ x = drawable.getSurfaceWidth() - fpsWidth - fpsOffset;
+ y = drawable.getSurfaceHeight() - fpsHeight - fpsOffset;
break;
case LOWER_LEFT:
@@ -187,7 +189,7 @@ public class FPSCounter {
break;
case LOWER_RIGHT:
- x = drawable.getWidth() - fpsWidth - fpsOffset;
+ x = drawable.getSurfaceWidth() - fpsWidth - fpsOffset;
y = fpsOffset;
break;
}