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-rw-r--r--src/demos/proceduralTexturePhysics/Water.java4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/demos/proceduralTexturePhysics/Water.java b/src/demos/proceduralTexturePhysics/Water.java
index 5495e44..cf3287a 100644
--- a/src/demos/proceduralTexturePhysics/Water.java
+++ b/src/demos/proceduralTexturePhysics/Water.java
@@ -49,7 +49,7 @@ import javax.media.opengl.GL;
import javax.media.opengl.GL2ES1;
import javax.media.opengl.GL2;
import javax.media.opengl.GLAutoDrawable;
-import javax.media.opengl.GLCapabilities;
+import javax.media.nwi.NWCapabilities;
import javax.media.opengl.GLDrawableFactory;
import javax.media.opengl.GLEventListener;
import javax.media.opengl.GLException;
@@ -213,7 +213,7 @@ public class Water {
// create the pbuffer. Will use this as an offscreen rendering buffer.
// it allows rendering a texture larger than our window.
- GLCapabilities caps = new GLCapabilities();
+ NWCapabilities caps = new NWCapabilities();
caps.setDoubleBuffered(false);
if (!GLDrawableFactory.getFactory().canCreateGLPbuffer()) {
throw new GLException("Pbuffers not supported with this graphics card");