diff options
Diffstat (limited to 'src/demos/hwShadowmapsSimple')
-rw-r--r-- | src/demos/hwShadowmapsSimple/HWShadowmapsSimple.java | 29 |
1 files changed, 14 insertions, 15 deletions
diff --git a/src/demos/hwShadowmapsSimple/HWShadowmapsSimple.java b/src/demos/hwShadowmapsSimple/HWShadowmapsSimple.java index 69dd3db..0078df1 100644 --- a/src/demos/hwShadowmapsSimple/HWShadowmapsSimple.java +++ b/src/demos/hwShadowmapsSimple/HWShadowmapsSimple.java @@ -477,36 +477,35 @@ public class HWShadowmapsSimple extends Demo { } private void makeRGBTexture(GL gl, BufferedImage img, int target, boolean mipmapped) { - ByteBuffer dest = null; switch (img.getType()) { case BufferedImage.TYPE_3BYTE_BGR: case BufferedImage.TYPE_CUSTOM: { byte[] data = ((DataBufferByte) img.getRaster().getDataBuffer()).getData(); - dest = ByteBuffer.allocateDirect(data.length); - dest.order(ByteOrder.nativeOrder()); - dest.put(data, 0, data.length); + if (mipmapped) { + glu.gluBuild2DMipmaps(target, GL.GL_RGB8, img.getWidth(), img.getHeight(), GL.GL_RGB, + GL.GL_UNSIGNED_BYTE, ByteBuffer.wrap(data)); + } else { + gl.glTexImage2D(target, 0, GL.GL_RGB, img.getWidth(), img.getHeight(), 0, + GL.GL_RGB, GL.GL_UNSIGNED_BYTE, ByteBuffer.wrap(data)); + } break; } case BufferedImage.TYPE_INT_RGB: { int[] data = ((DataBufferInt) img.getRaster().getDataBuffer()).getData(); - dest = ByteBuffer.allocateDirect(data.length * BufferUtils.SIZEOF_INT); - dest.order(ByteOrder.nativeOrder()); - dest.asIntBuffer().put(data, 0, data.length); + if (mipmapped) { + glu.gluBuild2DMipmaps(target, GL.GL_RGB8, img.getWidth(), img.getHeight(), GL.GL_RGB, + GL.GL_UNSIGNED_BYTE, IntBuffer.wrap(data)); + } else { + gl.glTexImage2D(target, 0, GL.GL_RGB, img.getWidth(), img.getHeight(), 0, + GL.GL_RGB, GL.GL_UNSIGNED_BYTE, IntBuffer.wrap(data)); + } break; } default: throw new RuntimeException("Unsupported image type " + img.getType()); } - - if (mipmapped) { - glu.gluBuild2DMipmaps(target, GL.GL_RGB8, img.getWidth(), img.getHeight(), GL.GL_RGB, - GL.GL_UNSIGNED_BYTE, dest); - } else { - gl.glTexImage2D(target, 0, GL.GL_RGB, img.getWidth(), img.getHeight(), 0, - GL.GL_RGB, GL.GL_UNSIGNED_BYTE, dest); - } } private void eye_linear_texgen(GL gl) { |