diff options
Diffstat (limited to 'src/demos/es2/openmax/Cube.java')
-rw-r--r-- | src/demos/es2/openmax/Cube.java | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/demos/es2/openmax/Cube.java b/src/demos/es2/openmax/Cube.java index 49c8a31..aa4b8dd 100644 --- a/src/demos/es2/openmax/Cube.java +++ b/src/demos/es2/openmax/Cube.java @@ -31,12 +31,12 @@ */ package demos.es2.openmax; +import com.jogamp.gluegen.runtime.Buffers; import java.nio.*; import javax.media.opengl.*; import javax.media.opengl.glu.*; import javax.media.nativewindow.*; -import com.jogamp.opengl.util.*; import com.jogamp.opengl.util.glsl.fixedfunc.*; import com.jogamp.newt.*; @@ -53,19 +53,19 @@ public class Cube implements GLEventListener { this.innerCube = innerCube; // Initialize data Buffers - this.cubeVertices = BufferUtil.newShortBuffer(s_cubeVertices.length); + this.cubeVertices = Buffers.newDirectShortBuffer(s_cubeVertices.length); cubeVertices.put(s_cubeVertices); cubeVertices.flip(); - this.cubeColors = BufferUtil.newFloatBuffer(s_cubeColors.length); + this.cubeColors = Buffers.newDirectFloatBuffer(s_cubeColors.length); cubeColors.put(s_cubeColors); cubeColors.flip(); - this.cubeNormals = BufferUtil.newByteBuffer(s_cubeNormals.length); + this.cubeNormals = Buffers.newDirectByteBuffer(s_cubeNormals.length); cubeNormals.put(s_cubeNormals); cubeNormals.flip(); - this.cubeIndices = BufferUtil.newByteBuffer(s_cubeIndices.length); + this.cubeIndices = Buffers.newDirectByteBuffer(s_cubeIndices.length); cubeIndices.put(s_cubeIndices); cubeIndices.flip(); @@ -86,7 +86,7 @@ public class Cube implements GLEventListener { } } - this.cubeTexCoords = BufferUtil.newFloatBuffer(s_cubeTexCoords.length); + this.cubeTexCoords = Buffers.newDirectFloatBuffer(s_cubeTexCoords.length); cubeTexCoords.put(s_cubeTexCoords); cubeTexCoords.flip(); } @@ -151,26 +151,26 @@ public class Cube implements GLEventListener { gl.glEnableClientState(gl.GL_VERTEX_ARRAY); gl.glBindBuffer(GL.GL_ARRAY_BUFFER, vboNames[0]); - gl.glBufferData(GL.GL_ARRAY_BUFFER, cubeVertices.limit() * BufferUtil.SIZEOF_SHORT, cubeVertices, GL.GL_STATIC_DRAW); + gl.glBufferData(GL.GL_ARRAY_BUFFER, cubeVertices.limit() * Buffers.SIZEOF_SHORT, cubeVertices, GL.GL_STATIC_DRAW); gl.glVertexPointer(3, gl.GL_SHORT, 0, 0); gl.glEnableClientState(gl.GL_NORMAL_ARRAY); gl.glBindBuffer(GL.GL_ARRAY_BUFFER, vboNames[1]); - gl.glBufferData(GL.GL_ARRAY_BUFFER, cubeNormals.limit() * BufferUtil.SIZEOF_BYTE, cubeNormals, GL.GL_STATIC_DRAW); + gl.glBufferData(GL.GL_ARRAY_BUFFER, cubeNormals.limit() * Buffers.SIZEOF_BYTE, cubeNormals, GL.GL_STATIC_DRAW); gl.glNormalPointer(gl.GL_BYTE, 0, 0); gl.glEnableClientState(gl.GL_COLOR_ARRAY); if (cubeColors != null) { gl.glEnableClientState(gl.GL_COLOR_ARRAY); gl.glBindBuffer(GL.GL_ARRAY_BUFFER, vboNames[2]); - gl.glBufferData(GL.GL_ARRAY_BUFFER, cubeColors.limit() * BufferUtil.SIZEOF_FLOAT, cubeColors, GL.GL_STATIC_DRAW); + gl.glBufferData(GL.GL_ARRAY_BUFFER, cubeColors.limit() * Buffers.SIZEOF_FLOAT, cubeColors, GL.GL_STATIC_DRAW); gl.glColorPointer(4, gl.GL_FLOAT, 0, 0); } if (cubeTexCoords != null) { gl.glEnableClientState(gl.GL_TEXTURE_COORD_ARRAY); gl.glBindBuffer(GL.GL_ARRAY_BUFFER, vboNames[3]); - gl.glBufferData(GL.GL_ARRAY_BUFFER, cubeTexCoords.limit() * BufferUtil.SIZEOF_SHORT, cubeTexCoords, GL.GL_STATIC_DRAW); + gl.glBufferData(GL.GL_ARRAY_BUFFER, cubeTexCoords.limit() * Buffers.SIZEOF_SHORT, cubeTexCoords, GL.GL_STATIC_DRAW); gl.glTexCoordPointer(2, gl.GL_SHORT, 0, 0); gl.glTexEnvi(gl.GL_TEXTURE_ENV, gl.GL_TEXTURE_ENV_MODE, gl.GL_INCR); } else { |