diff options
author | Kenneth Russel <[email protected]> | 2005-02-27 21:53:30 +0000 |
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committer | Kenneth Russel <[email protected]> | 2005-02-27 21:53:30 +0000 |
commit | f2bb27ee90e8b7d419cff71c4a11d2df6e1d47af (patch) | |
tree | 7de3533594595bca386006ee691b7cf5154ec42c /src/demos | |
parent | d6ed054c6e6a7ff0e071ff8480b2ccd8e6b73518 (diff) |
Fixed problem in event-driven InfiniteShadowVolumes demo where
animation wasn't occurring
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@61 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
Diffstat (limited to 'src/demos')
-rw-r--r-- | src/demos/infiniteShadowVolumes/InfiniteShadowVolumes.java | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/demos/infiniteShadowVolumes/InfiniteShadowVolumes.java b/src/demos/infiniteShadowVolumes/InfiniteShadowVolumes.java index 1f9bdca..f091c11 100644 --- a/src/demos/infiniteShadowVolumes/InfiniteShadowVolumes.java +++ b/src/demos/infiniteShadowVolumes/InfiniteShadowVolumes.java @@ -153,6 +153,7 @@ public class InfiniteShadowVolumes { private boolean enableDepthClampNV; private boolean toggleDepthClampNV; + private boolean animateContinually; private boolean animateForward; private boolean animateBackward; private boolean hideCurrentModel; @@ -537,6 +538,11 @@ public class InfiniteShadowVolumes { gl.glLineWidth(1); gl.glPopMatrix(); } + + if (b[' ']) { + // Animating continually. Schedule another repaint soon. + canvas.repaint(); + } } // Unused routines |