diff options
author | Sven Gothel <[email protected]> | 2011-08-22 02:19:46 +0200 |
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committer | Sven Gothel <[email protected]> | 2011-08-22 02:19:46 +0200 |
commit | 762d74fe6780217e4726c3afd7bce3551a4a5709 (patch) | |
tree | 5612bc950672a44f26a7b580a6b6283ca6c65fb6 /src/demos/readbuffer | |
parent | 8dbb09541973d33168430eac5eae092b99b1c106 (diff) |
Adapt to latest jogl commit 6c346d98f04e2355210960fe9ffde47432f04d62
Diffstat (limited to 'src/demos/readbuffer')
-rwxr-xr-x | src/demos/readbuffer/ReadBuffer2Screen.java | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/demos/readbuffer/ReadBuffer2Screen.java b/src/demos/readbuffer/ReadBuffer2Screen.java index cc120f2..fd7f5b5 100755 --- a/src/demos/readbuffer/ReadBuffer2Screen.java +++ b/src/demos/readbuffer/ReadBuffer2Screen.java @@ -64,9 +64,9 @@ public class ReadBuffer2Screen extends ReadBufferBase { float f_edge = 1f; if(null==readTextureVertices) { - //readTextureVertices = GLArrayDataClient.createFixed(gl, GLPointerFunc.GL_VERTEX_ARRAY, "mgl_Vertex", + //readTextureVertices = GLArrayDataClient.createFixed(gl, GLPointerFunc.GL_VERTEX_ARRAY, // 2, GL.GL_FLOAT, true, 4); - readTextureVertices = GLArrayDataServer.createFixed(GLPointerFunc.GL_VERTEX_ARRAY, "mgl_Vertex", + readTextureVertices = GLArrayDataServer.createFixed(GLPointerFunc.GL_VERTEX_ARRAY, 2, GL.GL_FLOAT, true, 4, GL.GL_STATIC_DRAW); readTextureVertices.setEnableAlways(enableBufferAlways); readTextureVertices.setVBOEnabled(enableBufferVBO); @@ -144,7 +144,7 @@ public class ReadBuffer2Screen extends ReadBufferBase { if(null!=readTextureCoords) { readTextureCoords.enableBuffer(gl, true); } - gl.glDrawArrays(GL.GL_TRIANGLE_STRIP, 0, readTextureVertices.getElementNumber()); + gl.glDrawArrays(GL.GL_TRIANGLE_STRIP, 0, readTextureVertices.getElementCount()); /** if(null!=readTextureCoords) { readTextureCoords.enableBuffer(gl, false); @@ -156,7 +156,7 @@ public class ReadBuffer2Screen extends ReadBufferBase { void updateTextureCoords(GL gl, boolean force) { if(force || null==readTextureCoords) { - readTextureCoords = GLArrayDataServer.createFixed(GLPointerFunc.GL_TEXTURE_COORD_ARRAY, "mgl_MultiTexCoord0", + readTextureCoords = GLArrayDataServer.createFixed(GLPointerFunc.GL_TEXTURE_COORD_ARRAY, 2, GL.GL_FLOAT, true, 4, GL.GL_STATIC_DRAW); readTextureCoords.setEnableAlways(enableBufferAlways); readTextureCoords.setVBOEnabled(enableBufferVBO); |