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authorSven Gothel <[email protected]>2010-06-10 06:14:44 +0200
committerSven Gothel <[email protected]>2010-06-10 06:14:44 +0200
commit348c43a12199e71017767930b0b42d939db47312 (patch)
tree502a113716308414e1345413dd35072a4b66459f /src/demos/misc/Picking.java
parent7bf502292901259eef302ef23b5c558b80f6b3f8 (diff)
Adding GLProfile.initSingleton() call, ensuring [multithreading] intitialization can be done in time
Diffstat (limited to 'src/demos/misc/Picking.java')
-rwxr-xr-xsrc/demos/misc/Picking.java3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/demos/misc/Picking.java b/src/demos/misc/Picking.java
index 1ba5f3e..472ed95 100755
--- a/src/demos/misc/Picking.java
+++ b/src/demos/misc/Picking.java
@@ -22,6 +22,9 @@ import com.jogamp.opengl.util.Animator;
public class Picking
{
+ static {
+ GLProfile.initSingleton();
+ }
public static void main(String[] args)
{
new Picking();