/** * glxtool.c * * Copyright (C) 2001 Sven Goethel * * GNU Library General Public License * as published by the Free Software Foundation * * http://www.gnu.org/copyleft/lgpl.html * General dynamical loading OpenGL (GL/GLU) support for: */ #include "wgltool.h" #include "wgl-disp-var.hc" /** * do not call this one directly, * use fetch_GL_FUNCS (gltool.c) instead */ void LIBAPIENTRY fetch_WGL_FUNCS (const char * libGLName, const char * libGLUName, int force) { static int _firstRun = 1; if(force) _firstRun = 1; if(!_firstRun) return; if(!loadGLLibrary (libGLName, libGLUName)) return; #define GET_GL_PROCADDRESS(a) getGLProcAddressHelper (libGLName, libGLUName, (a), NULL, 1, 0); #include "wgl-disp-fetch.hc" _firstRun=0; } HGLRC LIBAPIENTRY get_GC( HDC * hDC, GLCapabilities *glCaps, HGLRC shareWith, int offScreenRenderer, int width, int height, HBITMAP *pix, int verbose) { const char * text=0; HDC hDCOrig = 0; // Color Palette handle HPALETTE hPalette = NULL; HGLRC tempRC=0; if( *hDC == 0 && !offScreenRenderer) printf( "get_GC: Error, HDC is zero\n"); // Select the pixel format if(offScreenRenderer) { hDCOrig = *hDC; *hDC = CreateCompatibleDC(hDCOrig); // setupDIB(*hDC, pix, width, height); setupDIB(hDCOrig, *hDC, pix, width, height); /* SetDCPixelFormat(hDCOffScr, doubleBuffer, stereo, stencilBits, offScreenRenderer); */ /* setupPalette(hDC); USE MY PROC */ } SetDCPixelFormat(*hDC, glCaps, offScreenRenderer, verbose); // Create palette if needed hPalette = GetOpenGLPalette(*hDC); tempRC = disp__wglCreateContext( *hDC ); if(verbose) { fprintf(stderr,"\n\nPIXELFORMAT OF GL-Context SETTINGS:\n"); text=GetTextualPixelFormatByHDC(*hDC); fprintf(stderr,text); } /* check if the context could be created */ if( tempRC == NULL ) { fprintf(stderr, "getGC context could NOT be created \n"); return( 0 ); } /* associated the context with the X window */ if( disp__wglMakeCurrent( *hDC, tempRC ) == FALSE) { fprintf(stderr,"wglMakeCurrent(%p,%p) failed on new context!!!\n", *hDC,tempRC); fprintf(stderr,"Error code = %d\n",(int)GetLastError()); disp__wglMakeCurrent(NULL, NULL); disp__wglDeleteContext( tempRC ); return( 0 ); } if(shareWith!=NULL && disp__wglShareLists(shareWith, tempRC)==FALSE) { fprintf(stderr,"\nERROR: Could not share lists between the new and the given GLContext (Win32Native)!\n"); fprintf(stderr,"Error code = %d\n",(int)GetLastError()); disp__wglMakeCurrent(NULL, NULL); disp__wglDeleteContext( tempRC ); return( 0 ); } if(verbose) printf( "HGLRC (glContext) created: %p\n", tempRC ); return tempRC; } void LIBAPIENTRY setPixelFormatByGLCapabilities( PIXELFORMATDESCRIPTOR *pfd, GLCapabilities *glCaps, int offScreenRenderer, HDC hdc) { int colorBits = glCaps->redBits + glCaps->greenBits + glCaps->blueBits; pfd->nSize=sizeof(PIXELFORMATDESCRIPTOR); pfd->nVersion=1; pfd->dwFlags=PFD_SUPPORT_OPENGL | PFD_GENERIC_ACCELERATED; /* refined later */ pfd->iPixelType=0; pfd->cColorBits=0; pfd->cRedBits=0; pfd->cRedShift=0; pfd->cGreenBits=0; pfd->cGreenShift=0; pfd->cBlueBits=0; pfd->cBlueShift=0; pfd->cAlphaBits=0; pfd->cAlphaShift=0; pfd->cAccumBits=0; pfd->cAccumRedBits=0; pfd->cAccumGreenBits=0; pfd->cAccumBlueBits=0; pfd->cAccumAlphaBits=0; pfd->cDepthBits=32; pfd->cStencilBits=0; pfd->cAuxBuffers=0; pfd->iLayerType=PFD_MAIN_PLANE; pfd->bReserved=0; pfd->dwLayerMask=0; pfd->dwVisibleMask=0; pfd->dwDamageMask=0; if(COLOR_RGBA == glCaps->color) pfd->iPixelType=PFD_TYPE_RGBA; else pfd->iPixelType=PFD_TYPE_COLORINDEX; if(offScreenRenderer) pfd->dwFlags |= PFD_DRAW_TO_BITMAP; // Draw to Bitmap else pfd->dwFlags |= PFD_DRAW_TO_WINDOW; // Draw to Window (not to bitmap) if(BUFFER_DOUBLE==glCaps->buffer) pfd->dwFlags |= PFD_DOUBLEBUFFER ; // Double buffered is optional if(STEREO_ON==glCaps->stereo) pfd->dwFlags |= PFD_STEREO ; // Stereo is optional if(hdc!=NULL && GetDeviceCaps(hdc, BITSPIXEL)cColorBits = GetDeviceCaps(hdc, BITSPIXEL); else pfd->cColorBits = (BYTE)colorBits; pfd->cStencilBits = (BYTE) glCaps->stencilBits; } void LIBAPIENTRY SetDCPixelFormat(HDC hDC, GLCapabilities *glCaps, int offScreenRenderer, int verbose) { int nPixelFormat=-1; const char * text=0; PIXELFORMATDESCRIPTOR pfd ; if(verbose) { fprintf(stdout, "GL4Java SetDCPixelFormat: input capabilities:\n"); printGLCapabilities ( glCaps ); } if(glCaps->nativeVisualID>=0) { if ( 0 < DescribePixelFormat( hDC, (int)(glCaps->nativeVisualID), sizeof(pfd), &pfd ) ) { nPixelFormat=(int)(glCaps->nativeVisualID); if(verbose) { fprintf(stderr,"\n\nUSER found stored PIXELFORMAT number: %ld\n", nPixelFormat); fflush(stderr); } } else { fprintf(stderr,"\n\nUSER no stored PIXELFORMAT number found !!\n"); nPixelFormat = -1; fflush(stderr); } } if(nPixelFormat<0) setPixelFormatByGLCapabilities( &pfd, glCaps, offScreenRenderer, hDC); if(verbose) { fprintf(stderr,"\n\nUSER CHOOSED PIXELFORMAT (TRYING):\n"); text=GetTextualPixelFormatByPFD(&pfd, nPixelFormat); fprintf(stderr,text); fflush(stderr); } // Choose a pixel format that best matches that described in pfd if( hDC == 0 ) printf( "SetDCPixelFormat: Error, no HDC-Contex is given\n"); else if(nPixelFormat<0) nPixelFormat = ChoosePixelFormat(hDC, &pfd); if( nPixelFormat == 0 ) printf( "SetDCPixelFormat: Error with PixelFormat\n" ); // Set the pixel format for the device context if( SetPixelFormat(hDC, nPixelFormat, &pfd) == FALSE) printf( "setpixel failed\n" ); else { (void) setGLCapabilities ( hDC, nPixelFormat, glCaps ); if(verbose) { fprintf(stdout, "GL4Java SetDCPixelFormat: used capabilities:\n"); printGLCapabilities ( glCaps ); } } fflush(stdout); fflush(stderr); } // If necessary, creates a 3-3-2 palette for the device context listed. HPALETTE LIBAPIENTRY GetOpenGLPalette(HDC hDC) { HPALETTE hRetPal = NULL; // Handle to palette to be created PIXELFORMATDESCRIPTOR pfd; // Pixel Format Descriptor LOGPALETTE *pPal=0; // Pointer to memory for logical palette int nPixelFormat=0; // Pixel format index int nColors=0; // Number of entries in palette int i=0; // Counting variable BYTE RedRange=0,GreenRange=0,BlueRange=0; // Range for each color entry (7,7,and 3) // Get the pixel format index and retrieve the pixel format description nPixelFormat = GetPixelFormat(hDC); DescribePixelFormat(hDC, nPixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &pfd); // Does this pixel format require a palette? If not, do not create a // palette and just return NULL if(!(pfd.dwFlags & PFD_NEED_PALETTE)) return NULL; // Number of entries in palette. 8 bits yeilds 256 entries nColors = 1 << pfd.cColorBits; // Allocate space for a logical palette structure plus all the palette entries pPal = (LOGPALETTE*)malloc(sizeof(LOGPALETTE) + nColors*sizeof(PALETTEENTRY)); // Fill in palette header pPal->palVersion = 0x300; // Windows 3.0 pPal->palNumEntries = nColors; // table size // Build mask of all 1's. This creates a number represented by having // the low order x bits set, where x = pfd.cRedBits, pfd.cGreenBits, and // pfd.cBlueBits. RedRange = (1 << pfd.cRedBits) -1; GreenRange = (1 << pfd.cGreenBits) - 1; BlueRange = (1 << pfd.cBlueBits) -1; // Loop through all the palette entries for(i = 0; i < nColors; i++) { // Fill in the 8-bit equivalents for each component pPal->palPalEntry[i].peRed = (i >> pfd.cRedShift) & RedRange; pPal->palPalEntry[i].peRed = (unsigned char)( (double) pPal->palPalEntry[i].peRed * 255.0 / RedRange); pPal->palPalEntry[i].peGreen = (i >> pfd.cGreenShift) & GreenRange; pPal->palPalEntry[i].peGreen = (unsigned char)( (double)pPal->palPalEntry[i].peGreen * 255.0 / GreenRange); pPal->palPalEntry[i].peBlue = (i >> pfd.cBlueShift) & BlueRange; pPal->palPalEntry[i].peBlue = (unsigned char)( (double)pPal->palPalEntry[i].peBlue * 255.0 / BlueRange); pPal->palPalEntry[i].peFlags = (unsigned char) NULL; } // Create the palette hRetPal = CreatePalette(pPal); // Go ahead and select and realize the palette for this device context SelectPalette(hDC,hRetPal,FALSE); RealizePalette(hDC); // Free the memory used for the logical palette structure free(pPal); // Return the handle to the new palette return hRetPal; } static void PrintMessage( const char *Format, ... ) { va_list ArgList; char Buffer[256]; va_start(ArgList, Format); vsprintf(Buffer, Format, ArgList); va_end(ArgList); fprintf(stderr, Buffer); } int LIBAPIENTRY PixelFormatDescriptorFromDc( HDC Dc, PIXELFORMATDESCRIPTOR *Pfd ) { int PfdIndex; if ( 0 < (PfdIndex = GetPixelFormat( Dc )) ) { if ( 0 < DescribePixelFormat( Dc, PfdIndex, sizeof(*Pfd), Pfd ) ) { return(PfdIndex); } else { PrintMessage("Could not get a description of pixel format %d\n", PfdIndex ); } } else { PrintMessage("Could not get pixel format for Dc 0x%08lX\n", Dc ); } return( 0 ); } const char * LIBAPIENTRY GetTextualPixelFormatByPFD(PIXELFORMATDESCRIPTOR *ppfd, int format) { static char buffer[2000]; char line[200]; sprintf(buffer,"Pixel format %d\n", format); sprintf(line," dwFlags - 0x%x\n", ppfd->dwFlags); if (ppfd->dwFlags & PFD_DOUBLEBUFFER) { strcat(buffer, line); sprintf(line,"\tPFD_DOUBLEBUFFER\n "); } if (ppfd->dwFlags & PFD_STEREO) { strcat(buffer, line); sprintf(line,"\tPFD_STEREO\n "); } if (ppfd->dwFlags & PFD_DRAW_TO_WINDOW) { strcat(buffer, line); sprintf(line,"\tPFD_DRAW_TO_WINDOW\n "); } if (ppfd->dwFlags & PFD_DRAW_TO_BITMAP) { strcat(buffer, line); sprintf(line,"\tPFD_DRAW_TO_BITMAP\n "); } if (ppfd->dwFlags & PFD_SUPPORT_GDI) { strcat(buffer, line); sprintf(line,"\tPFD_SUPPORT_GDI\n "); } if (ppfd->dwFlags & PFD_SUPPORT_OPENGL) { strcat(buffer, line); sprintf(line,"\tPFD_SUPPORT_OPENGL\n "); } if (ppfd->dwFlags & PFD_GENERIC_ACCELERATED) { strcat(buffer, line); sprintf(line,"\tPFD_GENERIC_ACCELERATED\n "); } if (ppfd->dwFlags & PFD_GENERIC_FORMAT) { strcat(buffer, line); sprintf(line,"\tPFD_GENERIC_FORMAT\n "); } if (ppfd->dwFlags & PFD_NEED_PALETTE) { strcat(buffer, line); sprintf(line,"\tPFD_NEED_PALETTE\n "); } if (ppfd->dwFlags & PFD_NEED_SYSTEM_PALETTE) { strcat(buffer, line); sprintf(line,"\tPFD_NEED_SYSTEM_PALETTE\n "); } strcat(buffer, line); sprintf(line,"\n"); strcat(buffer, line); sprintf(line," iPixelType - %d\n", ppfd->iPixelType); if (ppfd->iPixelType == PFD_TYPE_RGBA) { strcat(buffer, line); sprintf(line,"\tPGD_TYPE_RGBA\n"); } if (ppfd->iPixelType == PFD_TYPE_COLORINDEX) { strcat(buffer, line); sprintf(line,"\tPGD_TYPE_COLORINDEX\n"); } strcat(buffer, line); sprintf(line," cColorBits - %d\n", ppfd->cColorBits); strcat(buffer, line); sprintf(line," cRedBits - %d\n", ppfd->cRedBits); strcat(buffer, line); sprintf(line," cRedShift - %d\n", ppfd->cRedShift); strcat(buffer, line); sprintf(line," cGreenBits - %d\n", ppfd->cGreenBits); strcat(buffer, line); sprintf(line," cGreenShift - %d\n", ppfd->cGreenShift); strcat(buffer, line); sprintf(line," cBlueBits - %d\n", ppfd->cBlueBits); strcat(buffer, line); sprintf(line," cBlueShift - %d\n", ppfd->cBlueShift); strcat(buffer, line); sprintf(line," cAlphaBits - %d (N.A.)\n", ppfd->cAlphaBits); strcat(buffer, line); sprintf(line," cAlphaShift - 0x%x (N.A.)\n", ppfd->cAlphaShift); strcat(buffer, line); sprintf(line," cAccumBits - %d\n", ppfd->cAccumBits); strcat(buffer, line); sprintf(line," cAccumRedBits - %d\n", ppfd->cAccumRedBits); strcat(buffer, line); sprintf(line," cAccumGreenBits - %d\n", ppfd->cAccumGreenBits); strcat(buffer, line); sprintf(line," cAccumBlueBits - %d\n", ppfd->cAccumBlueBits); strcat(buffer, line); sprintf(line," cAccumAlphaBits - %d\n", ppfd->cAccumAlphaBits); strcat(buffer, line); sprintf(line," cDepthBits - %d\n", ppfd->cDepthBits); strcat(buffer, line); sprintf(line," cStencilBits - %d\n", ppfd->cStencilBits); strcat(buffer, line); sprintf(line," cAuxBuffers - %d\n", ppfd->cAuxBuffers); strcat(buffer, line); sprintf(line," iLayerType - %d\n", ppfd->iLayerType); strcat(buffer, line); sprintf(line," bReserved - %d\n", ppfd->bReserved); strcat(buffer, line); sprintf(line," dwLayerMask - 0x%x\n", ppfd->dwLayerMask); strcat(buffer, line); sprintf(line," dwVisibleMask - 0x%x\n", ppfd->dwVisibleMask); strcat(buffer, line); sprintf(line," dwDamageMask - 0x%x\n", ppfd->dwDamageMask); strcat(buffer, line); return buffer; } const char * LIBAPIENTRY GetTextualPixelFormatByHDC(HDC hdc) { PIXELFORMATDESCRIPTOR pfd, *ppfd=0; int format=0; ppfd = &pfd; format = PixelFormatDescriptorFromDc( hdc, ppfd ); return GetTextualPixelFormatByPFD(ppfd, format); } /*****************************************************************/ /* Struct used to manage color ramps */ typedef struct { GLfloat amb[3]; /* ambient color / bottom of ramp */ GLfloat diff[3]; /* diffuse color / middle of ramp */ GLfloat spec[3]; /* specular color / top of ramp */ GLfloat ratio; /* ratio of diffuse to specular in ramp */ GLint indexes[3]; /* where ramp was placed in palette */ } colorIndexState ; #define NUM_COLORS (sizeof(colors) / sizeof(colors[0])) void LIBAPIENTRY setupDIB(HDC hDCOrig, HDC hDC, HBITMAP * hBitmap, int width, int height) { BITMAPINFO *bmInfo=0; BITMAPINFOHEADER *bmHeader=0; UINT usage=0; VOID *base=0; int bmiSize=0; int bitsPerPixel=0; HBITMAP hOldBitmap=0; bmiSize = sizeof(*bmInfo); bitsPerPixel = GetDeviceCaps(hDC, BITSPIXEL); switch (bitsPerPixel) { case 8: // bmiColors is 256 WORD palette indices bmiSize += (256 * sizeof(WORD)) - sizeof(RGBQUAD); break; case 16: // bmiColors is 3 WORD component masks bmiSize += (3 * sizeof(DWORD)) - sizeof(RGBQUAD); break; case 24: case 32: default: // bmiColors not used break; } bmInfo = (BITMAPINFO *) calloc(1, bmiSize); bmHeader = &bmInfo->bmiHeader; bmHeader->biSize = sizeof(*bmHeader); bmHeader->biWidth = width; bmHeader->biHeight = height; bmHeader->biPlanes = 1; // must be 1 bmHeader->biBitCount = bitsPerPixel; bmHeader->biXPelsPerMeter = 0; bmHeader->biYPelsPerMeter = 0; bmHeader->biClrUsed = 0; // all are used bmHeader->biClrImportant = 0; // all are important switch (bitsPerPixel) { case 8: bmHeader->biCompression = BI_RGB; bmHeader->biSizeImage = 0; usage = DIB_PAL_COLORS; // bmiColors is 256 WORD palette indices { WORD *palIndex = (WORD *) &bmInfo->bmiColors[0]; int i; for (i=0; i<256; i++) { palIndex[i] = i; } } break; case 16: bmHeader->biCompression = BI_RGB; bmHeader->biSizeImage = 0; usage = DIB_RGB_COLORS; // bmiColors is 3 WORD component masks { DWORD *compMask = (DWORD *) &bmInfo->bmiColors[0]; compMask[0] = 0xF800; compMask[1] = 0x07E0; compMask[2] = 0x001F; } break; case 24: case 32: default: bmHeader->biCompression = BI_RGB; bmHeader->biSizeImage = 0; usage = DIB_RGB_COLORS; // bmiColors not used break; } *hBitmap = CreateDIBSection(hDC, bmInfo, usage, &base, NULL, 0); if (*hBitmap == NULL) { (void) MessageBox(WindowFromDC(hDC), "Failed to create DIBSection.", "OpenGL application error", MB_ICONERROR | MB_OK); exit(1); } hOldBitmap = SelectObject(hDC, *hBitmap); if(hOldBitmap!=0) DeleteObject(hOldBitmap); free(bmInfo); } /* static void setupDIB(HDC hDCOrig, HDC hDC, HBITMAP * hBitmap, int width, int height) { HBITMAP hOldBitmap=0; *hBitmap = CreateCompatibleBitmap( hDCOrig, width, height ); if (*hBitmap == NULL) { fprintf(stderr,"Failed to create CreateCompatibleBitmap! \n"); fflush(stderr); return; } hOldBitmap = SelectObject(hDC, *hBitmap); if(hOldBitmap!=0) DeleteObject(hOldBitmap); } */ void LIBAPIENTRY resizeDIB(HDC hDC, HBITMAP *hOldBitmap, HBITMAP *hBitmap) { /* SelectObject(hDC, *hOldBitmap); DeleteObject(*hBitmap); setupDIB(hDC, hBitmap); */ } HPALETTE LIBAPIENTRY setupPalette(HDC hDC) { HPALETTE hPalette = NULL; PIXELFORMATDESCRIPTOR pfd; LOGPALETTE* pPal=0; int pixelFormat = GetPixelFormat(hDC); int paletteSize=0; colorIndexState colors[] = { { { 0.0F, 0.0F, 0.0F }, { 0.1F, 0.6F, 0.3F }, { 1.0F, 1.0F, 1.0F }, 0.75F, { 0, 0, 0 }, }, { { 0.0F, 0.0F, 0.0F }, { 0.0F, 0.2F, 0.5F }, { 1.0F, 1.0F, 1.0F }, 0.75F, { 0, 0, 0 }, }, { { 0.0F, 0.05F, 0.05F }, { 0.6F, 0.0F, 0.8F }, { 1.0F, 1.0F, 1.0F }, 0.75F, { 0, 0, 0 }, }, }; DescribePixelFormat(hDC, pixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &pfd); /* ** Determine if a palette is needed and if so what size. */ if (pfd.dwFlags & PFD_NEED_PALETTE) { paletteSize = 1 << pfd.cColorBits; } else if (pfd.iPixelType == PFD_TYPE_COLORINDEX) { paletteSize = 4096; } else { return NULL; } pPal = (LOGPALETTE*) malloc(sizeof(LOGPALETTE) + paletteSize * sizeof(PALETTEENTRY)); pPal->palVersion = 0x300; pPal->palNumEntries = paletteSize; if (pfd.iPixelType == PFD_TYPE_RGBA) { /* ** Fill the logical paletee with RGB color ramps */ int redMask = (1 << pfd.cRedBits) - 1; int greenMask = (1 << pfd.cGreenBits) - 1; int blueMask = (1 << pfd.cBlueBits) - 1; int i; for (i=0; ipalPalEntry[i].peRed = (((i >> pfd.cRedShift) & redMask) * 255) / redMask; pPal->palPalEntry[i].peGreen = (((i >> pfd.cGreenShift) & greenMask) * 255) / greenMask; pPal->palPalEntry[i].peBlue = (((i >> pfd.cBlueShift) & blueMask) * 255) / blueMask; pPal->palPalEntry[i].peFlags = 0; } } else { /* ** Fill the logical palette with color ramps. ** ** Set up the logical palette so that it can be realized ** into the system palette as an identity palette. ** ** 1) The default static entries should be present and at the right ** location. The easiest way to do this is to grab them from ** the current system palette. ** ** 2) All non-static entries should be initialized to unique values. ** The easiest way to do this is to ensure that all of the non-static ** entries have the PC_NOCOLLAPSE flag bit set. */ int numRamps = NUM_COLORS; int rampSize = (paletteSize - 20) / numRamps; int extra = (paletteSize - 20) - (numRamps * rampSize); int i, r; /* ** Initialize static entries by copying them from the ** current system palette. */ GetSystemPaletteEntries(hDC, 0, paletteSize, &pPal->palPalEntry[0]); /* ** Fill in non-static entries with desired colors. */ for (r=0; rpalPalEntry[rampBase]; int diffSize = (int) (rampSize * colors[r].ratio); int specSize = rampSize - diffSize; for (i=0; ipalPalEntry[index]; pe->peRed = (BYTE) 0; pe->peGreen = (BYTE) 0; pe->peBlue = (BYTE) 0; pe->peFlags = PC_NOCOLLAPSE; } } hPalette = CreatePalette(pPal); free(pPal); if (hPalette) { SelectPalette(hDC, hPalette, FALSE); RealizePalette(hDC); } return hPalette; } int LIBAPIENTRY setGLCapabilities ( HDC hdc, int nPixelFormat, GLCapabilities *glCaps ) { PIXELFORMATDESCRIPTOR pfd; (void) PixelFormatDescriptorFromDc( hdc, &pfd); if (pfd.dwFlags & PFD_DOUBLEBUFFER) glCaps->buffer=BUFFER_DOUBLE; else glCaps->buffer=BUFFER_SINGLE; if (pfd.dwFlags & PFD_STEREO) glCaps->stereo=STEREO_ON; else glCaps->stereo=STEREO_OFF; if (pfd.iPixelType == PFD_TYPE_RGBA) glCaps->color=COLOR_RGBA; if (pfd.iPixelType == PFD_TYPE_COLORINDEX) glCaps->color=COLOR_INDEX; glCaps->depthBits = pfd.cDepthBits; glCaps->stencilBits = pfd.cStencilBits; glCaps->redBits = pfd.cRedBits; glCaps->greenBits= pfd.cGreenBits; glCaps->blueBits= pfd.cBlueBits; /* glCaps->alphaBits= pfd.cAlphaBits; N.A. */ glCaps->accumRedBits = pfd.cAccumRedBits; glCaps->accumGreenBits= pfd.cAccumGreenBits; glCaps->accumBlueBits= pfd.cAccumBlueBits; glCaps->accumAlphaBits= pfd.cAccumAlphaBits; glCaps->nativeVisualID=nPixelFormat; return 1; }