diff options
Diffstat (limited to 'gl4java')
-rw-r--r-- | gl4java/GLContext.java.skel | 117 | ||||
-rw-r--r-- | gl4java/GLEnum.java | 12 | ||||
-rw-r--r-- | gl4java/GLFunc.java | 16 | ||||
-rw-r--r-- | gl4java/GLFuncJauJNI.java | 14 | ||||
-rw-r--r-- | gl4java/GLFuncJauJNInf.java | 13994 | ||||
-rw-r--r-- | gl4java/GLUEnum.java | 12 | ||||
-rw-r--r-- | gl4java/GLUFunc.java | 12 | ||||
-rw-r--r-- | gl4java/GLUFuncJauJNI.java | 14 | ||||
-rw-r--r-- | gl4java/GLUFuncJauJNInf.java | 1650 | ||||
-rw-r--r-- | gl4java/drawable/GLDrawableFactory.java | 27 | ||||
-rw-r--r-- | gl4java/drawable/Win32SunJDK13GLDrawableFactory.java | 38 |
11 files changed, 7994 insertions, 7912 deletions
diff --git a/gl4java/GLContext.java.skel b/gl4java/GLContext.java.skel index a8fc53d..b719cfd 100644 --- a/gl4java/GLContext.java.skel +++ b/gl4java/GLContext.java.skel @@ -11,6 +11,7 @@ import java.awt.*; import java.applet.Applet; import java.awt.event.*; import java.lang.reflect.*; +import java.security.*; /** * The base manager class for the OpenGL language mapping for Java ! @@ -642,8 +643,6 @@ public class GLContext extends Object if(gljClassDebug) System.out.println("GLContext.loadNativeLibraries will do it !"); - String libNames[] = null; - jvmVendor = java.lang.System.getProperty("java.vendor"); jvmVersion = java.lang.System.getProperty("java.version"); @@ -700,6 +699,8 @@ public class GLContext extends Object else /* oops - lets guess unix/x11 :-) */ osType = OsX11; + String libNames[] = null; + if( jvmVersionMajor>=2 || ( jvmVersionMajor==1 && jvmVersionMinor>=4 ) ) @@ -773,6 +774,8 @@ public class GLContext extends Object useMSJDirect = false; } + final String f_libNames[] = libNames; + if(isNetscapeJvm) { System.out.println("Netscape JVM try to get Privileges"); @@ -796,41 +799,89 @@ public class GLContext extends Object } } - /* load libs */ - int libNumber = 0; - String _libName = null ; - boolean libLoaded[] = new boolean[libNames.length]; - - for(libNumber=0; libNumber<libNames.length; libNumber++) - libLoaded[libNumber]=false; + boolean ok; - for(libNumber=0; libNumber<libNames.length; libNumber++) + if( jvmVersionMajor>=2 || + (jvmVersionMajor==1 && jvmVersionMinor>=2) + ) { - do { - try { - System.loadLibrary( libNames[libNumber] ); - libLoaded[libNumber]=true; - if(gljClassDebug) - { - System.out.println("loaded native library: "+ - libNames[libNumber]); - } - } catch ( UnsatisfiedLinkError e) { - System.out.println - ( "Sorry, can't find the library: "+ - libNames[libNumber]+"\n"+e ); - - libNames[libNumber]=null; // stop trying ... :-( - } - } while( libLoaded[libNumber]==false && - libNames[libNumber]!=null ); - } - - for(libNumber=0; libNumber<libNames.length; libNumber++) + Boolean ook = (Boolean) + AccessController.doPrivileged(new PrivilegedAction() { + public Object run() + { + /* load libs */ + int libNumber = 0; + String _libName = null ; + boolean libLoaded[] = new boolean[f_libNames.length]; + + for(libNumber=0; libNumber<f_libNames.length; libNumber++) + libLoaded[libNumber]=false; + + for(libNumber=0; libNumber<f_libNames.length; libNumber++) + { + do { + try { + System.loadLibrary( f_libNames[libNumber] ); + libLoaded[libNumber]=true; + if(gljClassDebug) + { + System.out.println("loaded native library: "+ + f_libNames[libNumber]); + } + } catch ( UnsatisfiedLinkError e) { + System.out.println + ( "Sorry, can't find the library: "+ + f_libNames[libNumber]+"\n"+e ); + + f_libNames[libNumber]=null; // stop trying ... :-( + } + } while( libLoaded[libNumber]==false && + f_libNames[libNumber]!=null ); + } + for(libNumber=0; libNumber<f_libNames.length; libNumber++) + if(libLoaded[libNumber]==false) + return new Boolean(false); + return new Boolean(true); + } + }); + ok = ook.booleanValue(); + } else { - if(libLoaded[libNumber]==false) break; + /* load libs */ + int libNumber = 0; + String _libName = null ; + boolean libLoaded[] = new boolean[f_libNames.length]; + + for(libNumber=0; libNumber<f_libNames.length; libNumber++) + libLoaded[libNumber]=false; + + for(libNumber=0; libNumber<f_libNames.length; libNumber++) + { + do { + try { + System.loadLibrary( f_libNames[libNumber] ); + libLoaded[libNumber]=true; + if(gljClassDebug) + { + System.out.println("loaded native library: "+ + f_libNames[libNumber]); + } + } catch ( UnsatisfiedLinkError e) { + System.out.println + ( "Sorry, can't find the library: "+ + f_libNames[libNumber]+"\n"+e ); + + f_libNames[libNumber]=null; // stop trying ... :-( + } + } while( libLoaded[libNumber]==false && + f_libNames[libNumber]!=null ); + } + ok = true; + for(libNumber=0; libNumber<f_libNames.length; libNumber++) + if(libLoaded[libNumber]==false) { ok = false; break; } } - if(libNumber==libNames.length) + + if(ok) { /** * load the GL/GLU libs natively first, so diff --git a/gl4java/GLEnum.java b/gl4java/GLEnum.java index 1acec60..be81015 100644 --- a/gl4java/GLEnum.java +++ b/gl4java/GLEnum.java @@ -25,7 +25,7 @@ public interface GLEnum public static final boolean GL_TRUE = true; /** - * C2J Parser Version 2.0 + * C2J Parser Version 2.1 * Jausoft - Sven Goethel Software Development * Reading from file: gl-enum-auto.orig.h . . . * Destination-Class: gl4java_GLEnum ! @@ -1340,8 +1340,8 @@ public interface GLEnum public static final int GL_ZERO = 0x0; public static final int GL_ZOOM_X = 0x0D16; public static final int GL_ZOOM_Y = 0x0D17; -/* C2J Parser Version 2.0: Java program parsed successfully. */ -
-
-}
-
+/* C2J Parser Version 2.1: Java program parsed successfully. */ + + +} + diff --git a/gl4java/GLFunc.java b/gl4java/GLFunc.java index b89c863..41bb726 100644 --- a/gl4java/GLFunc.java +++ b/gl4java/GLFunc.java @@ -31,7 +31,7 @@ public String getClassVersion ( ) ; public static final String[] GL_PROC_NAMES = { /** - * C2J Parser Version 2.0 + * C2J Parser Version 2.1 * Jausoft - Sven Goethel Software Development * Reading from file: gl-proto-auto.orig.h . . . * Destination-Class: gl4java_GLFuncJauJNI ! @@ -474,11 +474,11 @@ public static final String[] GL_PROC_NAMES = { "glMultiTexCoord4ivARB", "glMultiTexCoord4sARB", "glMultiTexCoord4svARB", -/* C2J Parser Version 2.0: Java program parsed successfully. */ +/* C2J Parser Version 2.1: Java program parsed successfully. */ null }; /** - * C2J Parser Version 2.0 + * C2J Parser Version 2.1 * Jausoft - Sven Goethel Software Development * Reading from file: gl-proto-auto.orig.h . . . * Destination-Class: gl4java_GLFuncJauJNI ! @@ -7431,8 +7431,8 @@ public static final String[] GL_PROC_NAMES = { short[] v ) ; -/* C2J Parser Version 2.0: Java program parsed successfully. */ -
-
-}
-
+/* C2J Parser Version 2.1: Java program parsed successfully. */ + + +} + diff --git a/gl4java/GLFuncJauJNI.java b/gl4java/GLFuncJauJNI.java index dd7854a..16b3827 100644 --- a/gl4java/GLFuncJauJNI.java +++ b/gl4java/GLFuncJauJNI.java @@ -32,12 +32,12 @@ public final String getClassVendor ( ) { return "Jausoft - Sven Goethel Software Development"; } public final String getClassVersion ( ) -{ return "2.7.0.0"; } +{ return "2.7.1.0"; } /** - * C2J Parser Version 2.0 + * C2J Parser Version 2.1 * Jausoft - Sven Goethel Software Development * Reading from file: gl-proto-auto.orig.h . . . * Destination-Class: gl4java_GLFuncJauJNI ! @@ -6990,8 +6990,8 @@ public final String getClassVersion ( ) short[] v ) ; -/* C2J Parser Version 2.0: Java program parsed successfully. */ -
-
-}
-
+/* C2J Parser Version 2.1: Java program parsed successfully. */ + + +} + diff --git a/gl4java/GLFuncJauJNInf.java b/gl4java/GLFuncJauJNInf.java index 30475b6..d9c7d8e 100644 --- a/gl4java/GLFuncJauJNInf.java +++ b/gl4java/GLFuncJauJNInf.java @@ -1,6997 +1,6997 @@ -/* WARNING ! WARNING *** THIS FILE IS GENERATED BY C2J !!!
-
- DO NOT MAKE ANY CHANGES *** MAKE CHANGES IN THE SKELETON FILES !!!
-*/
-
-
-/**
- * @(#) GLFuncJauJNInf.java
- */
-
-
-package gl4java;
-
-/**
- * The default implementation class for OpenGL native function mapping
- *
- * @version 2.00, 21. April 1999
- * @author Sven Goethel
- */
-public class GLFuncJauJNInf
- implements GLFunc
-{
-
-
-
-public native String glGetString ( int name ) ;
-
-public native String getNativeVendor ( ) ;
-public native String getNativeVersion ( ) ;
-
-public String getClassVendor ( )
-{ return "Jausoft - Sven Goethel Software Development"; }
-
-public String getClassVersion ( )
-{ return "2.7.0.0"; }
-
-
-
-/**
- * C2J Parser Version 2.0
- * Jausoft - Sven Goethel Software Development
- * Reading from file: gl-proto-auto.orig.h . . .
- * Destination-Class: gl4java_GLFuncJauJNInf !
- */
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glClearIndex ( GLfloat c ) ;
- * </pre>
- */
- public native void glClearIndex (
- float c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glClearColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ;
- * </pre>
- */
- public native void glClearColor (
- float red,
- float green,
- float blue,
- float alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glClear ( GLbitfield mask ) ;
- * </pre>
- */
- public native void glClear (
- int mask
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexMask ( GLuint mask ) ;
- * </pre>
- */
- public native void glIndexMask (
- int mask
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorMask ( GLboolean red , GLboolean green , GLboolean blue , GLboolean alpha ) ;
- * </pre>
- */
- public native void glColorMask (
- boolean red,
- boolean green,
- boolean blue,
- boolean alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glAlphaFunc ( GLenum func , GLclampf ref ) ;
- * </pre>
- */
- public native void glAlphaFunc (
- int func,
- float ref
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glBlendFunc ( GLenum sfactor , GLenum dfactor ) ;
- * </pre>
- */
- public native void glBlendFunc (
- int sfactor,
- int dfactor
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLogicOp ( GLenum opcode ) ;
- * </pre>
- */
- public native void glLogicOp (
- int opcode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCullFace ( GLenum mode ) ;
- * </pre>
- */
- public native void glCullFace (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glFrontFace ( GLenum mode ) ;
- * </pre>
- */
- public native void glFrontFace (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPointSize ( GLfloat size ) ;
- * </pre>
- */
- public native void glPointSize (
- float size
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLineWidth ( GLfloat width ) ;
- * </pre>
- */
- public native void glLineWidth (
- float width
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLineStipple ( GLint factor , GLushort pattern ) ;
- * </pre>
- */
- public native void glLineStipple (
- int factor,
- short pattern
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPolygonMode ( GLenum face , GLenum mode ) ;
- * </pre>
- */
- public native void glPolygonMode (
- int face,
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPolygonOffset ( GLfloat factor , GLfloat units ) ;
- * </pre>
- */
- public native void glPolygonOffset (
- float factor,
- float units
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPolygonStipple ( const GLubyte * mask ) ;
- * </pre>
- */
- public native void glPolygonStipple (
- byte[] mask
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetPolygonStipple ( GLubyte * mask ) ;
- * </pre>
- */
- public native void glGetPolygonStipple (
- byte[] mask
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEdgeFlag ( GLboolean flag ) ;
- * </pre>
- */
- public native void glEdgeFlag (
- boolean flag
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEdgeFlagv ( const GLboolean * flag ) ;
- * </pre>
- */
- public native void glEdgeFlagv (
- boolean[] flag
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glScissor ( GLint x , GLint y , GLsizei width , GLsizei height ) ;
- * </pre>
- */
- public native void glScissor (
- int x,
- int y,
- int width,
- int height
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glClipPlane ( GLenum plane , const GLdouble * equation ) ;
- * </pre>
- */
- public native void glClipPlane (
- int plane,
- double[] equation
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetClipPlane ( GLenum plane , GLdouble * equation ) ;
- * </pre>
- */
- public native void glGetClipPlane (
- int plane,
- double[] equation
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDrawBuffer ( GLenum mode ) ;
- * </pre>
- */
- public native void glDrawBuffer (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glReadBuffer ( GLenum mode ) ;
- * </pre>
- */
- public native void glReadBuffer (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEnable ( GLenum cap ) ;
- * </pre>
- */
- public native void glEnable (
- int cap
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDisable ( GLenum cap ) ;
- * </pre>
- */
- public native void glDisable (
- int cap
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLboolean glIsEnabled ( GLenum cap ) ;
- * </pre>
- */
- public native boolean glIsEnabled (
- int cap
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEnableClientState ( GLenum cap ) ;
- * </pre>
- */
- public native void glEnableClientState (
- int cap
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDisableClientState ( GLenum cap ) ;
- * </pre>
- */
- public native void glDisableClientState (
- int cap
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetBooleanv ( GLenum pname , GLboolean * params ) ;
- * </pre>
- */
- public native void glGetBooleanv (
- int pname,
- boolean[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetDoublev ( GLenum pname , GLdouble * params ) ;
- * </pre>
- */
- public native void glGetDoublev (
- int pname,
- double[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetFloatv ( GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public native void glGetFloatv (
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetIntegerv ( GLenum pname , GLint * params ) ;
- * </pre>
- */
- public native void glGetIntegerv (
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPushAttrib ( GLbitfield mask ) ;
- * </pre>
- */
- public native void glPushAttrib (
- int mask
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPopAttrib ( void ) ;
- * </pre>
- */
- public native void glPopAttrib (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPushClientAttrib ( GLbitfield mask ) ;
- * </pre>
- */
- public native void glPushClientAttrib (
- int mask
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPopClientAttrib ( void ) ;
- * </pre>
- */
- public native void glPopClientAttrib (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLint glRenderMode ( GLenum mode ) ;
- * </pre>
- */
- public native int glRenderMode (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLenum glGetError ( void ) ;
- * </pre>
- */
- public native int glGetError (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glFinish ( void ) ;
- * </pre>
- */
- public native void glFinish (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glFlush ( void ) ;
- * </pre>
- */
- public native void glFlush (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glHint ( GLenum target , GLenum mode ) ;
- * </pre>
- */
- public native void glHint (
- int target,
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glClearDepth ( GLclampd depth ) ;
- * </pre>
- */
- public native void glClearDepth (
- double depth
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDepthFunc ( GLenum func ) ;
- * </pre>
- */
- public native void glDepthFunc (
- int func
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDepthMask ( GLboolean flag ) ;
- * </pre>
- */
- public native void glDepthMask (
- boolean flag
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDepthRange ( GLclampd near_val , GLclampd far_val ) ;
- * </pre>
- */
- public native void glDepthRange (
- double near_val,
- double far_val
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glClearAccum ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ;
- * </pre>
- */
- public native void glClearAccum (
- float red,
- float green,
- float blue,
- float alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glAccum ( GLenum op , GLfloat value ) ;
- * </pre>
- */
- public native void glAccum (
- int op,
- float value
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMatrixMode ( GLenum mode ) ;
- * </pre>
- */
- public native void glMatrixMode (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glOrtho ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ;
- * </pre>
- */
- public native void glOrtho (
- double left,
- double right,
- double bottom,
- double top,
- double near_val,
- double far_val
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glFrustum ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ;
- * </pre>
- */
- public native void glFrustum (
- double left,
- double right,
- double bottom,
- double top,
- double near_val,
- double far_val
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glViewport ( GLint x , GLint y , GLsizei width , GLsizei height ) ;
- * </pre>
- */
- public native void glViewport (
- int x,
- int y,
- int width,
- int height
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPushMatrix ( void ) ;
- * </pre>
- */
- public native void glPushMatrix (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPopMatrix ( void ) ;
- * </pre>
- */
- public native void glPopMatrix (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLoadIdentity ( void ) ;
- * </pre>
- */
- public native void glLoadIdentity (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLoadMatrixd ( const GLdouble * m ) ;
- * </pre>
- */
- public native void glLoadMatrixd (
- double[] m
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLoadMatrixf ( const GLfloat * m ) ;
- * </pre>
- */
- public native void glLoadMatrixf (
- float[] m
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultMatrixd ( const GLdouble * m ) ;
- * </pre>
- */
- public native void glMultMatrixd (
- double[] m
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultMatrixf ( const GLfloat * m ) ;
- * </pre>
- */
- public native void glMultMatrixf (
- float[] m
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRotated ( GLdouble angle , GLdouble x , GLdouble y , GLdouble z ) ;
- * </pre>
- */
- public native void glRotated (
- double angle,
- double x,
- double y,
- double z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRotatef ( GLfloat angle , GLfloat x , GLfloat y , GLfloat z ) ;
- * </pre>
- */
- public native void glRotatef (
- float angle,
- float x,
- float y,
- float z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glScaled ( GLdouble x , GLdouble y , GLdouble z ) ;
- * </pre>
- */
- public native void glScaled (
- double x,
- double y,
- double z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glScalef ( GLfloat x , GLfloat y , GLfloat z ) ;
- * </pre>
- */
- public native void glScalef (
- float x,
- float y,
- float z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTranslated ( GLdouble x , GLdouble y , GLdouble z ) ;
- * </pre>
- */
- public native void glTranslated (
- double x,
- double y,
- double z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTranslatef ( GLfloat x , GLfloat y , GLfloat z ) ;
- * </pre>
- */
- public native void glTranslatef (
- float x,
- float y,
- float z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLboolean glIsList ( GLuint list ) ;
- * </pre>
- */
- public native boolean glIsList (
- int list
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDeleteLists ( GLuint list , GLsizei range ) ;
- * </pre>
- */
- public native void glDeleteLists (
- int list,
- int range
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLuint glGenLists ( GLsizei range ) ;
- * </pre>
- */
- public native int glGenLists (
- int range
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNewList ( GLuint list , GLenum mode ) ;
- * </pre>
- */
- public native void glNewList (
- int list,
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEndList ( void ) ;
- * </pre>
- */
- public native void glEndList (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCallList ( GLuint list ) ;
- * </pre>
- */
- public native void glCallList (
- int list
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCallLists ( GLsizei n , GLenum type , const GLvoid * lists ) ;
- * </pre>
- */
- public native void glCallLists (
- int n,
- int type,
- byte[] lists
- ) ;
- public native void glCallLists (
- int n,
- int type,
- short[] lists
- ) ;
- public native void glCallLists (
- int n,
- int type,
- int[] lists
- ) ;
- public native void glCallLists (
- int n,
- int type,
- float[] lists
- ) ;
- public native void glCallLists (
- int n,
- int type,
- double[] lists
- ) ;
- public native void glCallLists (
- int n,
- int type,
- boolean[] lists
- ) ;
- public native void glCallLists (
- int n,
- int type,
- long[] lists
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glListBase ( GLuint base ) ;
- * </pre>
- */
- public native void glListBase (
- int base
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glBegin ( GLenum mode ) ;
- * </pre>
- */
- public native void glBegin (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEnd ( void ) ;
- * </pre>
- */
- public native void glEnd (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex2d ( GLdouble x , GLdouble y ) ;
- * </pre>
- */
- public native void glVertex2d (
- double x,
- double y
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex2f ( GLfloat x , GLfloat y ) ;
- * </pre>
- */
- public native void glVertex2f (
- float x,
- float y
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex2i ( GLint x , GLint y ) ;
- * </pre>
- */
- public native void glVertex2i (
- int x,
- int y
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex2s ( GLshort x , GLshort y ) ;
- * </pre>
- */
- public native void glVertex2s (
- short x,
- short y
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex3d ( GLdouble x , GLdouble y , GLdouble z ) ;
- * </pre>
- */
- public native void glVertex3d (
- double x,
- double y,
- double z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex3f ( GLfloat x , GLfloat y , GLfloat z ) ;
- * </pre>
- */
- public native void glVertex3f (
- float x,
- float y,
- float z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex3i ( GLint x , GLint y , GLint z ) ;
- * </pre>
- */
- public native void glVertex3i (
- int x,
- int y,
- int z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex3s ( GLshort x , GLshort y , GLshort z ) ;
- * </pre>
- */
- public native void glVertex3s (
- short x,
- short y,
- short z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ;
- * </pre>
- */
- public native void glVertex4d (
- double x,
- double y,
- double z,
- double w
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ;
- * </pre>
- */
- public native void glVertex4f (
- float x,
- float y,
- float z,
- float w
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex4i ( GLint x , GLint y , GLint z , GLint w ) ;
- * </pre>
- */
- public native void glVertex4i (
- int x,
- int y,
- int z,
- int w
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ;
- * </pre>
- */
- public native void glVertex4s (
- short x,
- short y,
- short z,
- short w
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex2dv ( const GLdouble * v ) ;
- * </pre>
- */
- public native void glVertex2dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex2fv ( const GLfloat * v ) ;
- * </pre>
- */
- public native void glVertex2fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex2iv ( const GLint * v ) ;
- * </pre>
- */
- public native void glVertex2iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex2sv ( const GLshort * v ) ;
- * </pre>
- */
- public native void glVertex2sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex3dv ( const GLdouble * v ) ;
- * </pre>
- */
- public native void glVertex3dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex3fv ( const GLfloat * v ) ;
- * </pre>
- */
- public native void glVertex3fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex3iv ( const GLint * v ) ;
- * </pre>
- */
- public native void glVertex3iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex3sv ( const GLshort * v ) ;
- * </pre>
- */
- public native void glVertex3sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex4dv ( const GLdouble * v ) ;
- * </pre>
- */
- public native void glVertex4dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex4fv ( const GLfloat * v ) ;
- * </pre>
- */
- public native void glVertex4fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex4iv ( const GLint * v ) ;
- * </pre>
- */
- public native void glVertex4iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex4sv ( const GLshort * v ) ;
- * </pre>
- */
- public native void glVertex4sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3b ( GLbyte nx , GLbyte ny , GLbyte nz ) ;
- * </pre>
- */
- public native void glNormal3b (
- byte nx,
- byte ny,
- byte nz
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3d ( GLdouble nx , GLdouble ny , GLdouble nz ) ;
- * </pre>
- */
- public native void glNormal3d (
- double nx,
- double ny,
- double nz
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3f ( GLfloat nx , GLfloat ny , GLfloat nz ) ;
- * </pre>
- */
- public native void glNormal3f (
- float nx,
- float ny,
- float nz
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3i ( GLint nx , GLint ny , GLint nz ) ;
- * </pre>
- */
- public native void glNormal3i (
- int nx,
- int ny,
- int nz
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3s ( GLshort nx , GLshort ny , GLshort nz ) ;
- * </pre>
- */
- public native void glNormal3s (
- short nx,
- short ny,
- short nz
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3bv ( const GLbyte * v ) ;
- * </pre>
- */
- public native void glNormal3bv (
- byte[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3dv ( const GLdouble * v ) ;
- * </pre>
- */
- public native void glNormal3dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3fv ( const GLfloat * v ) ;
- * </pre>
- */
- public native void glNormal3fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3iv ( const GLint * v ) ;
- * </pre>
- */
- public native void glNormal3iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3sv ( const GLshort * v ) ;
- * </pre>
- */
- public native void glNormal3sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexd ( GLdouble c ) ;
- * </pre>
- */
- public native void glIndexd (
- double c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexf ( GLfloat c ) ;
- * </pre>
- */
- public native void glIndexf (
- float c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexi ( GLint c ) ;
- * </pre>
- */
- public native void glIndexi (
- int c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexs ( GLshort c ) ;
- * </pre>
- */
- public native void glIndexs (
- short c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexub ( GLubyte c ) ;
- * </pre>
- */
- public native void glIndexub (
- byte c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexdv ( const GLdouble * c ) ;
- * </pre>
- */
- public native void glIndexdv (
- double[] c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexfv ( const GLfloat * c ) ;
- * </pre>
- */
- public native void glIndexfv (
- float[] c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexiv ( const GLint * c ) ;
- * </pre>
- */
- public native void glIndexiv (
- int[] c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexsv ( const GLshort * c ) ;
- * </pre>
- */
- public native void glIndexsv (
- short[] c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexubv ( const GLubyte * c ) ;
- * </pre>
- */
- public native void glIndexubv (
- byte[] c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3b ( GLbyte red , GLbyte green , GLbyte blue ) ;
- * </pre>
- */
- public native void glColor3b (
- byte red,
- byte green,
- byte blue
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3d ( GLdouble red , GLdouble green , GLdouble blue ) ;
- * </pre>
- */
- public native void glColor3d (
- double red,
- double green,
- double blue
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3f ( GLfloat red , GLfloat green , GLfloat blue ) ;
- * </pre>
- */
- public native void glColor3f (
- float red,
- float green,
- float blue
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3i ( GLint red , GLint green , GLint blue ) ;
- * </pre>
- */
- public native void glColor3i (
- int red,
- int green,
- int blue
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3s ( GLshort red , GLshort green , GLshort blue ) ;
- * </pre>
- */
- public native void glColor3s (
- short red,
- short green,
- short blue
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3ub ( GLubyte red , GLubyte green , GLubyte blue ) ;
- * </pre>
- */
- public native void glColor3ub (
- byte red,
- byte green,
- byte blue
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3ui ( GLuint red , GLuint green , GLuint blue ) ;
- * </pre>
- */
- public native void glColor3ui (
- int red,
- int green,
- int blue
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3us ( GLushort red , GLushort green , GLushort blue ) ;
- * </pre>
- */
- public native void glColor3us (
- short red,
- short green,
- short blue
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4b ( GLbyte red , GLbyte green , GLbyte blue , GLbyte alpha ) ;
- * </pre>
- */
- public native void glColor4b (
- byte red,
- byte green,
- byte blue,
- byte alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4d ( GLdouble red , GLdouble green , GLdouble blue , GLdouble alpha ) ;
- * </pre>
- */
- public native void glColor4d (
- double red,
- double green,
- double blue,
- double alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4f ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ;
- * </pre>
- */
- public native void glColor4f (
- float red,
- float green,
- float blue,
- float alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4i ( GLint red , GLint green , GLint blue , GLint alpha ) ;
- * </pre>
- */
- public native void glColor4i (
- int red,
- int green,
- int blue,
- int alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4s ( GLshort red , GLshort green , GLshort blue , GLshort alpha ) ;
- * </pre>
- */
- public native void glColor4s (
- short red,
- short green,
- short blue,
- short alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4ub ( GLubyte red , GLubyte green , GLubyte blue , GLubyte alpha ) ;
- * </pre>
- */
- public native void glColor4ub (
- byte red,
- byte green,
- byte blue,
- byte alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4ui ( GLuint red , GLuint green , GLuint blue , GLuint alpha ) ;
- * </pre>
- */
- public native void glColor4ui (
- int red,
- int green,
- int blue,
- int alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4us ( GLushort red , GLushort green , GLushort blue , GLushort alpha ) ;
- * </pre>
- */
- public native void glColor4us (
- short red,
- short green,
- short blue,
- short alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3bv ( const GLbyte * v ) ;
- * </pre>
- */
- public native void glColor3bv (
- byte[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3dv ( const GLdouble * v ) ;
- * </pre>
- */
- public native void glColor3dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3fv ( const GLfloat * v ) ;
- * </pre>
- */
- public native void glColor3fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3iv ( const GLint * v ) ;
- * </pre>
- */
- public native void glColor3iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3sv ( const GLshort * v ) ;
- * </pre>
- */
- public native void glColor3sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3ubv ( const GLubyte * v ) ;
- * </pre>
- */
- public native void glColor3ubv (
- byte[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3uiv ( const GLuint * v ) ;
- * </pre>
- */
- public native void glColor3uiv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3usv ( const GLushort * v ) ;
- * </pre>
- */
- public native void glColor3usv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4bv ( const GLbyte * v ) ;
- * </pre>
- */
- public native void glColor4bv (
- byte[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4dv ( const GLdouble * v ) ;
- * </pre>
- */
- public native void glColor4dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4fv ( const GLfloat * v ) ;
- * </pre>
- */
- public native void glColor4fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4iv ( const GLint * v ) ;
- * </pre>
- */
- public native void glColor4iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4sv ( const GLshort * v ) ;
- * </pre>
- */
- public native void glColor4sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4ubv ( const GLubyte * v ) ;
- * </pre>
- */
- public native void glColor4ubv (
- byte[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4uiv ( const GLuint * v ) ;
- * </pre>
- */
- public native void glColor4uiv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4usv ( const GLushort * v ) ;
- * </pre>
- */
- public native void glColor4usv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord1d ( GLdouble s ) ;
- * </pre>
- */
- public native void glTexCoord1d (
- double s
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord1f ( GLfloat s ) ;
- * </pre>
- */
- public native void glTexCoord1f (
- float s
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord1i ( GLint s ) ;
- * </pre>
- */
- public native void glTexCoord1i (
- int s
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord1s ( GLshort s ) ;
- * </pre>
- */
- public native void glTexCoord1s (
- short s
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord2d ( GLdouble s , GLdouble t ) ;
- * </pre>
- */
- public native void glTexCoord2d (
- double s,
- double t
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord2f ( GLfloat s , GLfloat t ) ;
- * </pre>
- */
- public native void glTexCoord2f (
- float s,
- float t
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord2i ( GLint s , GLint t ) ;
- * </pre>
- */
- public native void glTexCoord2i (
- int s,
- int t
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord2s ( GLshort s , GLshort t ) ;
- * </pre>
- */
- public native void glTexCoord2s (
- short s,
- short t
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord3d ( GLdouble s , GLdouble t , GLdouble r ) ;
- * </pre>
- */
- public native void glTexCoord3d (
- double s,
- double t,
- double r
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord3f ( GLfloat s , GLfloat t , GLfloat r ) ;
- * </pre>
- */
- public native void glTexCoord3f (
- float s,
- float t,
- float r
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord3i ( GLint s , GLint t , GLint r ) ;
- * </pre>
- */
- public native void glTexCoord3i (
- int s,
- int t,
- int r
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord3s ( GLshort s , GLshort t , GLshort r ) ;
- * </pre>
- */
- public native void glTexCoord3s (
- short s,
- short t,
- short r
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord4d ( GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ;
- * </pre>
- */
- public native void glTexCoord4d (
- double s,
- double t,
- double r,
- double q
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord4f ( GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ;
- * </pre>
- */
- public native void glTexCoord4f (
- float s,
- float t,
- float r,
- float q
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord4i ( GLint s , GLint t , GLint r , GLint q ) ;
- * </pre>
- */
- public native void glTexCoord4i (
- int s,
- int t,
- int r,
- int q
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord4s ( GLshort s , GLshort t , GLshort r , GLshort q ) ;
- * </pre>
- */
- public native void glTexCoord4s (
- short s,
- short t,
- short r,
- short q
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord1dv ( const GLdouble * v ) ;
- * </pre>
- */
- public native void glTexCoord1dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord1fv ( const GLfloat * v ) ;
- * </pre>
- */
- public native void glTexCoord1fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord1iv ( const GLint * v ) ;
- * </pre>
- */
- public native void glTexCoord1iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord1sv ( const GLshort * v ) ;
- * </pre>
- */
- public native void glTexCoord1sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord2dv ( const GLdouble * v ) ;
- * </pre>
- */
- public native void glTexCoord2dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord2fv ( const GLfloat * v ) ;
- * </pre>
- */
- public native void glTexCoord2fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord2iv ( const GLint * v ) ;
- * </pre>
- */
- public native void glTexCoord2iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord2sv ( const GLshort * v ) ;
- * </pre>
- */
- public native void glTexCoord2sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord3dv ( const GLdouble * v ) ;
- * </pre>
- */
- public native void glTexCoord3dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord3fv ( const GLfloat * v ) ;
- * </pre>
- */
- public native void glTexCoord3fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord3iv ( const GLint * v ) ;
- * </pre>
- */
- public native void glTexCoord3iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord3sv ( const GLshort * v ) ;
- * </pre>
- */
- public native void glTexCoord3sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord4dv ( const GLdouble * v ) ;
- * </pre>
- */
- public native void glTexCoord4dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord4fv ( const GLfloat * v ) ;
- * </pre>
- */
- public native void glTexCoord4fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord4iv ( const GLint * v ) ;
- * </pre>
- */
- public native void glTexCoord4iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord4sv ( const GLshort * v ) ;
- * </pre>
- */
- public native void glTexCoord4sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos2d ( GLdouble x , GLdouble y ) ;
- * </pre>
- */
- public native void glRasterPos2d (
- double x,
- double y
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos2f ( GLfloat x , GLfloat y ) ;
- * </pre>
- */
- public native void glRasterPos2f (
- float x,
- float y
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos2i ( GLint x , GLint y ) ;
- * </pre>
- */
- public native void glRasterPos2i (
- int x,
- int y
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos2s ( GLshort x , GLshort y ) ;
- * </pre>
- */
- public native void glRasterPos2s (
- short x,
- short y
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos3d ( GLdouble x , GLdouble y , GLdouble z ) ;
- * </pre>
- */
- public native void glRasterPos3d (
- double x,
- double y,
- double z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos3f ( GLfloat x , GLfloat y , GLfloat z ) ;
- * </pre>
- */
- public native void glRasterPos3f (
- float x,
- float y,
- float z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos3i ( GLint x , GLint y , GLint z ) ;
- * </pre>
- */
- public native void glRasterPos3i (
- int x,
- int y,
- int z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos3s ( GLshort x , GLshort y , GLshort z ) ;
- * </pre>
- */
- public native void glRasterPos3s (
- short x,
- short y,
- short z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ;
- * </pre>
- */
- public native void glRasterPos4d (
- double x,
- double y,
- double z,
- double w
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ;
- * </pre>
- */
- public native void glRasterPos4f (
- float x,
- float y,
- float z,
- float w
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos4i ( GLint x , GLint y , GLint z , GLint w ) ;
- * </pre>
- */
- public native void glRasterPos4i (
- int x,
- int y,
- int z,
- int w
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ;
- * </pre>
- */
- public native void glRasterPos4s (
- short x,
- short y,
- short z,
- short w
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos2dv ( const GLdouble * v ) ;
- * </pre>
- */
- public native void glRasterPos2dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos2fv ( const GLfloat * v ) ;
- * </pre>
- */
- public native void glRasterPos2fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos2iv ( const GLint * v ) ;
- * </pre>
- */
- public native void glRasterPos2iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos2sv ( const GLshort * v ) ;
- * </pre>
- */
- public native void glRasterPos2sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos3dv ( const GLdouble * v ) ;
- * </pre>
- */
- public native void glRasterPos3dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos3fv ( const GLfloat * v ) ;
- * </pre>
- */
- public native void glRasterPos3fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos3iv ( const GLint * v ) ;
- * </pre>
- */
- public native void glRasterPos3iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos3sv ( const GLshort * v ) ;
- * </pre>
- */
- public native void glRasterPos3sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos4dv ( const GLdouble * v ) ;
- * </pre>
- */
- public native void glRasterPos4dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos4fv ( const GLfloat * v ) ;
- * </pre>
- */
- public native void glRasterPos4fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos4iv ( const GLint * v ) ;
- * </pre>
- */
- public native void glRasterPos4iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos4sv ( const GLshort * v ) ;
- * </pre>
- */
- public native void glRasterPos4sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRectd ( GLdouble x1 , GLdouble y1 , GLdouble x2 , GLdouble y2 ) ;
- * </pre>
- */
- public native void glRectd (
- double x1,
- double y1,
- double x2,
- double y2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRectf ( GLfloat x1 , GLfloat y1 , GLfloat x2 , GLfloat y2 ) ;
- * </pre>
- */
- public native void glRectf (
- float x1,
- float y1,
- float x2,
- float y2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRecti ( GLint x1 , GLint y1 , GLint x2 , GLint y2 ) ;
- * </pre>
- */
- public native void glRecti (
- int x1,
- int y1,
- int x2,
- int y2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRects ( GLshort x1 , GLshort y1 , GLshort x2 , GLshort y2 ) ;
- * </pre>
- */
- public native void glRects (
- short x1,
- short y1,
- short x2,
- short y2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRectdv ( const GLdouble * v1 , const GLdouble * v2 ) ;
- * </pre>
- */
- public native void glRectdv (
- double[] v1,
- double[] v2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRectfv ( const GLfloat * v1 , const GLfloat * v2 ) ;
- * </pre>
- */
- public native void glRectfv (
- float[] v1,
- float[] v2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRectiv ( const GLint * v1 , const GLint * v2 ) ;
- * </pre>
- */
- public native void glRectiv (
- int[] v1,
- int[] v2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRectsv ( const GLshort * v1 , const GLshort * v2 ) ;
- * </pre>
- */
- public native void glRectsv (
- short[] v1,
- short[] v2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertexPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ;
- * </pre>
- */
- public native void glVertexPointer (
- int size,
- int type,
- int stride,
- byte[] ptr
- ) ;
- public native void glVertexPointer (
- int size,
- int type,
- int stride,
- short[] ptr
- ) ;
- public native void glVertexPointer (
- int size,
- int type,
- int stride,
- int[] ptr
- ) ;
- public native void glVertexPointer (
- int size,
- int type,
- int stride,
- float[] ptr
- ) ;
- public native void glVertexPointer (
- int size,
- int type,
- int stride,
- double[] ptr
- ) ;
- public native void glVertexPointer (
- int size,
- int type,
- int stride,
- boolean[] ptr
- ) ;
- public native void glVertexPointer (
- int size,
- int type,
- int stride,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormalPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ;
- * </pre>
- */
- public native void glNormalPointer (
- int type,
- int stride,
- byte[] ptr
- ) ;
- public native void glNormalPointer (
- int type,
- int stride,
- short[] ptr
- ) ;
- public native void glNormalPointer (
- int type,
- int stride,
- int[] ptr
- ) ;
- public native void glNormalPointer (
- int type,
- int stride,
- float[] ptr
- ) ;
- public native void glNormalPointer (
- int type,
- int stride,
- double[] ptr
- ) ;
- public native void glNormalPointer (
- int type,
- int stride,
- boolean[] ptr
- ) ;
- public native void glNormalPointer (
- int type,
- int stride,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ;
- * </pre>
- */
- public native void glColorPointer (
- int size,
- int type,
- int stride,
- byte[] ptr
- ) ;
- public native void glColorPointer (
- int size,
- int type,
- int stride,
- short[] ptr
- ) ;
- public native void glColorPointer (
- int size,
- int type,
- int stride,
- int[] ptr
- ) ;
- public native void glColorPointer (
- int size,
- int type,
- int stride,
- float[] ptr
- ) ;
- public native void glColorPointer (
- int size,
- int type,
- int stride,
- double[] ptr
- ) ;
- public native void glColorPointer (
- int size,
- int type,
- int stride,
- boolean[] ptr
- ) ;
- public native void glColorPointer (
- int size,
- int type,
- int stride,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ;
- * </pre>
- */
- public native void glIndexPointer (
- int type,
- int stride,
- byte[] ptr
- ) ;
- public native void glIndexPointer (
- int type,
- int stride,
- short[] ptr
- ) ;
- public native void glIndexPointer (
- int type,
- int stride,
- int[] ptr
- ) ;
- public native void glIndexPointer (
- int type,
- int stride,
- float[] ptr
- ) ;
- public native void glIndexPointer (
- int type,
- int stride,
- double[] ptr
- ) ;
- public native void glIndexPointer (
- int type,
- int stride,
- boolean[] ptr
- ) ;
- public native void glIndexPointer (
- int type,
- int stride,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoordPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ;
- * </pre>
- */
- public native void glTexCoordPointer (
- int size,
- int type,
- int stride,
- byte[] ptr
- ) ;
- public native void glTexCoordPointer (
- int size,
- int type,
- int stride,
- short[] ptr
- ) ;
- public native void glTexCoordPointer (
- int size,
- int type,
- int stride,
- int[] ptr
- ) ;
- public native void glTexCoordPointer (
- int size,
- int type,
- int stride,
- float[] ptr
- ) ;
- public native void glTexCoordPointer (
- int size,
- int type,
- int stride,
- double[] ptr
- ) ;
- public native void glTexCoordPointer (
- int size,
- int type,
- int stride,
- boolean[] ptr
- ) ;
- public native void glTexCoordPointer (
- int size,
- int type,
- int stride,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEdgeFlagPointer ( GLsizei stride , const GLvoid * ptr ) ;
- * </pre>
- */
- public native void glEdgeFlagPointer (
- int stride,
- byte[] ptr
- ) ;
- public native void glEdgeFlagPointer (
- int stride,
- short[] ptr
- ) ;
- public native void glEdgeFlagPointer (
- int stride,
- int[] ptr
- ) ;
- public native void glEdgeFlagPointer (
- int stride,
- float[] ptr
- ) ;
- public native void glEdgeFlagPointer (
- int stride,
- double[] ptr
- ) ;
- public native void glEdgeFlagPointer (
- int stride,
- boolean[] ptr
- ) ;
- public native void glEdgeFlagPointer (
- int stride,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetPointerv ( GLenum pname , void * * params ) ;
- * </pre>
- */
- public native void glGetPointerv (
- int pname,
- byte[][] params
- ) ;
- public native void glGetPointerv (
- int pname,
- short[][] params
- ) ;
- public native void glGetPointerv (
- int pname,
- int[][] params
- ) ;
- public native void glGetPointerv (
- int pname,
- float[][] params
- ) ;
- public native void glGetPointerv (
- int pname,
- double[][] params
- ) ;
- public native void glGetPointerv (
- int pname,
- boolean[][] params
- ) ;
- public native void glGetPointerv (
- int pname,
- long[][] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glArrayElement ( GLint i ) ;
- * </pre>
- */
- public native void glArrayElement (
- int i
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDrawArrays ( GLenum mode , GLint first , GLsizei count ) ;
- * </pre>
- */
- public native void glDrawArrays (
- int mode,
- int first,
- int count
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDrawElements ( GLenum mode , GLsizei count , GLenum type , const GLvoid * indices ) ;
- * </pre>
- */
- public native void glDrawElements (
- int mode,
- int count,
- int type,
- byte[] indices
- ) ;
- public native void glDrawElements (
- int mode,
- int count,
- int type,
- short[] indices
- ) ;
- public native void glDrawElements (
- int mode,
- int count,
- int type,
- int[] indices
- ) ;
- public native void glDrawElements (
- int mode,
- int count,
- int type,
- float[] indices
- ) ;
- public native void glDrawElements (
- int mode,
- int count,
- int type,
- double[] indices
- ) ;
- public native void glDrawElements (
- int mode,
- int count,
- int type,
- boolean[] indices
- ) ;
- public native void glDrawElements (
- int mode,
- int count,
- int type,
- long[] indices
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glInterleavedArrays ( GLenum format , GLsizei stride , const GLvoid * pointer ) ;
- * </pre>
- */
- public native void glInterleavedArrays (
- int format,
- int stride,
- byte[] pointer
- ) ;
- public native void glInterleavedArrays (
- int format,
- int stride,
- short[] pointer
- ) ;
- public native void glInterleavedArrays (
- int format,
- int stride,
- int[] pointer
- ) ;
- public native void glInterleavedArrays (
- int format,
- int stride,
- float[] pointer
- ) ;
- public native void glInterleavedArrays (
- int format,
- int stride,
- double[] pointer
- ) ;
- public native void glInterleavedArrays (
- int format,
- int stride,
- boolean[] pointer
- ) ;
- public native void glInterleavedArrays (
- int format,
- int stride,
- long[] pointer
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glShadeModel ( GLenum mode ) ;
- * </pre>
- */
- public native void glShadeModel (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLightf ( GLenum light , GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public native void glLightf (
- int light,
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLighti ( GLenum light , GLenum pname , GLint param ) ;
- * </pre>
- */
- public native void glLighti (
- int light,
- int pname,
- int param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLightfv ( GLenum light , GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public native void glLightfv (
- int light,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLightiv ( GLenum light , GLenum pname , const GLint * params ) ;
- * </pre>
- */
- public native void glLightiv (
- int light,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetLightfv ( GLenum light , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public native void glGetLightfv (
- int light,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetLightiv ( GLenum light , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public native void glGetLightiv (
- int light,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLightModelf ( GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public native void glLightModelf (
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLightModeli ( GLenum pname , GLint param ) ;
- * </pre>
- */
- public native void glLightModeli (
- int pname,
- int param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLightModelfv ( GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public native void glLightModelfv (
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLightModeliv ( GLenum pname , const GLint * params ) ;
- * </pre>
- */
- public native void glLightModeliv (
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMaterialf ( GLenum face , GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public native void glMaterialf (
- int face,
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMateriali ( GLenum face , GLenum pname , GLint param ) ;
- * </pre>
- */
- public native void glMateriali (
- int face,
- int pname,
- int param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMaterialfv ( GLenum face , GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public native void glMaterialfv (
- int face,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMaterialiv ( GLenum face , GLenum pname , const GLint * params ) ;
- * </pre>
- */
- public native void glMaterialiv (
- int face,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetMaterialfv ( GLenum face , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public native void glGetMaterialfv (
- int face,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetMaterialiv ( GLenum face , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public native void glGetMaterialiv (
- int face,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorMaterial ( GLenum face , GLenum mode ) ;
- * </pre>
- */
- public native void glColorMaterial (
- int face,
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPixelZoom ( GLfloat xfactor , GLfloat yfactor ) ;
- * </pre>
- */
- public native void glPixelZoom (
- float xfactor,
- float yfactor
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPixelStoref ( GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public native void glPixelStoref (
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPixelStorei ( GLenum pname , GLint param ) ;
- * </pre>
- */
- public native void glPixelStorei (
- int pname,
- int param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPixelTransferf ( GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public native void glPixelTransferf (
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPixelTransferi ( GLenum pname , GLint param ) ;
- * </pre>
- */
- public native void glPixelTransferi (
- int pname,
- int param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPixelMapfv ( GLenum map , GLint mapsize , const GLfloat * values ) ;
- * </pre>
- */
- public native void glPixelMapfv (
- int map,
- int mapsize,
- float[] values
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPixelMapuiv ( GLenum map , GLint mapsize , const GLuint * values ) ;
- * </pre>
- */
- public native void glPixelMapuiv (
- int map,
- int mapsize,
- int[] values
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPixelMapusv ( GLenum map , GLint mapsize , const GLushort * values ) ;
- * </pre>
- */
- public native void glPixelMapusv (
- int map,
- int mapsize,
- short[] values
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetPixelMapfv ( GLenum map , GLfloat * values ) ;
- * </pre>
- */
- public native void glGetPixelMapfv (
- int map,
- float[] values
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetPixelMapuiv ( GLenum map , GLuint * values ) ;
- * </pre>
- */
- public native void glGetPixelMapuiv (
- int map,
- int[] values
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetPixelMapusv ( GLenum map , GLushort * values ) ;
- * </pre>
- */
- public native void glGetPixelMapusv (
- int map,
- short[] values
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glBitmap ( GLsizei width , GLsizei height , GLfloat xorig , GLfloat yorig , GLfloat xmove , GLfloat ymove , const GLubyte * bitmap ) ;
- * </pre>
- */
- public native void glBitmap (
- int width,
- int height,
- float xorig,
- float yorig,
- float xmove,
- float ymove,
- byte[] bitmap
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glReadPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum format , GLenum type , GLvoid * pixels ) ;
- * </pre>
- */
- public native void glReadPixels (
- int x,
- int y,
- int width,
- int height,
- int format,
- int type,
- byte[] pixels
- ) ;
- public native void glReadPixels (
- int x,
- int y,
- int width,
- int height,
- int format,
- int type,
- short[] pixels
- ) ;
- public native void glReadPixels (
- int x,
- int y,
- int width,
- int height,
- int format,
- int type,
- int[] pixels
- ) ;
- public native void glReadPixels (
- int x,
- int y,
- int width,
- int height,
- int format,
- int type,
- float[] pixels
- ) ;
- public native void glReadPixels (
- int x,
- int y,
- int width,
- int height,
- int format,
- int type,
- double[] pixels
- ) ;
- public native void glReadPixels (
- int x,
- int y,
- int width,
- int height,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public native void glReadPixels (
- int x,
- int y,
- int width,
- int height,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDrawPixels ( GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
- public native void glDrawPixels (
- int width,
- int height,
- int format,
- int type,
- byte[] pixels
- ) ;
- public native void glDrawPixels (
- int width,
- int height,
- int format,
- int type,
- short[] pixels
- ) ;
- public native void glDrawPixels (
- int width,
- int height,
- int format,
- int type,
- int[] pixels
- ) ;
- public native void glDrawPixels (
- int width,
- int height,
- int format,
- int type,
- float[] pixels
- ) ;
- public native void glDrawPixels (
- int width,
- int height,
- int format,
- int type,
- double[] pixels
- ) ;
- public native void glDrawPixels (
- int width,
- int height,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public native void glDrawPixels (
- int width,
- int height,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum type ) ;
- * </pre>
- */
- public native void glCopyPixels (
- int x,
- int y,
- int width,
- int height,
- int type
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glStencilFunc ( GLenum func , GLint ref , GLuint mask ) ;
- * </pre>
- */
- public native void glStencilFunc (
- int func,
- int ref,
- int mask
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glStencilMask ( GLuint mask ) ;
- * </pre>
- */
- public native void glStencilMask (
- int mask
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glStencilOp ( GLenum fail , GLenum zfail , GLenum zpass ) ;
- * </pre>
- */
- public native void glStencilOp (
- int fail,
- int zfail,
- int zpass
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glClearStencil ( GLint s ) ;
- * </pre>
- */
- public native void glClearStencil (
- int s
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexGend ( GLenum coord , GLenum pname , GLdouble param ) ;
- * </pre>
- */
- public native void glTexGend (
- int coord,
- int pname,
- double param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexGenf ( GLenum coord , GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public native void glTexGenf (
- int coord,
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexGeni ( GLenum coord , GLenum pname , GLint param ) ;
- * </pre>
- */
- public native void glTexGeni (
- int coord,
- int pname,
- int param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexGendv ( GLenum coord , GLenum pname , const GLdouble * params ) ;
- * </pre>
- */
- public native void glTexGendv (
- int coord,
- int pname,
- double[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexGenfv ( GLenum coord , GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public native void glTexGenfv (
- int coord,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexGeniv ( GLenum coord , GLenum pname , const GLint * params ) ;
- * </pre>
- */
- public native void glTexGeniv (
- int coord,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexGendv ( GLenum coord , GLenum pname , GLdouble * params ) ;
- * </pre>
- */
- public native void glGetTexGendv (
- int coord,
- int pname,
- double[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexGenfv ( GLenum coord , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public native void glGetTexGenfv (
- int coord,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexGeniv ( GLenum coord , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public native void glGetTexGeniv (
- int coord,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexEnvf ( GLenum target , GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public native void glTexEnvf (
- int target,
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexEnvi ( GLenum target , GLenum pname , GLint param ) ;
- * </pre>
- */
- public native void glTexEnvi (
- int target,
- int pname,
- int param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexEnvfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public native void glTexEnvfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexEnviv ( GLenum target , GLenum pname , const GLint * params ) ;
- * </pre>
- */
- public native void glTexEnviv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexEnvfv ( GLenum target , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public native void glGetTexEnvfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexEnviv ( GLenum target , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public native void glGetTexEnviv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexParameterf ( GLenum target , GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public native void glTexParameterf (
- int target,
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexParameteri ( GLenum target , GLenum pname , GLint param ) ;
- * </pre>
- */
- public native void glTexParameteri (
- int target,
- int pname,
- int param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public native void glTexParameterfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexParameteriv ( GLenum target , GLenum pname , const GLint * params ) ;
- * </pre>
- */
- public native void glTexParameteriv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public native void glGetTexParameterfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public native void glGetTexParameteriv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexLevelParameterfv ( GLenum target , GLint level , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public native void glGetTexLevelParameterfv (
- int target,
- int level,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexLevelParameteriv ( GLenum target , GLint level , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public native void glGetTexLevelParameteriv (
- int target,
- int level,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexImage1D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
- public native void glTexImage1D (
- int target,
- int level,
- int internalFormat,
- int width,
- int border,
- int format,
- int type,
- byte[] pixels
- ) ;
- public native void glTexImage1D (
- int target,
- int level,
- int internalFormat,
- int width,
- int border,
- int format,
- int type,
- short[] pixels
- ) ;
- public native void glTexImage1D (
- int target,
- int level,
- int internalFormat,
- int width,
- int border,
- int format,
- int type,
- int[] pixels
- ) ;
- public native void glTexImage1D (
- int target,
- int level,
- int internalFormat,
- int width,
- int border,
- int format,
- int type,
- float[] pixels
- ) ;
- public native void glTexImage1D (
- int target,
- int level,
- int internalFormat,
- int width,
- int border,
- int format,
- int type,
- double[] pixels
- ) ;
- public native void glTexImage1D (
- int target,
- int level,
- int internalFormat,
- int width,
- int border,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public native void glTexImage1D (
- int target,
- int level,
- int internalFormat,
- int width,
- int border,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexImage2D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
- public native void glTexImage2D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int border,
- int format,
- int type,
- byte[] pixels
- ) ;
- public native void glTexImage2D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int border,
- int format,
- int type,
- short[] pixels
- ) ;
- public native void glTexImage2D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int border,
- int format,
- int type,
- int[] pixels
- ) ;
- public native void glTexImage2D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int border,
- int format,
- int type,
- float[] pixels
- ) ;
- public native void glTexImage2D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int border,
- int format,
- int type,
- double[] pixels
- ) ;
- public native void glTexImage2D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int border,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public native void glTexImage2D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int border,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexImage ( GLenum target , GLint level , GLenum format , GLenum type , GLvoid * pixels ) ;
- * </pre>
- */
- public native void glGetTexImage (
- int target,
- int level,
- int format,
- int type,
- byte[] pixels
- ) ;
- public native void glGetTexImage (
- int target,
- int level,
- int format,
- int type,
- short[] pixels
- ) ;
- public native void glGetTexImage (
- int target,
- int level,
- int format,
- int type,
- int[] pixels
- ) ;
- public native void glGetTexImage (
- int target,
- int level,
- int format,
- int type,
- float[] pixels
- ) ;
- public native void glGetTexImage (
- int target,
- int level,
- int format,
- int type,
- double[] pixels
- ) ;
- public native void glGetTexImage (
- int target,
- int level,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public native void glGetTexImage (
- int target,
- int level,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGenTextures ( GLsizei n , GLuint * textures ) ;
- * </pre>
- */
- public native void glGenTextures (
- int n,
- int[] textures
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDeleteTextures ( GLsizei n , const GLuint * textures ) ;
- * </pre>
- */
- public native void glDeleteTextures (
- int n,
- int[] textures
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glBindTexture ( GLenum target , GLuint texture ) ;
- * </pre>
- */
- public native void glBindTexture (
- int target,
- int texture
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPrioritizeTextures ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ;
- * </pre>
- */
- public native void glPrioritizeTextures (
- int n,
- int[] textures,
- float[] priorities
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLboolean glAreTexturesResident ( GLsizei n , const GLuint * textures , GLboolean * residences ) ;
- * </pre>
- */
- public native boolean glAreTexturesResident (
- int n,
- int[] textures,
- boolean[] residences
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLboolean glIsTexture ( GLuint texture ) ;
- * </pre>
- */
- public native boolean glIsTexture (
- int texture
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLsizei width , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
- public native void glTexSubImage1D (
- int target,
- int level,
- int xoffset,
- int width,
- int format,
- int type,
- byte[] pixels
- ) ;
- public native void glTexSubImage1D (
- int target,
- int level,
- int xoffset,
- int width,
- int format,
- int type,
- short[] pixels
- ) ;
- public native void glTexSubImage1D (
- int target,
- int level,
- int xoffset,
- int width,
- int format,
- int type,
- int[] pixels
- ) ;
- public native void glTexSubImage1D (
- int target,
- int level,
- int xoffset,
- int width,
- int format,
- int type,
- float[] pixels
- ) ;
- public native void glTexSubImage1D (
- int target,
- int level,
- int xoffset,
- int width,
- int format,
- int type,
- double[] pixels
- ) ;
- public native void glTexSubImage1D (
- int target,
- int level,
- int xoffset,
- int width,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public native void glTexSubImage1D (
- int target,
- int level,
- int xoffset,
- int width,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
- public native void glTexSubImage2D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int width,
- int height,
- int format,
- int type,
- byte[] pixels
- ) ;
- public native void glTexSubImage2D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int width,
- int height,
- int format,
- int type,
- short[] pixels
- ) ;
- public native void glTexSubImage2D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int width,
- int height,
- int format,
- int type,
- int[] pixels
- ) ;
- public native void glTexSubImage2D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int width,
- int height,
- int format,
- int type,
- float[] pixels
- ) ;
- public native void glTexSubImage2D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int width,
- int height,
- int format,
- int type,
- double[] pixels
- ) ;
- public native void glTexSubImage2D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int width,
- int height,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public native void glTexSubImage2D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int width,
- int height,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyTexImage1D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLint border ) ;
- * </pre>
- */
- public native void glCopyTexImage1D (
- int target,
- int level,
- int internalformat,
- int x,
- int y,
- int width,
- int border
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyTexImage2D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height , GLint border ) ;
- * </pre>
- */
- public native void glCopyTexImage2D (
- int target,
- int level,
- int internalformat,
- int x,
- int y,
- int width,
- int height,
- int border
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLint x , GLint y , GLsizei width ) ;
- * </pre>
- */
- public native void glCopyTexSubImage1D (
- int target,
- int level,
- int xoffset,
- int x,
- int y,
- int width
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ;
- * </pre>
- */
- public native void glCopyTexSubImage2D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int x,
- int y,
- int width,
- int height
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMap1d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint stride , GLint order , const GLdouble * points ) ;
- * </pre>
- */
- public native void glMap1d (
- int target,
- double u1,
- double u2,
- int stride,
- int order,
- double[] points
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMap1f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint stride , GLint order , const GLfloat * points ) ;
- * </pre>
- */
- public native void glMap1f (
- int target,
- float u1,
- float u2,
- int stride,
- int order,
- float[] points
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMap2d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint ustride , GLint uorder , GLdouble v1 , GLdouble v2 , GLint vstride , GLint vorder , const GLdouble * points ) ;
- * </pre>
- */
- public native void glMap2d (
- int target,
- double u1,
- double u2,
- int ustride,
- int uorder,
- double v1,
- double v2,
- int vstride,
- int vorder,
- double[] points
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMap2f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint ustride , GLint uorder , GLfloat v1 , GLfloat v2 , GLint vstride , GLint vorder , const GLfloat * points ) ;
- * </pre>
- */
- public native void glMap2f (
- int target,
- float u1,
- float u2,
- int ustride,
- int uorder,
- float v1,
- float v2,
- int vstride,
- int vorder,
- float[] points
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetMapdv ( GLenum target , GLenum query , GLdouble * v ) ;
- * </pre>
- */
- public native void glGetMapdv (
- int target,
- int query,
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetMapfv ( GLenum target , GLenum query , GLfloat * v ) ;
- * </pre>
- */
- public native void glGetMapfv (
- int target,
- int query,
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetMapiv ( GLenum target , GLenum query , GLint * v ) ;
- * </pre>
- */
- public native void glGetMapiv (
- int target,
- int query,
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalCoord1d ( GLdouble u ) ;
- * </pre>
- */
- public native void glEvalCoord1d (
- double u
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalCoord1f ( GLfloat u ) ;
- * </pre>
- */
- public native void glEvalCoord1f (
- float u
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalCoord1dv ( const GLdouble * u ) ;
- * </pre>
- */
- public native void glEvalCoord1dv (
- double[] u
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalCoord1fv ( const GLfloat * u ) ;
- * </pre>
- */
- public native void glEvalCoord1fv (
- float[] u
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalCoord2d ( GLdouble u , GLdouble v ) ;
- * </pre>
- */
- public native void glEvalCoord2d (
- double u,
- double v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalCoord2f ( GLfloat u , GLfloat v ) ;
- * </pre>
- */
- public native void glEvalCoord2f (
- float u,
- float v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalCoord2dv ( const GLdouble * u ) ;
- * </pre>
- */
- public native void glEvalCoord2dv (
- double[] u
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalCoord2fv ( const GLfloat * u ) ;
- * </pre>
- */
- public native void glEvalCoord2fv (
- float[] u
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMapGrid1d ( GLint un , GLdouble u1 , GLdouble u2 ) ;
- * </pre>
- */
- public native void glMapGrid1d (
- int un,
- double u1,
- double u2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMapGrid1f ( GLint un , GLfloat u1 , GLfloat u2 ) ;
- * </pre>
- */
- public native void glMapGrid1f (
- int un,
- float u1,
- float u2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMapGrid2d ( GLint un , GLdouble u1 , GLdouble u2 , GLint vn , GLdouble v1 , GLdouble v2 ) ;
- * </pre>
- */
- public native void glMapGrid2d (
- int un,
- double u1,
- double u2,
- int vn,
- double v1,
- double v2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMapGrid2f ( GLint un , GLfloat u1 , GLfloat u2 , GLint vn , GLfloat v1 , GLfloat v2 ) ;
- * </pre>
- */
- public native void glMapGrid2f (
- int un,
- float u1,
- float u2,
- int vn,
- float v1,
- float v2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalPoint1 ( GLint i ) ;
- * </pre>
- */
- public native void glEvalPoint1 (
- int i
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalPoint2 ( GLint i , GLint j ) ;
- * </pre>
- */
- public native void glEvalPoint2 (
- int i,
- int j
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalMesh1 ( GLenum mode , GLint i1 , GLint i2 ) ;
- * </pre>
- */
- public native void glEvalMesh1 (
- int mode,
- int i1,
- int i2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalMesh2 ( GLenum mode , GLint i1 , GLint i2 , GLint j1 , GLint j2 ) ;
- * </pre>
- */
- public native void glEvalMesh2 (
- int mode,
- int i1,
- int i2,
- int j1,
- int j2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glFogf ( GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public native void glFogf (
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glFogi ( GLenum pname , GLint param ) ;
- * </pre>
- */
- public native void glFogi (
- int pname,
- int param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glFogfv ( GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public native void glFogfv (
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glFogiv ( GLenum pname , const GLint * params ) ;
- * </pre>
- */
- public native void glFogiv (
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glFeedbackBuffer ( GLsizei size , GLenum type , GLfloat * buffer ) ;
- * </pre>
- */
- public native void glFeedbackBuffer (
- int size,
- int type,
- float[] buffer
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPassThrough ( GLfloat token ) ;
- * </pre>
- */
- public native void glPassThrough (
- float token
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glSelectBuffer ( GLsizei size , GLuint * buffer ) ;
- * </pre>
- */
- public native void glSelectBuffer (
- int size,
- int[] buffer
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glInitNames ( void ) ;
- * </pre>
- */
- public native void glInitNames (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLoadName ( GLuint name ) ;
- * </pre>
- */
- public native void glLoadName (
- int name
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPushName ( GLuint name ) ;
- * </pre>
- */
- public native void glPushName (
- int name
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPopName ( void ) ;
- * </pre>
- */
- public native void glPopName (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDrawRangeElements ( GLenum mode , GLuint start , GLuint end , GLsizei count , GLenum type , const GLvoid * indices ) ;
- * </pre>
- */
- public native void glDrawRangeElements (
- int mode,
- int start,
- int end,
- int count,
- int type,
- byte[] indices
- ) ;
- public native void glDrawRangeElements (
- int mode,
- int start,
- int end,
- int count,
- int type,
- short[] indices
- ) ;
- public native void glDrawRangeElements (
- int mode,
- int start,
- int end,
- int count,
- int type,
- int[] indices
- ) ;
- public native void glDrawRangeElements (
- int mode,
- int start,
- int end,
- int count,
- int type,
- float[] indices
- ) ;
- public native void glDrawRangeElements (
- int mode,
- int start,
- int end,
- int count,
- int type,
- double[] indices
- ) ;
- public native void glDrawRangeElements (
- int mode,
- int start,
- int end,
- int count,
- int type,
- boolean[] indices
- ) ;
- public native void glDrawRangeElements (
- int mode,
- int start,
- int end,
- int count,
- int type,
- long[] indices
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexImage3D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
- public native void glTexImage3D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- byte[] pixels
- ) ;
- public native void glTexImage3D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- short[] pixels
- ) ;
- public native void glTexImage3D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- int[] pixels
- ) ;
- public native void glTexImage3D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- float[] pixels
- ) ;
- public native void glTexImage3D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- double[] pixels
- ) ;
- public native void glTexImage3D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public native void glTexImage3D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
- public native void glTexSubImage3D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- byte[] pixels
- ) ;
- public native void glTexSubImage3D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- short[] pixels
- ) ;
- public native void glTexSubImage3D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- int[] pixels
- ) ;
- public native void glTexSubImage3D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- float[] pixels
- ) ;
- public native void glTexSubImage3D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- double[] pixels
- ) ;
- public native void glTexSubImage3D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public native void glTexSubImage3D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ;
- * </pre>
- */
- public native void glCopyTexSubImage3D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int x,
- int y,
- int width,
- int height
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorTable ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ;
- * </pre>
- */
- public native void glColorTable (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- byte[] table
- ) ;
- public native void glColorTable (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- short[] table
- ) ;
- public native void glColorTable (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- int[] table
- ) ;
- public native void glColorTable (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- float[] table
- ) ;
- public native void glColorTable (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- double[] table
- ) ;
- public native void glColorTable (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- boolean[] table
- ) ;
- public native void glColorTable (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- long[] table
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorSubTable ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ;
- * </pre>
- */
- public native void glColorSubTable (
- int target,
- int start,
- int count,
- int format,
- int type,
- byte[] data
- ) ;
- public native void glColorSubTable (
- int target,
- int start,
- int count,
- int format,
- int type,
- short[] data
- ) ;
- public native void glColorSubTable (
- int target,
- int start,
- int count,
- int format,
- int type,
- int[] data
- ) ;
- public native void glColorSubTable (
- int target,
- int start,
- int count,
- int format,
- int type,
- float[] data
- ) ;
- public native void glColorSubTable (
- int target,
- int start,
- int count,
- int format,
- int type,
- double[] data
- ) ;
- public native void glColorSubTable (
- int target,
- int start,
- int count,
- int format,
- int type,
- boolean[] data
- ) ;
- public native void glColorSubTable (
- int target,
- int start,
- int count,
- int format,
- int type,
- long[] data
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorTableParameteriv ( GLenum target , GLenum pname , const GLint * params ) ;
- * </pre>
- */
- public native void glColorTableParameteriv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorTableParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public native void glColorTableParameterfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyColorSubTable ( GLenum target , GLsizei start , GLint x , GLint y , GLsizei width ) ;
- * </pre>
- */
- public native void glCopyColorSubTable (
- int target,
- int start,
- int x,
- int y,
- int width
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyColorTable ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ;
- * </pre>
- */
- public native void glCopyColorTable (
- int target,
- int internalformat,
- int x,
- int y,
- int width
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetColorTable ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ;
- * </pre>
- */
- public native void glGetColorTable (
- int target,
- int format,
- int type,
- byte[] table
- ) ;
- public native void glGetColorTable (
- int target,
- int format,
- int type,
- short[] table
- ) ;
- public native void glGetColorTable (
- int target,
- int format,
- int type,
- int[] table
- ) ;
- public native void glGetColorTable (
- int target,
- int format,
- int type,
- float[] table
- ) ;
- public native void glGetColorTable (
- int target,
- int format,
- int type,
- double[] table
- ) ;
- public native void glGetColorTable (
- int target,
- int format,
- int type,
- boolean[] table
- ) ;
- public native void glGetColorTable (
- int target,
- int format,
- int type,
- long[] table
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetColorTableParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public native void glGetColorTableParameterfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetColorTableParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public native void glGetColorTableParameteriv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glBlendEquation ( GLenum mode ) ;
- * </pre>
- */
- public native void glBlendEquation (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glBlendColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ;
- * </pre>
- */
- public native void glBlendColor (
- float red,
- float green,
- float blue,
- float alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glHistogram ( GLenum target , GLsizei width , GLenum internalformat , GLboolean sink ) ;
- * </pre>
- */
- public native void glHistogram (
- int target,
- int width,
- int internalformat,
- boolean sink
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glResetHistogram ( GLenum target ) ;
- * </pre>
- */
- public native void glResetHistogram (
- int target
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetHistogram ( GLenum target , GLboolean reset , GLenum format , GLenum type , GLvoid * values ) ;
- * </pre>
- */
- public native void glGetHistogram (
- int target,
- boolean reset,
- int format,
- int type,
- byte[] values
- ) ;
- public native void glGetHistogram (
- int target,
- boolean reset,
- int format,
- int type,
- short[] values
- ) ;
- public native void glGetHistogram (
- int target,
- boolean reset,
- int format,
- int type,
- int[] values
- ) ;
- public native void glGetHistogram (
- int target,
- boolean reset,
- int format,
- int type,
- float[] values
- ) ;
- public native void glGetHistogram (
- int target,
- boolean reset,
- int format,
- int type,
- double[] values
- ) ;
- public native void glGetHistogram (
- int target,
- boolean reset,
- int format,
- int type,
- boolean[] values
- ) ;
- public native void glGetHistogram (
- int target,
- boolean reset,
- int format,
- int type,
- long[] values
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetHistogramParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public native void glGetHistogramParameterfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetHistogramParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public native void glGetHistogramParameteriv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMinmax ( GLenum target , GLenum internalformat , GLboolean sink ) ;
- * </pre>
- */
- public native void glMinmax (
- int target,
- int internalformat,
- boolean sink
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glResetMinmax ( GLenum target ) ;
- * </pre>
- */
- public native void glResetMinmax (
- int target
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetMinmax ( GLenum target , GLboolean reset , GLenum format , GLenum types , GLvoid * values ) ;
- * </pre>
- */
- public native void glGetMinmax (
- int target,
- boolean reset,
- int format,
- int types,
- byte[] values
- ) ;
- public native void glGetMinmax (
- int target,
- boolean reset,
- int format,
- int types,
- short[] values
- ) ;
- public native void glGetMinmax (
- int target,
- boolean reset,
- int format,
- int types,
- int[] values
- ) ;
- public native void glGetMinmax (
- int target,
- boolean reset,
- int format,
- int types,
- float[] values
- ) ;
- public native void glGetMinmax (
- int target,
- boolean reset,
- int format,
- int types,
- double[] values
- ) ;
- public native void glGetMinmax (
- int target,
- boolean reset,
- int format,
- int types,
- boolean[] values
- ) ;
- public native void glGetMinmax (
- int target,
- boolean reset,
- int format,
- int types,
- long[] values
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetMinmaxParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public native void glGetMinmaxParameterfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetMinmaxParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public native void glGetMinmaxParameteriv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glConvolutionFilter1D ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * image ) ;
- * </pre>
- */
- public native void glConvolutionFilter1D (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- byte[] image
- ) ;
- public native void glConvolutionFilter1D (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- short[] image
- ) ;
- public native void glConvolutionFilter1D (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- int[] image
- ) ;
- public native void glConvolutionFilter1D (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- float[] image
- ) ;
- public native void glConvolutionFilter1D (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- double[] image
- ) ;
- public native void glConvolutionFilter1D (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- boolean[] image
- ) ;
- public native void glConvolutionFilter1D (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- long[] image
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glConvolutionFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * image ) ;
- * </pre>
- */
- public native void glConvolutionFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- byte[] image
- ) ;
- public native void glConvolutionFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- short[] image
- ) ;
- public native void glConvolutionFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- int[] image
- ) ;
- public native void glConvolutionFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- float[] image
- ) ;
- public native void glConvolutionFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- double[] image
- ) ;
- public native void glConvolutionFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- boolean[] image
- ) ;
- public native void glConvolutionFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- long[] image
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glConvolutionParameterf ( GLenum target , GLenum pname , GLfloat params ) ;
- * </pre>
- */
- public native void glConvolutionParameterf (
- int target,
- int pname,
- float params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glConvolutionParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public native void glConvolutionParameterfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glConvolutionParameteri ( GLenum target , GLenum pname , GLint params ) ;
- * </pre>
- */
- public native void glConvolutionParameteri (
- int target,
- int pname,
- int params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glConvolutionParameteriv ( GLenum target , GLenum pname , const GLint * params ) ;
- * </pre>
- */
- public native void glConvolutionParameteriv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyConvolutionFilter1D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ;
- * </pre>
- */
- public native void glCopyConvolutionFilter1D (
- int target,
- int internalformat,
- int x,
- int y,
- int width
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyConvolutionFilter2D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height ) ;
- * </pre>
- */
- public native void glCopyConvolutionFilter2D (
- int target,
- int internalformat,
- int x,
- int y,
- int width,
- int height
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetConvolutionFilter ( GLenum target , GLenum format , GLenum type , GLvoid * image ) ;
- * </pre>
- */
- public native void glGetConvolutionFilter (
- int target,
- int format,
- int type,
- byte[] image
- ) ;
- public native void glGetConvolutionFilter (
- int target,
- int format,
- int type,
- short[] image
- ) ;
- public native void glGetConvolutionFilter (
- int target,
- int format,
- int type,
- int[] image
- ) ;
- public native void glGetConvolutionFilter (
- int target,
- int format,
- int type,
- float[] image
- ) ;
- public native void glGetConvolutionFilter (
- int target,
- int format,
- int type,
- double[] image
- ) ;
- public native void glGetConvolutionFilter (
- int target,
- int format,
- int type,
- boolean[] image
- ) ;
- public native void glGetConvolutionFilter (
- int target,
- int format,
- int type,
- long[] image
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetConvolutionParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public native void glGetConvolutionParameterfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetConvolutionParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public native void glGetConvolutionParameteriv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glSeparableFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * row , const GLvoid * column ) ;
- * </pre>
- */
- public native void glSeparableFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- byte[] row,
- byte[] column
- ) ;
- public native void glSeparableFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- short[] row,
- short[] column
- ) ;
- public native void glSeparableFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- int[] row,
- int[] column
- ) ;
- public native void glSeparableFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- float[] row,
- float[] column
- ) ;
- public native void glSeparableFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- double[] row,
- double[] column
- ) ;
- public native void glSeparableFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- boolean[] row,
- boolean[] column
- ) ;
- public native void glSeparableFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- long[] row,
- long[] column
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetSeparableFilter ( GLenum target , GLenum format , GLenum type , GLvoid * row , GLvoid * column , GLvoid * span ) ;
- * </pre>
- */
- public native void glGetSeparableFilter (
- int target,
- int format,
- int type,
- byte[] row,
- byte[] column,
- byte[] span
- ) ;
- public native void glGetSeparableFilter (
- int target,
- int format,
- int type,
- short[] row,
- short[] column,
- short[] span
- ) ;
- public native void glGetSeparableFilter (
- int target,
- int format,
- int type,
- int[] row,
- int[] column,
- int[] span
- ) ;
- public native void glGetSeparableFilter (
- int target,
- int format,
- int type,
- float[] row,
- float[] column,
- float[] span
- ) ;
- public native void glGetSeparableFilter (
- int target,
- int format,
- int type,
- double[] row,
- double[] column,
- double[] span
- ) ;
- public native void glGetSeparableFilter (
- int target,
- int format,
- int type,
- boolean[] row,
- boolean[] column,
- boolean[] span
- ) ;
- public native void glGetSeparableFilter (
- int target,
- int format,
- int type,
- long[] row,
- long[] column,
- long[] span
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glBlendColorEXT ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ;
- * </pre>
- */
- public native void glBlendColorEXT (
- float red,
- float green,
- float blue,
- float alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPolygonOffsetEXT ( GLfloat factor , GLfloat bias ) ;
- * </pre>
- */
- public native void glPolygonOffsetEXT (
- float factor,
- float bias
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexImage3DEXT ( GLenum target , GLint level , GLenum internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
- public native void glTexImage3DEXT (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- byte[] pixels
- ) ;
- public native void glTexImage3DEXT (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- short[] pixels
- ) ;
- public native void glTexImage3DEXT (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- int[] pixels
- ) ;
- public native void glTexImage3DEXT (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- float[] pixels
- ) ;
- public native void glTexImage3DEXT (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- double[] pixels
- ) ;
- public native void glTexImage3DEXT (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public native void glTexImage3DEXT (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
- public native void glTexSubImage3DEXT (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- byte[] pixels
- ) ;
- public native void glTexSubImage3DEXT (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- short[] pixels
- ) ;
- public native void glTexSubImage3DEXT (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- int[] pixels
- ) ;
- public native void glTexSubImage3DEXT (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- float[] pixels
- ) ;
- public native void glTexSubImage3DEXT (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- double[] pixels
- ) ;
- public native void glTexSubImage3DEXT (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public native void glTexSubImage3DEXT (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ;
- * </pre>
- */
- public native void glCopyTexSubImage3DEXT (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int x,
- int y,
- int width,
- int height
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGenTexturesEXT ( GLsizei n , GLuint * textures ) ;
- * </pre>
- */
- public native void glGenTexturesEXT (
- int n,
- int[] textures
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDeleteTexturesEXT ( GLsizei n , const GLuint * textures ) ;
- * </pre>
- */
- public native void glDeleteTexturesEXT (
- int n,
- int[] textures
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glBindTextureEXT ( GLenum target , GLuint texture ) ;
- * </pre>
- */
- public native void glBindTextureEXT (
- int target,
- int texture
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPrioritizeTexturesEXT ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ;
- * </pre>
- */
- public native void glPrioritizeTexturesEXT (
- int n,
- int[] textures,
- float[] priorities
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLboolean glAreTexturesResidentEXT ( GLsizei n , const GLuint * textures , GLboolean * residences ) ;
- * </pre>
- */
- public native boolean glAreTexturesResidentEXT (
- int n,
- int[] textures,
- boolean[] residences
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLboolean glIsTextureEXT ( GLuint texture ) ;
- * </pre>
- */
- public native boolean glIsTextureEXT (
- int texture
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertexPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
- * </pre>
- */
- public native void glVertexPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- byte[] ptr
- ) ;
- public native void glVertexPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- short[] ptr
- ) ;
- public native void glVertexPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- int[] ptr
- ) ;
- public native void glVertexPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- float[] ptr
- ) ;
- public native void glVertexPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- double[] ptr
- ) ;
- public native void glVertexPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- boolean[] ptr
- ) ;
- public native void glVertexPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormalPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
- * </pre>
- */
- public native void glNormalPointerEXT (
- int type,
- int stride,
- int count,
- byte[] ptr
- ) ;
- public native void glNormalPointerEXT (
- int type,
- int stride,
- int count,
- short[] ptr
- ) ;
- public native void glNormalPointerEXT (
- int type,
- int stride,
- int count,
- int[] ptr
- ) ;
- public native void glNormalPointerEXT (
- int type,
- int stride,
- int count,
- float[] ptr
- ) ;
- public native void glNormalPointerEXT (
- int type,
- int stride,
- int count,
- double[] ptr
- ) ;
- public native void glNormalPointerEXT (
- int type,
- int stride,
- int count,
- boolean[] ptr
- ) ;
- public native void glNormalPointerEXT (
- int type,
- int stride,
- int count,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
- * </pre>
- */
- public native void glColorPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- byte[] ptr
- ) ;
- public native void glColorPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- short[] ptr
- ) ;
- public native void glColorPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- int[] ptr
- ) ;
- public native void glColorPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- float[] ptr
- ) ;
- public native void glColorPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- double[] ptr
- ) ;
- public native void glColorPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- boolean[] ptr
- ) ;
- public native void glColorPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
- * </pre>
- */
- public native void glIndexPointerEXT (
- int type,
- int stride,
- int count,
- byte[] ptr
- ) ;
- public native void glIndexPointerEXT (
- int type,
- int stride,
- int count,
- short[] ptr
- ) ;
- public native void glIndexPointerEXT (
- int type,
- int stride,
- int count,
- int[] ptr
- ) ;
- public native void glIndexPointerEXT (
- int type,
- int stride,
- int count,
- float[] ptr
- ) ;
- public native void glIndexPointerEXT (
- int type,
- int stride,
- int count,
- double[] ptr
- ) ;
- public native void glIndexPointerEXT (
- int type,
- int stride,
- int count,
- boolean[] ptr
- ) ;
- public native void glIndexPointerEXT (
- int type,
- int stride,
- int count,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoordPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
- * </pre>
- */
- public native void glTexCoordPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- byte[] ptr
- ) ;
- public native void glTexCoordPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- short[] ptr
- ) ;
- public native void glTexCoordPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- int[] ptr
- ) ;
- public native void glTexCoordPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- float[] ptr
- ) ;
- public native void glTexCoordPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- double[] ptr
- ) ;
- public native void glTexCoordPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- boolean[] ptr
- ) ;
- public native void glTexCoordPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEdgeFlagPointerEXT ( GLsizei stride , GLsizei count , const GLboolean * ptr ) ;
- * </pre>
- */
- public native void glEdgeFlagPointerEXT (
- int stride,
- int count,
- boolean[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetPointervEXT ( GLenum pname , void * * params ) ;
- * </pre>
- */
- public native void glGetPointervEXT (
- int pname,
- byte[][] params
- ) ;
- public native void glGetPointervEXT (
- int pname,
- short[][] params
- ) ;
- public native void glGetPointervEXT (
- int pname,
- int[][] params
- ) ;
- public native void glGetPointervEXT (
- int pname,
- float[][] params
- ) ;
- public native void glGetPointervEXT (
- int pname,
- double[][] params
- ) ;
- public native void glGetPointervEXT (
- int pname,
- boolean[][] params
- ) ;
- public native void glGetPointervEXT (
- int pname,
- long[][] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glArrayElementEXT ( GLint i ) ;
- * </pre>
- */
- public native void glArrayElementEXT (
- int i
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDrawArraysEXT ( GLenum mode , GLint first , GLsizei count ) ;
- * </pre>
- */
- public native void glDrawArraysEXT (
- int mode,
- int first,
- int count
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glBlendEquationEXT ( GLenum mode ) ;
- * </pre>
- */
- public native void glBlendEquationEXT (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPointParameterfEXT ( GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public native void glPointParameterfEXT (
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPointParameterfvEXT ( GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public native void glPointParameterfvEXT (
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorTableEXT ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ;
- * </pre>
- */
- public native void glColorTableEXT (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- byte[] table
- ) ;
- public native void glColorTableEXT (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- short[] table
- ) ;
- public native void glColorTableEXT (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- int[] table
- ) ;
- public native void glColorTableEXT (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- float[] table
- ) ;
- public native void glColorTableEXT (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- double[] table
- ) ;
- public native void glColorTableEXT (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- boolean[] table
- ) ;
- public native void glColorTableEXT (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- long[] table
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorSubTableEXT ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ;
- * </pre>
- */
- public native void glColorSubTableEXT (
- int target,
- int start,
- int count,
- int format,
- int type,
- byte[] data
- ) ;
- public native void glColorSubTableEXT (
- int target,
- int start,
- int count,
- int format,
- int type,
- short[] data
- ) ;
- public native void glColorSubTableEXT (
- int target,
- int start,
- int count,
- int format,
- int type,
- int[] data
- ) ;
- public native void glColorSubTableEXT (
- int target,
- int start,
- int count,
- int format,
- int type,
- float[] data
- ) ;
- public native void glColorSubTableEXT (
- int target,
- int start,
- int count,
- int format,
- int type,
- double[] data
- ) ;
- public native void glColorSubTableEXT (
- int target,
- int start,
- int count,
- int format,
- int type,
- boolean[] data
- ) ;
- public native void glColorSubTableEXT (
- int target,
- int start,
- int count,
- int format,
- int type,
- long[] data
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetColorTableEXT ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ;
- * </pre>
- */
- public native void glGetColorTableEXT (
- int target,
- int format,
- int type,
- byte[] table
- ) ;
- public native void glGetColorTableEXT (
- int target,
- int format,
- int type,
- short[] table
- ) ;
- public native void glGetColorTableEXT (
- int target,
- int format,
- int type,
- int[] table
- ) ;
- public native void glGetColorTableEXT (
- int target,
- int format,
- int type,
- float[] table
- ) ;
- public native void glGetColorTableEXT (
- int target,
- int format,
- int type,
- double[] table
- ) ;
- public native void glGetColorTableEXT (
- int target,
- int format,
- int type,
- boolean[] table
- ) ;
- public native void glGetColorTableEXT (
- int target,
- int format,
- int type,
- long[] table
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetColorTableParameterfvEXT ( GLenum target , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public native void glGetColorTableParameterfvEXT (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetColorTableParameterivEXT ( GLenum target , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public native void glGetColorTableParameterivEXT (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLockArraysEXT ( GLint first , GLsizei count ) ;
- * </pre>
- */
- public native void glLockArraysEXT (
- int first,
- int count
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glUnlockArraysEXT ( void ) ;
- * </pre>
- */
- public native void glUnlockArraysEXT (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glActiveTextureARB ( GLenum texture ) ;
- * </pre>
- */
- public native void glActiveTextureARB (
- int texture
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glClientActiveTextureARB ( GLenum texture ) ;
- * </pre>
- */
- public native void glClientActiveTextureARB (
- int texture
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord1dARB ( GLenum target , GLdouble s ) ;
- * </pre>
- */
- public native void glMultiTexCoord1dARB (
- int target,
- double s
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord1dvARB ( GLenum target , const GLdouble * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord1dvARB (
- int target,
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord1fARB ( GLenum target , GLfloat s ) ;
- * </pre>
- */
- public native void glMultiTexCoord1fARB (
- int target,
- float s
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord1fvARB ( GLenum target , const GLfloat * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord1fvARB (
- int target,
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord1iARB ( GLenum target , GLint s ) ;
- * </pre>
- */
- public native void glMultiTexCoord1iARB (
- int target,
- int s
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord1ivARB ( GLenum target , const GLint * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord1ivARB (
- int target,
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord1sARB ( GLenum target , GLshort s ) ;
- * </pre>
- */
- public native void glMultiTexCoord1sARB (
- int target,
- short s
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord1svARB ( GLenum target , const GLshort * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord1svARB (
- int target,
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord2dARB ( GLenum target , GLdouble s , GLdouble t ) ;
- * </pre>
- */
- public native void glMultiTexCoord2dARB (
- int target,
- double s,
- double t
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord2dvARB ( GLenum target , const GLdouble * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord2dvARB (
- int target,
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord2fARB ( GLenum target , GLfloat s , GLfloat t ) ;
- * </pre>
- */
- public native void glMultiTexCoord2fARB (
- int target,
- float s,
- float t
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord2fvARB ( GLenum target , const GLfloat * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord2fvARB (
- int target,
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord2iARB ( GLenum target , GLint s , GLint t ) ;
- * </pre>
- */
- public native void glMultiTexCoord2iARB (
- int target,
- int s,
- int t
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord2ivARB ( GLenum target , const GLint * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord2ivARB (
- int target,
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord2sARB ( GLenum target , GLshort s , GLshort t ) ;
- * </pre>
- */
- public native void glMultiTexCoord2sARB (
- int target,
- short s,
- short t
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord2svARB ( GLenum target , const GLshort * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord2svARB (
- int target,
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord3dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r ) ;
- * </pre>
- */
- public native void glMultiTexCoord3dARB (
- int target,
- double s,
- double t,
- double r
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord3dvARB ( GLenum target , const GLdouble * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord3dvARB (
- int target,
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord3fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r ) ;
- * </pre>
- */
- public native void glMultiTexCoord3fARB (
- int target,
- float s,
- float t,
- float r
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord3fvARB ( GLenum target , const GLfloat * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord3fvARB (
- int target,
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord3iARB ( GLenum target , GLint s , GLint t , GLint r ) ;
- * </pre>
- */
- public native void glMultiTexCoord3iARB (
- int target,
- int s,
- int t,
- int r
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord3ivARB ( GLenum target , const GLint * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord3ivARB (
- int target,
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord3sARB ( GLenum target , GLshort s , GLshort t , GLshort r ) ;
- * </pre>
- */
- public native void glMultiTexCoord3sARB (
- int target,
- short s,
- short t,
- short r
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord3svARB ( GLenum target , const GLshort * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord3svARB (
- int target,
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord4dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ;
- * </pre>
- */
- public native void glMultiTexCoord4dARB (
- int target,
- double s,
- double t,
- double r,
- double q
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord4dvARB ( GLenum target , const GLdouble * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord4dvARB (
- int target,
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord4fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ;
- * </pre>
- */
- public native void glMultiTexCoord4fARB (
- int target,
- float s,
- float t,
- float r,
- float q
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord4fvARB ( GLenum target , const GLfloat * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord4fvARB (
- int target,
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord4iARB ( GLenum target , GLint s , GLint t , GLint r , GLint q ) ;
- * </pre>
- */
- public native void glMultiTexCoord4iARB (
- int target,
- int s,
- int t,
- int r,
- int q
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord4ivARB ( GLenum target , const GLint * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord4ivARB (
- int target,
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord4sARB ( GLenum target , GLshort s , GLshort t , GLshort r , GLshort q ) ;
- * </pre>
- */
- public native void glMultiTexCoord4sARB (
- int target,
- short s,
- short t,
- short r,
- short q
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord4svARB ( GLenum target , const GLshort * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord4svARB (
- int target,
- short[] v
- ) ;
-
-/* C2J Parser Version 2.0: Java program parsed successfully. */
-
-
-}
-
+/* WARNING ! WARNING *** THIS FILE IS GENERATED BY C2J !!! + + DO NOT MAKE ANY CHANGES *** MAKE CHANGES IN THE SKELETON FILES !!! +*/ + + +/** + * @(#) GLFuncJauJNInf.java + */ + + +package gl4java; + +/** + * The default implementation class for OpenGL native function mapping + * + * @version 2.00, 21. April 1999 + * @author Sven Goethel + */ +public class GLFuncJauJNInf + implements GLFunc +{ + + + +public native String glGetString ( int name ) ; + +public native String getNativeVendor ( ) ; +public native String getNativeVersion ( ) ; + +public String getClassVendor ( ) +{ return "Jausoft - Sven Goethel Software Development"; } + +public String getClassVersion ( ) +{ return "2.7.1.0"; } + + + +/** + * C2J Parser Version 2.1 + * Jausoft - Sven Goethel Software Development + * Reading from file: gl-proto-auto.orig.h . . . + * Destination-Class: gl4java_GLFuncJauJNInf ! + */ + +/** + * Original Function-Prototype : + * <pre> + extern void glClearIndex ( GLfloat c ) ; + * </pre> + */ + public native void glClearIndex ( + float c + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glClearColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ; + * </pre> + */ + public native void glClearColor ( + float red, + float green, + float blue, + float alpha + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glClear ( GLbitfield mask ) ; + * </pre> + */ + public native void glClear ( + int mask + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexMask ( GLuint mask ) ; + * </pre> + */ + public native void glIndexMask ( + int mask + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorMask ( GLboolean red , GLboolean green , GLboolean blue , GLboolean alpha ) ; + * </pre> + */ + public native void glColorMask ( + boolean red, + boolean green, + boolean blue, + boolean alpha + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glAlphaFunc ( GLenum func , GLclampf ref ) ; + * </pre> + */ + public native void glAlphaFunc ( + int func, + float ref + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBlendFunc ( GLenum sfactor , GLenum dfactor ) ; + * </pre> + */ + public native void glBlendFunc ( + int sfactor, + int dfactor + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLogicOp ( GLenum opcode ) ; + * </pre> + */ + public native void glLogicOp ( + int opcode + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCullFace ( GLenum mode ) ; + * </pre> + */ + public native void glCullFace ( + int mode + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFrontFace ( GLenum mode ) ; + * </pre> + */ + public native void glFrontFace ( + int mode + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPointSize ( GLfloat size ) ; + * </pre> + */ + public native void glPointSize ( + float size + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLineWidth ( GLfloat width ) ; + * </pre> + */ + public native void glLineWidth ( + float width + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLineStipple ( GLint factor , GLushort pattern ) ; + * </pre> + */ + public native void glLineStipple ( + int factor, + short pattern + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPolygonMode ( GLenum face , GLenum mode ) ; + * </pre> + */ + public native void glPolygonMode ( + int face, + int mode + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPolygonOffset ( GLfloat factor , GLfloat units ) ; + * </pre> + */ + public native void glPolygonOffset ( + float factor, + float units + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPolygonStipple ( const GLubyte * mask ) ; + * </pre> + */ + public native void glPolygonStipple ( + byte[] mask + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetPolygonStipple ( GLubyte * mask ) ; + * </pre> + */ + public native void glGetPolygonStipple ( + byte[] mask + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEdgeFlag ( GLboolean flag ) ; + * </pre> + */ + public native void glEdgeFlag ( + boolean flag + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEdgeFlagv ( const GLboolean * flag ) ; + * </pre> + */ + public native void glEdgeFlagv ( + boolean[] flag + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glScissor ( GLint x , GLint y , GLsizei width , GLsizei height ) ; + * </pre> + */ + public native void glScissor ( + int x, + int y, + int width, + int height + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glClipPlane ( GLenum plane , const GLdouble * equation ) ; + * </pre> + */ + public native void glClipPlane ( + int plane, + double[] equation + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetClipPlane ( GLenum plane , GLdouble * equation ) ; + * </pre> + */ + public native void glGetClipPlane ( + int plane, + double[] equation + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDrawBuffer ( GLenum mode ) ; + * </pre> + */ + public native void glDrawBuffer ( + int mode + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReadBuffer ( GLenum mode ) ; + * </pre> + */ + public native void glReadBuffer ( + int mode + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEnable ( GLenum cap ) ; + * </pre> + */ + public native void glEnable ( + int cap + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDisable ( GLenum cap ) ; + * </pre> + */ + public native void glDisable ( + int cap + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLboolean glIsEnabled ( GLenum cap ) ; + * </pre> + */ + public native boolean glIsEnabled ( + int cap + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEnableClientState ( GLenum cap ) ; + * </pre> + */ + public native void glEnableClientState ( + int cap + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDisableClientState ( GLenum cap ) ; + * </pre> + */ + public native void glDisableClientState ( + int cap + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetBooleanv ( GLenum pname , GLboolean * params ) ; + * </pre> + */ + public native void glGetBooleanv ( + int pname, + boolean[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetDoublev ( GLenum pname , GLdouble * params ) ; + * </pre> + */ + public native void glGetDoublev ( + int pname, + double[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetFloatv ( GLenum pname , GLfloat * params ) ; + * </pre> + */ + public native void glGetFloatv ( + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetIntegerv ( GLenum pname , GLint * params ) ; + * </pre> + */ + public native void glGetIntegerv ( + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPushAttrib ( GLbitfield mask ) ; + * </pre> + */ + public native void glPushAttrib ( + int mask + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPopAttrib ( void ) ; + * </pre> + */ + public native void glPopAttrib ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPushClientAttrib ( GLbitfield mask ) ; + * </pre> + */ + public native void glPushClientAttrib ( + int mask + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPopClientAttrib ( void ) ; + * </pre> + */ + public native void glPopClientAttrib ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLint glRenderMode ( GLenum mode ) ; + * </pre> + */ + public native int glRenderMode ( + int mode + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLenum glGetError ( void ) ; + * </pre> + */ + public native int glGetError ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFinish ( void ) ; + * </pre> + */ + public native void glFinish ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFlush ( void ) ; + * </pre> + */ + public native void glFlush ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glHint ( GLenum target , GLenum mode ) ; + * </pre> + */ + public native void glHint ( + int target, + int mode + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glClearDepth ( GLclampd depth ) ; + * </pre> + */ + public native void glClearDepth ( + double depth + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDepthFunc ( GLenum func ) ; + * </pre> + */ + public native void glDepthFunc ( + int func + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDepthMask ( GLboolean flag ) ; + * </pre> + */ + public native void glDepthMask ( + boolean flag + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDepthRange ( GLclampd near_val , GLclampd far_val ) ; + * </pre> + */ + public native void glDepthRange ( + double near_val, + double far_val + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glClearAccum ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ; + * </pre> + */ + public native void glClearAccum ( + float red, + float green, + float blue, + float alpha + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glAccum ( GLenum op , GLfloat value ) ; + * </pre> + */ + public native void glAccum ( + int op, + float value + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMatrixMode ( GLenum mode ) ; + * </pre> + */ + public native void glMatrixMode ( + int mode + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glOrtho ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ; + * </pre> + */ + public native void glOrtho ( + double left, + double right, + double bottom, + double top, + double near_val, + double far_val + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFrustum ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ; + * </pre> + */ + public native void glFrustum ( + double left, + double right, + double bottom, + double top, + double near_val, + double far_val + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glViewport ( GLint x , GLint y , GLsizei width , GLsizei height ) ; + * </pre> + */ + public native void glViewport ( + int x, + int y, + int width, + int height + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPushMatrix ( void ) ; + * </pre> + */ + public native void glPushMatrix ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPopMatrix ( void ) ; + * </pre> + */ + public native void glPopMatrix ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLoadIdentity ( void ) ; + * </pre> + */ + public native void glLoadIdentity ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLoadMatrixd ( const GLdouble * m ) ; + * </pre> + */ + public native void glLoadMatrixd ( + double[] m + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLoadMatrixf ( const GLfloat * m ) ; + * </pre> + */ + public native void glLoadMatrixf ( + float[] m + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultMatrixd ( const GLdouble * m ) ; + * </pre> + */ + public native void glMultMatrixd ( + double[] m + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultMatrixf ( const GLfloat * m ) ; + * </pre> + */ + public native void glMultMatrixf ( + float[] m + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRotated ( GLdouble angle , GLdouble x , GLdouble y , GLdouble z ) ; + * </pre> + */ + public native void glRotated ( + double angle, + double x, + double y, + double z + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRotatef ( GLfloat angle , GLfloat x , GLfloat y , GLfloat z ) ; + * </pre> + */ + public native void glRotatef ( + float angle, + float x, + float y, + float z + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glScaled ( GLdouble x , GLdouble y , GLdouble z ) ; + * </pre> + */ + public native void glScaled ( + double x, + double y, + double z + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glScalef ( GLfloat x , GLfloat y , GLfloat z ) ; + * </pre> + */ + public native void glScalef ( + float x, + float y, + float z + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTranslated ( GLdouble x , GLdouble y , GLdouble z ) ; + * </pre> + */ + public native void glTranslated ( + double x, + double y, + double z + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTranslatef ( GLfloat x , GLfloat y , GLfloat z ) ; + * </pre> + */ + public native void glTranslatef ( + float x, + float y, + float z + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLboolean glIsList ( GLuint list ) ; + * </pre> + */ + public native boolean glIsList ( + int list + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDeleteLists ( GLuint list , GLsizei range ) ; + * </pre> + */ + public native void glDeleteLists ( + int list, + int range + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLuint glGenLists ( GLsizei range ) ; + * </pre> + */ + public native int glGenLists ( + int range + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNewList ( GLuint list , GLenum mode ) ; + * </pre> + */ + public native void glNewList ( + int list, + int mode + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEndList ( void ) ; + * </pre> + */ + public native void glEndList ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCallList ( GLuint list ) ; + * </pre> + */ + public native void glCallList ( + int list + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCallLists ( GLsizei n , GLenum type , const GLvoid * lists ) ; + * </pre> + */ + public native void glCallLists ( + int n, + int type, + byte[] lists + ) ; + public native void glCallLists ( + int n, + int type, + short[] lists + ) ; + public native void glCallLists ( + int n, + int type, + int[] lists + ) ; + public native void glCallLists ( + int n, + int type, + float[] lists + ) ; + public native void glCallLists ( + int n, + int type, + double[] lists + ) ; + public native void glCallLists ( + int n, + int type, + boolean[] lists + ) ; + public native void glCallLists ( + int n, + int type, + long[] lists + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glListBase ( GLuint base ) ; + * </pre> + */ + public native void glListBase ( + int base + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBegin ( GLenum mode ) ; + * </pre> + */ + public native void glBegin ( + int mode + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEnd ( void ) ; + * </pre> + */ + public native void glEnd ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex2d ( GLdouble x , GLdouble y ) ; + * </pre> + */ + public native void glVertex2d ( + double x, + double y + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex2f ( GLfloat x , GLfloat y ) ; + * </pre> + */ + public native void glVertex2f ( + float x, + float y + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex2i ( GLint x , GLint y ) ; + * </pre> + */ + public native void glVertex2i ( + int x, + int y + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex2s ( GLshort x , GLshort y ) ; + * </pre> + */ + public native void glVertex2s ( + short x, + short y + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex3d ( GLdouble x , GLdouble y , GLdouble z ) ; + * </pre> + */ + public native void glVertex3d ( + double x, + double y, + double z + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex3f ( GLfloat x , GLfloat y , GLfloat z ) ; + * </pre> + */ + public native void glVertex3f ( + float x, + float y, + float z + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex3i ( GLint x , GLint y , GLint z ) ; + * </pre> + */ + public native void glVertex3i ( + int x, + int y, + int z + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex3s ( GLshort x , GLshort y , GLshort z ) ; + * </pre> + */ + public native void glVertex3s ( + short x, + short y, + short z + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ; + * </pre> + */ + public native void glVertex4d ( + double x, + double y, + double z, + double w + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ; + * </pre> + */ + public native void glVertex4f ( + float x, + float y, + float z, + float w + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex4i ( GLint x , GLint y , GLint z , GLint w ) ; + * </pre> + */ + public native void glVertex4i ( + int x, + int y, + int z, + int w + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ; + * </pre> + */ + public native void glVertex4s ( + short x, + short y, + short z, + short w + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex2dv ( const GLdouble * v ) ; + * </pre> + */ + public native void glVertex2dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex2fv ( const GLfloat * v ) ; + * </pre> + */ + public native void glVertex2fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex2iv ( const GLint * v ) ; + * </pre> + */ + public native void glVertex2iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex2sv ( const GLshort * v ) ; + * </pre> + */ + public native void glVertex2sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex3dv ( const GLdouble * v ) ; + * </pre> + */ + public native void glVertex3dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex3fv ( const GLfloat * v ) ; + * </pre> + */ + public native void glVertex3fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex3iv ( const GLint * v ) ; + * </pre> + */ + public native void glVertex3iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex3sv ( const GLshort * v ) ; + * </pre> + */ + public native void glVertex3sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex4dv ( const GLdouble * v ) ; + * </pre> + */ + public native void glVertex4dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex4fv ( const GLfloat * v ) ; + * </pre> + */ + public native void glVertex4fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex4iv ( const GLint * v ) ; + * </pre> + */ + public native void glVertex4iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex4sv ( const GLshort * v ) ; + * </pre> + */ + public native void glVertex4sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormal3b ( GLbyte nx , GLbyte ny , GLbyte nz ) ; + * </pre> + */ + public native void glNormal3b ( + byte nx, + byte ny, + byte nz + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormal3d ( GLdouble nx , GLdouble ny , GLdouble nz ) ; + * </pre> + */ + public native void glNormal3d ( + double nx, + double ny, + double nz + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormal3f ( GLfloat nx , GLfloat ny , GLfloat nz ) ; + * </pre> + */ + public native void glNormal3f ( + float nx, + float ny, + float nz + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormal3i ( GLint nx , GLint ny , GLint nz ) ; + * </pre> + */ + public native void glNormal3i ( + int nx, + int ny, + int nz + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormal3s ( GLshort nx , GLshort ny , GLshort nz ) ; + * </pre> + */ + public native void glNormal3s ( + short nx, + short ny, + short nz + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormal3bv ( const GLbyte * v ) ; + * </pre> + */ + public native void glNormal3bv ( + byte[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormal3dv ( const GLdouble * v ) ; + * </pre> + */ + public native void glNormal3dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormal3fv ( const GLfloat * v ) ; + * </pre> + */ + public native void glNormal3fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormal3iv ( const GLint * v ) ; + * </pre> + */ + public native void glNormal3iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormal3sv ( const GLshort * v ) ; + * </pre> + */ + public native void glNormal3sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexd ( GLdouble c ) ; + * </pre> + */ + public native void glIndexd ( + double c + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexf ( GLfloat c ) ; + * </pre> + */ + public native void glIndexf ( + float c + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexi ( GLint c ) ; + * </pre> + */ + public native void glIndexi ( + int c + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexs ( GLshort c ) ; + * </pre> + */ + public native void glIndexs ( + short c + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexub ( GLubyte c ) ; + * </pre> + */ + public native void glIndexub ( + byte c + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexdv ( const GLdouble * c ) ; + * </pre> + */ + public native void glIndexdv ( + double[] c + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexfv ( const GLfloat * c ) ; + * </pre> + */ + public native void glIndexfv ( + float[] c + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexiv ( const GLint * c ) ; + * </pre> + */ + public native void glIndexiv ( + int[] c + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexsv ( const GLshort * c ) ; + * </pre> + */ + public native void glIndexsv ( + short[] c + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexubv ( const GLubyte * c ) ; + * </pre> + */ + public native void glIndexubv ( + byte[] c + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3b ( GLbyte red , GLbyte green , GLbyte blue ) ; + * </pre> + */ + public native void glColor3b ( + byte red, + byte green, + byte blue + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3d ( GLdouble red , GLdouble green , GLdouble blue ) ; + * </pre> + */ + public native void glColor3d ( + double red, + double green, + double blue + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3f ( GLfloat red , GLfloat green , GLfloat blue ) ; + * </pre> + */ + public native void glColor3f ( + float red, + float green, + float blue + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3i ( GLint red , GLint green , GLint blue ) ; + * </pre> + */ + public native void glColor3i ( + int red, + int green, + int blue + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3s ( GLshort red , GLshort green , GLshort blue ) ; + * </pre> + */ + public native void glColor3s ( + short red, + short green, + short blue + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3ub ( GLubyte red , GLubyte green , GLubyte blue ) ; + * </pre> + */ + public native void glColor3ub ( + byte red, + byte green, + byte blue + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3ui ( GLuint red , GLuint green , GLuint blue ) ; + * </pre> + */ + public native void glColor3ui ( + int red, + int green, + int blue + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3us ( GLushort red , GLushort green , GLushort blue ) ; + * </pre> + */ + public native void glColor3us ( + short red, + short green, + short blue + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4b ( GLbyte red , GLbyte green , GLbyte blue , GLbyte alpha ) ; + * </pre> + */ + public native void glColor4b ( + byte red, + byte green, + byte blue, + byte alpha + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4d ( GLdouble red , GLdouble green , GLdouble blue , GLdouble alpha ) ; + * </pre> + */ + public native void glColor4d ( + double red, + double green, + double blue, + double alpha + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4f ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ; + * </pre> + */ + public native void glColor4f ( + float red, + float green, + float blue, + float alpha + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4i ( GLint red , GLint green , GLint blue , GLint alpha ) ; + * </pre> + */ + public native void glColor4i ( + int red, + int green, + int blue, + int alpha + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4s ( GLshort red , GLshort green , GLshort blue , GLshort alpha ) ; + * </pre> + */ + public native void glColor4s ( + short red, + short green, + short blue, + short alpha + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4ub ( GLubyte red , GLubyte green , GLubyte blue , GLubyte alpha ) ; + * </pre> + */ + public native void glColor4ub ( + byte red, + byte green, + byte blue, + byte alpha + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4ui ( GLuint red , GLuint green , GLuint blue , GLuint alpha ) ; + * </pre> + */ + public native void glColor4ui ( + int red, + int green, + int blue, + int alpha + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4us ( GLushort red , GLushort green , GLushort blue , GLushort alpha ) ; + * </pre> + */ + public native void glColor4us ( + short red, + short green, + short blue, + short alpha + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3bv ( const GLbyte * v ) ; + * </pre> + */ + public native void glColor3bv ( + byte[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3dv ( const GLdouble * v ) ; + * </pre> + */ + public native void glColor3dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3fv ( const GLfloat * v ) ; + * </pre> + */ + public native void glColor3fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3iv ( const GLint * v ) ; + * </pre> + */ + public native void glColor3iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3sv ( const GLshort * v ) ; + * </pre> + */ + public native void glColor3sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3ubv ( const GLubyte * v ) ; + * </pre> + */ + public native void glColor3ubv ( + byte[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3uiv ( const GLuint * v ) ; + * </pre> + */ + public native void glColor3uiv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3usv ( const GLushort * v ) ; + * </pre> + */ + public native void glColor3usv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4bv ( const GLbyte * v ) ; + * </pre> + */ + public native void glColor4bv ( + byte[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4dv ( const GLdouble * v ) ; + * </pre> + */ + public native void glColor4dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4fv ( const GLfloat * v ) ; + * </pre> + */ + public native void glColor4fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4iv ( const GLint * v ) ; + * </pre> + */ + public native void glColor4iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4sv ( const GLshort * v ) ; + * </pre> + */ + public native void glColor4sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4ubv ( const GLubyte * v ) ; + * </pre> + */ + public native void glColor4ubv ( + byte[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4uiv ( const GLuint * v ) ; + * </pre> + */ + public native void glColor4uiv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4usv ( const GLushort * v ) ; + * </pre> + */ + public native void glColor4usv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord1d ( GLdouble s ) ; + * </pre> + */ + public native void glTexCoord1d ( + double s + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord1f ( GLfloat s ) ; + * </pre> + */ + public native void glTexCoord1f ( + float s + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord1i ( GLint s ) ; + * </pre> + */ + public native void glTexCoord1i ( + int s + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord1s ( GLshort s ) ; + * </pre> + */ + public native void glTexCoord1s ( + short s + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2d ( GLdouble s , GLdouble t ) ; + * </pre> + */ + public native void glTexCoord2d ( + double s, + double t + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2f ( GLfloat s , GLfloat t ) ; + * </pre> + */ + public native void glTexCoord2f ( + float s, + float t + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2i ( GLint s , GLint t ) ; + * </pre> + */ + public native void glTexCoord2i ( + int s, + int t + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2s ( GLshort s , GLshort t ) ; + * </pre> + */ + public native void glTexCoord2s ( + short s, + short t + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord3d ( GLdouble s , GLdouble t , GLdouble r ) ; + * </pre> + */ + public native void glTexCoord3d ( + double s, + double t, + double r + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord3f ( GLfloat s , GLfloat t , GLfloat r ) ; + * </pre> + */ + public native void glTexCoord3f ( + float s, + float t, + float r + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord3i ( GLint s , GLint t , GLint r ) ; + * </pre> + */ + public native void glTexCoord3i ( + int s, + int t, + int r + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord3s ( GLshort s , GLshort t , GLshort r ) ; + * </pre> + */ + public native void glTexCoord3s ( + short s, + short t, + short r + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord4d ( GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ; + * </pre> + */ + public native void glTexCoord4d ( + double s, + double t, + double r, + double q + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord4f ( GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ; + * </pre> + */ + public native void glTexCoord4f ( + float s, + float t, + float r, + float q + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord4i ( GLint s , GLint t , GLint r , GLint q ) ; + * </pre> + */ + public native void glTexCoord4i ( + int s, + int t, + int r, + int q + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord4s ( GLshort s , GLshort t , GLshort r , GLshort q ) ; + * </pre> + */ + public native void glTexCoord4s ( + short s, + short t, + short r, + short q + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord1dv ( const GLdouble * v ) ; + * </pre> + */ + public native void glTexCoord1dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord1fv ( const GLfloat * v ) ; + * </pre> + */ + public native void glTexCoord1fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord1iv ( const GLint * v ) ; + * </pre> + */ + public native void glTexCoord1iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord1sv ( const GLshort * v ) ; + * </pre> + */ + public native void glTexCoord1sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2dv ( const GLdouble * v ) ; + * </pre> + */ + public native void glTexCoord2dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2fv ( const GLfloat * v ) ; + * </pre> + */ + public native void glTexCoord2fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2iv ( const GLint * v ) ; + * </pre> + */ + public native void glTexCoord2iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2sv ( const GLshort * v ) ; + * </pre> + */ + public native void glTexCoord2sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord3dv ( const GLdouble * v ) ; + * </pre> + */ + public native void glTexCoord3dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord3fv ( const GLfloat * v ) ; + * </pre> + */ + public native void glTexCoord3fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord3iv ( const GLint * v ) ; + * </pre> + */ + public native void glTexCoord3iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord3sv ( const GLshort * v ) ; + * </pre> + */ + public native void glTexCoord3sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord4dv ( const GLdouble * v ) ; + * </pre> + */ + public native void glTexCoord4dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord4fv ( const GLfloat * v ) ; + * </pre> + */ + public native void glTexCoord4fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord4iv ( const GLint * v ) ; + * </pre> + */ + public native void glTexCoord4iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord4sv ( const GLshort * v ) ; + * </pre> + */ + public native void glTexCoord4sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos2d ( GLdouble x , GLdouble y ) ; + * </pre> + */ + public native void glRasterPos2d ( + double x, + double y + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos2f ( GLfloat x , GLfloat y ) ; + * </pre> + */ + public native void glRasterPos2f ( + float x, + float y + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos2i ( GLint x , GLint y ) ; + * </pre> + */ + public native void glRasterPos2i ( + int x, + int y + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos2s ( GLshort x , GLshort y ) ; + * </pre> + */ + public native void glRasterPos2s ( + short x, + short y + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos3d ( GLdouble x , GLdouble y , GLdouble z ) ; + * </pre> + */ + public native void glRasterPos3d ( + double x, + double y, + double z + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos3f ( GLfloat x , GLfloat y , GLfloat z ) ; + * </pre> + */ + public native void glRasterPos3f ( + float x, + float y, + float z + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos3i ( GLint x , GLint y , GLint z ) ; + * </pre> + */ + public native void glRasterPos3i ( + int x, + int y, + int z + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos3s ( GLshort x , GLshort y , GLshort z ) ; + * </pre> + */ + public native void glRasterPos3s ( + short x, + short y, + short z + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ; + * </pre> + */ + public native void glRasterPos4d ( + double x, + double y, + double z, + double w + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ; + * </pre> + */ + public native void glRasterPos4f ( + float x, + float y, + float z, + float w + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos4i ( GLint x , GLint y , GLint z , GLint w ) ; + * </pre> + */ + public native void glRasterPos4i ( + int x, + int y, + int z, + int w + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ; + * </pre> + */ + public native void glRasterPos4s ( + short x, + short y, + short z, + short w + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos2dv ( const GLdouble * v ) ; + * </pre> + */ + public native void glRasterPos2dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos2fv ( const GLfloat * v ) ; + * </pre> + */ + public native void glRasterPos2fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos2iv ( const GLint * v ) ; + * </pre> + */ + public native void glRasterPos2iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos2sv ( const GLshort * v ) ; + * </pre> + */ + public native void glRasterPos2sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos3dv ( const GLdouble * v ) ; + * </pre> + */ + public native void glRasterPos3dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos3fv ( const GLfloat * v ) ; + * </pre> + */ + public native void glRasterPos3fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos3iv ( const GLint * v ) ; + * </pre> + */ + public native void glRasterPos3iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos3sv ( const GLshort * v ) ; + * </pre> + */ + public native void glRasterPos3sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos4dv ( const GLdouble * v ) ; + * </pre> + */ + public native void glRasterPos4dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos4fv ( const GLfloat * v ) ; + * </pre> + */ + public native void glRasterPos4fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos4iv ( const GLint * v ) ; + * </pre> + */ + public native void glRasterPos4iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos4sv ( const GLshort * v ) ; + * </pre> + */ + public native void glRasterPos4sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRectd ( GLdouble x1 , GLdouble y1 , GLdouble x2 , GLdouble y2 ) ; + * </pre> + */ + public native void glRectd ( + double x1, + double y1, + double x2, + double y2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRectf ( GLfloat x1 , GLfloat y1 , GLfloat x2 , GLfloat y2 ) ; + * </pre> + */ + public native void glRectf ( + float x1, + float y1, + float x2, + float y2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRecti ( GLint x1 , GLint y1 , GLint x2 , GLint y2 ) ; + * </pre> + */ + public native void glRecti ( + int x1, + int y1, + int x2, + int y2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRects ( GLshort x1 , GLshort y1 , GLshort x2 , GLshort y2 ) ; + * </pre> + */ + public native void glRects ( + short x1, + short y1, + short x2, + short y2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRectdv ( const GLdouble * v1 , const GLdouble * v2 ) ; + * </pre> + */ + public native void glRectdv ( + double[] v1, + double[] v2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRectfv ( const GLfloat * v1 , const GLfloat * v2 ) ; + * </pre> + */ + public native void glRectfv ( + float[] v1, + float[] v2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRectiv ( const GLint * v1 , const GLint * v2 ) ; + * </pre> + */ + public native void glRectiv ( + int[] v1, + int[] v2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRectsv ( const GLshort * v1 , const GLshort * v2 ) ; + * </pre> + */ + public native void glRectsv ( + short[] v1, + short[] v2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ; + * </pre> + */ + public native void glVertexPointer ( + int size, + int type, + int stride, + byte[] ptr + ) ; + public native void glVertexPointer ( + int size, + int type, + int stride, + short[] ptr + ) ; + public native void glVertexPointer ( + int size, + int type, + int stride, + int[] ptr + ) ; + public native void glVertexPointer ( + int size, + int type, + int stride, + float[] ptr + ) ; + public native void glVertexPointer ( + int size, + int type, + int stride, + double[] ptr + ) ; + public native void glVertexPointer ( + int size, + int type, + int stride, + boolean[] ptr + ) ; + public native void glVertexPointer ( + int size, + int type, + int stride, + long[] ptr + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormalPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ; + * </pre> + */ + public native void glNormalPointer ( + int type, + int stride, + byte[] ptr + ) ; + public native void glNormalPointer ( + int type, + int stride, + short[] ptr + ) ; + public native void glNormalPointer ( + int type, + int stride, + int[] ptr + ) ; + public native void glNormalPointer ( + int type, + int stride, + float[] ptr + ) ; + public native void glNormalPointer ( + int type, + int stride, + double[] ptr + ) ; + public native void glNormalPointer ( + int type, + int stride, + boolean[] ptr + ) ; + public native void glNormalPointer ( + int type, + int stride, + long[] ptr + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ; + * </pre> + */ + public native void glColorPointer ( + int size, + int type, + int stride, + byte[] ptr + ) ; + public native void glColorPointer ( + int size, + int type, + int stride, + short[] ptr + ) ; + public native void glColorPointer ( + int size, + int type, + int stride, + int[] ptr + ) ; + public native void glColorPointer ( + int size, + int type, + int stride, + float[] ptr + ) ; + public native void glColorPointer ( + int size, + int type, + int stride, + double[] ptr + ) ; + public native void glColorPointer ( + int size, + int type, + int stride, + boolean[] ptr + ) ; + public native void glColorPointer ( + int size, + int type, + int stride, + long[] ptr + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ; + * </pre> + */ + public native void glIndexPointer ( + int type, + int stride, + byte[] ptr + ) ; + public native void glIndexPointer ( + int type, + int stride, + short[] ptr + ) ; + public native void glIndexPointer ( + int type, + int stride, + int[] ptr + ) ; + public native void glIndexPointer ( + int type, + int stride, + float[] ptr + ) ; + public native void glIndexPointer ( + int type, + int stride, + double[] ptr + ) ; + public native void glIndexPointer ( + int type, + int stride, + boolean[] ptr + ) ; + public native void glIndexPointer ( + int type, + int stride, + long[] ptr + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoordPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ; + * </pre> + */ + public native void glTexCoordPointer ( + int size, + int type, + int stride, + byte[] ptr + ) ; + public native void glTexCoordPointer ( + int size, + int type, + int stride, + short[] ptr + ) ; + public native void glTexCoordPointer ( + int size, + int type, + int stride, + int[] ptr + ) ; + public native void glTexCoordPointer ( + int size, + int type, + int stride, + float[] ptr + ) ; + public native void glTexCoordPointer ( + int size, + int type, + int stride, + double[] ptr + ) ; + public native void glTexCoordPointer ( + int size, + int type, + int stride, + boolean[] ptr + ) ; + public native void glTexCoordPointer ( + int size, + int type, + int stride, + long[] ptr + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEdgeFlagPointer ( GLsizei stride , const GLvoid * ptr ) ; + * </pre> + */ + public native void glEdgeFlagPointer ( + int stride, + byte[] ptr + ) ; + public native void glEdgeFlagPointer ( + int stride, + short[] ptr + ) ; + public native void glEdgeFlagPointer ( + int stride, + int[] ptr + ) ; + public native void glEdgeFlagPointer ( + int stride, + float[] ptr + ) ; + public native void glEdgeFlagPointer ( + int stride, + double[] ptr + ) ; + public native void glEdgeFlagPointer ( + int stride, + boolean[] ptr + ) ; + public native void glEdgeFlagPointer ( + int stride, + long[] ptr + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetPointerv ( GLenum pname , void * * params ) ; + * </pre> + */ + public native void glGetPointerv ( + int pname, + byte[][] params + ) ; + public native void glGetPointerv ( + int pname, + short[][] params + ) ; + public native void glGetPointerv ( + int pname, + int[][] params + ) ; + public native void glGetPointerv ( + int pname, + float[][] params + ) ; + public native void glGetPointerv ( + int pname, + double[][] params + ) ; + public native void glGetPointerv ( + int pname, + boolean[][] params + ) ; + public native void glGetPointerv ( + int pname, + long[][] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glArrayElement ( GLint i ) ; + * </pre> + */ + public native void glArrayElement ( + int i + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDrawArrays ( GLenum mode , GLint first , GLsizei count ) ; + * </pre> + */ + public native void glDrawArrays ( + int mode, + int first, + int count + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDrawElements ( GLenum mode , GLsizei count , GLenum type , const GLvoid * indices ) ; + * </pre> + */ + public native void glDrawElements ( + int mode, + int count, + int type, + byte[] indices + ) ; + public native void glDrawElements ( + int mode, + int count, + int type, + short[] indices + ) ; + public native void glDrawElements ( + int mode, + int count, + int type, + int[] indices + ) ; + public native void glDrawElements ( + int mode, + int count, + int type, + float[] indices + ) ; + public native void glDrawElements ( + int mode, + int count, + int type, + double[] indices + ) ; + public native void glDrawElements ( + int mode, + int count, + int type, + boolean[] indices + ) ; + public native void glDrawElements ( + int mode, + int count, + int type, + long[] indices + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glInterleavedArrays ( GLenum format , GLsizei stride , const GLvoid * pointer ) ; + * </pre> + */ + public native void glInterleavedArrays ( + int format, + int stride, + byte[] pointer + ) ; + public native void glInterleavedArrays ( + int format, + int stride, + short[] pointer + ) ; + public native void glInterleavedArrays ( + int format, + int stride, + int[] pointer + ) ; + public native void glInterleavedArrays ( + int format, + int stride, + float[] pointer + ) ; + public native void glInterleavedArrays ( + int format, + int stride, + double[] pointer + ) ; + public native void glInterleavedArrays ( + int format, + int stride, + boolean[] pointer + ) ; + public native void glInterleavedArrays ( + int format, + int stride, + long[] pointer + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glShadeModel ( GLenum mode ) ; + * </pre> + */ + public native void glShadeModel ( + int mode + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLightf ( GLenum light , GLenum pname , GLfloat param ) ; + * </pre> + */ + public native void glLightf ( + int light, + int pname, + float param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLighti ( GLenum light , GLenum pname , GLint param ) ; + * </pre> + */ + public native void glLighti ( + int light, + int pname, + int param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLightfv ( GLenum light , GLenum pname , const GLfloat * params ) ; + * </pre> + */ + public native void glLightfv ( + int light, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLightiv ( GLenum light , GLenum pname , const GLint * params ) ; + * </pre> + */ + public native void glLightiv ( + int light, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetLightfv ( GLenum light , GLenum pname , GLfloat * params ) ; + * </pre> + */ + public native void glGetLightfv ( + int light, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetLightiv ( GLenum light , GLenum pname , GLint * params ) ; + * </pre> + */ + public native void glGetLightiv ( + int light, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLightModelf ( GLenum pname , GLfloat param ) ; + * </pre> + */ + public native void glLightModelf ( + int pname, + float param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLightModeli ( GLenum pname , GLint param ) ; + * </pre> + */ + public native void glLightModeli ( + int pname, + int param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLightModelfv ( GLenum pname , const GLfloat * params ) ; + * </pre> + */ + public native void glLightModelfv ( + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLightModeliv ( GLenum pname , const GLint * params ) ; + * </pre> + */ + public native void glLightModeliv ( + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMaterialf ( GLenum face , GLenum pname , GLfloat param ) ; + * </pre> + */ + public native void glMaterialf ( + int face, + int pname, + float param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMateriali ( GLenum face , GLenum pname , GLint param ) ; + * </pre> + */ + public native void glMateriali ( + int face, + int pname, + int param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMaterialfv ( GLenum face , GLenum pname , const GLfloat * params ) ; + * </pre> + */ + public native void glMaterialfv ( + int face, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMaterialiv ( GLenum face , GLenum pname , const GLint * params ) ; + * </pre> + */ + public native void glMaterialiv ( + int face, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetMaterialfv ( GLenum face , GLenum pname , GLfloat * params ) ; + * </pre> + */ + public native void glGetMaterialfv ( + int face, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetMaterialiv ( GLenum face , GLenum pname , GLint * params ) ; + * </pre> + */ + public native void glGetMaterialiv ( + int face, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorMaterial ( GLenum face , GLenum mode ) ; + * </pre> + */ + public native void glColorMaterial ( + int face, + int mode + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelZoom ( GLfloat xfactor , GLfloat yfactor ) ; + * </pre> + */ + public native void glPixelZoom ( + float xfactor, + float yfactor + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelStoref ( GLenum pname , GLfloat param ) ; + * </pre> + */ + public native void glPixelStoref ( + int pname, + float param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelStorei ( GLenum pname , GLint param ) ; + * </pre> + */ + public native void glPixelStorei ( + int pname, + int param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelTransferf ( GLenum pname , GLfloat param ) ; + * </pre> + */ + public native void glPixelTransferf ( + int pname, + float param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelTransferi ( GLenum pname , GLint param ) ; + * </pre> + */ + public native void glPixelTransferi ( + int pname, + int param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelMapfv ( GLenum map , GLint mapsize , const GLfloat * values ) ; + * </pre> + */ + public native void glPixelMapfv ( + int map, + int mapsize, + float[] values + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelMapuiv ( GLenum map , GLint mapsize , const GLuint * values ) ; + * </pre> + */ + public native void glPixelMapuiv ( + int map, + int mapsize, + int[] values + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelMapusv ( GLenum map , GLint mapsize , const GLushort * values ) ; + * </pre> + */ + public native void glPixelMapusv ( + int map, + int mapsize, + short[] values + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetPixelMapfv ( GLenum map , GLfloat * values ) ; + * </pre> + */ + public native void glGetPixelMapfv ( + int map, + float[] values + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetPixelMapuiv ( GLenum map , GLuint * values ) ; + * </pre> + */ + public native void glGetPixelMapuiv ( + int map, + int[] values + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetPixelMapusv ( GLenum map , GLushort * values ) ; + * </pre> + */ + public native void glGetPixelMapusv ( + int map, + short[] values + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBitmap ( GLsizei width , GLsizei height , GLfloat xorig , GLfloat yorig , GLfloat xmove , GLfloat ymove , const GLubyte * bitmap ) ; + * </pre> + */ + public native void glBitmap ( + int width, + int height, + float xorig, + float yorig, + float xmove, + float ymove, + byte[] bitmap + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReadPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum format , GLenum type , GLvoid * pixels ) ; + * </pre> + */ + public native void glReadPixels ( + int x, + int y, + int width, + int height, + int format, + int type, + byte[] pixels + ) ; + public native void glReadPixels ( + int x, + int y, + int width, + int height, + int format, + int type, + short[] pixels + ) ; + public native void glReadPixels ( + int x, + int y, + int width, + int height, + int format, + int type, + int[] pixels + ) ; + public native void glReadPixels ( + int x, + int y, + int width, + int height, + int format, + int type, + float[] pixels + ) ; + public native void glReadPixels ( + int x, + int y, + int width, + int height, + int format, + int type, + double[] pixels + ) ; + public native void glReadPixels ( + int x, + int y, + int width, + int height, + int format, + int type, + boolean[] pixels + ) ; + public native void glReadPixels ( + int x, + int y, + int width, + int height, + int format, + int type, + long[] pixels + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDrawPixels ( GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ; + * </pre> + */ + public native void glDrawPixels ( + int width, + int height, + int format, + int type, + byte[] pixels + ) ; + public native void glDrawPixels ( + int width, + int height, + int format, + int type, + short[] pixels + ) ; + public native void glDrawPixels ( + int width, + int height, + int format, + int type, + int[] pixels + ) ; + public native void glDrawPixels ( + int width, + int height, + int format, + int type, + float[] pixels + ) ; + public native void glDrawPixels ( + int width, + int height, + int format, + int type, + double[] pixels + ) ; + public native void glDrawPixels ( + int width, + int height, + int format, + int type, + boolean[] pixels + ) ; + public native void glDrawPixels ( + int width, + int height, + int format, + int type, + long[] pixels + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum type ) ; + * </pre> + */ + public native void glCopyPixels ( + int x, + int y, + int width, + int height, + int type + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glStencilFunc ( GLenum func , GLint ref , GLuint mask ) ; + * </pre> + */ + public native void glStencilFunc ( + int func, + int ref, + int mask + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glStencilMask ( GLuint mask ) ; + * </pre> + */ + public native void glStencilMask ( + int mask + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glStencilOp ( GLenum fail , GLenum zfail , GLenum zpass ) ; + * </pre> + */ + public native void glStencilOp ( + int fail, + int zfail, + int zpass + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glClearStencil ( GLint s ) ; + * </pre> + */ + public native void glClearStencil ( + int s + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexGend ( GLenum coord , GLenum pname , GLdouble param ) ; + * </pre> + */ + public native void glTexGend ( + int coord, + int pname, + double param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexGenf ( GLenum coord , GLenum pname , GLfloat param ) ; + * </pre> + */ + public native void glTexGenf ( + int coord, + int pname, + float param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexGeni ( GLenum coord , GLenum pname , GLint param ) ; + * </pre> + */ + public native void glTexGeni ( + int coord, + int pname, + int param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexGendv ( GLenum coord , GLenum pname , const GLdouble * params ) ; + * </pre> + */ + public native void glTexGendv ( + int coord, + int pname, + double[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexGenfv ( GLenum coord , GLenum pname , const GLfloat * params ) ; + * </pre> + */ + public native void glTexGenfv ( + int coord, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexGeniv ( GLenum coord , GLenum pname , const GLint * params ) ; + * </pre> + */ + public native void glTexGeniv ( + int coord, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetTexGendv ( GLenum coord , GLenum pname , GLdouble * params ) ; + * </pre> + */ + public native void glGetTexGendv ( + int coord, + int pname, + double[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetTexGenfv ( GLenum coord , GLenum pname , GLfloat * params ) ; + * </pre> + */ + public native void glGetTexGenfv ( + int coord, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetTexGeniv ( GLenum coord , GLenum pname , GLint * params ) ; + * </pre> + */ + public native void glGetTexGeniv ( + int coord, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexEnvf ( GLenum target , GLenum pname , GLfloat param ) ; + * </pre> + */ + public native void glTexEnvf ( + int target, + int pname, + float param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexEnvi ( GLenum target , GLenum pname , GLint param ) ; + * </pre> + */ + public native void glTexEnvi ( + int target, + int pname, + int param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexEnvfv ( GLenum target , GLenum pname , const GLfloat * params ) ; + * </pre> + */ + public native void glTexEnvfv ( + int target, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexEnviv ( GLenum target , GLenum pname , const GLint * params ) ; + * </pre> + */ + public native void glTexEnviv ( + int target, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetTexEnvfv ( GLenum target , GLenum pname , GLfloat * params ) ; + * </pre> + */ + public native void glGetTexEnvfv ( + int target, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetTexEnviv ( GLenum target , GLenum pname , GLint * params ) ; + * </pre> + */ + public native void glGetTexEnviv ( + int target, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexParameterf ( GLenum target , GLenum pname , GLfloat param ) ; + * </pre> + */ + public native void glTexParameterf ( + int target, + int pname, + float param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexParameteri ( GLenum target , GLenum pname , GLint param ) ; + * </pre> + */ + public native void glTexParameteri ( + int target, + int pname, + int param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ; + * </pre> + */ + public native void glTexParameterfv ( + int target, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexParameteriv ( GLenum target , GLenum pname , const GLint * params ) ; + * </pre> + */ + public native void glTexParameteriv ( + int target, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetTexParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; + * </pre> + */ + public native void glGetTexParameterfv ( + int target, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetTexParameteriv ( GLenum target , GLenum pname , GLint * params ) ; + * </pre> + */ + public native void glGetTexParameteriv ( + int target, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetTexLevelParameterfv ( GLenum target , GLint level , GLenum pname , GLfloat * params ) ; + * </pre> + */ + public native void glGetTexLevelParameterfv ( + int target, + int level, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetTexLevelParameteriv ( GLenum target , GLint level , GLenum pname , GLint * params ) ; + * </pre> + */ + public native void glGetTexLevelParameteriv ( + int target, + int level, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexImage1D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ; + * </pre> + */ + public native void glTexImage1D ( + int target, + int level, + int internalFormat, + int width, + int border, + int format, + int type, + byte[] pixels + ) ; + public native void glTexImage1D ( + int target, + int level, + int internalFormat, + int width, + int border, + int format, + int type, + short[] pixels + ) ; + public native void glTexImage1D ( + int target, + int level, + int internalFormat, + int width, + int border, + int format, + int type, + int[] pixels + ) ; + public native void glTexImage1D ( + int target, + int level, + int internalFormat, + int width, + int border, + int format, + int type, + float[] pixels + ) ; + public native void glTexImage1D ( + int target, + int level, + int internalFormat, + int width, + int border, + int format, + int type, + double[] pixels + ) ; + public native void glTexImage1D ( + int target, + int level, + int internalFormat, + int width, + int border, + int format, + int type, + boolean[] pixels + ) ; + public native void glTexImage1D ( + int target, + int level, + int internalFormat, + int width, + int border, + int format, + int type, + long[] pixels + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexImage2D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ; + * </pre> + */ + public native void glTexImage2D ( + int target, + int level, + int internalFormat, + int width, + int height, + int border, + int format, + int type, + byte[] pixels + ) ; + public native void glTexImage2D ( + int target, + int level, + int internalFormat, + int width, + int height, + int border, + int format, + int type, + short[] pixels + ) ; + public native void glTexImage2D ( + int target, + int level, + int internalFormat, + int width, + int height, + int border, + int format, + int type, + int[] pixels + ) ; + public native void glTexImage2D ( + int target, + int level, + int internalFormat, + int width, + int height, + int border, + int format, + int type, + float[] pixels + ) ; + public native void glTexImage2D ( + int target, + int level, + int internalFormat, + int width, + int height, + int border, + int format, + int type, + double[] pixels + ) ; + public native void glTexImage2D ( + int target, + int level, + int internalFormat, + int width, + int height, + int border, + int format, + int type, + boolean[] pixels + ) ; + public native void glTexImage2D ( + int target, + int level, + int internalFormat, + int width, + int height, + int border, + int format, + int type, + long[] pixels + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetTexImage ( GLenum target , GLint level , GLenum format , GLenum type , GLvoid * pixels ) ; + * </pre> + */ + public native void glGetTexImage ( + int target, + int level, + int format, + int type, + byte[] pixels + ) ; + public native void glGetTexImage ( + int target, + int level, + int format, + int type, + short[] pixels + ) ; + public native void glGetTexImage ( + int target, + int level, + int format, + int type, + int[] pixels + ) ; + public native void glGetTexImage ( + int target, + int level, + int format, + int type, + float[] pixels + ) ; + public native void glGetTexImage ( + int target, + int level, + int format, + int type, + double[] pixels + ) ; + public native void glGetTexImage ( + int target, + int level, + int format, + int type, + boolean[] pixels + ) ; + public native void glGetTexImage ( + int target, + int level, + int format, + int type, + long[] pixels + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGenTextures ( GLsizei n , GLuint * textures ) ; + * </pre> + */ + public native void glGenTextures ( + int n, + int[] textures + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDeleteTextures ( GLsizei n , const GLuint * textures ) ; + * </pre> + */ + public native void glDeleteTextures ( + int n, + int[] textures + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBindTexture ( GLenum target , GLuint texture ) ; + * </pre> + */ + public native void glBindTexture ( + int target, + int texture + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPrioritizeTextures ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ; + * </pre> + */ + public native void glPrioritizeTextures ( + int n, + int[] textures, + float[] priorities + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLboolean glAreTexturesResident ( GLsizei n , const GLuint * textures , GLboolean * residences ) ; + * </pre> + */ + public native boolean glAreTexturesResident ( + int n, + int[] textures, + boolean[] residences + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLboolean glIsTexture ( GLuint texture ) ; + * </pre> + */ + public native boolean glIsTexture ( + int texture + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLsizei width , GLenum format , GLenum type , const GLvoid * pixels ) ; + * </pre> + */ + public native void glTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int type, + byte[] pixels + ) ; + public native void glTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int type, + short[] pixels + ) ; + public native void glTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int type, + int[] pixels + ) ; + public native void glTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int type, + float[] pixels + ) ; + public native void glTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int type, + double[] pixels + ) ; + public native void glTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int type, + boolean[] pixels + ) ; + public native void glTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int type, + long[] pixels + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ; + * </pre> + */ + public native void glTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int type, + byte[] pixels + ) ; + public native void glTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int type, + short[] pixels + ) ; + public native void glTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int type, + int[] pixels + ) ; + public native void glTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int type, + float[] pixels + ) ; + public native void glTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int type, + double[] pixels + ) ; + public native void glTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int type, + boolean[] pixels + ) ; + public native void glTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int type, + long[] pixels + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyTexImage1D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLint border ) ; + * </pre> + */ + public native void glCopyTexImage1D ( + int target, + int level, + int internalformat, + int x, + int y, + int width, + int border + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyTexImage2D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height , GLint border ) ; + * </pre> + */ + public native void glCopyTexImage2D ( + int target, + int level, + int internalformat, + int x, + int y, + int width, + int height, + int border + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLint x , GLint y , GLsizei width ) ; + * </pre> + */ + public native void glCopyTexSubImage1D ( + int target, + int level, + int xoffset, + int x, + int y, + int width + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ; + * </pre> + */ + public native void glCopyTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int x, + int y, + int width, + int height + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMap1d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint stride , GLint order , const GLdouble * points ) ; + * </pre> + */ + public native void glMap1d ( + int target, + double u1, + double u2, + int stride, + int order, + double[] points + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMap1f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint stride , GLint order , const GLfloat * points ) ; + * </pre> + */ + public native void glMap1f ( + int target, + float u1, + float u2, + int stride, + int order, + float[] points + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMap2d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint ustride , GLint uorder , GLdouble v1 , GLdouble v2 , GLint vstride , GLint vorder , const GLdouble * points ) ; + * </pre> + */ + public native void glMap2d ( + int target, + double u1, + double u2, + int ustride, + int uorder, + double v1, + double v2, + int vstride, + int vorder, + double[] points + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMap2f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint ustride , GLint uorder , GLfloat v1 , GLfloat v2 , GLint vstride , GLint vorder , const GLfloat * points ) ; + * </pre> + */ + public native void glMap2f ( + int target, + float u1, + float u2, + int ustride, + int uorder, + float v1, + float v2, + int vstride, + int vorder, + float[] points + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetMapdv ( GLenum target , GLenum query , GLdouble * v ) ; + * </pre> + */ + public native void glGetMapdv ( + int target, + int query, + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetMapfv ( GLenum target , GLenum query , GLfloat * v ) ; + * </pre> + */ + public native void glGetMapfv ( + int target, + int query, + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetMapiv ( GLenum target , GLenum query , GLint * v ) ; + * </pre> + */ + public native void glGetMapiv ( + int target, + int query, + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEvalCoord1d ( GLdouble u ) ; + * </pre> + */ + public native void glEvalCoord1d ( + double u + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEvalCoord1f ( GLfloat u ) ; + * </pre> + */ + public native void glEvalCoord1f ( + float u + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEvalCoord1dv ( const GLdouble * u ) ; + * </pre> + */ + public native void glEvalCoord1dv ( + double[] u + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEvalCoord1fv ( const GLfloat * u ) ; + * </pre> + */ + public native void glEvalCoord1fv ( + float[] u + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEvalCoord2d ( GLdouble u , GLdouble v ) ; + * </pre> + */ + public native void glEvalCoord2d ( + double u, + double v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEvalCoord2f ( GLfloat u , GLfloat v ) ; + * </pre> + */ + public native void glEvalCoord2f ( + float u, + float v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEvalCoord2dv ( const GLdouble * u ) ; + * </pre> + */ + public native void glEvalCoord2dv ( + double[] u + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEvalCoord2fv ( const GLfloat * u ) ; + * </pre> + */ + public native void glEvalCoord2fv ( + float[] u + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMapGrid1d ( GLint un , GLdouble u1 , GLdouble u2 ) ; + * </pre> + */ + public native void glMapGrid1d ( + int un, + double u1, + double u2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMapGrid1f ( GLint un , GLfloat u1 , GLfloat u2 ) ; + * </pre> + */ + public native void glMapGrid1f ( + int un, + float u1, + float u2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMapGrid2d ( GLint un , GLdouble u1 , GLdouble u2 , GLint vn , GLdouble v1 , GLdouble v2 ) ; + * </pre> + */ + public native void glMapGrid2d ( + int un, + double u1, + double u2, + int vn, + double v1, + double v2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMapGrid2f ( GLint un , GLfloat u1 , GLfloat u2 , GLint vn , GLfloat v1 , GLfloat v2 ) ; + * </pre> + */ + public native void glMapGrid2f ( + int un, + float u1, + float u2, + int vn, + float v1, + float v2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEvalPoint1 ( GLint i ) ; + * </pre> + */ + public native void glEvalPoint1 ( + int i + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEvalPoint2 ( GLint i , GLint j ) ; + * </pre> + */ + public native void glEvalPoint2 ( + int i, + int j + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEvalMesh1 ( GLenum mode , GLint i1 , GLint i2 ) ; + * </pre> + */ + public native void glEvalMesh1 ( + int mode, + int i1, + int i2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEvalMesh2 ( GLenum mode , GLint i1 , GLint i2 , GLint j1 , GLint j2 ) ; + * </pre> + */ + public native void glEvalMesh2 ( + int mode, + int i1, + int i2, + int j1, + int j2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFogf ( GLenum pname , GLfloat param ) ; + * </pre> + */ + public native void glFogf ( + int pname, + float param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFogi ( GLenum pname , GLint param ) ; + * </pre> + */ + public native void glFogi ( + int pname, + int param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFogfv ( GLenum pname , const GLfloat * params ) ; + * </pre> + */ + public native void glFogfv ( + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFogiv ( GLenum pname , const GLint * params ) ; + * </pre> + */ + public native void glFogiv ( + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFeedbackBuffer ( GLsizei size , GLenum type , GLfloat * buffer ) ; + * </pre> + */ + public native void glFeedbackBuffer ( + int size, + int type, + float[] buffer + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPassThrough ( GLfloat token ) ; + * </pre> + */ + public native void glPassThrough ( + float token + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSelectBuffer ( GLsizei size , GLuint * buffer ) ; + * </pre> + */ + public native void glSelectBuffer ( + int size, + int[] buffer + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glInitNames ( void ) ; + * </pre> + */ + public native void glInitNames ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLoadName ( GLuint name ) ; + * </pre> + */ + public native void glLoadName ( + int name + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPushName ( GLuint name ) ; + * </pre> + */ + public native void glPushName ( + int name + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPopName ( void ) ; + * </pre> + */ + public native void glPopName ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDrawRangeElements ( GLenum mode , GLuint start , GLuint end , GLsizei count , GLenum type , const GLvoid * indices ) ; + * </pre> + */ + public native void glDrawRangeElements ( + int mode, + int start, + int end, + int count, + int type, + byte[] indices + ) ; + public native void glDrawRangeElements ( + int mode, + int start, + int end, + int count, + int type, + short[] indices + ) ; + public native void glDrawRangeElements ( + int mode, + int start, + int end, + int count, + int type, + int[] indices + ) ; + public native void glDrawRangeElements ( + int mode, + int start, + int end, + int count, + int type, + float[] indices + ) ; + public native void glDrawRangeElements ( + int mode, + int start, + int end, + int count, + int type, + double[] indices + ) ; + public native void glDrawRangeElements ( + int mode, + int start, + int end, + int count, + int type, + boolean[] indices + ) ; + public native void glDrawRangeElements ( + int mode, + int start, + int end, + int count, + int type, + long[] indices + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexImage3D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ; + * </pre> + */ + public native void glTexImage3D ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + byte[] pixels + ) ; + public native void glTexImage3D ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + short[] pixels + ) ; + public native void glTexImage3D ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + int[] pixels + ) ; + public native void glTexImage3D ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + float[] pixels + ) ; + public native void glTexImage3D ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + double[] pixels + ) ; + public native void glTexImage3D ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + boolean[] pixels + ) ; + public native void glTexImage3D ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + long[] pixels + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ; + * </pre> + */ + public native void glTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + byte[] pixels + ) ; + public native void glTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + short[] pixels + ) ; + public native void glTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + int[] pixels + ) ; + public native void glTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + float[] pixels + ) ; + public native void glTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + double[] pixels + ) ; + public native void glTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + boolean[] pixels + ) ; + public native void glTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + long[] pixels + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ; + * </pre> + */ + public native void glCopyTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int x, + int y, + int width, + int height + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorTable ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ; + * </pre> + */ + public native void glColorTable ( + int target, + int internalformat, + int width, + int format, + int type, + byte[] table + ) ; + public native void glColorTable ( + int target, + int internalformat, + int width, + int format, + int type, + short[] table + ) ; + public native void glColorTable ( + int target, + int internalformat, + int width, + int format, + int type, + int[] table + ) ; + public native void glColorTable ( + int target, + int internalformat, + int width, + int format, + int type, + float[] table + ) ; + public native void glColorTable ( + int target, + int internalformat, + int width, + int format, + int type, + double[] table + ) ; + public native void glColorTable ( + int target, + int internalformat, + int width, + int format, + int type, + boolean[] table + ) ; + public native void glColorTable ( + int target, + int internalformat, + int width, + int format, + int type, + long[] table + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorSubTable ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ; + * </pre> + */ + public native void glColorSubTable ( + int target, + int start, + int count, + int format, + int type, + byte[] data + ) ; + public native void glColorSubTable ( + int target, + int start, + int count, + int format, + int type, + short[] data + ) ; + public native void glColorSubTable ( + int target, + int start, + int count, + int format, + int type, + int[] data + ) ; + public native void glColorSubTable ( + int target, + int start, + int count, + int format, + int type, + float[] data + ) ; + public native void glColorSubTable ( + int target, + int start, + int count, + int format, + int type, + double[] data + ) ; + public native void glColorSubTable ( + int target, + int start, + int count, + int format, + int type, + boolean[] data + ) ; + public native void glColorSubTable ( + int target, + int start, + int count, + int format, + int type, + long[] data + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorTableParameteriv ( GLenum target , GLenum pname , const GLint * params ) ; + * </pre> + */ + public native void glColorTableParameteriv ( + int target, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorTableParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ; + * </pre> + */ + public native void glColorTableParameterfv ( + int target, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyColorSubTable ( GLenum target , GLsizei start , GLint x , GLint y , GLsizei width ) ; + * </pre> + */ + public native void glCopyColorSubTable ( + int target, + int start, + int x, + int y, + int width + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyColorTable ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ; + * </pre> + */ + public native void glCopyColorTable ( + int target, + int internalformat, + int x, + int y, + int width + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetColorTable ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ; + * </pre> + */ + public native void glGetColorTable ( + int target, + int format, + int type, + byte[] table + ) ; + public native void glGetColorTable ( + int target, + int format, + int type, + short[] table + ) ; + public native void glGetColorTable ( + int target, + int format, + int type, + int[] table + ) ; + public native void glGetColorTable ( + int target, + int format, + int type, + float[] table + ) ; + public native void glGetColorTable ( + int target, + int format, + int type, + double[] table + ) ; + public native void glGetColorTable ( + int target, + int format, + int type, + boolean[] table + ) ; + public native void glGetColorTable ( + int target, + int format, + int type, + long[] table + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetColorTableParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; + * </pre> + */ + public native void glGetColorTableParameterfv ( + int target, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetColorTableParameteriv ( GLenum target , GLenum pname , GLint * params ) ; + * </pre> + */ + public native void glGetColorTableParameteriv ( + int target, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBlendEquation ( GLenum mode ) ; + * </pre> + */ + public native void glBlendEquation ( + int mode + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBlendColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ; + * </pre> + */ + public native void glBlendColor ( + float red, + float green, + float blue, + float alpha + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glHistogram ( GLenum target , GLsizei width , GLenum internalformat , GLboolean sink ) ; + * </pre> + */ + public native void glHistogram ( + int target, + int width, + int internalformat, + boolean sink + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glResetHistogram ( GLenum target ) ; + * </pre> + */ + public native void glResetHistogram ( + int target + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetHistogram ( GLenum target , GLboolean reset , GLenum format , GLenum type , GLvoid * values ) ; + * </pre> + */ + public native void glGetHistogram ( + int target, + boolean reset, + int format, + int type, + byte[] values + ) ; + public native void glGetHistogram ( + int target, + boolean reset, + int format, + int type, + short[] values + ) ; + public native void glGetHistogram ( + int target, + boolean reset, + int format, + int type, + int[] values + ) ; + public native void glGetHistogram ( + int target, + boolean reset, + int format, + int type, + float[] values + ) ; + public native void glGetHistogram ( + int target, + boolean reset, + int format, + int type, + double[] values + ) ; + public native void glGetHistogram ( + int target, + boolean reset, + int format, + int type, + boolean[] values + ) ; + public native void glGetHistogram ( + int target, + boolean reset, + int format, + int type, + long[] values + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetHistogramParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; + * </pre> + */ + public native void glGetHistogramParameterfv ( + int target, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetHistogramParameteriv ( GLenum target , GLenum pname , GLint * params ) ; + * </pre> + */ + public native void glGetHistogramParameteriv ( + int target, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMinmax ( GLenum target , GLenum internalformat , GLboolean sink ) ; + * </pre> + */ + public native void glMinmax ( + int target, + int internalformat, + boolean sink + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glResetMinmax ( GLenum target ) ; + * </pre> + */ + public native void glResetMinmax ( + int target + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetMinmax ( GLenum target , GLboolean reset , GLenum format , GLenum types , GLvoid * values ) ; + * </pre> + */ + public native void glGetMinmax ( + int target, + boolean reset, + int format, + int types, + byte[] values + ) ; + public native void glGetMinmax ( + int target, + boolean reset, + int format, + int types, + short[] values + ) ; + public native void glGetMinmax ( + int target, + boolean reset, + int format, + int types, + int[] values + ) ; + public native void glGetMinmax ( + int target, + boolean reset, + int format, + int types, + float[] values + ) ; + public native void glGetMinmax ( + int target, + boolean reset, + int format, + int types, + double[] values + ) ; + public native void glGetMinmax ( + int target, + boolean reset, + int format, + int types, + boolean[] values + ) ; + public native void glGetMinmax ( + int target, + boolean reset, + int format, + int types, + long[] values + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetMinmaxParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; + * </pre> + */ + public native void glGetMinmaxParameterfv ( + int target, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetMinmaxParameteriv ( GLenum target , GLenum pname , GLint * params ) ; + * </pre> + */ + public native void glGetMinmaxParameteriv ( + int target, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glConvolutionFilter1D ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * image ) ; + * </pre> + */ + public native void glConvolutionFilter1D ( + int target, + int internalformat, + int width, + int format, + int type, + byte[] image + ) ; + public native void glConvolutionFilter1D ( + int target, + int internalformat, + int width, + int format, + int type, + short[] image + ) ; + public native void glConvolutionFilter1D ( + int target, + int internalformat, + int width, + int format, + int type, + int[] image + ) ; + public native void glConvolutionFilter1D ( + int target, + int internalformat, + int width, + int format, + int type, + float[] image + ) ; + public native void glConvolutionFilter1D ( + int target, + int internalformat, + int width, + int format, + int type, + double[] image + ) ; + public native void glConvolutionFilter1D ( + int target, + int internalformat, + int width, + int format, + int type, + boolean[] image + ) ; + public native void glConvolutionFilter1D ( + int target, + int internalformat, + int width, + int format, + int type, + long[] image + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glConvolutionFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * image ) ; + * </pre> + */ + public native void glConvolutionFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + byte[] image + ) ; + public native void glConvolutionFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + short[] image + ) ; + public native void glConvolutionFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + int[] image + ) ; + public native void glConvolutionFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + float[] image + ) ; + public native void glConvolutionFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + double[] image + ) ; + public native void glConvolutionFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + boolean[] image + ) ; + public native void glConvolutionFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + long[] image + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glConvolutionParameterf ( GLenum target , GLenum pname , GLfloat params ) ; + * </pre> + */ + public native void glConvolutionParameterf ( + int target, + int pname, + float params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glConvolutionParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ; + * </pre> + */ + public native void glConvolutionParameterfv ( + int target, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glConvolutionParameteri ( GLenum target , GLenum pname , GLint params ) ; + * </pre> + */ + public native void glConvolutionParameteri ( + int target, + int pname, + int params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glConvolutionParameteriv ( GLenum target , GLenum pname , const GLint * params ) ; + * </pre> + */ + public native void glConvolutionParameteriv ( + int target, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyConvolutionFilter1D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ; + * </pre> + */ + public native void glCopyConvolutionFilter1D ( + int target, + int internalformat, + int x, + int y, + int width + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyConvolutionFilter2D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height ) ; + * </pre> + */ + public native void glCopyConvolutionFilter2D ( + int target, + int internalformat, + int x, + int y, + int width, + int height + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetConvolutionFilter ( GLenum target , GLenum format , GLenum type , GLvoid * image ) ; + * </pre> + */ + public native void glGetConvolutionFilter ( + int target, + int format, + int type, + byte[] image + ) ; + public native void glGetConvolutionFilter ( + int target, + int format, + int type, + short[] image + ) ; + public native void glGetConvolutionFilter ( + int target, + int format, + int type, + int[] image + ) ; + public native void glGetConvolutionFilter ( + int target, + int format, + int type, + float[] image + ) ; + public native void glGetConvolutionFilter ( + int target, + int format, + int type, + double[] image + ) ; + public native void glGetConvolutionFilter ( + int target, + int format, + int type, + boolean[] image + ) ; + public native void glGetConvolutionFilter ( + int target, + int format, + int type, + long[] image + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetConvolutionParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; + * </pre> + */ + public native void glGetConvolutionParameterfv ( + int target, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetConvolutionParameteriv ( GLenum target , GLenum pname , GLint * params ) ; + * </pre> + */ + public native void glGetConvolutionParameteriv ( + int target, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSeparableFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * row , const GLvoid * column ) ; + * </pre> + */ + public native void glSeparableFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + byte[] row, + byte[] column + ) ; + public native void glSeparableFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + short[] row, + short[] column + ) ; + public native void glSeparableFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + int[] row, + int[] column + ) ; + public native void glSeparableFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + float[] row, + float[] column + ) ; + public native void glSeparableFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + double[] row, + double[] column + ) ; + public native void glSeparableFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + boolean[] row, + boolean[] column + ) ; + public native void glSeparableFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + long[] row, + long[] column + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetSeparableFilter ( GLenum target , GLenum format , GLenum type , GLvoid * row , GLvoid * column , GLvoid * span ) ; + * </pre> + */ + public native void glGetSeparableFilter ( + int target, + int format, + int type, + byte[] row, + byte[] column, + byte[] span + ) ; + public native void glGetSeparableFilter ( + int target, + int format, + int type, + short[] row, + short[] column, + short[] span + ) ; + public native void glGetSeparableFilter ( + int target, + int format, + int type, + int[] row, + int[] column, + int[] span + ) ; + public native void glGetSeparableFilter ( + int target, + int format, + int type, + float[] row, + float[] column, + float[] span + ) ; + public native void glGetSeparableFilter ( + int target, + int format, + int type, + double[] row, + double[] column, + double[] span + ) ; + public native void glGetSeparableFilter ( + int target, + int format, + int type, + boolean[] row, + boolean[] column, + boolean[] span + ) ; + public native void glGetSeparableFilter ( + int target, + int format, + int type, + long[] row, + long[] column, + long[] span + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBlendColorEXT ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ; + * </pre> + */ + public native void glBlendColorEXT ( + float red, + float green, + float blue, + float alpha + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPolygonOffsetEXT ( GLfloat factor , GLfloat bias ) ; + * </pre> + */ + public native void glPolygonOffsetEXT ( + float factor, + float bias + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexImage3DEXT ( GLenum target , GLint level , GLenum internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ; + * </pre> + */ + public native void glTexImage3DEXT ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + byte[] pixels + ) ; + public native void glTexImage3DEXT ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + short[] pixels + ) ; + public native void glTexImage3DEXT ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + int[] pixels + ) ; + public native void glTexImage3DEXT ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + float[] pixels + ) ; + public native void glTexImage3DEXT ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + double[] pixels + ) ; + public native void glTexImage3DEXT ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + boolean[] pixels + ) ; + public native void glTexImage3DEXT ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + long[] pixels + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ; + * </pre> + */ + public native void glTexSubImage3DEXT ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + byte[] pixels + ) ; + public native void glTexSubImage3DEXT ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + short[] pixels + ) ; + public native void glTexSubImage3DEXT ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + int[] pixels + ) ; + public native void glTexSubImage3DEXT ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + float[] pixels + ) ; + public native void glTexSubImage3DEXT ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + double[] pixels + ) ; + public native void glTexSubImage3DEXT ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + boolean[] pixels + ) ; + public native void glTexSubImage3DEXT ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + long[] pixels + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ; + * </pre> + */ + public native void glCopyTexSubImage3DEXT ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int x, + int y, + int width, + int height + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGenTexturesEXT ( GLsizei n , GLuint * textures ) ; + * </pre> + */ + public native void glGenTexturesEXT ( + int n, + int[] textures + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDeleteTexturesEXT ( GLsizei n , const GLuint * textures ) ; + * </pre> + */ + public native void glDeleteTexturesEXT ( + int n, + int[] textures + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBindTextureEXT ( GLenum target , GLuint texture ) ; + * </pre> + */ + public native void glBindTextureEXT ( + int target, + int texture + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPrioritizeTexturesEXT ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ; + * </pre> + */ + public native void glPrioritizeTexturesEXT ( + int n, + int[] textures, + float[] priorities + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLboolean glAreTexturesResidentEXT ( GLsizei n , const GLuint * textures , GLboolean * residences ) ; + * </pre> + */ + public native boolean glAreTexturesResidentEXT ( + int n, + int[] textures, + boolean[] residences + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLboolean glIsTextureEXT ( GLuint texture ) ; + * </pre> + */ + public native boolean glIsTextureEXT ( + int texture + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; + * </pre> + */ + public native void glVertexPointerEXT ( + int size, + int type, + int stride, + int count, + byte[] ptr + ) ; + public native void glVertexPointerEXT ( + int size, + int type, + int stride, + int count, + short[] ptr + ) ; + public native void glVertexPointerEXT ( + int size, + int type, + int stride, + int count, + int[] ptr + ) ; + public native void glVertexPointerEXT ( + int size, + int type, + int stride, + int count, + float[] ptr + ) ; + public native void glVertexPointerEXT ( + int size, + int type, + int stride, + int count, + double[] ptr + ) ; + public native void glVertexPointerEXT ( + int size, + int type, + int stride, + int count, + boolean[] ptr + ) ; + public native void glVertexPointerEXT ( + int size, + int type, + int stride, + int count, + long[] ptr + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormalPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; + * </pre> + */ + public native void glNormalPointerEXT ( + int type, + int stride, + int count, + byte[] ptr + ) ; + public native void glNormalPointerEXT ( + int type, + int stride, + int count, + short[] ptr + ) ; + public native void glNormalPointerEXT ( + int type, + int stride, + int count, + int[] ptr + ) ; + public native void glNormalPointerEXT ( + int type, + int stride, + int count, + float[] ptr + ) ; + public native void glNormalPointerEXT ( + int type, + int stride, + int count, + double[] ptr + ) ; + public native void glNormalPointerEXT ( + int type, + int stride, + int count, + boolean[] ptr + ) ; + public native void glNormalPointerEXT ( + int type, + int stride, + int count, + long[] ptr + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; + * </pre> + */ + public native void glColorPointerEXT ( + int size, + int type, + int stride, + int count, + byte[] ptr + ) ; + public native void glColorPointerEXT ( + int size, + int type, + int stride, + int count, + short[] ptr + ) ; + public native void glColorPointerEXT ( + int size, + int type, + int stride, + int count, + int[] ptr + ) ; + public native void glColorPointerEXT ( + int size, + int type, + int stride, + int count, + float[] ptr + ) ; + public native void glColorPointerEXT ( + int size, + int type, + int stride, + int count, + double[] ptr + ) ; + public native void glColorPointerEXT ( + int size, + int type, + int stride, + int count, + boolean[] ptr + ) ; + public native void glColorPointerEXT ( + int size, + int type, + int stride, + int count, + long[] ptr + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; + * </pre> + */ + public native void glIndexPointerEXT ( + int type, + int stride, + int count, + byte[] ptr + ) ; + public native void glIndexPointerEXT ( + int type, + int stride, + int count, + short[] ptr + ) ; + public native void glIndexPointerEXT ( + int type, + int stride, + int count, + int[] ptr + ) ; + public native void glIndexPointerEXT ( + int type, + int stride, + int count, + float[] ptr + ) ; + public native void glIndexPointerEXT ( + int type, + int stride, + int count, + double[] ptr + ) ; + public native void glIndexPointerEXT ( + int type, + int stride, + int count, + boolean[] ptr + ) ; + public native void glIndexPointerEXT ( + int type, + int stride, + int count, + long[] ptr + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoordPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; + * </pre> + */ + public native void glTexCoordPointerEXT ( + int size, + int type, + int stride, + int count, + byte[] ptr + ) ; + public native void glTexCoordPointerEXT ( + int size, + int type, + int stride, + int count, + short[] ptr + ) ; + public native void glTexCoordPointerEXT ( + int size, + int type, + int stride, + int count, + int[] ptr + ) ; + public native void glTexCoordPointerEXT ( + int size, + int type, + int stride, + int count, + float[] ptr + ) ; + public native void glTexCoordPointerEXT ( + int size, + int type, + int stride, + int count, + double[] ptr + ) ; + public native void glTexCoordPointerEXT ( + int size, + int type, + int stride, + int count, + boolean[] ptr + ) ; + public native void glTexCoordPointerEXT ( + int size, + int type, + int stride, + int count, + long[] ptr + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEdgeFlagPointerEXT ( GLsizei stride , GLsizei count , const GLboolean * ptr ) ; + * </pre> + */ + public native void glEdgeFlagPointerEXT ( + int stride, + int count, + boolean[] ptr + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetPointervEXT ( GLenum pname , void * * params ) ; + * </pre> + */ + public native void glGetPointervEXT ( + int pname, + byte[][] params + ) ; + public native void glGetPointervEXT ( + int pname, + short[][] params + ) ; + public native void glGetPointervEXT ( + int pname, + int[][] params + ) ; + public native void glGetPointervEXT ( + int pname, + float[][] params + ) ; + public native void glGetPointervEXT ( + int pname, + double[][] params + ) ; + public native void glGetPointervEXT ( + int pname, + boolean[][] params + ) ; + public native void glGetPointervEXT ( + int pname, + long[][] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glArrayElementEXT ( GLint i ) ; + * </pre> + */ + public native void glArrayElementEXT ( + int i + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDrawArraysEXT ( GLenum mode , GLint first , GLsizei count ) ; + * </pre> + */ + public native void glDrawArraysEXT ( + int mode, + int first, + int count + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBlendEquationEXT ( GLenum mode ) ; + * </pre> + */ + public native void glBlendEquationEXT ( + int mode + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPointParameterfEXT ( GLenum pname , GLfloat param ) ; + * </pre> + */ + public native void glPointParameterfEXT ( + int pname, + float param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPointParameterfvEXT ( GLenum pname , const GLfloat * params ) ; + * </pre> + */ + public native void glPointParameterfvEXT ( + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorTableEXT ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ; + * </pre> + */ + public native void glColorTableEXT ( + int target, + int internalformat, + int width, + int format, + int type, + byte[] table + ) ; + public native void glColorTableEXT ( + int target, + int internalformat, + int width, + int format, + int type, + short[] table + ) ; + public native void glColorTableEXT ( + int target, + int internalformat, + int width, + int format, + int type, + int[] table + ) ; + public native void glColorTableEXT ( + int target, + int internalformat, + int width, + int format, + int type, + float[] table + ) ; + public native void glColorTableEXT ( + int target, + int internalformat, + int width, + int format, + int type, + double[] table + ) ; + public native void glColorTableEXT ( + int target, + int internalformat, + int width, + int format, + int type, + boolean[] table + ) ; + public native void glColorTableEXT ( + int target, + int internalformat, + int width, + int format, + int type, + long[] table + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorSubTableEXT ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ; + * </pre> + */ + public native void glColorSubTableEXT ( + int target, + int start, + int count, + int format, + int type, + byte[] data + ) ; + public native void glColorSubTableEXT ( + int target, + int start, + int count, + int format, + int type, + short[] data + ) ; + public native void glColorSubTableEXT ( + int target, + int start, + int count, + int format, + int type, + int[] data + ) ; + public native void glColorSubTableEXT ( + int target, + int start, + int count, + int format, + int type, + float[] data + ) ; + public native void glColorSubTableEXT ( + int target, + int start, + int count, + int format, + int type, + double[] data + ) ; + public native void glColorSubTableEXT ( + int target, + int start, + int count, + int format, + int type, + boolean[] data + ) ; + public native void glColorSubTableEXT ( + int target, + int start, + int count, + int format, + int type, + long[] data + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetColorTableEXT ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ; + * </pre> + */ + public native void glGetColorTableEXT ( + int target, + int format, + int type, + byte[] table + ) ; + public native void glGetColorTableEXT ( + int target, + int format, + int type, + short[] table + ) ; + public native void glGetColorTableEXT ( + int target, + int format, + int type, + int[] table + ) ; + public native void glGetColorTableEXT ( + int target, + int format, + int type, + float[] table + ) ; + public native void glGetColorTableEXT ( + int target, + int format, + int type, + double[] table + ) ; + public native void glGetColorTableEXT ( + int target, + int format, + int type, + boolean[] table + ) ; + public native void glGetColorTableEXT ( + int target, + int format, + int type, + long[] table + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetColorTableParameterfvEXT ( GLenum target , GLenum pname , GLfloat * params ) ; + * </pre> + */ + public native void glGetColorTableParameterfvEXT ( + int target, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetColorTableParameterivEXT ( GLenum target , GLenum pname , GLint * params ) ; + * </pre> + */ + public native void glGetColorTableParameterivEXT ( + int target, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLockArraysEXT ( GLint first , GLsizei count ) ; + * </pre> + */ + public native void glLockArraysEXT ( + int first, + int count + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glUnlockArraysEXT ( void ) ; + * </pre> + */ + public native void glUnlockArraysEXT ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glActiveTextureARB ( GLenum texture ) ; + * </pre> + */ + public native void glActiveTextureARB ( + int texture + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glClientActiveTextureARB ( GLenum texture ) ; + * </pre> + */ + public native void glClientActiveTextureARB ( + int texture + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1dARB ( GLenum target , GLdouble s ) ; + * </pre> + */ + public native void glMultiTexCoord1dARB ( + int target, + double s + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1dvARB ( GLenum target , const GLdouble * v ) ; + * </pre> + */ + public native void glMultiTexCoord1dvARB ( + int target, + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1fARB ( GLenum target , GLfloat s ) ; + * </pre> + */ + public native void glMultiTexCoord1fARB ( + int target, + float s + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1fvARB ( GLenum target , const GLfloat * v ) ; + * </pre> + */ + public native void glMultiTexCoord1fvARB ( + int target, + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1iARB ( GLenum target , GLint s ) ; + * </pre> + */ + public native void glMultiTexCoord1iARB ( + int target, + int s + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1ivARB ( GLenum target , const GLint * v ) ; + * </pre> + */ + public native void glMultiTexCoord1ivARB ( + int target, + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1sARB ( GLenum target , GLshort s ) ; + * </pre> + */ + public native void glMultiTexCoord1sARB ( + int target, + short s + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1svARB ( GLenum target , const GLshort * v ) ; + * </pre> + */ + public native void glMultiTexCoord1svARB ( + int target, + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2dARB ( GLenum target , GLdouble s , GLdouble t ) ; + * </pre> + */ + public native void glMultiTexCoord2dARB ( + int target, + double s, + double t + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2dvARB ( GLenum target , const GLdouble * v ) ; + * </pre> + */ + public native void glMultiTexCoord2dvARB ( + int target, + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2fARB ( GLenum target , GLfloat s , GLfloat t ) ; + * </pre> + */ + public native void glMultiTexCoord2fARB ( + int target, + float s, + float t + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2fvARB ( GLenum target , const GLfloat * v ) ; + * </pre> + */ + public native void glMultiTexCoord2fvARB ( + int target, + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2iARB ( GLenum target , GLint s , GLint t ) ; + * </pre> + */ + public native void glMultiTexCoord2iARB ( + int target, + int s, + int t + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2ivARB ( GLenum target , const GLint * v ) ; + * </pre> + */ + public native void glMultiTexCoord2ivARB ( + int target, + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2sARB ( GLenum target , GLshort s , GLshort t ) ; + * </pre> + */ + public native void glMultiTexCoord2sARB ( + int target, + short s, + short t + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2svARB ( GLenum target , const GLshort * v ) ; + * </pre> + */ + public native void glMultiTexCoord2svARB ( + int target, + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r ) ; + * </pre> + */ + public native void glMultiTexCoord3dARB ( + int target, + double s, + double t, + double r + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3dvARB ( GLenum target , const GLdouble * v ) ; + * </pre> + */ + public native void glMultiTexCoord3dvARB ( + int target, + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r ) ; + * </pre> + */ + public native void glMultiTexCoord3fARB ( + int target, + float s, + float t, + float r + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3fvARB ( GLenum target , const GLfloat * v ) ; + * </pre> + */ + public native void glMultiTexCoord3fvARB ( + int target, + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3iARB ( GLenum target , GLint s , GLint t , GLint r ) ; + * </pre> + */ + public native void glMultiTexCoord3iARB ( + int target, + int s, + int t, + int r + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3ivARB ( GLenum target , const GLint * v ) ; + * </pre> + */ + public native void glMultiTexCoord3ivARB ( + int target, + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3sARB ( GLenum target , GLshort s , GLshort t , GLshort r ) ; + * </pre> + */ + public native void glMultiTexCoord3sARB ( + int target, + short s, + short t, + short r + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3svARB ( GLenum target , const GLshort * v ) ; + * </pre> + */ + public native void glMultiTexCoord3svARB ( + int target, + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ; + * </pre> + */ + public native void glMultiTexCoord4dARB ( + int target, + double s, + double t, + double r, + double q + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4dvARB ( GLenum target , const GLdouble * v ) ; + * </pre> + */ + public native void glMultiTexCoord4dvARB ( + int target, + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ; + * </pre> + */ + public native void glMultiTexCoord4fARB ( + int target, + float s, + float t, + float r, + float q + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4fvARB ( GLenum target , const GLfloat * v ) ; + * </pre> + */ + public native void glMultiTexCoord4fvARB ( + int target, + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4iARB ( GLenum target , GLint s , GLint t , GLint r , GLint q ) ; + * </pre> + */ + public native void glMultiTexCoord4iARB ( + int target, + int s, + int t, + int r, + int q + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4ivARB ( GLenum target , const GLint * v ) ; + * </pre> + */ + public native void glMultiTexCoord4ivARB ( + int target, + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4sARB ( GLenum target , GLshort s , GLshort t , GLshort r , GLshort q ) ; + * </pre> + */ + public native void glMultiTexCoord4sARB ( + int target, + short s, + short t, + short r, + short q + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4svARB ( GLenum target , const GLshort * v ) ; + * </pre> + */ + public native void glMultiTexCoord4svARB ( + int target, + short[] v + ) ; + +/* C2J Parser Version 2.1: Java program parsed successfully. */ + + +} + diff --git a/gl4java/GLUEnum.java b/gl4java/GLUEnum.java index 0ce9229..5eb7fca 100644 --- a/gl4java/GLUEnum.java +++ b/gl4java/GLUEnum.java @@ -22,7 +22,7 @@ public interface GLUEnum { /** - * C2J Parser Version 2.0 + * C2J Parser Version 2.1 * Jausoft - Sven Goethel Software Development * Reading from file: glu-enum-auto.orig.h . . . * Destination-Class: gl4java_GLUEnum ! @@ -134,8 +134,8 @@ public interface GLUEnum public static final int GLU_EDGE_FLAG = GLU_TESS_EDGE_FLAG; public static final int GLU_END = GLU_TESS_END; public static final int GLU_ERROR = GLU_TESS_ERROR; -/* C2J Parser Version 2.0: Java program parsed successfully. */ -
-
-}
-
+/* C2J Parser Version 2.1: Java program parsed successfully. */ + + +} + diff --git a/gl4java/GLUFunc.java b/gl4java/GLUFunc.java index 4a28f66..450b9e7 100644 --- a/gl4java/GLUFunc.java +++ b/gl4java/GLUFunc.java @@ -69,7 +69,7 @@ public void gluDeleteNurbsRenderer( long nobj ); public void gluDeleteTess( long tobj ); /** - * C2J Parser Version 2.0 + * C2J Parser Version 2.1 * Jausoft - Sven Goethel Software Development * Reading from file: glu-proto-auto.orig.h . . . * Destination-Class: gl4java_GLUFuncJauJNI ! @@ -744,8 +744,8 @@ public void gluDeleteTess( long tobj ); long tobj ) ; -/* C2J Parser Version 2.0: Java program parsed successfully. */ -
-
-}
-
+/* C2J Parser Version 2.1: Java program parsed successfully. */ + + +} + diff --git a/gl4java/GLUFuncJauJNI.java b/gl4java/GLUFuncJauJNI.java index 17c2153..f694164 100644 --- a/gl4java/GLUFuncJauJNI.java +++ b/gl4java/GLUFuncJauJNI.java @@ -32,7 +32,7 @@ public final String getClassVendor ( ) { return "Jausoft - Sven Goethel Software Development"; } public final String getClassVersion ( ) -{ return "2.7.0.0"; } +{ return "2.7.1.0"; } /** @@ -143,7 +143,7 @@ public final native long gluNewNurbsRenderer( ); public final native long gluNewTess( ); /** - * C2J Parser Version 2.0 + * C2J Parser Version 2.1 * Jausoft - Sven Goethel Software Development * Reading from file: glu-proto-auto.orig.h . . . * Destination-Class: gl4java_GLUFuncJauJNI ! @@ -818,8 +818,8 @@ public final native long gluNewTess( ); long tobj ) ; -/* C2J Parser Version 2.0: Java program parsed successfully. */ -
-
-}
-
+/* C2J Parser Version 2.1: Java program parsed successfully. */ + + +} + diff --git a/gl4java/GLUFuncJauJNInf.java b/gl4java/GLUFuncJauJNInf.java index 0c9736c..56ad795 100644 --- a/gl4java/GLUFuncJauJNInf.java +++ b/gl4java/GLUFuncJauJNInf.java @@ -1,825 +1,825 @@ -/* WARNING ! WARNING *** THIS FILE IS GENERATED BY C2J !!!
-
- DO NOT MAKE ANY CHANGES *** MAKE CHANGES IN THE SKELETON FILES !!!
-*/
-
-
-/**
- * @(#) GLUFuncJauJNInf.java
- */
-
-
-package gl4java;
-
-/**
- * The default implementation class for GLU native function mapping
- *
- * @version 2.00, 21. April 1999
- * @author Sven Goethel
- */
-public class GLUFuncJauJNInf
- implements GLUFunc
-{
-
-
-public native String gluErrorString ( int errorCode ) ;
-public native String gluGetString ( int name ) ;
-
-public native String getNativeVendor ( ) ;
-public native String getNativeVersion ( ) ;
-
-public String getClassVendor ( )
-{ return "Jausoft - Sven Goethel Software Development"; }
-
-public String getClassVersion ( )
-{ return "2.7.0.0"; }
-
-
-/**
- * The Callback registry function.
- * To achieve the signature (internal argument signature)
- * you can use the "javap -s <classname>" toolkit of the JDK !
- *
- * @param qobj the quadratic id, fetch with gluNewQuadric
- * @param which the id for the callback type
- * @param methodClassInstance the class instance,
- * which implements the callback-method
- * @param methodName the name of the callback-method
- * @param signature the signature of the callback-method.
- *
- * @see GLUFunc#gluNewQuadric
- */
-public native void gluQuadricCallback(
- long qobj, int which,
- Object methodClassInstance,
- String methodName,
- String signature
- );
-
-/**
- * The Callback registry function.
- * To achieve the signature (internal argument signature)
- * you can use the "javap -s <classname>" toolkit of the JDK !
- *
- * @param nobj the nurbs id, fetch with gluNewNurbsRenderer
- * @param which the id for the callback type
- * @param methodClassInstance the class instance,
- * which implements the callback-method
- * @param methodName the name of the callback-method
- * @param signature the signature of the callback-method.
- *
- * @see GLUFunc#gluNewNurbsRenderer
- */
-public native void gluNurbsCallback(
- long nobj, int which,
- Object methodClassInstance,
- String methodName,
- String signature
- );
-
-
-/**
- * The Callback registry function.
- * To achieve the signature (internal argument signature)
- * you can use the "javap -s <classname>" toolkit of the JDK !
- *
- * @param tobj the tesselation id, fetch with gluNewTess
- * @param which the id for the callback type
- * @param methodClassInstance the class instance,
- * which implements the callback-method
- * @param methodName the name of the callback-method
- * @param signature the signature of the callback-method.
- * @param voidArrayLen1 the optional length of the 1st array
- * in the callback-methods argument-list
- * @param voidArrayLen2 the optional length of the 2nd array
- * in the callback-methods argument-list
- * @param voidArrayLen3 the optional length of the 3rd array
- * in the callback-methods argument-list
- * @param voidArrayLen4 the optional length of the 4th array
- * in the callback-methods argument-list
- * @param voidArrayLen5 the optional length of the 5th array
- * in the callback-methods argument-list
- *
- * @see GLUFunc#gluNewTess
- */
-public native void gluTessCallback(
- long tobj, int which,
- Object methodClassInstance,
- String methodName,
- String signature,
- int voidArrayLen1,
- int voidArrayLen2,
- int voidArrayLen3,
- int voidArrayLen4,
- int voidArrayLen5
- );
-
-/**
- * The Callback de-registry function.
- *
- * @param qobj the quadratic id, for which all callback-methods
- * should be de-registered
- */
-public native void gluDeleteQuadric( long qobj );
-
-/**
- * The Callback de-registry function.
- *
- * @param nobj the nurbs id, for which all callback-methods
- * should be de-registered
- */
-public native void gluDeleteNurbsRenderer( long nobj );
-
-/**
- * The Callback de-registry function.
- *
- * @param tobj the tesselation id, for which all callback-methods
- * should be de-registered
- */
-public native void gluDeleteTess( long tobj );
-
-public native long gluNewQuadric( );
-public native long gluNewNurbsRenderer( );
-public native long gluNewTess( );
-
-/**
- * C2J Parser Version 2.0
- * Jausoft - Sven Goethel Software Development
- * Reading from file: glu-proto-auto.orig.h . . .
- * Destination-Class: gl4java_GLUFuncJauJNInf !
- */
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluLookAt ( GLdouble eyex , GLdouble eyey , GLdouble eyez , GLdouble centerx , GLdouble centery , GLdouble centerz , GLdouble upx , GLdouble upy , GLdouble upz ) ;
- * </pre>
- */
- public native void gluLookAt (
- double eyex,
- double eyey,
- double eyez,
- double centerx,
- double centery,
- double centerz,
- double upx,
- double upy,
- double upz
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluOrtho2D ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top ) ;
- * </pre>
- */
- public native void gluOrtho2D (
- double left,
- double right,
- double bottom,
- double top
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluPerspective ( GLdouble fovy , GLdouble aspect , GLdouble zNear , GLdouble zFar ) ;
- * </pre>
- */
- public native void gluPerspective (
- double fovy,
- double aspect,
- double zNear,
- double zFar
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluPickMatrix ( GLdouble x , GLdouble y , GLdouble width , GLdouble height , GLint * viewport ) ;
- * </pre>
- */
- public native void gluPickMatrix (
- double x,
- double y,
- double width,
- double height,
- int[] viewport
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLint gluProject ( GLdouble objx , GLdouble objy , GLdouble objz , const GLdouble modelMatrix [ 16 ] , const GLdouble projMatrix [ 16 ] , const GLint viewport [ 4 ] , GLdouble * winx , GLdouble * winy , GLdouble * winz ) ;
- * </pre>
- */
- public native int gluProject (
- double objx,
- double objy,
- double objz,
- double[] modelMatrix,
- double[] projMatrix,
- int[] viewport,
- double[] winx,
- double[] winy,
- double[] winz
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLint gluUnProject ( GLdouble winx , GLdouble winy , GLdouble winz , const GLdouble modelMatrix [ 16 ] , const GLdouble projMatrix [ 16 ] , const GLint viewport [ 4 ] , GLdouble * objx , GLdouble * objy , GLdouble * objz ) ;
- * </pre>
- */
- public native int gluUnProject (
- double winx,
- double winy,
- double winz,
- double[] modelMatrix,
- double[] projMatrix,
- int[] viewport,
- double[] objx,
- double[] objy,
- double[] objz
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLint gluScaleImage ( GLenum format , GLsizei widthin , GLsizei heightin , GLenum typein , const char * datain , GLsizei widthout , GLsizei heightout , GLenum typeout , char * dataout ) ;
- * </pre>
- */
- public native int gluScaleImage (
- int format,
- int widthin,
- int heightin,
- int typein,
- byte[] datain,
- int widthout,
- int heightout,
- int typeout,
- byte[] dataout
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLint gluBuild1DMipmaps ( GLenum target , GLint components , GLint width , GLenum format , GLenum type , const void * data ) ;
- * </pre>
- */
- public native int gluBuild1DMipmaps (
- int target,
- int components,
- int width,
- int format,
- int type,
- byte[] data
- ) ;
- public native int gluBuild1DMipmaps (
- int target,
- int components,
- int width,
- int format,
- int type,
- short[] data
- ) ;
- public native int gluBuild1DMipmaps (
- int target,
- int components,
- int width,
- int format,
- int type,
- int[] data
- ) ;
- public native int gluBuild1DMipmaps (
- int target,
- int components,
- int width,
- int format,
- int type,
- float[] data
- ) ;
- public native int gluBuild1DMipmaps (
- int target,
- int components,
- int width,
- int format,
- int type,
- double[] data
- ) ;
- public native int gluBuild1DMipmaps (
- int target,
- int components,
- int width,
- int format,
- int type,
- boolean[] data
- ) ;
- public native int gluBuild1DMipmaps (
- int target,
- int components,
- int width,
- int format,
- int type,
- long[] data
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLint gluBuild2DMipmaps ( GLenum target , GLint components , GLint width , GLint height , GLenum format , GLenum type , const void * data ) ;
- * </pre>
- */
- public native int gluBuild2DMipmaps (
- int target,
- int components,
- int width,
- int height,
- int format,
- int type,
- byte[] data
- ) ;
- public native int gluBuild2DMipmaps (
- int target,
- int components,
- int width,
- int height,
- int format,
- int type,
- short[] data
- ) ;
- public native int gluBuild2DMipmaps (
- int target,
- int components,
- int width,
- int height,
- int format,
- int type,
- int[] data
- ) ;
- public native int gluBuild2DMipmaps (
- int target,
- int components,
- int width,
- int height,
- int format,
- int type,
- float[] data
- ) ;
- public native int gluBuild2DMipmaps (
- int target,
- int components,
- int width,
- int height,
- int format,
- int type,
- double[] data
- ) ;
- public native int gluBuild2DMipmaps (
- int target,
- int components,
- int width,
- int height,
- int format,
- int type,
- boolean[] data
- ) ;
- public native int gluBuild2DMipmaps (
- int target,
- int components,
- int width,
- int height,
- int format,
- int type,
- long[] data
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluQuadricDrawStyle ( GLUquadricObj * quadObject , GLenum drawStyle ) ;
- * </pre>
- */
- public native void gluQuadricDrawStyle (
- long quadObject,
- int drawStyle
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluQuadricOrientation ( GLUquadricObj * quadObject , GLenum orientation ) ;
- * </pre>
- */
- public native void gluQuadricOrientation (
- long quadObject,
- int orientation
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluQuadricNormals ( GLUquadricObj * quadObject , GLenum normals ) ;
- * </pre>
- */
- public native void gluQuadricNormals (
- long quadObject,
- int normals
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluQuadricTexture ( GLUquadricObj * quadObject , GLboolean textureCoords ) ;
- * </pre>
- */
- public native void gluQuadricTexture (
- long quadObject,
- boolean textureCoords
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluCylinder ( GLUquadricObj * qobj , GLdouble baseRadius , GLdouble topRadius , GLdouble height , GLint slices , GLint stacks ) ;
- * </pre>
- */
- public native void gluCylinder (
- long qobj,
- double baseRadius,
- double topRadius,
- double height,
- int slices,
- int stacks
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluSphere ( GLUquadricObj * qobj , GLdouble radius , GLint slices , GLint stacks ) ;
- * </pre>
- */
- public native void gluSphere (
- long qobj,
- double radius,
- int slices,
- int stacks
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluDisk ( GLUquadricObj * qobj , GLdouble innerRadius , GLdouble outerRadius , GLint slices , GLint loops ) ;
- * </pre>
- */
- public native void gluDisk (
- long qobj,
- double innerRadius,
- double outerRadius,
- int slices,
- int loops
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluPartialDisk ( GLUquadricObj * qobj , GLdouble innerRadius , GLdouble outerRadius , GLint slices , GLint loops , GLdouble startAngle , GLdouble sweepAngle ) ;
- * </pre>
- */
- public native void gluPartialDisk (
- long qobj,
- double innerRadius,
- double outerRadius,
- int slices,
- int loops,
- double startAngle,
- double sweepAngle
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluLoadSamplingMatrices ( GLUnurbsObj * nobj , const GLfloat modelMatrix [ 16 ] , const GLfloat projMatrix [ 16 ] , const GLint viewport [ 4 ] ) ;
- * </pre>
- */
- public native void gluLoadSamplingMatrices (
- long nobj,
- float[] modelMatrix,
- float[] projMatrix,
- int[] viewport
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluNurbsProperty ( GLUnurbsObj * nobj , GLenum property , GLfloat value ) ;
- * </pre>
- */
- public native void gluNurbsProperty (
- long nobj,
- int property,
- float value
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluGetNurbsProperty ( GLUnurbsObj * nobj , GLenum property , GLfloat * value ) ;
- * </pre>
- */
- public native void gluGetNurbsProperty (
- long nobj,
- int property,
- float[] value
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluBeginCurve ( GLUnurbsObj * nobj ) ;
- * </pre>
- */
- public native void gluBeginCurve (
- long nobj
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluEndCurve ( GLUnurbsObj * nobj ) ;
- * </pre>
- */
- public native void gluEndCurve (
- long nobj
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluNurbsCurve ( GLUnurbsObj * nobj , GLint nknots , GLfloat * knot , GLint stride , GLfloat * ctlarray , GLint order , GLenum type ) ;
- * </pre>
- */
- public native void gluNurbsCurve (
- long nobj,
- int nknots,
- float[] knot,
- int stride,
- float[] ctlarray,
- int order,
- int type
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluBeginSurface ( GLUnurbsObj * nobj ) ;
- * </pre>
- */
- public native void gluBeginSurface (
- long nobj
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluEndSurface ( GLUnurbsObj * nobj ) ;
- * </pre>
- */
- public native void gluEndSurface (
- long nobj
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluNurbsSurface ( GLUnurbsObj * nobj , GLint sknot_count , GLfloat * sknot , GLint tknot_count , GLfloat * tknot , GLint s_stride , GLint t_stride , GLfloat * ctlarray , GLint sorder , GLint torder , GLenum type ) ;
- * </pre>
- */
- public native void gluNurbsSurface (
- long nobj,
- int sknot_count,
- float[] sknot,
- int tknot_count,
- float[] tknot,
- int s_stride,
- int t_stride,
- float[] ctlarray,
- int sorder,
- int torder,
- int type
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluBeginTrim ( GLUnurbsObj * nobj ) ;
- * </pre>
- */
- public native void gluBeginTrim (
- long nobj
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluEndTrim ( GLUnurbsObj * nobj ) ;
- * </pre>
- */
- public native void gluEndTrim (
- long nobj
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluPwlCurve ( GLUnurbsObj * nobj , GLint count , GLfloat * array , GLint stride , GLenum type ) ;
- * </pre>
- */
- public native void gluPwlCurve (
- long nobj,
- int count,
- float[] array,
- int stride,
- int type
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluTessBeginPolygon ( GLUtesselator * tobj , void * polygon_data ) ;
- * </pre>
- */
- public native void gluTessBeginPolygon (
- long tobj,
- byte[] polygon_data
- ) ;
- public native void gluTessBeginPolygon (
- long tobj,
- short[] polygon_data
- ) ;
- public native void gluTessBeginPolygon (
- long tobj,
- int[] polygon_data
- ) ;
- public native void gluTessBeginPolygon (
- long tobj,
- float[] polygon_data
- ) ;
- public native void gluTessBeginPolygon (
- long tobj,
- double[] polygon_data
- ) ;
- public native void gluTessBeginPolygon (
- long tobj,
- boolean[] polygon_data
- ) ;
- public native void gluTessBeginPolygon (
- long tobj,
- long[] polygon_data
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluTessBeginContour ( GLUtesselator * tobj ) ;
- * </pre>
- */
- public native void gluTessBeginContour (
- long tobj
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluTessVertex ( GLUtesselator * tobj , GLdouble coords [ 3 ] , void * vertex_data ) ;
- * </pre>
- */
- public native void gluTessVertex (
- long tobj,
- double[] coords,
- byte[] vertex_data
- ) ;
- public native void gluTessVertex (
- long tobj,
- double[] coords,
- short[] vertex_data
- ) ;
- public native void gluTessVertex (
- long tobj,
- double[] coords,
- int[] vertex_data
- ) ;
- public native void gluTessVertex (
- long tobj,
- double[] coords,
- float[] vertex_data
- ) ;
- public native void gluTessVertex (
- long tobj,
- double[] coords,
- double[] vertex_data
- ) ;
- public native void gluTessVertex (
- long tobj,
- double[] coords,
- boolean[] vertex_data
- ) ;
- public native void gluTessVertex (
- long tobj,
- double[] coords,
- long[] vertex_data
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluTessEndContour ( GLUtesselator * tobj ) ;
- * </pre>
- */
- public native void gluTessEndContour (
- long tobj
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluTessEndPolygon ( GLUtesselator * tobj ) ;
- * </pre>
- */
- public native void gluTessEndPolygon (
- long tobj
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluTessProperty ( GLUtesselator * tobj , GLenum which , GLdouble value ) ;
- * </pre>
- */
- public native void gluTessProperty (
- long tobj,
- int which,
- double value
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluTessNormal ( GLUtesselator * tobj , GLdouble x , GLdouble y , GLdouble z ) ;
- * </pre>
- */
- public native void gluTessNormal (
- long tobj,
- double x,
- double y,
- double z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluGetTessProperty ( GLUtesselator * tobj , GLenum which , GLdouble * value ) ;
- * </pre>
- */
- public native void gluGetTessProperty (
- long tobj,
- int which,
- double[] value
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluBeginPolygon ( GLUtesselator * tobj ) ;
- * </pre>
- */
- public native void gluBeginPolygon (
- long tobj
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluNextContour ( GLUtesselator * tobj , GLenum type ) ;
- * </pre>
- */
- public native void gluNextContour (
- long tobj,
- int type
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluEndPolygon ( GLUtesselator * tobj ) ;
- * </pre>
- */
- public native void gluEndPolygon (
- long tobj
- ) ;
-
-/* C2J Parser Version 2.0: Java program parsed successfully. */
-
-
-}
-
+/* WARNING ! WARNING *** THIS FILE IS GENERATED BY C2J !!! + + DO NOT MAKE ANY CHANGES *** MAKE CHANGES IN THE SKELETON FILES !!! +*/ + + +/** + * @(#) GLUFuncJauJNInf.java + */ + + +package gl4java; + +/** + * The default implementation class for GLU native function mapping + * + * @version 2.00, 21. April 1999 + * @author Sven Goethel + */ +public class GLUFuncJauJNInf + implements GLUFunc +{ + + +public native String gluErrorString ( int errorCode ) ; +public native String gluGetString ( int name ) ; + +public native String getNativeVendor ( ) ; +public native String getNativeVersion ( ) ; + +public String getClassVendor ( ) +{ return "Jausoft - Sven Goethel Software Development"; } + +public String getClassVersion ( ) +{ return "2.7.1.0"; } + + +/** + * The Callback registry function. + * To achieve the signature (internal argument signature) + * you can use the "javap -s <classname>" toolkit of the JDK ! + * + * @param qobj the quadratic id, fetch with gluNewQuadric + * @param which the id for the callback type + * @param methodClassInstance the class instance, + * which implements the callback-method + * @param methodName the name of the callback-method + * @param signature the signature of the callback-method. + * + * @see GLUFunc#gluNewQuadric + */ +public native void gluQuadricCallback( + long qobj, int which, + Object methodClassInstance, + String methodName, + String signature + ); + +/** + * The Callback registry function. + * To achieve the signature (internal argument signature) + * you can use the "javap -s <classname>" toolkit of the JDK ! + * + * @param nobj the nurbs id, fetch with gluNewNurbsRenderer + * @param which the id for the callback type + * @param methodClassInstance the class instance, + * which implements the callback-method + * @param methodName the name of the callback-method + * @param signature the signature of the callback-method. + * + * @see GLUFunc#gluNewNurbsRenderer + */ +public native void gluNurbsCallback( + long nobj, int which, + Object methodClassInstance, + String methodName, + String signature + ); + + +/** + * The Callback registry function. + * To achieve the signature (internal argument signature) + * you can use the "javap -s <classname>" toolkit of the JDK ! + * + * @param tobj the tesselation id, fetch with gluNewTess + * @param which the id for the callback type + * @param methodClassInstance the class instance, + * which implements the callback-method + * @param methodName the name of the callback-method + * @param signature the signature of the callback-method. + * @param voidArrayLen1 the optional length of the 1st array + * in the callback-methods argument-list + * @param voidArrayLen2 the optional length of the 2nd array + * in the callback-methods argument-list + * @param voidArrayLen3 the optional length of the 3rd array + * in the callback-methods argument-list + * @param voidArrayLen4 the optional length of the 4th array + * in the callback-methods argument-list + * @param voidArrayLen5 the optional length of the 5th array + * in the callback-methods argument-list + * + * @see GLUFunc#gluNewTess + */ +public native void gluTessCallback( + long tobj, int which, + Object methodClassInstance, + String methodName, + String signature, + int voidArrayLen1, + int voidArrayLen2, + int voidArrayLen3, + int voidArrayLen4, + int voidArrayLen5 + ); + +/** + * The Callback de-registry function. + * + * @param qobj the quadratic id, for which all callback-methods + * should be de-registered + */ +public native void gluDeleteQuadric( long qobj ); + +/** + * The Callback de-registry function. + * + * @param nobj the nurbs id, for which all callback-methods + * should be de-registered + */ +public native void gluDeleteNurbsRenderer( long nobj ); + +/** + * The Callback de-registry function. + * + * @param tobj the tesselation id, for which all callback-methods + * should be de-registered + */ +public native void gluDeleteTess( long tobj ); + +public native long gluNewQuadric( ); +public native long gluNewNurbsRenderer( ); +public native long gluNewTess( ); + +/** + * C2J Parser Version 2.1 + * Jausoft - Sven Goethel Software Development + * Reading from file: glu-proto-auto.orig.h . . . + * Destination-Class: gl4java_GLUFuncJauJNInf ! + */ + +/** + * Original Function-Prototype : + * <pre> + extern void gluLookAt ( GLdouble eyex , GLdouble eyey , GLdouble eyez , GLdouble centerx , GLdouble centery , GLdouble centerz , GLdouble upx , GLdouble upy , GLdouble upz ) ; + * </pre> + */ + public native void gluLookAt ( + double eyex, + double eyey, + double eyez, + double centerx, + double centery, + double centerz, + double upx, + double upy, + double upz + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluOrtho2D ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top ) ; + * </pre> + */ + public native void gluOrtho2D ( + double left, + double right, + double bottom, + double top + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluPerspective ( GLdouble fovy , GLdouble aspect , GLdouble zNear , GLdouble zFar ) ; + * </pre> + */ + public native void gluPerspective ( + double fovy, + double aspect, + double zNear, + double zFar + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluPickMatrix ( GLdouble x , GLdouble y , GLdouble width , GLdouble height , GLint * viewport ) ; + * </pre> + */ + public native void gluPickMatrix ( + double x, + double y, + double width, + double height, + int[] viewport + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLint gluProject ( GLdouble objx , GLdouble objy , GLdouble objz , const GLdouble modelMatrix [ 16 ] , const GLdouble projMatrix [ 16 ] , const GLint viewport [ 4 ] , GLdouble * winx , GLdouble * winy , GLdouble * winz ) ; + * </pre> + */ + public native int gluProject ( + double objx, + double objy, + double objz, + double[] modelMatrix, + double[] projMatrix, + int[] viewport, + double[] winx, + double[] winy, + double[] winz + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLint gluUnProject ( GLdouble winx , GLdouble winy , GLdouble winz , const GLdouble modelMatrix [ 16 ] , const GLdouble projMatrix [ 16 ] , const GLint viewport [ 4 ] , GLdouble * objx , GLdouble * objy , GLdouble * objz ) ; + * </pre> + */ + public native int gluUnProject ( + double winx, + double winy, + double winz, + double[] modelMatrix, + double[] projMatrix, + int[] viewport, + double[] objx, + double[] objy, + double[] objz + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLint gluScaleImage ( GLenum format , GLsizei widthin , GLsizei heightin , GLenum typein , const char * datain , GLsizei widthout , GLsizei heightout , GLenum typeout , char * dataout ) ; + * </pre> + */ + public native int gluScaleImage ( + int format, + int widthin, + int heightin, + int typein, + byte[] datain, + int widthout, + int heightout, + int typeout, + byte[] dataout + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLint gluBuild1DMipmaps ( GLenum target , GLint components , GLint width , GLenum format , GLenum type , const void * data ) ; + * </pre> + */ + public native int gluBuild1DMipmaps ( + int target, + int components, + int width, + int format, + int type, + byte[] data + ) ; + public native int gluBuild1DMipmaps ( + int target, + int components, + int width, + int format, + int type, + short[] data + ) ; + public native int gluBuild1DMipmaps ( + int target, + int components, + int width, + int format, + int type, + int[] data + ) ; + public native int gluBuild1DMipmaps ( + int target, + int components, + int width, + int format, + int type, + float[] data + ) ; + public native int gluBuild1DMipmaps ( + int target, + int components, + int width, + int format, + int type, + double[] data + ) ; + public native int gluBuild1DMipmaps ( + int target, + int components, + int width, + int format, + int type, + boolean[] data + ) ; + public native int gluBuild1DMipmaps ( + int target, + int components, + int width, + int format, + int type, + long[] data + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLint gluBuild2DMipmaps ( GLenum target , GLint components , GLint width , GLint height , GLenum format , GLenum type , const void * data ) ; + * </pre> + */ + public native int gluBuild2DMipmaps ( + int target, + int components, + int width, + int height, + int format, + int type, + byte[] data + ) ; + public native int gluBuild2DMipmaps ( + int target, + int components, + int width, + int height, + int format, + int type, + short[] data + ) ; + public native int gluBuild2DMipmaps ( + int target, + int components, + int width, + int height, + int format, + int type, + int[] data + ) ; + public native int gluBuild2DMipmaps ( + int target, + int components, + int width, + int height, + int format, + int type, + float[] data + ) ; + public native int gluBuild2DMipmaps ( + int target, + int components, + int width, + int height, + int format, + int type, + double[] data + ) ; + public native int gluBuild2DMipmaps ( + int target, + int components, + int width, + int height, + int format, + int type, + boolean[] data + ) ; + public native int gluBuild2DMipmaps ( + int target, + int components, + int width, + int height, + int format, + int type, + long[] data + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluQuadricDrawStyle ( GLUquadricObj * quadObject , GLenum drawStyle ) ; + * </pre> + */ + public native void gluQuadricDrawStyle ( + long quadObject, + int drawStyle + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluQuadricOrientation ( GLUquadricObj * quadObject , GLenum orientation ) ; + * </pre> + */ + public native void gluQuadricOrientation ( + long quadObject, + int orientation + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluQuadricNormals ( GLUquadricObj * quadObject , GLenum normals ) ; + * </pre> + */ + public native void gluQuadricNormals ( + long quadObject, + int normals + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluQuadricTexture ( GLUquadricObj * quadObject , GLboolean textureCoords ) ; + * </pre> + */ + public native void gluQuadricTexture ( + long quadObject, + boolean textureCoords + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluCylinder ( GLUquadricObj * qobj , GLdouble baseRadius , GLdouble topRadius , GLdouble height , GLint slices , GLint stacks ) ; + * </pre> + */ + public native void gluCylinder ( + long qobj, + double baseRadius, + double topRadius, + double height, + int slices, + int stacks + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluSphere ( GLUquadricObj * qobj , GLdouble radius , GLint slices , GLint stacks ) ; + * </pre> + */ + public native void gluSphere ( + long qobj, + double radius, + int slices, + int stacks + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluDisk ( GLUquadricObj * qobj , GLdouble innerRadius , GLdouble outerRadius , GLint slices , GLint loops ) ; + * </pre> + */ + public native void gluDisk ( + long qobj, + double innerRadius, + double outerRadius, + int slices, + int loops + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluPartialDisk ( GLUquadricObj * qobj , GLdouble innerRadius , GLdouble outerRadius , GLint slices , GLint loops , GLdouble startAngle , GLdouble sweepAngle ) ; + * </pre> + */ + public native void gluPartialDisk ( + long qobj, + double innerRadius, + double outerRadius, + int slices, + int loops, + double startAngle, + double sweepAngle + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluLoadSamplingMatrices ( GLUnurbsObj * nobj , const GLfloat modelMatrix [ 16 ] , const GLfloat projMatrix [ 16 ] , const GLint viewport [ 4 ] ) ; + * </pre> + */ + public native void gluLoadSamplingMatrices ( + long nobj, + float[] modelMatrix, + float[] projMatrix, + int[] viewport + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluNurbsProperty ( GLUnurbsObj * nobj , GLenum property , GLfloat value ) ; + * </pre> + */ + public native void gluNurbsProperty ( + long nobj, + int property, + float value + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluGetNurbsProperty ( GLUnurbsObj * nobj , GLenum property , GLfloat * value ) ; + * </pre> + */ + public native void gluGetNurbsProperty ( + long nobj, + int property, + float[] value + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluBeginCurve ( GLUnurbsObj * nobj ) ; + * </pre> + */ + public native void gluBeginCurve ( + long nobj + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluEndCurve ( GLUnurbsObj * nobj ) ; + * </pre> + */ + public native void gluEndCurve ( + long nobj + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluNurbsCurve ( GLUnurbsObj * nobj , GLint nknots , GLfloat * knot , GLint stride , GLfloat * ctlarray , GLint order , GLenum type ) ; + * </pre> + */ + public native void gluNurbsCurve ( + long nobj, + int nknots, + float[] knot, + int stride, + float[] ctlarray, + int order, + int type + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluBeginSurface ( GLUnurbsObj * nobj ) ; + * </pre> + */ + public native void gluBeginSurface ( + long nobj + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluEndSurface ( GLUnurbsObj * nobj ) ; + * </pre> + */ + public native void gluEndSurface ( + long nobj + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluNurbsSurface ( GLUnurbsObj * nobj , GLint sknot_count , GLfloat * sknot , GLint tknot_count , GLfloat * tknot , GLint s_stride , GLint t_stride , GLfloat * ctlarray , GLint sorder , GLint torder , GLenum type ) ; + * </pre> + */ + public native void gluNurbsSurface ( + long nobj, + int sknot_count, + float[] sknot, + int tknot_count, + float[] tknot, + int s_stride, + int t_stride, + float[] ctlarray, + int sorder, + int torder, + int type + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluBeginTrim ( GLUnurbsObj * nobj ) ; + * </pre> + */ + public native void gluBeginTrim ( + long nobj + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluEndTrim ( GLUnurbsObj * nobj ) ; + * </pre> + */ + public native void gluEndTrim ( + long nobj + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluPwlCurve ( GLUnurbsObj * nobj , GLint count , GLfloat * array , GLint stride , GLenum type ) ; + * </pre> + */ + public native void gluPwlCurve ( + long nobj, + int count, + float[] array, + int stride, + int type + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluTessBeginPolygon ( GLUtesselator * tobj , void * polygon_data ) ; + * </pre> + */ + public native void gluTessBeginPolygon ( + long tobj, + byte[] polygon_data + ) ; + public native void gluTessBeginPolygon ( + long tobj, + short[] polygon_data + ) ; + public native void gluTessBeginPolygon ( + long tobj, + int[] polygon_data + ) ; + public native void gluTessBeginPolygon ( + long tobj, + float[] polygon_data + ) ; + public native void gluTessBeginPolygon ( + long tobj, + double[] polygon_data + ) ; + public native void gluTessBeginPolygon ( + long tobj, + boolean[] polygon_data + ) ; + public native void gluTessBeginPolygon ( + long tobj, + long[] polygon_data + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluTessBeginContour ( GLUtesselator * tobj ) ; + * </pre> + */ + public native void gluTessBeginContour ( + long tobj + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluTessVertex ( GLUtesselator * tobj , GLdouble coords [ 3 ] , void * vertex_data ) ; + * </pre> + */ + public native void gluTessVertex ( + long tobj, + double[] coords, + byte[] vertex_data + ) ; + public native void gluTessVertex ( + long tobj, + double[] coords, + short[] vertex_data + ) ; + public native void gluTessVertex ( + long tobj, + double[] coords, + int[] vertex_data + ) ; + public native void gluTessVertex ( + long tobj, + double[] coords, + float[] vertex_data + ) ; + public native void gluTessVertex ( + long tobj, + double[] coords, + double[] vertex_data + ) ; + public native void gluTessVertex ( + long tobj, + double[] coords, + boolean[] vertex_data + ) ; + public native void gluTessVertex ( + long tobj, + double[] coords, + long[] vertex_data + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluTessEndContour ( GLUtesselator * tobj ) ; + * </pre> + */ + public native void gluTessEndContour ( + long tobj + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluTessEndPolygon ( GLUtesselator * tobj ) ; + * </pre> + */ + public native void gluTessEndPolygon ( + long tobj + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluTessProperty ( GLUtesselator * tobj , GLenum which , GLdouble value ) ; + * </pre> + */ + public native void gluTessProperty ( + long tobj, + int which, + double value + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluTessNormal ( GLUtesselator * tobj , GLdouble x , GLdouble y , GLdouble z ) ; + * </pre> + */ + public native void gluTessNormal ( + long tobj, + double x, + double y, + double z + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluGetTessProperty ( GLUtesselator * tobj , GLenum which , GLdouble * value ) ; + * </pre> + */ + public native void gluGetTessProperty ( + long tobj, + int which, + double[] value + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluBeginPolygon ( GLUtesselator * tobj ) ; + * </pre> + */ + public native void gluBeginPolygon ( + long tobj + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluNextContour ( GLUtesselator * tobj , GLenum type ) ; + * </pre> + */ + public native void gluNextContour ( + long tobj, + int type + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluEndPolygon ( GLUtesselator * tobj ) ; + * </pre> + */ + public native void gluEndPolygon ( + long tobj + ) ; + +/* C2J Parser Version 2.1: Java program parsed successfully. */ + + +} + diff --git a/gl4java/drawable/GLDrawableFactory.java b/gl4java/drawable/GLDrawableFactory.java index 603cf37..54c3565 100644 --- a/gl4java/drawable/GLDrawableFactory.java +++ b/gl4java/drawable/GLDrawableFactory.java @@ -4,6 +4,7 @@ import java.awt.*; import gl4java.*;
import gl4java.awt.*;
import gl4java.swing.*;
+import java.security.*;
/** <P> Provides a VM- and OS-independent mechanism for creating
{@link gl4java.awt.GLAnimCanvas},
@@ -38,7 +39,7 @@ import gl4java.swing.*; public abstract class GLDrawableFactory {
static {
- GLContext.loadNativeLibraries(null, null, null);
+ GLContext.doLoadNativeLibraries(null, null, null);
}
private static GLDrawableFactory soleInstance;
@@ -47,7 +48,7 @@ public abstract class GLDrawableFactory { pattern). */
public static GLDrawableFactory getFactory() {
- GLContext.loadNativeLibraries(null, null, null);
+ GLContext.doLoadNativeLibraries(null, null, null);
String jvmVendor = GLContext.getJVMVendor();
boolean isIBMJvm = jvmVendor!=null && jvmVendor.indexOf("IBM")>=0 ;
@@ -73,7 +74,8 @@ public abstract class GLDrawableFactory { clazzName =
"gl4java.drawable.Win32SunJDK13GLDrawableFactory";
break;
- case GLContext.OsMac:
+ case GLContext.OsMac9:
+ case GLContext.OsMacX:
clazzName =
"gl4java.drawable.MacSunJDK13GLDrawableFactory";
break;
@@ -88,12 +90,19 @@ public abstract class GLDrawableFactory { if(clazzName!=null)
{
- try {
- soleInstance = (GLDrawableFactory)
- Class.forName(clazzName).newInstance();
- } catch (Exception ex) {
- System.out.println("GLDrawableFactory: could not create instance of: "+ clazzName + ", using DummyGLDrawableFactory");
- }
+ final String f_clazzName = clazzName;
+
+ soleInstance = (GLDrawableFactory)
+ AccessController.doPrivileged(new PrivilegedAction() {
+ public Object run()
+ {
+ try {
+ return Class.forName(f_clazzName).newInstance();
+ } catch (Exception ex) {
+ System.out.println("GLDrawableFactory: could not create instance of: "+ f_clazzName + ", using DummyGLDrawableFactory");
+ }
+ return null;
+ }});
}
}
diff --git a/gl4java/drawable/Win32SunJDK13GLDrawableFactory.java b/gl4java/drawable/Win32SunJDK13GLDrawableFactory.java index da8fd93..8953ceb 100644 --- a/gl4java/drawable/Win32SunJDK13GLDrawableFactory.java +++ b/gl4java/drawable/Win32SunJDK13GLDrawableFactory.java @@ -5,6 +5,7 @@ import java.lang.reflect.*; import java.util.*;
import sun.awt.*;
import gl4java.*;
+import java.security.*;
public class Win32SunJDK13GLDrawableFactory
extends SunJDK13GLDrawableFactory
@@ -15,16 +16,37 @@ public class Win32SunJDK13GLDrawableFactory static {
try {
- getMaxConfigsMethod =
- sun.awt.Win32GraphicsDevice.class.
- getDeclaredMethod("getMaxConfigs",
- new Class[] { Integer.TYPE });
+ getMaxConfigsMethod = (Method)
+ AccessController.doPrivileged(new PrivilegedAction() {
+ public Object run()
+ {
+ try {
+ return
+ sun.awt.Win32GraphicsDevice.class.
+ getDeclaredMethod("getMaxConfigs",
+ new Class[] { Integer.TYPE });
+ } catch (Exception e) {
+ e.printStackTrace();
+ throw new InternalError(e.toString());
+ }
+ }});
+
getMaxConfigsMethod.setAccessible(true);
- getDefaultPixIDMethod =
- sun.awt.Win32GraphicsDevice.class.
- getDeclaredMethod("getDefaultPixID",
- new Class[] { Integer.TYPE });
+ getDefaultPixIDMethod = (Method)
+ AccessController.doPrivileged(new PrivilegedAction() {
+ public Object run()
+ {
+ try {
+ return
+ sun.awt.Win32GraphicsDevice.class.
+ getDeclaredMethod("getDefaultPixID",
+ new Class[] { Integer.TYPE });
+ } catch (Exception e) {
+ e.printStackTrace();
+ throw new InternalError(e.toString());
+ }
+ }});
getDefaultPixIDMethod.setAccessible(true);
} catch (Exception e) {
e.printStackTrace();
|