aboutsummaryrefslogtreecommitdiffstats
path: root/gl4java
diff options
context:
space:
mode:
Diffstat (limited to 'gl4java')
-rw-r--r--gl4java/GLContext.java.skel117
-rw-r--r--gl4java/GLEnum.java12
-rw-r--r--gl4java/GLFunc.java16
-rw-r--r--gl4java/GLFuncJauJNI.java14
-rw-r--r--gl4java/GLFuncJauJNInf.java13994
-rw-r--r--gl4java/GLUEnum.java12
-rw-r--r--gl4java/GLUFunc.java12
-rw-r--r--gl4java/GLUFuncJauJNI.java14
-rw-r--r--gl4java/GLUFuncJauJNInf.java1650
-rw-r--r--gl4java/drawable/GLDrawableFactory.java27
-rw-r--r--gl4java/drawable/Win32SunJDK13GLDrawableFactory.java38
11 files changed, 7994 insertions, 7912 deletions
diff --git a/gl4java/GLContext.java.skel b/gl4java/GLContext.java.skel
index a8fc53d..b719cfd 100644
--- a/gl4java/GLContext.java.skel
+++ b/gl4java/GLContext.java.skel
@@ -11,6 +11,7 @@ import java.awt.*;
import java.applet.Applet;
import java.awt.event.*;
import java.lang.reflect.*;
+import java.security.*;
/**
* The base manager class for the OpenGL language mapping for Java !
@@ -642,8 +643,6 @@ public class GLContext extends Object
if(gljClassDebug)
System.out.println("GLContext.loadNativeLibraries will do it !");
- String libNames[] = null;
-
jvmVendor = java.lang.System.getProperty("java.vendor");
jvmVersion = java.lang.System.getProperty("java.version");
@@ -700,6 +699,8 @@ public class GLContext extends Object
else /* oops - lets guess unix/x11 :-) */
osType = OsX11;
+ String libNames[] = null;
+
if( jvmVersionMajor>=2 ||
( jvmVersionMajor==1 && jvmVersionMinor>=4 )
)
@@ -773,6 +774,8 @@ public class GLContext extends Object
useMSJDirect = false;
}
+ final String f_libNames[] = libNames;
+
if(isNetscapeJvm)
{
System.out.println("Netscape JVM try to get Privileges");
@@ -796,41 +799,89 @@ public class GLContext extends Object
}
}
- /* load libs */
- int libNumber = 0;
- String _libName = null ;
- boolean libLoaded[] = new boolean[libNames.length];
-
- for(libNumber=0; libNumber<libNames.length; libNumber++)
- libLoaded[libNumber]=false;
+ boolean ok;
- for(libNumber=0; libNumber<libNames.length; libNumber++)
+ if( jvmVersionMajor>=2 ||
+ (jvmVersionMajor==1 && jvmVersionMinor>=2)
+ )
{
- do {
- try {
- System.loadLibrary( libNames[libNumber] );
- libLoaded[libNumber]=true;
- if(gljClassDebug)
- {
- System.out.println("loaded native library: "+
- libNames[libNumber]);
- }
- } catch ( UnsatisfiedLinkError e) {
- System.out.println
- ( "Sorry, can't find the library: "+
- libNames[libNumber]+"\n"+e );
-
- libNames[libNumber]=null; // stop trying ... :-(
- }
- } while( libLoaded[libNumber]==false &&
- libNames[libNumber]!=null );
- }
-
- for(libNumber=0; libNumber<libNames.length; libNumber++)
+ Boolean ook = (Boolean)
+ AccessController.doPrivileged(new PrivilegedAction() {
+ public Object run()
+ {
+ /* load libs */
+ int libNumber = 0;
+ String _libName = null ;
+ boolean libLoaded[] = new boolean[f_libNames.length];
+
+ for(libNumber=0; libNumber<f_libNames.length; libNumber++)
+ libLoaded[libNumber]=false;
+
+ for(libNumber=0; libNumber<f_libNames.length; libNumber++)
+ {
+ do {
+ try {
+ System.loadLibrary( f_libNames[libNumber] );
+ libLoaded[libNumber]=true;
+ if(gljClassDebug)
+ {
+ System.out.println("loaded native library: "+
+ f_libNames[libNumber]);
+ }
+ } catch ( UnsatisfiedLinkError e) {
+ System.out.println
+ ( "Sorry, can't find the library: "+
+ f_libNames[libNumber]+"\n"+e );
+
+ f_libNames[libNumber]=null; // stop trying ... :-(
+ }
+ } while( libLoaded[libNumber]==false &&
+ f_libNames[libNumber]!=null );
+ }
+ for(libNumber=0; libNumber<f_libNames.length; libNumber++)
+ if(libLoaded[libNumber]==false)
+ return new Boolean(false);
+ return new Boolean(true);
+ }
+ });
+ ok = ook.booleanValue();
+ } else
{
- if(libLoaded[libNumber]==false) break;
+ /* load libs */
+ int libNumber = 0;
+ String _libName = null ;
+ boolean libLoaded[] = new boolean[f_libNames.length];
+
+ for(libNumber=0; libNumber<f_libNames.length; libNumber++)
+ libLoaded[libNumber]=false;
+
+ for(libNumber=0; libNumber<f_libNames.length; libNumber++)
+ {
+ do {
+ try {
+ System.loadLibrary( f_libNames[libNumber] );
+ libLoaded[libNumber]=true;
+ if(gljClassDebug)
+ {
+ System.out.println("loaded native library: "+
+ f_libNames[libNumber]);
+ }
+ } catch ( UnsatisfiedLinkError e) {
+ System.out.println
+ ( "Sorry, can't find the library: "+
+ f_libNames[libNumber]+"\n"+e );
+
+ f_libNames[libNumber]=null; // stop trying ... :-(
+ }
+ } while( libLoaded[libNumber]==false &&
+ f_libNames[libNumber]!=null );
+ }
+ ok = true;
+ for(libNumber=0; libNumber<f_libNames.length; libNumber++)
+ if(libLoaded[libNumber]==false) { ok = false; break; }
}
- if(libNumber==libNames.length)
+
+ if(ok)
{
/**
* load the GL/GLU libs natively first, so
diff --git a/gl4java/GLEnum.java b/gl4java/GLEnum.java
index 1acec60..be81015 100644
--- a/gl4java/GLEnum.java
+++ b/gl4java/GLEnum.java
@@ -25,7 +25,7 @@ public interface GLEnum
public static final boolean GL_TRUE = true;
/**
- * C2J Parser Version 2.0
+ * C2J Parser Version 2.1
* Jausoft - Sven Goethel Software Development
* Reading from file: gl-enum-auto.orig.h . . .
* Destination-Class: gl4java_GLEnum !
@@ -1340,8 +1340,8 @@ public interface GLEnum
public static final int GL_ZERO = 0x0;
public static final int GL_ZOOM_X = 0x0D16;
public static final int GL_ZOOM_Y = 0x0D17;
-/* C2J Parser Version 2.0: Java program parsed successfully. */
-
-
-}
-
+/* C2J Parser Version 2.1: Java program parsed successfully. */
+
+
+}
+
diff --git a/gl4java/GLFunc.java b/gl4java/GLFunc.java
index b89c863..41bb726 100644
--- a/gl4java/GLFunc.java
+++ b/gl4java/GLFunc.java
@@ -31,7 +31,7 @@ public String getClassVersion ( ) ;
public static final String[] GL_PROC_NAMES = {
/**
- * C2J Parser Version 2.0
+ * C2J Parser Version 2.1
* Jausoft - Sven Goethel Software Development
* Reading from file: gl-proto-auto.orig.h . . .
* Destination-Class: gl4java_GLFuncJauJNI !
@@ -474,11 +474,11 @@ public static final String[] GL_PROC_NAMES = {
"glMultiTexCoord4ivARB",
"glMultiTexCoord4sARB",
"glMultiTexCoord4svARB",
-/* C2J Parser Version 2.0: Java program parsed successfully. */
+/* C2J Parser Version 2.1: Java program parsed successfully. */
null
};
/**
- * C2J Parser Version 2.0
+ * C2J Parser Version 2.1
* Jausoft - Sven Goethel Software Development
* Reading from file: gl-proto-auto.orig.h . . .
* Destination-Class: gl4java_GLFuncJauJNI !
@@ -7431,8 +7431,8 @@ public static final String[] GL_PROC_NAMES = {
short[] v
) ;
-/* C2J Parser Version 2.0: Java program parsed successfully. */
-
-
-}
-
+/* C2J Parser Version 2.1: Java program parsed successfully. */
+
+
+}
+
diff --git a/gl4java/GLFuncJauJNI.java b/gl4java/GLFuncJauJNI.java
index dd7854a..16b3827 100644
--- a/gl4java/GLFuncJauJNI.java
+++ b/gl4java/GLFuncJauJNI.java
@@ -32,12 +32,12 @@ public final String getClassVendor ( )
{ return "Jausoft - Sven Goethel Software Development"; }
public final String getClassVersion ( )
-{ return "2.7.0.0"; }
+{ return "2.7.1.0"; }
/**
- * C2J Parser Version 2.0
+ * C2J Parser Version 2.1
* Jausoft - Sven Goethel Software Development
* Reading from file: gl-proto-auto.orig.h . . .
* Destination-Class: gl4java_GLFuncJauJNI !
@@ -6990,8 +6990,8 @@ public final String getClassVersion ( )
short[] v
) ;
-/* C2J Parser Version 2.0: Java program parsed successfully. */
-
-
-}
-
+/* C2J Parser Version 2.1: Java program parsed successfully. */
+
+
+}
+
diff --git a/gl4java/GLFuncJauJNInf.java b/gl4java/GLFuncJauJNInf.java
index 30475b6..d9c7d8e 100644
--- a/gl4java/GLFuncJauJNInf.java
+++ b/gl4java/GLFuncJauJNInf.java
@@ -1,6997 +1,6997 @@
-/* WARNING ! WARNING *** THIS FILE IS GENERATED BY C2J !!!
-
- DO NOT MAKE ANY CHANGES *** MAKE CHANGES IN THE SKELETON FILES !!!
-*/
-
-
-/**
- * @(#) GLFuncJauJNInf.java
- */
-
-
-package gl4java;
-
-/**
- * The default implementation class for OpenGL native function mapping
- *
- * @version 2.00, 21. April 1999
- * @author Sven Goethel
- */
-public class GLFuncJauJNInf
- implements GLFunc
-{
-
-
-
-public native String glGetString ( int name ) ;
-
-public native String getNativeVendor ( ) ;
-public native String getNativeVersion ( ) ;
-
-public String getClassVendor ( )
-{ return "Jausoft - Sven Goethel Software Development"; }
-
-public String getClassVersion ( )
-{ return "2.7.0.0"; }
-
-
-
-/**
- * C2J Parser Version 2.0
- * Jausoft - Sven Goethel Software Development
- * Reading from file: gl-proto-auto.orig.h . . .
- * Destination-Class: gl4java_GLFuncJauJNInf !
- */
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glClearIndex ( GLfloat c ) ;
- * </pre>
- */
- public native void glClearIndex (
- float c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glClearColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ;
- * </pre>
- */
- public native void glClearColor (
- float red,
- float green,
- float blue,
- float alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glClear ( GLbitfield mask ) ;
- * </pre>
- */
- public native void glClear (
- int mask
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexMask ( GLuint mask ) ;
- * </pre>
- */
- public native void glIndexMask (
- int mask
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorMask ( GLboolean red , GLboolean green , GLboolean blue , GLboolean alpha ) ;
- * </pre>
- */
- public native void glColorMask (
- boolean red,
- boolean green,
- boolean blue,
- boolean alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glAlphaFunc ( GLenum func , GLclampf ref ) ;
- * </pre>
- */
- public native void glAlphaFunc (
- int func,
- float ref
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glBlendFunc ( GLenum sfactor , GLenum dfactor ) ;
- * </pre>
- */
- public native void glBlendFunc (
- int sfactor,
- int dfactor
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLogicOp ( GLenum opcode ) ;
- * </pre>
- */
- public native void glLogicOp (
- int opcode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCullFace ( GLenum mode ) ;
- * </pre>
- */
- public native void glCullFace (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glFrontFace ( GLenum mode ) ;
- * </pre>
- */
- public native void glFrontFace (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPointSize ( GLfloat size ) ;
- * </pre>
- */
- public native void glPointSize (
- float size
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLineWidth ( GLfloat width ) ;
- * </pre>
- */
- public native void glLineWidth (
- float width
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLineStipple ( GLint factor , GLushort pattern ) ;
- * </pre>
- */
- public native void glLineStipple (
- int factor,
- short pattern
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPolygonMode ( GLenum face , GLenum mode ) ;
- * </pre>
- */
- public native void glPolygonMode (
- int face,
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPolygonOffset ( GLfloat factor , GLfloat units ) ;
- * </pre>
- */
- public native void glPolygonOffset (
- float factor,
- float units
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPolygonStipple ( const GLubyte * mask ) ;
- * </pre>
- */
- public native void glPolygonStipple (
- byte[] mask
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetPolygonStipple ( GLubyte * mask ) ;
- * </pre>
- */
- public native void glGetPolygonStipple (
- byte[] mask
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEdgeFlag ( GLboolean flag ) ;
- * </pre>
- */
- public native void glEdgeFlag (
- boolean flag
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEdgeFlagv ( const GLboolean * flag ) ;
- * </pre>
- */
- public native void glEdgeFlagv (
- boolean[] flag
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glScissor ( GLint x , GLint y , GLsizei width , GLsizei height ) ;
- * </pre>
- */
- public native void glScissor (
- int x,
- int y,
- int width,
- int height
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glClipPlane ( GLenum plane , const GLdouble * equation ) ;
- * </pre>
- */
- public native void glClipPlane (
- int plane,
- double[] equation
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetClipPlane ( GLenum plane , GLdouble * equation ) ;
- * </pre>
- */
- public native void glGetClipPlane (
- int plane,
- double[] equation
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDrawBuffer ( GLenum mode ) ;
- * </pre>
- */
- public native void glDrawBuffer (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glReadBuffer ( GLenum mode ) ;
- * </pre>
- */
- public native void glReadBuffer (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEnable ( GLenum cap ) ;
- * </pre>
- */
- public native void glEnable (
- int cap
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDisable ( GLenum cap ) ;
- * </pre>
- */
- public native void glDisable (
- int cap
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLboolean glIsEnabled ( GLenum cap ) ;
- * </pre>
- */
- public native boolean glIsEnabled (
- int cap
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEnableClientState ( GLenum cap ) ;
- * </pre>
- */
- public native void glEnableClientState (
- int cap
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDisableClientState ( GLenum cap ) ;
- * </pre>
- */
- public native void glDisableClientState (
- int cap
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetBooleanv ( GLenum pname , GLboolean * params ) ;
- * </pre>
- */
- public native void glGetBooleanv (
- int pname,
- boolean[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetDoublev ( GLenum pname , GLdouble * params ) ;
- * </pre>
- */
- public native void glGetDoublev (
- int pname,
- double[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetFloatv ( GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public native void glGetFloatv (
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetIntegerv ( GLenum pname , GLint * params ) ;
- * </pre>
- */
- public native void glGetIntegerv (
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPushAttrib ( GLbitfield mask ) ;
- * </pre>
- */
- public native void glPushAttrib (
- int mask
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPopAttrib ( void ) ;
- * </pre>
- */
- public native void glPopAttrib (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPushClientAttrib ( GLbitfield mask ) ;
- * </pre>
- */
- public native void glPushClientAttrib (
- int mask
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPopClientAttrib ( void ) ;
- * </pre>
- */
- public native void glPopClientAttrib (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLint glRenderMode ( GLenum mode ) ;
- * </pre>
- */
- public native int glRenderMode (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLenum glGetError ( void ) ;
- * </pre>
- */
- public native int glGetError (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glFinish ( void ) ;
- * </pre>
- */
- public native void glFinish (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glFlush ( void ) ;
- * </pre>
- */
- public native void glFlush (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glHint ( GLenum target , GLenum mode ) ;
- * </pre>
- */
- public native void glHint (
- int target,
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glClearDepth ( GLclampd depth ) ;
- * </pre>
- */
- public native void glClearDepth (
- double depth
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDepthFunc ( GLenum func ) ;
- * </pre>
- */
- public native void glDepthFunc (
- int func
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDepthMask ( GLboolean flag ) ;
- * </pre>
- */
- public native void glDepthMask (
- boolean flag
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDepthRange ( GLclampd near_val , GLclampd far_val ) ;
- * </pre>
- */
- public native void glDepthRange (
- double near_val,
- double far_val
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glClearAccum ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ;
- * </pre>
- */
- public native void glClearAccum (
- float red,
- float green,
- float blue,
- float alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glAccum ( GLenum op , GLfloat value ) ;
- * </pre>
- */
- public native void glAccum (
- int op,
- float value
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMatrixMode ( GLenum mode ) ;
- * </pre>
- */
- public native void glMatrixMode (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glOrtho ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ;
- * </pre>
- */
- public native void glOrtho (
- double left,
- double right,
- double bottom,
- double top,
- double near_val,
- double far_val
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glFrustum ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ;
- * </pre>
- */
- public native void glFrustum (
- double left,
- double right,
- double bottom,
- double top,
- double near_val,
- double far_val
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glViewport ( GLint x , GLint y , GLsizei width , GLsizei height ) ;
- * </pre>
- */
- public native void glViewport (
- int x,
- int y,
- int width,
- int height
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPushMatrix ( void ) ;
- * </pre>
- */
- public native void glPushMatrix (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPopMatrix ( void ) ;
- * </pre>
- */
- public native void glPopMatrix (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLoadIdentity ( void ) ;
- * </pre>
- */
- public native void glLoadIdentity (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLoadMatrixd ( const GLdouble * m ) ;
- * </pre>
- */
- public native void glLoadMatrixd (
- double[] m
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLoadMatrixf ( const GLfloat * m ) ;
- * </pre>
- */
- public native void glLoadMatrixf (
- float[] m
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultMatrixd ( const GLdouble * m ) ;
- * </pre>
- */
- public native void glMultMatrixd (
- double[] m
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultMatrixf ( const GLfloat * m ) ;
- * </pre>
- */
- public native void glMultMatrixf (
- float[] m
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRotated ( GLdouble angle , GLdouble x , GLdouble y , GLdouble z ) ;
- * </pre>
- */
- public native void glRotated (
- double angle,
- double x,
- double y,
- double z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRotatef ( GLfloat angle , GLfloat x , GLfloat y , GLfloat z ) ;
- * </pre>
- */
- public native void glRotatef (
- float angle,
- float x,
- float y,
- float z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glScaled ( GLdouble x , GLdouble y , GLdouble z ) ;
- * </pre>
- */
- public native void glScaled (
- double x,
- double y,
- double z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glScalef ( GLfloat x , GLfloat y , GLfloat z ) ;
- * </pre>
- */
- public native void glScalef (
- float x,
- float y,
- float z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTranslated ( GLdouble x , GLdouble y , GLdouble z ) ;
- * </pre>
- */
- public native void glTranslated (
- double x,
- double y,
- double z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTranslatef ( GLfloat x , GLfloat y , GLfloat z ) ;
- * </pre>
- */
- public native void glTranslatef (
- float x,
- float y,
- float z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLboolean glIsList ( GLuint list ) ;
- * </pre>
- */
- public native boolean glIsList (
- int list
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDeleteLists ( GLuint list , GLsizei range ) ;
- * </pre>
- */
- public native void glDeleteLists (
- int list,
- int range
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLuint glGenLists ( GLsizei range ) ;
- * </pre>
- */
- public native int glGenLists (
- int range
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNewList ( GLuint list , GLenum mode ) ;
- * </pre>
- */
- public native void glNewList (
- int list,
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEndList ( void ) ;
- * </pre>
- */
- public native void glEndList (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCallList ( GLuint list ) ;
- * </pre>
- */
- public native void glCallList (
- int list
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCallLists ( GLsizei n , GLenum type , const GLvoid * lists ) ;
- * </pre>
- */
- public native void glCallLists (
- int n,
- int type,
- byte[] lists
- ) ;
- public native void glCallLists (
- int n,
- int type,
- short[] lists
- ) ;
- public native void glCallLists (
- int n,
- int type,
- int[] lists
- ) ;
- public native void glCallLists (
- int n,
- int type,
- float[] lists
- ) ;
- public native void glCallLists (
- int n,
- int type,
- double[] lists
- ) ;
- public native void glCallLists (
- int n,
- int type,
- boolean[] lists
- ) ;
- public native void glCallLists (
- int n,
- int type,
- long[] lists
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glListBase ( GLuint base ) ;
- * </pre>
- */
- public native void glListBase (
- int base
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glBegin ( GLenum mode ) ;
- * </pre>
- */
- public native void glBegin (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEnd ( void ) ;
- * </pre>
- */
- public native void glEnd (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex2d ( GLdouble x , GLdouble y ) ;
- * </pre>
- */
- public native void glVertex2d (
- double x,
- double y
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex2f ( GLfloat x , GLfloat y ) ;
- * </pre>
- */
- public native void glVertex2f (
- float x,
- float y
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex2i ( GLint x , GLint y ) ;
- * </pre>
- */
- public native void glVertex2i (
- int x,
- int y
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex2s ( GLshort x , GLshort y ) ;
- * </pre>
- */
- public native void glVertex2s (
- short x,
- short y
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex3d ( GLdouble x , GLdouble y , GLdouble z ) ;
- * </pre>
- */
- public native void glVertex3d (
- double x,
- double y,
- double z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex3f ( GLfloat x , GLfloat y , GLfloat z ) ;
- * </pre>
- */
- public native void glVertex3f (
- float x,
- float y,
- float z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex3i ( GLint x , GLint y , GLint z ) ;
- * </pre>
- */
- public native void glVertex3i (
- int x,
- int y,
- int z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex3s ( GLshort x , GLshort y , GLshort z ) ;
- * </pre>
- */
- public native void glVertex3s (
- short x,
- short y,
- short z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ;
- * </pre>
- */
- public native void glVertex4d (
- double x,
- double y,
- double z,
- double w
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ;
- * </pre>
- */
- public native void glVertex4f (
- float x,
- float y,
- float z,
- float w
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex4i ( GLint x , GLint y , GLint z , GLint w ) ;
- * </pre>
- */
- public native void glVertex4i (
- int x,
- int y,
- int z,
- int w
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ;
- * </pre>
- */
- public native void glVertex4s (
- short x,
- short y,
- short z,
- short w
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex2dv ( const GLdouble * v ) ;
- * </pre>
- */
- public native void glVertex2dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex2fv ( const GLfloat * v ) ;
- * </pre>
- */
- public native void glVertex2fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex2iv ( const GLint * v ) ;
- * </pre>
- */
- public native void glVertex2iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex2sv ( const GLshort * v ) ;
- * </pre>
- */
- public native void glVertex2sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex3dv ( const GLdouble * v ) ;
- * </pre>
- */
- public native void glVertex3dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex3fv ( const GLfloat * v ) ;
- * </pre>
- */
- public native void glVertex3fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex3iv ( const GLint * v ) ;
- * </pre>
- */
- public native void glVertex3iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex3sv ( const GLshort * v ) ;
- * </pre>
- */
- public native void glVertex3sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex4dv ( const GLdouble * v ) ;
- * </pre>
- */
- public native void glVertex4dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex4fv ( const GLfloat * v ) ;
- * </pre>
- */
- public native void glVertex4fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex4iv ( const GLint * v ) ;
- * </pre>
- */
- public native void glVertex4iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex4sv ( const GLshort * v ) ;
- * </pre>
- */
- public native void glVertex4sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3b ( GLbyte nx , GLbyte ny , GLbyte nz ) ;
- * </pre>
- */
- public native void glNormal3b (
- byte nx,
- byte ny,
- byte nz
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3d ( GLdouble nx , GLdouble ny , GLdouble nz ) ;
- * </pre>
- */
- public native void glNormal3d (
- double nx,
- double ny,
- double nz
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3f ( GLfloat nx , GLfloat ny , GLfloat nz ) ;
- * </pre>
- */
- public native void glNormal3f (
- float nx,
- float ny,
- float nz
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3i ( GLint nx , GLint ny , GLint nz ) ;
- * </pre>
- */
- public native void glNormal3i (
- int nx,
- int ny,
- int nz
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3s ( GLshort nx , GLshort ny , GLshort nz ) ;
- * </pre>
- */
- public native void glNormal3s (
- short nx,
- short ny,
- short nz
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3bv ( const GLbyte * v ) ;
- * </pre>
- */
- public native void glNormal3bv (
- byte[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3dv ( const GLdouble * v ) ;
- * </pre>
- */
- public native void glNormal3dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3fv ( const GLfloat * v ) ;
- * </pre>
- */
- public native void glNormal3fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3iv ( const GLint * v ) ;
- * </pre>
- */
- public native void glNormal3iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3sv ( const GLshort * v ) ;
- * </pre>
- */
- public native void glNormal3sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexd ( GLdouble c ) ;
- * </pre>
- */
- public native void glIndexd (
- double c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexf ( GLfloat c ) ;
- * </pre>
- */
- public native void glIndexf (
- float c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexi ( GLint c ) ;
- * </pre>
- */
- public native void glIndexi (
- int c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexs ( GLshort c ) ;
- * </pre>
- */
- public native void glIndexs (
- short c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexub ( GLubyte c ) ;
- * </pre>
- */
- public native void glIndexub (
- byte c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexdv ( const GLdouble * c ) ;
- * </pre>
- */
- public native void glIndexdv (
- double[] c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexfv ( const GLfloat * c ) ;
- * </pre>
- */
- public native void glIndexfv (
- float[] c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexiv ( const GLint * c ) ;
- * </pre>
- */
- public native void glIndexiv (
- int[] c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexsv ( const GLshort * c ) ;
- * </pre>
- */
- public native void glIndexsv (
- short[] c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexubv ( const GLubyte * c ) ;
- * </pre>
- */
- public native void glIndexubv (
- byte[] c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3b ( GLbyte red , GLbyte green , GLbyte blue ) ;
- * </pre>
- */
- public native void glColor3b (
- byte red,
- byte green,
- byte blue
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3d ( GLdouble red , GLdouble green , GLdouble blue ) ;
- * </pre>
- */
- public native void glColor3d (
- double red,
- double green,
- double blue
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3f ( GLfloat red , GLfloat green , GLfloat blue ) ;
- * </pre>
- */
- public native void glColor3f (
- float red,
- float green,
- float blue
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3i ( GLint red , GLint green , GLint blue ) ;
- * </pre>
- */
- public native void glColor3i (
- int red,
- int green,
- int blue
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3s ( GLshort red , GLshort green , GLshort blue ) ;
- * </pre>
- */
- public native void glColor3s (
- short red,
- short green,
- short blue
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3ub ( GLubyte red , GLubyte green , GLubyte blue ) ;
- * </pre>
- */
- public native void glColor3ub (
- byte red,
- byte green,
- byte blue
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3ui ( GLuint red , GLuint green , GLuint blue ) ;
- * </pre>
- */
- public native void glColor3ui (
- int red,
- int green,
- int blue
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3us ( GLushort red , GLushort green , GLushort blue ) ;
- * </pre>
- */
- public native void glColor3us (
- short red,
- short green,
- short blue
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4b ( GLbyte red , GLbyte green , GLbyte blue , GLbyte alpha ) ;
- * </pre>
- */
- public native void glColor4b (
- byte red,
- byte green,
- byte blue,
- byte alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4d ( GLdouble red , GLdouble green , GLdouble blue , GLdouble alpha ) ;
- * </pre>
- */
- public native void glColor4d (
- double red,
- double green,
- double blue,
- double alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4f ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ;
- * </pre>
- */
- public native void glColor4f (
- float red,
- float green,
- float blue,
- float alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4i ( GLint red , GLint green , GLint blue , GLint alpha ) ;
- * </pre>
- */
- public native void glColor4i (
- int red,
- int green,
- int blue,
- int alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4s ( GLshort red , GLshort green , GLshort blue , GLshort alpha ) ;
- * </pre>
- */
- public native void glColor4s (
- short red,
- short green,
- short blue,
- short alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4ub ( GLubyte red , GLubyte green , GLubyte blue , GLubyte alpha ) ;
- * </pre>
- */
- public native void glColor4ub (
- byte red,
- byte green,
- byte blue,
- byte alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4ui ( GLuint red , GLuint green , GLuint blue , GLuint alpha ) ;
- * </pre>
- */
- public native void glColor4ui (
- int red,
- int green,
- int blue,
- int alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4us ( GLushort red , GLushort green , GLushort blue , GLushort alpha ) ;
- * </pre>
- */
- public native void glColor4us (
- short red,
- short green,
- short blue,
- short alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3bv ( const GLbyte * v ) ;
- * </pre>
- */
- public native void glColor3bv (
- byte[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3dv ( const GLdouble * v ) ;
- * </pre>
- */
- public native void glColor3dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3fv ( const GLfloat * v ) ;
- * </pre>
- */
- public native void glColor3fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3iv ( const GLint * v ) ;
- * </pre>
- */
- public native void glColor3iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3sv ( const GLshort * v ) ;
- * </pre>
- */
- public native void glColor3sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3ubv ( const GLubyte * v ) ;
- * </pre>
- */
- public native void glColor3ubv (
- byte[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3uiv ( const GLuint * v ) ;
- * </pre>
- */
- public native void glColor3uiv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3usv ( const GLushort * v ) ;
- * </pre>
- */
- public native void glColor3usv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4bv ( const GLbyte * v ) ;
- * </pre>
- */
- public native void glColor4bv (
- byte[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4dv ( const GLdouble * v ) ;
- * </pre>
- */
- public native void glColor4dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4fv ( const GLfloat * v ) ;
- * </pre>
- */
- public native void glColor4fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4iv ( const GLint * v ) ;
- * </pre>
- */
- public native void glColor4iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4sv ( const GLshort * v ) ;
- * </pre>
- */
- public native void glColor4sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4ubv ( const GLubyte * v ) ;
- * </pre>
- */
- public native void glColor4ubv (
- byte[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4uiv ( const GLuint * v ) ;
- * </pre>
- */
- public native void glColor4uiv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4usv ( const GLushort * v ) ;
- * </pre>
- */
- public native void glColor4usv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord1d ( GLdouble s ) ;
- * </pre>
- */
- public native void glTexCoord1d (
- double s
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord1f ( GLfloat s ) ;
- * </pre>
- */
- public native void glTexCoord1f (
- float s
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord1i ( GLint s ) ;
- * </pre>
- */
- public native void glTexCoord1i (
- int s
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord1s ( GLshort s ) ;
- * </pre>
- */
- public native void glTexCoord1s (
- short s
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord2d ( GLdouble s , GLdouble t ) ;
- * </pre>
- */
- public native void glTexCoord2d (
- double s,
- double t
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord2f ( GLfloat s , GLfloat t ) ;
- * </pre>
- */
- public native void glTexCoord2f (
- float s,
- float t
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord2i ( GLint s , GLint t ) ;
- * </pre>
- */
- public native void glTexCoord2i (
- int s,
- int t
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord2s ( GLshort s , GLshort t ) ;
- * </pre>
- */
- public native void glTexCoord2s (
- short s,
- short t
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord3d ( GLdouble s , GLdouble t , GLdouble r ) ;
- * </pre>
- */
- public native void glTexCoord3d (
- double s,
- double t,
- double r
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord3f ( GLfloat s , GLfloat t , GLfloat r ) ;
- * </pre>
- */
- public native void glTexCoord3f (
- float s,
- float t,
- float r
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord3i ( GLint s , GLint t , GLint r ) ;
- * </pre>
- */
- public native void glTexCoord3i (
- int s,
- int t,
- int r
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord3s ( GLshort s , GLshort t , GLshort r ) ;
- * </pre>
- */
- public native void glTexCoord3s (
- short s,
- short t,
- short r
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord4d ( GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ;
- * </pre>
- */
- public native void glTexCoord4d (
- double s,
- double t,
- double r,
- double q
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord4f ( GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ;
- * </pre>
- */
- public native void glTexCoord4f (
- float s,
- float t,
- float r,
- float q
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord4i ( GLint s , GLint t , GLint r , GLint q ) ;
- * </pre>
- */
- public native void glTexCoord4i (
- int s,
- int t,
- int r,
- int q
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord4s ( GLshort s , GLshort t , GLshort r , GLshort q ) ;
- * </pre>
- */
- public native void glTexCoord4s (
- short s,
- short t,
- short r,
- short q
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord1dv ( const GLdouble * v ) ;
- * </pre>
- */
- public native void glTexCoord1dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord1fv ( const GLfloat * v ) ;
- * </pre>
- */
- public native void glTexCoord1fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord1iv ( const GLint * v ) ;
- * </pre>
- */
- public native void glTexCoord1iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord1sv ( const GLshort * v ) ;
- * </pre>
- */
- public native void glTexCoord1sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord2dv ( const GLdouble * v ) ;
- * </pre>
- */
- public native void glTexCoord2dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord2fv ( const GLfloat * v ) ;
- * </pre>
- */
- public native void glTexCoord2fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord2iv ( const GLint * v ) ;
- * </pre>
- */
- public native void glTexCoord2iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord2sv ( const GLshort * v ) ;
- * </pre>
- */
- public native void glTexCoord2sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord3dv ( const GLdouble * v ) ;
- * </pre>
- */
- public native void glTexCoord3dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord3fv ( const GLfloat * v ) ;
- * </pre>
- */
- public native void glTexCoord3fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord3iv ( const GLint * v ) ;
- * </pre>
- */
- public native void glTexCoord3iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord3sv ( const GLshort * v ) ;
- * </pre>
- */
- public native void glTexCoord3sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord4dv ( const GLdouble * v ) ;
- * </pre>
- */
- public native void glTexCoord4dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord4fv ( const GLfloat * v ) ;
- * </pre>
- */
- public native void glTexCoord4fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord4iv ( const GLint * v ) ;
- * </pre>
- */
- public native void glTexCoord4iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord4sv ( const GLshort * v ) ;
- * </pre>
- */
- public native void glTexCoord4sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos2d ( GLdouble x , GLdouble y ) ;
- * </pre>
- */
- public native void glRasterPos2d (
- double x,
- double y
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos2f ( GLfloat x , GLfloat y ) ;
- * </pre>
- */
- public native void glRasterPos2f (
- float x,
- float y
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos2i ( GLint x , GLint y ) ;
- * </pre>
- */
- public native void glRasterPos2i (
- int x,
- int y
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos2s ( GLshort x , GLshort y ) ;
- * </pre>
- */
- public native void glRasterPos2s (
- short x,
- short y
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos3d ( GLdouble x , GLdouble y , GLdouble z ) ;
- * </pre>
- */
- public native void glRasterPos3d (
- double x,
- double y,
- double z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos3f ( GLfloat x , GLfloat y , GLfloat z ) ;
- * </pre>
- */
- public native void glRasterPos3f (
- float x,
- float y,
- float z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos3i ( GLint x , GLint y , GLint z ) ;
- * </pre>
- */
- public native void glRasterPos3i (
- int x,
- int y,
- int z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos3s ( GLshort x , GLshort y , GLshort z ) ;
- * </pre>
- */
- public native void glRasterPos3s (
- short x,
- short y,
- short z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ;
- * </pre>
- */
- public native void glRasterPos4d (
- double x,
- double y,
- double z,
- double w
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ;
- * </pre>
- */
- public native void glRasterPos4f (
- float x,
- float y,
- float z,
- float w
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos4i ( GLint x , GLint y , GLint z , GLint w ) ;
- * </pre>
- */
- public native void glRasterPos4i (
- int x,
- int y,
- int z,
- int w
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ;
- * </pre>
- */
- public native void glRasterPos4s (
- short x,
- short y,
- short z,
- short w
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos2dv ( const GLdouble * v ) ;
- * </pre>
- */
- public native void glRasterPos2dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos2fv ( const GLfloat * v ) ;
- * </pre>
- */
- public native void glRasterPos2fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos2iv ( const GLint * v ) ;
- * </pre>
- */
- public native void glRasterPos2iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos2sv ( const GLshort * v ) ;
- * </pre>
- */
- public native void glRasterPos2sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos3dv ( const GLdouble * v ) ;
- * </pre>
- */
- public native void glRasterPos3dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos3fv ( const GLfloat * v ) ;
- * </pre>
- */
- public native void glRasterPos3fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos3iv ( const GLint * v ) ;
- * </pre>
- */
- public native void glRasterPos3iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos3sv ( const GLshort * v ) ;
- * </pre>
- */
- public native void glRasterPos3sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos4dv ( const GLdouble * v ) ;
- * </pre>
- */
- public native void glRasterPos4dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos4fv ( const GLfloat * v ) ;
- * </pre>
- */
- public native void glRasterPos4fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos4iv ( const GLint * v ) ;
- * </pre>
- */
- public native void glRasterPos4iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos4sv ( const GLshort * v ) ;
- * </pre>
- */
- public native void glRasterPos4sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRectd ( GLdouble x1 , GLdouble y1 , GLdouble x2 , GLdouble y2 ) ;
- * </pre>
- */
- public native void glRectd (
- double x1,
- double y1,
- double x2,
- double y2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRectf ( GLfloat x1 , GLfloat y1 , GLfloat x2 , GLfloat y2 ) ;
- * </pre>
- */
- public native void glRectf (
- float x1,
- float y1,
- float x2,
- float y2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRecti ( GLint x1 , GLint y1 , GLint x2 , GLint y2 ) ;
- * </pre>
- */
- public native void glRecti (
- int x1,
- int y1,
- int x2,
- int y2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRects ( GLshort x1 , GLshort y1 , GLshort x2 , GLshort y2 ) ;
- * </pre>
- */
- public native void glRects (
- short x1,
- short y1,
- short x2,
- short y2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRectdv ( const GLdouble * v1 , const GLdouble * v2 ) ;
- * </pre>
- */
- public native void glRectdv (
- double[] v1,
- double[] v2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRectfv ( const GLfloat * v1 , const GLfloat * v2 ) ;
- * </pre>
- */
- public native void glRectfv (
- float[] v1,
- float[] v2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRectiv ( const GLint * v1 , const GLint * v2 ) ;
- * </pre>
- */
- public native void glRectiv (
- int[] v1,
- int[] v2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRectsv ( const GLshort * v1 , const GLshort * v2 ) ;
- * </pre>
- */
- public native void glRectsv (
- short[] v1,
- short[] v2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertexPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ;
- * </pre>
- */
- public native void glVertexPointer (
- int size,
- int type,
- int stride,
- byte[] ptr
- ) ;
- public native void glVertexPointer (
- int size,
- int type,
- int stride,
- short[] ptr
- ) ;
- public native void glVertexPointer (
- int size,
- int type,
- int stride,
- int[] ptr
- ) ;
- public native void glVertexPointer (
- int size,
- int type,
- int stride,
- float[] ptr
- ) ;
- public native void glVertexPointer (
- int size,
- int type,
- int stride,
- double[] ptr
- ) ;
- public native void glVertexPointer (
- int size,
- int type,
- int stride,
- boolean[] ptr
- ) ;
- public native void glVertexPointer (
- int size,
- int type,
- int stride,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormalPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ;
- * </pre>
- */
- public native void glNormalPointer (
- int type,
- int stride,
- byte[] ptr
- ) ;
- public native void glNormalPointer (
- int type,
- int stride,
- short[] ptr
- ) ;
- public native void glNormalPointer (
- int type,
- int stride,
- int[] ptr
- ) ;
- public native void glNormalPointer (
- int type,
- int stride,
- float[] ptr
- ) ;
- public native void glNormalPointer (
- int type,
- int stride,
- double[] ptr
- ) ;
- public native void glNormalPointer (
- int type,
- int stride,
- boolean[] ptr
- ) ;
- public native void glNormalPointer (
- int type,
- int stride,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ;
- * </pre>
- */
- public native void glColorPointer (
- int size,
- int type,
- int stride,
- byte[] ptr
- ) ;
- public native void glColorPointer (
- int size,
- int type,
- int stride,
- short[] ptr
- ) ;
- public native void glColorPointer (
- int size,
- int type,
- int stride,
- int[] ptr
- ) ;
- public native void glColorPointer (
- int size,
- int type,
- int stride,
- float[] ptr
- ) ;
- public native void glColorPointer (
- int size,
- int type,
- int stride,
- double[] ptr
- ) ;
- public native void glColorPointer (
- int size,
- int type,
- int stride,
- boolean[] ptr
- ) ;
- public native void glColorPointer (
- int size,
- int type,
- int stride,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ;
- * </pre>
- */
- public native void glIndexPointer (
- int type,
- int stride,
- byte[] ptr
- ) ;
- public native void glIndexPointer (
- int type,
- int stride,
- short[] ptr
- ) ;
- public native void glIndexPointer (
- int type,
- int stride,
- int[] ptr
- ) ;
- public native void glIndexPointer (
- int type,
- int stride,
- float[] ptr
- ) ;
- public native void glIndexPointer (
- int type,
- int stride,
- double[] ptr
- ) ;
- public native void glIndexPointer (
- int type,
- int stride,
- boolean[] ptr
- ) ;
- public native void glIndexPointer (
- int type,
- int stride,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoordPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ;
- * </pre>
- */
- public native void glTexCoordPointer (
- int size,
- int type,
- int stride,
- byte[] ptr
- ) ;
- public native void glTexCoordPointer (
- int size,
- int type,
- int stride,
- short[] ptr
- ) ;
- public native void glTexCoordPointer (
- int size,
- int type,
- int stride,
- int[] ptr
- ) ;
- public native void glTexCoordPointer (
- int size,
- int type,
- int stride,
- float[] ptr
- ) ;
- public native void glTexCoordPointer (
- int size,
- int type,
- int stride,
- double[] ptr
- ) ;
- public native void glTexCoordPointer (
- int size,
- int type,
- int stride,
- boolean[] ptr
- ) ;
- public native void glTexCoordPointer (
- int size,
- int type,
- int stride,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEdgeFlagPointer ( GLsizei stride , const GLvoid * ptr ) ;
- * </pre>
- */
- public native void glEdgeFlagPointer (
- int stride,
- byte[] ptr
- ) ;
- public native void glEdgeFlagPointer (
- int stride,
- short[] ptr
- ) ;
- public native void glEdgeFlagPointer (
- int stride,
- int[] ptr
- ) ;
- public native void glEdgeFlagPointer (
- int stride,
- float[] ptr
- ) ;
- public native void glEdgeFlagPointer (
- int stride,
- double[] ptr
- ) ;
- public native void glEdgeFlagPointer (
- int stride,
- boolean[] ptr
- ) ;
- public native void glEdgeFlagPointer (
- int stride,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetPointerv ( GLenum pname , void * * params ) ;
- * </pre>
- */
- public native void glGetPointerv (
- int pname,
- byte[][] params
- ) ;
- public native void glGetPointerv (
- int pname,
- short[][] params
- ) ;
- public native void glGetPointerv (
- int pname,
- int[][] params
- ) ;
- public native void glGetPointerv (
- int pname,
- float[][] params
- ) ;
- public native void glGetPointerv (
- int pname,
- double[][] params
- ) ;
- public native void glGetPointerv (
- int pname,
- boolean[][] params
- ) ;
- public native void glGetPointerv (
- int pname,
- long[][] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glArrayElement ( GLint i ) ;
- * </pre>
- */
- public native void glArrayElement (
- int i
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDrawArrays ( GLenum mode , GLint first , GLsizei count ) ;
- * </pre>
- */
- public native void glDrawArrays (
- int mode,
- int first,
- int count
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDrawElements ( GLenum mode , GLsizei count , GLenum type , const GLvoid * indices ) ;
- * </pre>
- */
- public native void glDrawElements (
- int mode,
- int count,
- int type,
- byte[] indices
- ) ;
- public native void glDrawElements (
- int mode,
- int count,
- int type,
- short[] indices
- ) ;
- public native void glDrawElements (
- int mode,
- int count,
- int type,
- int[] indices
- ) ;
- public native void glDrawElements (
- int mode,
- int count,
- int type,
- float[] indices
- ) ;
- public native void glDrawElements (
- int mode,
- int count,
- int type,
- double[] indices
- ) ;
- public native void glDrawElements (
- int mode,
- int count,
- int type,
- boolean[] indices
- ) ;
- public native void glDrawElements (
- int mode,
- int count,
- int type,
- long[] indices
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glInterleavedArrays ( GLenum format , GLsizei stride , const GLvoid * pointer ) ;
- * </pre>
- */
- public native void glInterleavedArrays (
- int format,
- int stride,
- byte[] pointer
- ) ;
- public native void glInterleavedArrays (
- int format,
- int stride,
- short[] pointer
- ) ;
- public native void glInterleavedArrays (
- int format,
- int stride,
- int[] pointer
- ) ;
- public native void glInterleavedArrays (
- int format,
- int stride,
- float[] pointer
- ) ;
- public native void glInterleavedArrays (
- int format,
- int stride,
- double[] pointer
- ) ;
- public native void glInterleavedArrays (
- int format,
- int stride,
- boolean[] pointer
- ) ;
- public native void glInterleavedArrays (
- int format,
- int stride,
- long[] pointer
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glShadeModel ( GLenum mode ) ;
- * </pre>
- */
- public native void glShadeModel (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLightf ( GLenum light , GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public native void glLightf (
- int light,
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLighti ( GLenum light , GLenum pname , GLint param ) ;
- * </pre>
- */
- public native void glLighti (
- int light,
- int pname,
- int param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLightfv ( GLenum light , GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public native void glLightfv (
- int light,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLightiv ( GLenum light , GLenum pname , const GLint * params ) ;
- * </pre>
- */
- public native void glLightiv (
- int light,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetLightfv ( GLenum light , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public native void glGetLightfv (
- int light,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetLightiv ( GLenum light , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public native void glGetLightiv (
- int light,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLightModelf ( GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public native void glLightModelf (
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLightModeli ( GLenum pname , GLint param ) ;
- * </pre>
- */
- public native void glLightModeli (
- int pname,
- int param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLightModelfv ( GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public native void glLightModelfv (
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLightModeliv ( GLenum pname , const GLint * params ) ;
- * </pre>
- */
- public native void glLightModeliv (
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMaterialf ( GLenum face , GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public native void glMaterialf (
- int face,
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMateriali ( GLenum face , GLenum pname , GLint param ) ;
- * </pre>
- */
- public native void glMateriali (
- int face,
- int pname,
- int param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMaterialfv ( GLenum face , GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public native void glMaterialfv (
- int face,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMaterialiv ( GLenum face , GLenum pname , const GLint * params ) ;
- * </pre>
- */
- public native void glMaterialiv (
- int face,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetMaterialfv ( GLenum face , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public native void glGetMaterialfv (
- int face,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetMaterialiv ( GLenum face , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public native void glGetMaterialiv (
- int face,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorMaterial ( GLenum face , GLenum mode ) ;
- * </pre>
- */
- public native void glColorMaterial (
- int face,
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPixelZoom ( GLfloat xfactor , GLfloat yfactor ) ;
- * </pre>
- */
- public native void glPixelZoom (
- float xfactor,
- float yfactor
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPixelStoref ( GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public native void glPixelStoref (
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPixelStorei ( GLenum pname , GLint param ) ;
- * </pre>
- */
- public native void glPixelStorei (
- int pname,
- int param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPixelTransferf ( GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public native void glPixelTransferf (
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPixelTransferi ( GLenum pname , GLint param ) ;
- * </pre>
- */
- public native void glPixelTransferi (
- int pname,
- int param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPixelMapfv ( GLenum map , GLint mapsize , const GLfloat * values ) ;
- * </pre>
- */
- public native void glPixelMapfv (
- int map,
- int mapsize,
- float[] values
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPixelMapuiv ( GLenum map , GLint mapsize , const GLuint * values ) ;
- * </pre>
- */
- public native void glPixelMapuiv (
- int map,
- int mapsize,
- int[] values
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPixelMapusv ( GLenum map , GLint mapsize , const GLushort * values ) ;
- * </pre>
- */
- public native void glPixelMapusv (
- int map,
- int mapsize,
- short[] values
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetPixelMapfv ( GLenum map , GLfloat * values ) ;
- * </pre>
- */
- public native void glGetPixelMapfv (
- int map,
- float[] values
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetPixelMapuiv ( GLenum map , GLuint * values ) ;
- * </pre>
- */
- public native void glGetPixelMapuiv (
- int map,
- int[] values
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetPixelMapusv ( GLenum map , GLushort * values ) ;
- * </pre>
- */
- public native void glGetPixelMapusv (
- int map,
- short[] values
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glBitmap ( GLsizei width , GLsizei height , GLfloat xorig , GLfloat yorig , GLfloat xmove , GLfloat ymove , const GLubyte * bitmap ) ;
- * </pre>
- */
- public native void glBitmap (
- int width,
- int height,
- float xorig,
- float yorig,
- float xmove,
- float ymove,
- byte[] bitmap
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glReadPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum format , GLenum type , GLvoid * pixels ) ;
- * </pre>
- */
- public native void glReadPixels (
- int x,
- int y,
- int width,
- int height,
- int format,
- int type,
- byte[] pixels
- ) ;
- public native void glReadPixels (
- int x,
- int y,
- int width,
- int height,
- int format,
- int type,
- short[] pixels
- ) ;
- public native void glReadPixels (
- int x,
- int y,
- int width,
- int height,
- int format,
- int type,
- int[] pixels
- ) ;
- public native void glReadPixels (
- int x,
- int y,
- int width,
- int height,
- int format,
- int type,
- float[] pixels
- ) ;
- public native void glReadPixels (
- int x,
- int y,
- int width,
- int height,
- int format,
- int type,
- double[] pixels
- ) ;
- public native void glReadPixels (
- int x,
- int y,
- int width,
- int height,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public native void glReadPixels (
- int x,
- int y,
- int width,
- int height,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDrawPixels ( GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
- public native void glDrawPixels (
- int width,
- int height,
- int format,
- int type,
- byte[] pixels
- ) ;
- public native void glDrawPixels (
- int width,
- int height,
- int format,
- int type,
- short[] pixels
- ) ;
- public native void glDrawPixels (
- int width,
- int height,
- int format,
- int type,
- int[] pixels
- ) ;
- public native void glDrawPixels (
- int width,
- int height,
- int format,
- int type,
- float[] pixels
- ) ;
- public native void glDrawPixels (
- int width,
- int height,
- int format,
- int type,
- double[] pixels
- ) ;
- public native void glDrawPixels (
- int width,
- int height,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public native void glDrawPixels (
- int width,
- int height,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum type ) ;
- * </pre>
- */
- public native void glCopyPixels (
- int x,
- int y,
- int width,
- int height,
- int type
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glStencilFunc ( GLenum func , GLint ref , GLuint mask ) ;
- * </pre>
- */
- public native void glStencilFunc (
- int func,
- int ref,
- int mask
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glStencilMask ( GLuint mask ) ;
- * </pre>
- */
- public native void glStencilMask (
- int mask
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glStencilOp ( GLenum fail , GLenum zfail , GLenum zpass ) ;
- * </pre>
- */
- public native void glStencilOp (
- int fail,
- int zfail,
- int zpass
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glClearStencil ( GLint s ) ;
- * </pre>
- */
- public native void glClearStencil (
- int s
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexGend ( GLenum coord , GLenum pname , GLdouble param ) ;
- * </pre>
- */
- public native void glTexGend (
- int coord,
- int pname,
- double param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexGenf ( GLenum coord , GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public native void glTexGenf (
- int coord,
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexGeni ( GLenum coord , GLenum pname , GLint param ) ;
- * </pre>
- */
- public native void glTexGeni (
- int coord,
- int pname,
- int param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexGendv ( GLenum coord , GLenum pname , const GLdouble * params ) ;
- * </pre>
- */
- public native void glTexGendv (
- int coord,
- int pname,
- double[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexGenfv ( GLenum coord , GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public native void glTexGenfv (
- int coord,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexGeniv ( GLenum coord , GLenum pname , const GLint * params ) ;
- * </pre>
- */
- public native void glTexGeniv (
- int coord,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexGendv ( GLenum coord , GLenum pname , GLdouble * params ) ;
- * </pre>
- */
- public native void glGetTexGendv (
- int coord,
- int pname,
- double[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexGenfv ( GLenum coord , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public native void glGetTexGenfv (
- int coord,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexGeniv ( GLenum coord , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public native void glGetTexGeniv (
- int coord,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexEnvf ( GLenum target , GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public native void glTexEnvf (
- int target,
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexEnvi ( GLenum target , GLenum pname , GLint param ) ;
- * </pre>
- */
- public native void glTexEnvi (
- int target,
- int pname,
- int param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexEnvfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public native void glTexEnvfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexEnviv ( GLenum target , GLenum pname , const GLint * params ) ;
- * </pre>
- */
- public native void glTexEnviv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexEnvfv ( GLenum target , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public native void glGetTexEnvfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexEnviv ( GLenum target , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public native void glGetTexEnviv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexParameterf ( GLenum target , GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public native void glTexParameterf (
- int target,
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexParameteri ( GLenum target , GLenum pname , GLint param ) ;
- * </pre>
- */
- public native void glTexParameteri (
- int target,
- int pname,
- int param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public native void glTexParameterfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexParameteriv ( GLenum target , GLenum pname , const GLint * params ) ;
- * </pre>
- */
- public native void glTexParameteriv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public native void glGetTexParameterfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public native void glGetTexParameteriv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexLevelParameterfv ( GLenum target , GLint level , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public native void glGetTexLevelParameterfv (
- int target,
- int level,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexLevelParameteriv ( GLenum target , GLint level , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public native void glGetTexLevelParameteriv (
- int target,
- int level,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexImage1D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
- public native void glTexImage1D (
- int target,
- int level,
- int internalFormat,
- int width,
- int border,
- int format,
- int type,
- byte[] pixels
- ) ;
- public native void glTexImage1D (
- int target,
- int level,
- int internalFormat,
- int width,
- int border,
- int format,
- int type,
- short[] pixels
- ) ;
- public native void glTexImage1D (
- int target,
- int level,
- int internalFormat,
- int width,
- int border,
- int format,
- int type,
- int[] pixels
- ) ;
- public native void glTexImage1D (
- int target,
- int level,
- int internalFormat,
- int width,
- int border,
- int format,
- int type,
- float[] pixels
- ) ;
- public native void glTexImage1D (
- int target,
- int level,
- int internalFormat,
- int width,
- int border,
- int format,
- int type,
- double[] pixels
- ) ;
- public native void glTexImage1D (
- int target,
- int level,
- int internalFormat,
- int width,
- int border,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public native void glTexImage1D (
- int target,
- int level,
- int internalFormat,
- int width,
- int border,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexImage2D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
- public native void glTexImage2D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int border,
- int format,
- int type,
- byte[] pixels
- ) ;
- public native void glTexImage2D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int border,
- int format,
- int type,
- short[] pixels
- ) ;
- public native void glTexImage2D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int border,
- int format,
- int type,
- int[] pixels
- ) ;
- public native void glTexImage2D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int border,
- int format,
- int type,
- float[] pixels
- ) ;
- public native void glTexImage2D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int border,
- int format,
- int type,
- double[] pixels
- ) ;
- public native void glTexImage2D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int border,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public native void glTexImage2D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int border,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexImage ( GLenum target , GLint level , GLenum format , GLenum type , GLvoid * pixels ) ;
- * </pre>
- */
- public native void glGetTexImage (
- int target,
- int level,
- int format,
- int type,
- byte[] pixels
- ) ;
- public native void glGetTexImage (
- int target,
- int level,
- int format,
- int type,
- short[] pixels
- ) ;
- public native void glGetTexImage (
- int target,
- int level,
- int format,
- int type,
- int[] pixels
- ) ;
- public native void glGetTexImage (
- int target,
- int level,
- int format,
- int type,
- float[] pixels
- ) ;
- public native void glGetTexImage (
- int target,
- int level,
- int format,
- int type,
- double[] pixels
- ) ;
- public native void glGetTexImage (
- int target,
- int level,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public native void glGetTexImage (
- int target,
- int level,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGenTextures ( GLsizei n , GLuint * textures ) ;
- * </pre>
- */
- public native void glGenTextures (
- int n,
- int[] textures
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDeleteTextures ( GLsizei n , const GLuint * textures ) ;
- * </pre>
- */
- public native void glDeleteTextures (
- int n,
- int[] textures
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glBindTexture ( GLenum target , GLuint texture ) ;
- * </pre>
- */
- public native void glBindTexture (
- int target,
- int texture
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPrioritizeTextures ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ;
- * </pre>
- */
- public native void glPrioritizeTextures (
- int n,
- int[] textures,
- float[] priorities
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLboolean glAreTexturesResident ( GLsizei n , const GLuint * textures , GLboolean * residences ) ;
- * </pre>
- */
- public native boolean glAreTexturesResident (
- int n,
- int[] textures,
- boolean[] residences
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLboolean glIsTexture ( GLuint texture ) ;
- * </pre>
- */
- public native boolean glIsTexture (
- int texture
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLsizei width , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
- public native void glTexSubImage1D (
- int target,
- int level,
- int xoffset,
- int width,
- int format,
- int type,
- byte[] pixels
- ) ;
- public native void glTexSubImage1D (
- int target,
- int level,
- int xoffset,
- int width,
- int format,
- int type,
- short[] pixels
- ) ;
- public native void glTexSubImage1D (
- int target,
- int level,
- int xoffset,
- int width,
- int format,
- int type,
- int[] pixels
- ) ;
- public native void glTexSubImage1D (
- int target,
- int level,
- int xoffset,
- int width,
- int format,
- int type,
- float[] pixels
- ) ;
- public native void glTexSubImage1D (
- int target,
- int level,
- int xoffset,
- int width,
- int format,
- int type,
- double[] pixels
- ) ;
- public native void glTexSubImage1D (
- int target,
- int level,
- int xoffset,
- int width,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public native void glTexSubImage1D (
- int target,
- int level,
- int xoffset,
- int width,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
- public native void glTexSubImage2D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int width,
- int height,
- int format,
- int type,
- byte[] pixels
- ) ;
- public native void glTexSubImage2D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int width,
- int height,
- int format,
- int type,
- short[] pixels
- ) ;
- public native void glTexSubImage2D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int width,
- int height,
- int format,
- int type,
- int[] pixels
- ) ;
- public native void glTexSubImage2D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int width,
- int height,
- int format,
- int type,
- float[] pixels
- ) ;
- public native void glTexSubImage2D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int width,
- int height,
- int format,
- int type,
- double[] pixels
- ) ;
- public native void glTexSubImage2D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int width,
- int height,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public native void glTexSubImage2D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int width,
- int height,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyTexImage1D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLint border ) ;
- * </pre>
- */
- public native void glCopyTexImage1D (
- int target,
- int level,
- int internalformat,
- int x,
- int y,
- int width,
- int border
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyTexImage2D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height , GLint border ) ;
- * </pre>
- */
- public native void glCopyTexImage2D (
- int target,
- int level,
- int internalformat,
- int x,
- int y,
- int width,
- int height,
- int border
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLint x , GLint y , GLsizei width ) ;
- * </pre>
- */
- public native void glCopyTexSubImage1D (
- int target,
- int level,
- int xoffset,
- int x,
- int y,
- int width
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ;
- * </pre>
- */
- public native void glCopyTexSubImage2D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int x,
- int y,
- int width,
- int height
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMap1d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint stride , GLint order , const GLdouble * points ) ;
- * </pre>
- */
- public native void glMap1d (
- int target,
- double u1,
- double u2,
- int stride,
- int order,
- double[] points
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMap1f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint stride , GLint order , const GLfloat * points ) ;
- * </pre>
- */
- public native void glMap1f (
- int target,
- float u1,
- float u2,
- int stride,
- int order,
- float[] points
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMap2d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint ustride , GLint uorder , GLdouble v1 , GLdouble v2 , GLint vstride , GLint vorder , const GLdouble * points ) ;
- * </pre>
- */
- public native void glMap2d (
- int target,
- double u1,
- double u2,
- int ustride,
- int uorder,
- double v1,
- double v2,
- int vstride,
- int vorder,
- double[] points
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMap2f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint ustride , GLint uorder , GLfloat v1 , GLfloat v2 , GLint vstride , GLint vorder , const GLfloat * points ) ;
- * </pre>
- */
- public native void glMap2f (
- int target,
- float u1,
- float u2,
- int ustride,
- int uorder,
- float v1,
- float v2,
- int vstride,
- int vorder,
- float[] points
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetMapdv ( GLenum target , GLenum query , GLdouble * v ) ;
- * </pre>
- */
- public native void glGetMapdv (
- int target,
- int query,
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetMapfv ( GLenum target , GLenum query , GLfloat * v ) ;
- * </pre>
- */
- public native void glGetMapfv (
- int target,
- int query,
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetMapiv ( GLenum target , GLenum query , GLint * v ) ;
- * </pre>
- */
- public native void glGetMapiv (
- int target,
- int query,
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalCoord1d ( GLdouble u ) ;
- * </pre>
- */
- public native void glEvalCoord1d (
- double u
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalCoord1f ( GLfloat u ) ;
- * </pre>
- */
- public native void glEvalCoord1f (
- float u
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalCoord1dv ( const GLdouble * u ) ;
- * </pre>
- */
- public native void glEvalCoord1dv (
- double[] u
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalCoord1fv ( const GLfloat * u ) ;
- * </pre>
- */
- public native void glEvalCoord1fv (
- float[] u
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalCoord2d ( GLdouble u , GLdouble v ) ;
- * </pre>
- */
- public native void glEvalCoord2d (
- double u,
- double v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalCoord2f ( GLfloat u , GLfloat v ) ;
- * </pre>
- */
- public native void glEvalCoord2f (
- float u,
- float v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalCoord2dv ( const GLdouble * u ) ;
- * </pre>
- */
- public native void glEvalCoord2dv (
- double[] u
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalCoord2fv ( const GLfloat * u ) ;
- * </pre>
- */
- public native void glEvalCoord2fv (
- float[] u
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMapGrid1d ( GLint un , GLdouble u1 , GLdouble u2 ) ;
- * </pre>
- */
- public native void glMapGrid1d (
- int un,
- double u1,
- double u2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMapGrid1f ( GLint un , GLfloat u1 , GLfloat u2 ) ;
- * </pre>
- */
- public native void glMapGrid1f (
- int un,
- float u1,
- float u2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMapGrid2d ( GLint un , GLdouble u1 , GLdouble u2 , GLint vn , GLdouble v1 , GLdouble v2 ) ;
- * </pre>
- */
- public native void glMapGrid2d (
- int un,
- double u1,
- double u2,
- int vn,
- double v1,
- double v2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMapGrid2f ( GLint un , GLfloat u1 , GLfloat u2 , GLint vn , GLfloat v1 , GLfloat v2 ) ;
- * </pre>
- */
- public native void glMapGrid2f (
- int un,
- float u1,
- float u2,
- int vn,
- float v1,
- float v2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalPoint1 ( GLint i ) ;
- * </pre>
- */
- public native void glEvalPoint1 (
- int i
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalPoint2 ( GLint i , GLint j ) ;
- * </pre>
- */
- public native void glEvalPoint2 (
- int i,
- int j
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalMesh1 ( GLenum mode , GLint i1 , GLint i2 ) ;
- * </pre>
- */
- public native void glEvalMesh1 (
- int mode,
- int i1,
- int i2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalMesh2 ( GLenum mode , GLint i1 , GLint i2 , GLint j1 , GLint j2 ) ;
- * </pre>
- */
- public native void glEvalMesh2 (
- int mode,
- int i1,
- int i2,
- int j1,
- int j2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glFogf ( GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public native void glFogf (
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glFogi ( GLenum pname , GLint param ) ;
- * </pre>
- */
- public native void glFogi (
- int pname,
- int param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glFogfv ( GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public native void glFogfv (
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glFogiv ( GLenum pname , const GLint * params ) ;
- * </pre>
- */
- public native void glFogiv (
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glFeedbackBuffer ( GLsizei size , GLenum type , GLfloat * buffer ) ;
- * </pre>
- */
- public native void glFeedbackBuffer (
- int size,
- int type,
- float[] buffer
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPassThrough ( GLfloat token ) ;
- * </pre>
- */
- public native void glPassThrough (
- float token
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glSelectBuffer ( GLsizei size , GLuint * buffer ) ;
- * </pre>
- */
- public native void glSelectBuffer (
- int size,
- int[] buffer
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glInitNames ( void ) ;
- * </pre>
- */
- public native void glInitNames (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLoadName ( GLuint name ) ;
- * </pre>
- */
- public native void glLoadName (
- int name
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPushName ( GLuint name ) ;
- * </pre>
- */
- public native void glPushName (
- int name
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPopName ( void ) ;
- * </pre>
- */
- public native void glPopName (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDrawRangeElements ( GLenum mode , GLuint start , GLuint end , GLsizei count , GLenum type , const GLvoid * indices ) ;
- * </pre>
- */
- public native void glDrawRangeElements (
- int mode,
- int start,
- int end,
- int count,
- int type,
- byte[] indices
- ) ;
- public native void glDrawRangeElements (
- int mode,
- int start,
- int end,
- int count,
- int type,
- short[] indices
- ) ;
- public native void glDrawRangeElements (
- int mode,
- int start,
- int end,
- int count,
- int type,
- int[] indices
- ) ;
- public native void glDrawRangeElements (
- int mode,
- int start,
- int end,
- int count,
- int type,
- float[] indices
- ) ;
- public native void glDrawRangeElements (
- int mode,
- int start,
- int end,
- int count,
- int type,
- double[] indices
- ) ;
- public native void glDrawRangeElements (
- int mode,
- int start,
- int end,
- int count,
- int type,
- boolean[] indices
- ) ;
- public native void glDrawRangeElements (
- int mode,
- int start,
- int end,
- int count,
- int type,
- long[] indices
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexImage3D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
- public native void glTexImage3D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- byte[] pixels
- ) ;
- public native void glTexImage3D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- short[] pixels
- ) ;
- public native void glTexImage3D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- int[] pixels
- ) ;
- public native void glTexImage3D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- float[] pixels
- ) ;
- public native void glTexImage3D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- double[] pixels
- ) ;
- public native void glTexImage3D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public native void glTexImage3D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
- public native void glTexSubImage3D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- byte[] pixels
- ) ;
- public native void glTexSubImage3D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- short[] pixels
- ) ;
- public native void glTexSubImage3D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- int[] pixels
- ) ;
- public native void glTexSubImage3D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- float[] pixels
- ) ;
- public native void glTexSubImage3D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- double[] pixels
- ) ;
- public native void glTexSubImage3D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public native void glTexSubImage3D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ;
- * </pre>
- */
- public native void glCopyTexSubImage3D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int x,
- int y,
- int width,
- int height
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorTable ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ;
- * </pre>
- */
- public native void glColorTable (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- byte[] table
- ) ;
- public native void glColorTable (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- short[] table
- ) ;
- public native void glColorTable (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- int[] table
- ) ;
- public native void glColorTable (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- float[] table
- ) ;
- public native void glColorTable (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- double[] table
- ) ;
- public native void glColorTable (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- boolean[] table
- ) ;
- public native void glColorTable (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- long[] table
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorSubTable ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ;
- * </pre>
- */
- public native void glColorSubTable (
- int target,
- int start,
- int count,
- int format,
- int type,
- byte[] data
- ) ;
- public native void glColorSubTable (
- int target,
- int start,
- int count,
- int format,
- int type,
- short[] data
- ) ;
- public native void glColorSubTable (
- int target,
- int start,
- int count,
- int format,
- int type,
- int[] data
- ) ;
- public native void glColorSubTable (
- int target,
- int start,
- int count,
- int format,
- int type,
- float[] data
- ) ;
- public native void glColorSubTable (
- int target,
- int start,
- int count,
- int format,
- int type,
- double[] data
- ) ;
- public native void glColorSubTable (
- int target,
- int start,
- int count,
- int format,
- int type,
- boolean[] data
- ) ;
- public native void glColorSubTable (
- int target,
- int start,
- int count,
- int format,
- int type,
- long[] data
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorTableParameteriv ( GLenum target , GLenum pname , const GLint * params ) ;
- * </pre>
- */
- public native void glColorTableParameteriv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorTableParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public native void glColorTableParameterfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyColorSubTable ( GLenum target , GLsizei start , GLint x , GLint y , GLsizei width ) ;
- * </pre>
- */
- public native void glCopyColorSubTable (
- int target,
- int start,
- int x,
- int y,
- int width
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyColorTable ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ;
- * </pre>
- */
- public native void glCopyColorTable (
- int target,
- int internalformat,
- int x,
- int y,
- int width
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetColorTable ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ;
- * </pre>
- */
- public native void glGetColorTable (
- int target,
- int format,
- int type,
- byte[] table
- ) ;
- public native void glGetColorTable (
- int target,
- int format,
- int type,
- short[] table
- ) ;
- public native void glGetColorTable (
- int target,
- int format,
- int type,
- int[] table
- ) ;
- public native void glGetColorTable (
- int target,
- int format,
- int type,
- float[] table
- ) ;
- public native void glGetColorTable (
- int target,
- int format,
- int type,
- double[] table
- ) ;
- public native void glGetColorTable (
- int target,
- int format,
- int type,
- boolean[] table
- ) ;
- public native void glGetColorTable (
- int target,
- int format,
- int type,
- long[] table
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetColorTableParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public native void glGetColorTableParameterfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetColorTableParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public native void glGetColorTableParameteriv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glBlendEquation ( GLenum mode ) ;
- * </pre>
- */
- public native void glBlendEquation (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glBlendColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ;
- * </pre>
- */
- public native void glBlendColor (
- float red,
- float green,
- float blue,
- float alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glHistogram ( GLenum target , GLsizei width , GLenum internalformat , GLboolean sink ) ;
- * </pre>
- */
- public native void glHistogram (
- int target,
- int width,
- int internalformat,
- boolean sink
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glResetHistogram ( GLenum target ) ;
- * </pre>
- */
- public native void glResetHistogram (
- int target
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetHistogram ( GLenum target , GLboolean reset , GLenum format , GLenum type , GLvoid * values ) ;
- * </pre>
- */
- public native void glGetHistogram (
- int target,
- boolean reset,
- int format,
- int type,
- byte[] values
- ) ;
- public native void glGetHistogram (
- int target,
- boolean reset,
- int format,
- int type,
- short[] values
- ) ;
- public native void glGetHistogram (
- int target,
- boolean reset,
- int format,
- int type,
- int[] values
- ) ;
- public native void glGetHistogram (
- int target,
- boolean reset,
- int format,
- int type,
- float[] values
- ) ;
- public native void glGetHistogram (
- int target,
- boolean reset,
- int format,
- int type,
- double[] values
- ) ;
- public native void glGetHistogram (
- int target,
- boolean reset,
- int format,
- int type,
- boolean[] values
- ) ;
- public native void glGetHistogram (
- int target,
- boolean reset,
- int format,
- int type,
- long[] values
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetHistogramParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public native void glGetHistogramParameterfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetHistogramParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public native void glGetHistogramParameteriv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMinmax ( GLenum target , GLenum internalformat , GLboolean sink ) ;
- * </pre>
- */
- public native void glMinmax (
- int target,
- int internalformat,
- boolean sink
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glResetMinmax ( GLenum target ) ;
- * </pre>
- */
- public native void glResetMinmax (
- int target
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetMinmax ( GLenum target , GLboolean reset , GLenum format , GLenum types , GLvoid * values ) ;
- * </pre>
- */
- public native void glGetMinmax (
- int target,
- boolean reset,
- int format,
- int types,
- byte[] values
- ) ;
- public native void glGetMinmax (
- int target,
- boolean reset,
- int format,
- int types,
- short[] values
- ) ;
- public native void glGetMinmax (
- int target,
- boolean reset,
- int format,
- int types,
- int[] values
- ) ;
- public native void glGetMinmax (
- int target,
- boolean reset,
- int format,
- int types,
- float[] values
- ) ;
- public native void glGetMinmax (
- int target,
- boolean reset,
- int format,
- int types,
- double[] values
- ) ;
- public native void glGetMinmax (
- int target,
- boolean reset,
- int format,
- int types,
- boolean[] values
- ) ;
- public native void glGetMinmax (
- int target,
- boolean reset,
- int format,
- int types,
- long[] values
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetMinmaxParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public native void glGetMinmaxParameterfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetMinmaxParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public native void glGetMinmaxParameteriv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glConvolutionFilter1D ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * image ) ;
- * </pre>
- */
- public native void glConvolutionFilter1D (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- byte[] image
- ) ;
- public native void glConvolutionFilter1D (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- short[] image
- ) ;
- public native void glConvolutionFilter1D (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- int[] image
- ) ;
- public native void glConvolutionFilter1D (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- float[] image
- ) ;
- public native void glConvolutionFilter1D (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- double[] image
- ) ;
- public native void glConvolutionFilter1D (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- boolean[] image
- ) ;
- public native void glConvolutionFilter1D (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- long[] image
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glConvolutionFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * image ) ;
- * </pre>
- */
- public native void glConvolutionFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- byte[] image
- ) ;
- public native void glConvolutionFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- short[] image
- ) ;
- public native void glConvolutionFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- int[] image
- ) ;
- public native void glConvolutionFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- float[] image
- ) ;
- public native void glConvolutionFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- double[] image
- ) ;
- public native void glConvolutionFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- boolean[] image
- ) ;
- public native void glConvolutionFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- long[] image
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glConvolutionParameterf ( GLenum target , GLenum pname , GLfloat params ) ;
- * </pre>
- */
- public native void glConvolutionParameterf (
- int target,
- int pname,
- float params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glConvolutionParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public native void glConvolutionParameterfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glConvolutionParameteri ( GLenum target , GLenum pname , GLint params ) ;
- * </pre>
- */
- public native void glConvolutionParameteri (
- int target,
- int pname,
- int params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glConvolutionParameteriv ( GLenum target , GLenum pname , const GLint * params ) ;
- * </pre>
- */
- public native void glConvolutionParameteriv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyConvolutionFilter1D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ;
- * </pre>
- */
- public native void glCopyConvolutionFilter1D (
- int target,
- int internalformat,
- int x,
- int y,
- int width
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyConvolutionFilter2D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height ) ;
- * </pre>
- */
- public native void glCopyConvolutionFilter2D (
- int target,
- int internalformat,
- int x,
- int y,
- int width,
- int height
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetConvolutionFilter ( GLenum target , GLenum format , GLenum type , GLvoid * image ) ;
- * </pre>
- */
- public native void glGetConvolutionFilter (
- int target,
- int format,
- int type,
- byte[] image
- ) ;
- public native void glGetConvolutionFilter (
- int target,
- int format,
- int type,
- short[] image
- ) ;
- public native void glGetConvolutionFilter (
- int target,
- int format,
- int type,
- int[] image
- ) ;
- public native void glGetConvolutionFilter (
- int target,
- int format,
- int type,
- float[] image
- ) ;
- public native void glGetConvolutionFilter (
- int target,
- int format,
- int type,
- double[] image
- ) ;
- public native void glGetConvolutionFilter (
- int target,
- int format,
- int type,
- boolean[] image
- ) ;
- public native void glGetConvolutionFilter (
- int target,
- int format,
- int type,
- long[] image
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetConvolutionParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public native void glGetConvolutionParameterfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetConvolutionParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public native void glGetConvolutionParameteriv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glSeparableFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * row , const GLvoid * column ) ;
- * </pre>
- */
- public native void glSeparableFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- byte[] row,
- byte[] column
- ) ;
- public native void glSeparableFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- short[] row,
- short[] column
- ) ;
- public native void glSeparableFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- int[] row,
- int[] column
- ) ;
- public native void glSeparableFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- float[] row,
- float[] column
- ) ;
- public native void glSeparableFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- double[] row,
- double[] column
- ) ;
- public native void glSeparableFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- boolean[] row,
- boolean[] column
- ) ;
- public native void glSeparableFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- long[] row,
- long[] column
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetSeparableFilter ( GLenum target , GLenum format , GLenum type , GLvoid * row , GLvoid * column , GLvoid * span ) ;
- * </pre>
- */
- public native void glGetSeparableFilter (
- int target,
- int format,
- int type,
- byte[] row,
- byte[] column,
- byte[] span
- ) ;
- public native void glGetSeparableFilter (
- int target,
- int format,
- int type,
- short[] row,
- short[] column,
- short[] span
- ) ;
- public native void glGetSeparableFilter (
- int target,
- int format,
- int type,
- int[] row,
- int[] column,
- int[] span
- ) ;
- public native void glGetSeparableFilter (
- int target,
- int format,
- int type,
- float[] row,
- float[] column,
- float[] span
- ) ;
- public native void glGetSeparableFilter (
- int target,
- int format,
- int type,
- double[] row,
- double[] column,
- double[] span
- ) ;
- public native void glGetSeparableFilter (
- int target,
- int format,
- int type,
- boolean[] row,
- boolean[] column,
- boolean[] span
- ) ;
- public native void glGetSeparableFilter (
- int target,
- int format,
- int type,
- long[] row,
- long[] column,
- long[] span
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glBlendColorEXT ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ;
- * </pre>
- */
- public native void glBlendColorEXT (
- float red,
- float green,
- float blue,
- float alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPolygonOffsetEXT ( GLfloat factor , GLfloat bias ) ;
- * </pre>
- */
- public native void glPolygonOffsetEXT (
- float factor,
- float bias
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexImage3DEXT ( GLenum target , GLint level , GLenum internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
- public native void glTexImage3DEXT (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- byte[] pixels
- ) ;
- public native void glTexImage3DEXT (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- short[] pixels
- ) ;
- public native void glTexImage3DEXT (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- int[] pixels
- ) ;
- public native void glTexImage3DEXT (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- float[] pixels
- ) ;
- public native void glTexImage3DEXT (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- double[] pixels
- ) ;
- public native void glTexImage3DEXT (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public native void glTexImage3DEXT (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
- public native void glTexSubImage3DEXT (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- byte[] pixels
- ) ;
- public native void glTexSubImage3DEXT (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- short[] pixels
- ) ;
- public native void glTexSubImage3DEXT (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- int[] pixels
- ) ;
- public native void glTexSubImage3DEXT (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- float[] pixels
- ) ;
- public native void glTexSubImage3DEXT (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- double[] pixels
- ) ;
- public native void glTexSubImage3DEXT (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public native void glTexSubImage3DEXT (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ;
- * </pre>
- */
- public native void glCopyTexSubImage3DEXT (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int x,
- int y,
- int width,
- int height
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGenTexturesEXT ( GLsizei n , GLuint * textures ) ;
- * </pre>
- */
- public native void glGenTexturesEXT (
- int n,
- int[] textures
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDeleteTexturesEXT ( GLsizei n , const GLuint * textures ) ;
- * </pre>
- */
- public native void glDeleteTexturesEXT (
- int n,
- int[] textures
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glBindTextureEXT ( GLenum target , GLuint texture ) ;
- * </pre>
- */
- public native void glBindTextureEXT (
- int target,
- int texture
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPrioritizeTexturesEXT ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ;
- * </pre>
- */
- public native void glPrioritizeTexturesEXT (
- int n,
- int[] textures,
- float[] priorities
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLboolean glAreTexturesResidentEXT ( GLsizei n , const GLuint * textures , GLboolean * residences ) ;
- * </pre>
- */
- public native boolean glAreTexturesResidentEXT (
- int n,
- int[] textures,
- boolean[] residences
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLboolean glIsTextureEXT ( GLuint texture ) ;
- * </pre>
- */
- public native boolean glIsTextureEXT (
- int texture
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertexPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
- * </pre>
- */
- public native void glVertexPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- byte[] ptr
- ) ;
- public native void glVertexPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- short[] ptr
- ) ;
- public native void glVertexPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- int[] ptr
- ) ;
- public native void glVertexPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- float[] ptr
- ) ;
- public native void glVertexPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- double[] ptr
- ) ;
- public native void glVertexPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- boolean[] ptr
- ) ;
- public native void glVertexPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormalPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
- * </pre>
- */
- public native void glNormalPointerEXT (
- int type,
- int stride,
- int count,
- byte[] ptr
- ) ;
- public native void glNormalPointerEXT (
- int type,
- int stride,
- int count,
- short[] ptr
- ) ;
- public native void glNormalPointerEXT (
- int type,
- int stride,
- int count,
- int[] ptr
- ) ;
- public native void glNormalPointerEXT (
- int type,
- int stride,
- int count,
- float[] ptr
- ) ;
- public native void glNormalPointerEXT (
- int type,
- int stride,
- int count,
- double[] ptr
- ) ;
- public native void glNormalPointerEXT (
- int type,
- int stride,
- int count,
- boolean[] ptr
- ) ;
- public native void glNormalPointerEXT (
- int type,
- int stride,
- int count,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
- * </pre>
- */
- public native void glColorPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- byte[] ptr
- ) ;
- public native void glColorPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- short[] ptr
- ) ;
- public native void glColorPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- int[] ptr
- ) ;
- public native void glColorPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- float[] ptr
- ) ;
- public native void glColorPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- double[] ptr
- ) ;
- public native void glColorPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- boolean[] ptr
- ) ;
- public native void glColorPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
- * </pre>
- */
- public native void glIndexPointerEXT (
- int type,
- int stride,
- int count,
- byte[] ptr
- ) ;
- public native void glIndexPointerEXT (
- int type,
- int stride,
- int count,
- short[] ptr
- ) ;
- public native void glIndexPointerEXT (
- int type,
- int stride,
- int count,
- int[] ptr
- ) ;
- public native void glIndexPointerEXT (
- int type,
- int stride,
- int count,
- float[] ptr
- ) ;
- public native void glIndexPointerEXT (
- int type,
- int stride,
- int count,
- double[] ptr
- ) ;
- public native void glIndexPointerEXT (
- int type,
- int stride,
- int count,
- boolean[] ptr
- ) ;
- public native void glIndexPointerEXT (
- int type,
- int stride,
- int count,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoordPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
- * </pre>
- */
- public native void glTexCoordPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- byte[] ptr
- ) ;
- public native void glTexCoordPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- short[] ptr
- ) ;
- public native void glTexCoordPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- int[] ptr
- ) ;
- public native void glTexCoordPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- float[] ptr
- ) ;
- public native void glTexCoordPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- double[] ptr
- ) ;
- public native void glTexCoordPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- boolean[] ptr
- ) ;
- public native void glTexCoordPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEdgeFlagPointerEXT ( GLsizei stride , GLsizei count , const GLboolean * ptr ) ;
- * </pre>
- */
- public native void glEdgeFlagPointerEXT (
- int stride,
- int count,
- boolean[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetPointervEXT ( GLenum pname , void * * params ) ;
- * </pre>
- */
- public native void glGetPointervEXT (
- int pname,
- byte[][] params
- ) ;
- public native void glGetPointervEXT (
- int pname,
- short[][] params
- ) ;
- public native void glGetPointervEXT (
- int pname,
- int[][] params
- ) ;
- public native void glGetPointervEXT (
- int pname,
- float[][] params
- ) ;
- public native void glGetPointervEXT (
- int pname,
- double[][] params
- ) ;
- public native void glGetPointervEXT (
- int pname,
- boolean[][] params
- ) ;
- public native void glGetPointervEXT (
- int pname,
- long[][] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glArrayElementEXT ( GLint i ) ;
- * </pre>
- */
- public native void glArrayElementEXT (
- int i
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDrawArraysEXT ( GLenum mode , GLint first , GLsizei count ) ;
- * </pre>
- */
- public native void glDrawArraysEXT (
- int mode,
- int first,
- int count
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glBlendEquationEXT ( GLenum mode ) ;
- * </pre>
- */
- public native void glBlendEquationEXT (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPointParameterfEXT ( GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public native void glPointParameterfEXT (
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPointParameterfvEXT ( GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public native void glPointParameterfvEXT (
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorTableEXT ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ;
- * </pre>
- */
- public native void glColorTableEXT (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- byte[] table
- ) ;
- public native void glColorTableEXT (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- short[] table
- ) ;
- public native void glColorTableEXT (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- int[] table
- ) ;
- public native void glColorTableEXT (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- float[] table
- ) ;
- public native void glColorTableEXT (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- double[] table
- ) ;
- public native void glColorTableEXT (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- boolean[] table
- ) ;
- public native void glColorTableEXT (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- long[] table
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorSubTableEXT ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ;
- * </pre>
- */
- public native void glColorSubTableEXT (
- int target,
- int start,
- int count,
- int format,
- int type,
- byte[] data
- ) ;
- public native void glColorSubTableEXT (
- int target,
- int start,
- int count,
- int format,
- int type,
- short[] data
- ) ;
- public native void glColorSubTableEXT (
- int target,
- int start,
- int count,
- int format,
- int type,
- int[] data
- ) ;
- public native void glColorSubTableEXT (
- int target,
- int start,
- int count,
- int format,
- int type,
- float[] data
- ) ;
- public native void glColorSubTableEXT (
- int target,
- int start,
- int count,
- int format,
- int type,
- double[] data
- ) ;
- public native void glColorSubTableEXT (
- int target,
- int start,
- int count,
- int format,
- int type,
- boolean[] data
- ) ;
- public native void glColorSubTableEXT (
- int target,
- int start,
- int count,
- int format,
- int type,
- long[] data
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetColorTableEXT ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ;
- * </pre>
- */
- public native void glGetColorTableEXT (
- int target,
- int format,
- int type,
- byte[] table
- ) ;
- public native void glGetColorTableEXT (
- int target,
- int format,
- int type,
- short[] table
- ) ;
- public native void glGetColorTableEXT (
- int target,
- int format,
- int type,
- int[] table
- ) ;
- public native void glGetColorTableEXT (
- int target,
- int format,
- int type,
- float[] table
- ) ;
- public native void glGetColorTableEXT (
- int target,
- int format,
- int type,
- double[] table
- ) ;
- public native void glGetColorTableEXT (
- int target,
- int format,
- int type,
- boolean[] table
- ) ;
- public native void glGetColorTableEXT (
- int target,
- int format,
- int type,
- long[] table
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetColorTableParameterfvEXT ( GLenum target , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public native void glGetColorTableParameterfvEXT (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetColorTableParameterivEXT ( GLenum target , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public native void glGetColorTableParameterivEXT (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLockArraysEXT ( GLint first , GLsizei count ) ;
- * </pre>
- */
- public native void glLockArraysEXT (
- int first,
- int count
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glUnlockArraysEXT ( void ) ;
- * </pre>
- */
- public native void glUnlockArraysEXT (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glActiveTextureARB ( GLenum texture ) ;
- * </pre>
- */
- public native void glActiveTextureARB (
- int texture
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glClientActiveTextureARB ( GLenum texture ) ;
- * </pre>
- */
- public native void glClientActiveTextureARB (
- int texture
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord1dARB ( GLenum target , GLdouble s ) ;
- * </pre>
- */
- public native void glMultiTexCoord1dARB (
- int target,
- double s
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord1dvARB ( GLenum target , const GLdouble * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord1dvARB (
- int target,
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord1fARB ( GLenum target , GLfloat s ) ;
- * </pre>
- */
- public native void glMultiTexCoord1fARB (
- int target,
- float s
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord1fvARB ( GLenum target , const GLfloat * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord1fvARB (
- int target,
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord1iARB ( GLenum target , GLint s ) ;
- * </pre>
- */
- public native void glMultiTexCoord1iARB (
- int target,
- int s
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord1ivARB ( GLenum target , const GLint * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord1ivARB (
- int target,
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord1sARB ( GLenum target , GLshort s ) ;
- * </pre>
- */
- public native void glMultiTexCoord1sARB (
- int target,
- short s
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord1svARB ( GLenum target , const GLshort * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord1svARB (
- int target,
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord2dARB ( GLenum target , GLdouble s , GLdouble t ) ;
- * </pre>
- */
- public native void glMultiTexCoord2dARB (
- int target,
- double s,
- double t
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord2dvARB ( GLenum target , const GLdouble * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord2dvARB (
- int target,
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord2fARB ( GLenum target , GLfloat s , GLfloat t ) ;
- * </pre>
- */
- public native void glMultiTexCoord2fARB (
- int target,
- float s,
- float t
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord2fvARB ( GLenum target , const GLfloat * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord2fvARB (
- int target,
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord2iARB ( GLenum target , GLint s , GLint t ) ;
- * </pre>
- */
- public native void glMultiTexCoord2iARB (
- int target,
- int s,
- int t
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord2ivARB ( GLenum target , const GLint * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord2ivARB (
- int target,
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord2sARB ( GLenum target , GLshort s , GLshort t ) ;
- * </pre>
- */
- public native void glMultiTexCoord2sARB (
- int target,
- short s,
- short t
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord2svARB ( GLenum target , const GLshort * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord2svARB (
- int target,
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord3dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r ) ;
- * </pre>
- */
- public native void glMultiTexCoord3dARB (
- int target,
- double s,
- double t,
- double r
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord3dvARB ( GLenum target , const GLdouble * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord3dvARB (
- int target,
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord3fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r ) ;
- * </pre>
- */
- public native void glMultiTexCoord3fARB (
- int target,
- float s,
- float t,
- float r
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord3fvARB ( GLenum target , const GLfloat * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord3fvARB (
- int target,
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord3iARB ( GLenum target , GLint s , GLint t , GLint r ) ;
- * </pre>
- */
- public native void glMultiTexCoord3iARB (
- int target,
- int s,
- int t,
- int r
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord3ivARB ( GLenum target , const GLint * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord3ivARB (
- int target,
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord3sARB ( GLenum target , GLshort s , GLshort t , GLshort r ) ;
- * </pre>
- */
- public native void glMultiTexCoord3sARB (
- int target,
- short s,
- short t,
- short r
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord3svARB ( GLenum target , const GLshort * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord3svARB (
- int target,
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord4dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ;
- * </pre>
- */
- public native void glMultiTexCoord4dARB (
- int target,
- double s,
- double t,
- double r,
- double q
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord4dvARB ( GLenum target , const GLdouble * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord4dvARB (
- int target,
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord4fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ;
- * </pre>
- */
- public native void glMultiTexCoord4fARB (
- int target,
- float s,
- float t,
- float r,
- float q
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord4fvARB ( GLenum target , const GLfloat * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord4fvARB (
- int target,
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord4iARB ( GLenum target , GLint s , GLint t , GLint r , GLint q ) ;
- * </pre>
- */
- public native void glMultiTexCoord4iARB (
- int target,
- int s,
- int t,
- int r,
- int q
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord4ivARB ( GLenum target , const GLint * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord4ivARB (
- int target,
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord4sARB ( GLenum target , GLshort s , GLshort t , GLshort r , GLshort q ) ;
- * </pre>
- */
- public native void glMultiTexCoord4sARB (
- int target,
- short s,
- short t,
- short r,
- short q
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord4svARB ( GLenum target , const GLshort * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord4svARB (
- int target,
- short[] v
- ) ;
-
-/* C2J Parser Version 2.0: Java program parsed successfully. */
-
-
-}
-
+/* WARNING ! WARNING *** THIS FILE IS GENERATED BY C2J !!!
+
+ DO NOT MAKE ANY CHANGES *** MAKE CHANGES IN THE SKELETON FILES !!!
+*/
+
+
+/**
+ * @(#) GLFuncJauJNInf.java
+ */
+
+
+package gl4java;
+
+/**
+ * The default implementation class for OpenGL native function mapping
+ *
+ * @version 2.00, 21. April 1999
+ * @author Sven Goethel
+ */
+public class GLFuncJauJNInf
+ implements GLFunc
+{
+
+
+
+public native String glGetString ( int name ) ;
+
+public native String getNativeVendor ( ) ;
+public native String getNativeVersion ( ) ;
+
+public String getClassVendor ( )
+{ return "Jausoft - Sven Goethel Software Development"; }
+
+public String getClassVersion ( )
+{ return "2.7.1.0"; }
+
+
+
+/**
+ * C2J Parser Version 2.1
+ * Jausoft - Sven Goethel Software Development
+ * Reading from file: gl-proto-auto.orig.h . . .
+ * Destination-Class: gl4java_GLFuncJauJNInf !
+ */
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClearIndex ( GLfloat c ) ;
+ * </pre>
+ */
+ public native void glClearIndex (
+ float c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClearColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ;
+ * </pre>
+ */
+ public native void glClearColor (
+ float red,
+ float green,
+ float blue,
+ float alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClear ( GLbitfield mask ) ;
+ * </pre>
+ */
+ public native void glClear (
+ int mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexMask ( GLuint mask ) ;
+ * </pre>
+ */
+ public native void glIndexMask (
+ int mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorMask ( GLboolean red , GLboolean green , GLboolean blue , GLboolean alpha ) ;
+ * </pre>
+ */
+ public native void glColorMask (
+ boolean red,
+ boolean green,
+ boolean blue,
+ boolean alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glAlphaFunc ( GLenum func , GLclampf ref ) ;
+ * </pre>
+ */
+ public native void glAlphaFunc (
+ int func,
+ float ref
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBlendFunc ( GLenum sfactor , GLenum dfactor ) ;
+ * </pre>
+ */
+ public native void glBlendFunc (
+ int sfactor,
+ int dfactor
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLogicOp ( GLenum opcode ) ;
+ * </pre>
+ */
+ public native void glLogicOp (
+ int opcode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCullFace ( GLenum mode ) ;
+ * </pre>
+ */
+ public native void glCullFace (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFrontFace ( GLenum mode ) ;
+ * </pre>
+ */
+ public native void glFrontFace (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPointSize ( GLfloat size ) ;
+ * </pre>
+ */
+ public native void glPointSize (
+ float size
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLineWidth ( GLfloat width ) ;
+ * </pre>
+ */
+ public native void glLineWidth (
+ float width
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLineStipple ( GLint factor , GLushort pattern ) ;
+ * </pre>
+ */
+ public native void glLineStipple (
+ int factor,
+ short pattern
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPolygonMode ( GLenum face , GLenum mode ) ;
+ * </pre>
+ */
+ public native void glPolygonMode (
+ int face,
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPolygonOffset ( GLfloat factor , GLfloat units ) ;
+ * </pre>
+ */
+ public native void glPolygonOffset (
+ float factor,
+ float units
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPolygonStipple ( const GLubyte * mask ) ;
+ * </pre>
+ */
+ public native void glPolygonStipple (
+ byte[] mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetPolygonStipple ( GLubyte * mask ) ;
+ * </pre>
+ */
+ public native void glGetPolygonStipple (
+ byte[] mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEdgeFlag ( GLboolean flag ) ;
+ * </pre>
+ */
+ public native void glEdgeFlag (
+ boolean flag
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEdgeFlagv ( const GLboolean * flag ) ;
+ * </pre>
+ */
+ public native void glEdgeFlagv (
+ boolean[] flag
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glScissor ( GLint x , GLint y , GLsizei width , GLsizei height ) ;
+ * </pre>
+ */
+ public native void glScissor (
+ int x,
+ int y,
+ int width,
+ int height
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClipPlane ( GLenum plane , const GLdouble * equation ) ;
+ * </pre>
+ */
+ public native void glClipPlane (
+ int plane,
+ double[] equation
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetClipPlane ( GLenum plane , GLdouble * equation ) ;
+ * </pre>
+ */
+ public native void glGetClipPlane (
+ int plane,
+ double[] equation
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDrawBuffer ( GLenum mode ) ;
+ * </pre>
+ */
+ public native void glDrawBuffer (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReadBuffer ( GLenum mode ) ;
+ * </pre>
+ */
+ public native void glReadBuffer (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEnable ( GLenum cap ) ;
+ * </pre>
+ */
+ public native void glEnable (
+ int cap
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDisable ( GLenum cap ) ;
+ * </pre>
+ */
+ public native void glDisable (
+ int cap
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glIsEnabled ( GLenum cap ) ;
+ * </pre>
+ */
+ public native boolean glIsEnabled (
+ int cap
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEnableClientState ( GLenum cap ) ;
+ * </pre>
+ */
+ public native void glEnableClientState (
+ int cap
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDisableClientState ( GLenum cap ) ;
+ * </pre>
+ */
+ public native void glDisableClientState (
+ int cap
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetBooleanv ( GLenum pname , GLboolean * params ) ;
+ * </pre>
+ */
+ public native void glGetBooleanv (
+ int pname,
+ boolean[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetDoublev ( GLenum pname , GLdouble * params ) ;
+ * </pre>
+ */
+ public native void glGetDoublev (
+ int pname,
+ double[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetFloatv ( GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glGetFloatv (
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetIntegerv ( GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public native void glGetIntegerv (
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPushAttrib ( GLbitfield mask ) ;
+ * </pre>
+ */
+ public native void glPushAttrib (
+ int mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPopAttrib ( void ) ;
+ * </pre>
+ */
+ public native void glPopAttrib (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPushClientAttrib ( GLbitfield mask ) ;
+ * </pre>
+ */
+ public native void glPushClientAttrib (
+ int mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPopClientAttrib ( void ) ;
+ * </pre>
+ */
+ public native void glPopClientAttrib (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint glRenderMode ( GLenum mode ) ;
+ * </pre>
+ */
+ public native int glRenderMode (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLenum glGetError ( void ) ;
+ * </pre>
+ */
+ public native int glGetError (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFinish ( void ) ;
+ * </pre>
+ */
+ public native void glFinish (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFlush ( void ) ;
+ * </pre>
+ */
+ public native void glFlush (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glHint ( GLenum target , GLenum mode ) ;
+ * </pre>
+ */
+ public native void glHint (
+ int target,
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClearDepth ( GLclampd depth ) ;
+ * </pre>
+ */
+ public native void glClearDepth (
+ double depth
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDepthFunc ( GLenum func ) ;
+ * </pre>
+ */
+ public native void glDepthFunc (
+ int func
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDepthMask ( GLboolean flag ) ;
+ * </pre>
+ */
+ public native void glDepthMask (
+ boolean flag
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDepthRange ( GLclampd near_val , GLclampd far_val ) ;
+ * </pre>
+ */
+ public native void glDepthRange (
+ double near_val,
+ double far_val
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClearAccum ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ;
+ * </pre>
+ */
+ public native void glClearAccum (
+ float red,
+ float green,
+ float blue,
+ float alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glAccum ( GLenum op , GLfloat value ) ;
+ * </pre>
+ */
+ public native void glAccum (
+ int op,
+ float value
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMatrixMode ( GLenum mode ) ;
+ * </pre>
+ */
+ public native void glMatrixMode (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glOrtho ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ;
+ * </pre>
+ */
+ public native void glOrtho (
+ double left,
+ double right,
+ double bottom,
+ double top,
+ double near_val,
+ double far_val
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFrustum ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ;
+ * </pre>
+ */
+ public native void glFrustum (
+ double left,
+ double right,
+ double bottom,
+ double top,
+ double near_val,
+ double far_val
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glViewport ( GLint x , GLint y , GLsizei width , GLsizei height ) ;
+ * </pre>
+ */
+ public native void glViewport (
+ int x,
+ int y,
+ int width,
+ int height
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPushMatrix ( void ) ;
+ * </pre>
+ */
+ public native void glPushMatrix (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPopMatrix ( void ) ;
+ * </pre>
+ */
+ public native void glPopMatrix (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLoadIdentity ( void ) ;
+ * </pre>
+ */
+ public native void glLoadIdentity (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLoadMatrixd ( const GLdouble * m ) ;
+ * </pre>
+ */
+ public native void glLoadMatrixd (
+ double[] m
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLoadMatrixf ( const GLfloat * m ) ;
+ * </pre>
+ */
+ public native void glLoadMatrixf (
+ float[] m
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultMatrixd ( const GLdouble * m ) ;
+ * </pre>
+ */
+ public native void glMultMatrixd (
+ double[] m
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultMatrixf ( const GLfloat * m ) ;
+ * </pre>
+ */
+ public native void glMultMatrixf (
+ float[] m
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRotated ( GLdouble angle , GLdouble x , GLdouble y , GLdouble z ) ;
+ * </pre>
+ */
+ public native void glRotated (
+ double angle,
+ double x,
+ double y,
+ double z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRotatef ( GLfloat angle , GLfloat x , GLfloat y , GLfloat z ) ;
+ * </pre>
+ */
+ public native void glRotatef (
+ float angle,
+ float x,
+ float y,
+ float z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glScaled ( GLdouble x , GLdouble y , GLdouble z ) ;
+ * </pre>
+ */
+ public native void glScaled (
+ double x,
+ double y,
+ double z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glScalef ( GLfloat x , GLfloat y , GLfloat z ) ;
+ * </pre>
+ */
+ public native void glScalef (
+ float x,
+ float y,
+ float z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTranslated ( GLdouble x , GLdouble y , GLdouble z ) ;
+ * </pre>
+ */
+ public native void glTranslated (
+ double x,
+ double y,
+ double z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTranslatef ( GLfloat x , GLfloat y , GLfloat z ) ;
+ * </pre>
+ */
+ public native void glTranslatef (
+ float x,
+ float y,
+ float z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glIsList ( GLuint list ) ;
+ * </pre>
+ */
+ public native boolean glIsList (
+ int list
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDeleteLists ( GLuint list , GLsizei range ) ;
+ * </pre>
+ */
+ public native void glDeleteLists (
+ int list,
+ int range
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLuint glGenLists ( GLsizei range ) ;
+ * </pre>
+ */
+ public native int glGenLists (
+ int range
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNewList ( GLuint list , GLenum mode ) ;
+ * </pre>
+ */
+ public native void glNewList (
+ int list,
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEndList ( void ) ;
+ * </pre>
+ */
+ public native void glEndList (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCallList ( GLuint list ) ;
+ * </pre>
+ */
+ public native void glCallList (
+ int list
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCallLists ( GLsizei n , GLenum type , const GLvoid * lists ) ;
+ * </pre>
+ */
+ public native void glCallLists (
+ int n,
+ int type,
+ byte[] lists
+ ) ;
+ public native void glCallLists (
+ int n,
+ int type,
+ short[] lists
+ ) ;
+ public native void glCallLists (
+ int n,
+ int type,
+ int[] lists
+ ) ;
+ public native void glCallLists (
+ int n,
+ int type,
+ float[] lists
+ ) ;
+ public native void glCallLists (
+ int n,
+ int type,
+ double[] lists
+ ) ;
+ public native void glCallLists (
+ int n,
+ int type,
+ boolean[] lists
+ ) ;
+ public native void glCallLists (
+ int n,
+ int type,
+ long[] lists
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glListBase ( GLuint base ) ;
+ * </pre>
+ */
+ public native void glListBase (
+ int base
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBegin ( GLenum mode ) ;
+ * </pre>
+ */
+ public native void glBegin (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEnd ( void ) ;
+ * </pre>
+ */
+ public native void glEnd (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2d ( GLdouble x , GLdouble y ) ;
+ * </pre>
+ */
+ public native void glVertex2d (
+ double x,
+ double y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2f ( GLfloat x , GLfloat y ) ;
+ * </pre>
+ */
+ public native void glVertex2f (
+ float x,
+ float y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2i ( GLint x , GLint y ) ;
+ * </pre>
+ */
+ public native void glVertex2i (
+ int x,
+ int y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2s ( GLshort x , GLshort y ) ;
+ * </pre>
+ */
+ public native void glVertex2s (
+ short x,
+ short y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3d ( GLdouble x , GLdouble y , GLdouble z ) ;
+ * </pre>
+ */
+ public native void glVertex3d (
+ double x,
+ double y,
+ double z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3f ( GLfloat x , GLfloat y , GLfloat z ) ;
+ * </pre>
+ */
+ public native void glVertex3f (
+ float x,
+ float y,
+ float z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3i ( GLint x , GLint y , GLint z ) ;
+ * </pre>
+ */
+ public native void glVertex3i (
+ int x,
+ int y,
+ int z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3s ( GLshort x , GLshort y , GLshort z ) ;
+ * </pre>
+ */
+ public native void glVertex3s (
+ short x,
+ short y,
+ short z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ;
+ * </pre>
+ */
+ public native void glVertex4d (
+ double x,
+ double y,
+ double z,
+ double w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ;
+ * </pre>
+ */
+ public native void glVertex4f (
+ float x,
+ float y,
+ float z,
+ float w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4i ( GLint x , GLint y , GLint z , GLint w ) ;
+ * </pre>
+ */
+ public native void glVertex4i (
+ int x,
+ int y,
+ int z,
+ int w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ;
+ * </pre>
+ */
+ public native void glVertex4s (
+ short x,
+ short y,
+ short z,
+ short w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glVertex2dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glVertex2fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glVertex2iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glVertex2sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glVertex3dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glVertex3fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glVertex3iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glVertex3sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glVertex4dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glVertex4fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glVertex4iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glVertex4sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3b ( GLbyte nx , GLbyte ny , GLbyte nz ) ;
+ * </pre>
+ */
+ public native void glNormal3b (
+ byte nx,
+ byte ny,
+ byte nz
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3d ( GLdouble nx , GLdouble ny , GLdouble nz ) ;
+ * </pre>
+ */
+ public native void glNormal3d (
+ double nx,
+ double ny,
+ double nz
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3f ( GLfloat nx , GLfloat ny , GLfloat nz ) ;
+ * </pre>
+ */
+ public native void glNormal3f (
+ float nx,
+ float ny,
+ float nz
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3i ( GLint nx , GLint ny , GLint nz ) ;
+ * </pre>
+ */
+ public native void glNormal3i (
+ int nx,
+ int ny,
+ int nz
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3s ( GLshort nx , GLshort ny , GLshort nz ) ;
+ * </pre>
+ */
+ public native void glNormal3s (
+ short nx,
+ short ny,
+ short nz
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3bv ( const GLbyte * v ) ;
+ * </pre>
+ */
+ public native void glNormal3bv (
+ byte[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glNormal3dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glNormal3fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glNormal3iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glNormal3sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexd ( GLdouble c ) ;
+ * </pre>
+ */
+ public native void glIndexd (
+ double c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexf ( GLfloat c ) ;
+ * </pre>
+ */
+ public native void glIndexf (
+ float c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexi ( GLint c ) ;
+ * </pre>
+ */
+ public native void glIndexi (
+ int c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexs ( GLshort c ) ;
+ * </pre>
+ */
+ public native void glIndexs (
+ short c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexub ( GLubyte c ) ;
+ * </pre>
+ */
+ public native void glIndexub (
+ byte c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexdv ( const GLdouble * c ) ;
+ * </pre>
+ */
+ public native void glIndexdv (
+ double[] c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexfv ( const GLfloat * c ) ;
+ * </pre>
+ */
+ public native void glIndexfv (
+ float[] c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexiv ( const GLint * c ) ;
+ * </pre>
+ */
+ public native void glIndexiv (
+ int[] c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexsv ( const GLshort * c ) ;
+ * </pre>
+ */
+ public native void glIndexsv (
+ short[] c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexubv ( const GLubyte * c ) ;
+ * </pre>
+ */
+ public native void glIndexubv (
+ byte[] c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3b ( GLbyte red , GLbyte green , GLbyte blue ) ;
+ * </pre>
+ */
+ public native void glColor3b (
+ byte red,
+ byte green,
+ byte blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3d ( GLdouble red , GLdouble green , GLdouble blue ) ;
+ * </pre>
+ */
+ public native void glColor3d (
+ double red,
+ double green,
+ double blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3f ( GLfloat red , GLfloat green , GLfloat blue ) ;
+ * </pre>
+ */
+ public native void glColor3f (
+ float red,
+ float green,
+ float blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3i ( GLint red , GLint green , GLint blue ) ;
+ * </pre>
+ */
+ public native void glColor3i (
+ int red,
+ int green,
+ int blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3s ( GLshort red , GLshort green , GLshort blue ) ;
+ * </pre>
+ */
+ public native void glColor3s (
+ short red,
+ short green,
+ short blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3ub ( GLubyte red , GLubyte green , GLubyte blue ) ;
+ * </pre>
+ */
+ public native void glColor3ub (
+ byte red,
+ byte green,
+ byte blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3ui ( GLuint red , GLuint green , GLuint blue ) ;
+ * </pre>
+ */
+ public native void glColor3ui (
+ int red,
+ int green,
+ int blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3us ( GLushort red , GLushort green , GLushort blue ) ;
+ * </pre>
+ */
+ public native void glColor3us (
+ short red,
+ short green,
+ short blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4b ( GLbyte red , GLbyte green , GLbyte blue , GLbyte alpha ) ;
+ * </pre>
+ */
+ public native void glColor4b (
+ byte red,
+ byte green,
+ byte blue,
+ byte alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4d ( GLdouble red , GLdouble green , GLdouble blue , GLdouble alpha ) ;
+ * </pre>
+ */
+ public native void glColor4d (
+ double red,
+ double green,
+ double blue,
+ double alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4f ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ;
+ * </pre>
+ */
+ public native void glColor4f (
+ float red,
+ float green,
+ float blue,
+ float alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4i ( GLint red , GLint green , GLint blue , GLint alpha ) ;
+ * </pre>
+ */
+ public native void glColor4i (
+ int red,
+ int green,
+ int blue,
+ int alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4s ( GLshort red , GLshort green , GLshort blue , GLshort alpha ) ;
+ * </pre>
+ */
+ public native void glColor4s (
+ short red,
+ short green,
+ short blue,
+ short alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4ub ( GLubyte red , GLubyte green , GLubyte blue , GLubyte alpha ) ;
+ * </pre>
+ */
+ public native void glColor4ub (
+ byte red,
+ byte green,
+ byte blue,
+ byte alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4ui ( GLuint red , GLuint green , GLuint blue , GLuint alpha ) ;
+ * </pre>
+ */
+ public native void glColor4ui (
+ int red,
+ int green,
+ int blue,
+ int alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4us ( GLushort red , GLushort green , GLushort blue , GLushort alpha ) ;
+ * </pre>
+ */
+ public native void glColor4us (
+ short red,
+ short green,
+ short blue,
+ short alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3bv ( const GLbyte * v ) ;
+ * </pre>
+ */
+ public native void glColor3bv (
+ byte[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glColor3dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glColor3fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glColor3iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glColor3sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3ubv ( const GLubyte * v ) ;
+ * </pre>
+ */
+ public native void glColor3ubv (
+ byte[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3uiv ( const GLuint * v ) ;
+ * </pre>
+ */
+ public native void glColor3uiv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3usv ( const GLushort * v ) ;
+ * </pre>
+ */
+ public native void glColor3usv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4bv ( const GLbyte * v ) ;
+ * </pre>
+ */
+ public native void glColor4bv (
+ byte[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glColor4dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glColor4fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glColor4iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glColor4sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4ubv ( const GLubyte * v ) ;
+ * </pre>
+ */
+ public native void glColor4ubv (
+ byte[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4uiv ( const GLuint * v ) ;
+ * </pre>
+ */
+ public native void glColor4uiv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4usv ( const GLushort * v ) ;
+ * </pre>
+ */
+ public native void glColor4usv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1d ( GLdouble s ) ;
+ * </pre>
+ */
+ public native void glTexCoord1d (
+ double s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1f ( GLfloat s ) ;
+ * </pre>
+ */
+ public native void glTexCoord1f (
+ float s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1i ( GLint s ) ;
+ * </pre>
+ */
+ public native void glTexCoord1i (
+ int s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1s ( GLshort s ) ;
+ * </pre>
+ */
+ public native void glTexCoord1s (
+ short s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2d ( GLdouble s , GLdouble t ) ;
+ * </pre>
+ */
+ public native void glTexCoord2d (
+ double s,
+ double t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2f ( GLfloat s , GLfloat t ) ;
+ * </pre>
+ */
+ public native void glTexCoord2f (
+ float s,
+ float t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2i ( GLint s , GLint t ) ;
+ * </pre>
+ */
+ public native void glTexCoord2i (
+ int s,
+ int t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2s ( GLshort s , GLshort t ) ;
+ * </pre>
+ */
+ public native void glTexCoord2s (
+ short s,
+ short t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3d ( GLdouble s , GLdouble t , GLdouble r ) ;
+ * </pre>
+ */
+ public native void glTexCoord3d (
+ double s,
+ double t,
+ double r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3f ( GLfloat s , GLfloat t , GLfloat r ) ;
+ * </pre>
+ */
+ public native void glTexCoord3f (
+ float s,
+ float t,
+ float r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3i ( GLint s , GLint t , GLint r ) ;
+ * </pre>
+ */
+ public native void glTexCoord3i (
+ int s,
+ int t,
+ int r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3s ( GLshort s , GLshort t , GLshort r ) ;
+ * </pre>
+ */
+ public native void glTexCoord3s (
+ short s,
+ short t,
+ short r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4d ( GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ;
+ * </pre>
+ */
+ public native void glTexCoord4d (
+ double s,
+ double t,
+ double r,
+ double q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4f ( GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ;
+ * </pre>
+ */
+ public native void glTexCoord4f (
+ float s,
+ float t,
+ float r,
+ float q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4i ( GLint s , GLint t , GLint r , GLint q ) ;
+ * </pre>
+ */
+ public native void glTexCoord4i (
+ int s,
+ int t,
+ int r,
+ int q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4s ( GLshort s , GLshort t , GLshort r , GLshort q ) ;
+ * </pre>
+ */
+ public native void glTexCoord4s (
+ short s,
+ short t,
+ short r,
+ short q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord1dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord1fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord1iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord1sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord2dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord2fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord2iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord2sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord3dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord3fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord3iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord3sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord4dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord4fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord4iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord4sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2d ( GLdouble x , GLdouble y ) ;
+ * </pre>
+ */
+ public native void glRasterPos2d (
+ double x,
+ double y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2f ( GLfloat x , GLfloat y ) ;
+ * </pre>
+ */
+ public native void glRasterPos2f (
+ float x,
+ float y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2i ( GLint x , GLint y ) ;
+ * </pre>
+ */
+ public native void glRasterPos2i (
+ int x,
+ int y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2s ( GLshort x , GLshort y ) ;
+ * </pre>
+ */
+ public native void glRasterPos2s (
+ short x,
+ short y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3d ( GLdouble x , GLdouble y , GLdouble z ) ;
+ * </pre>
+ */
+ public native void glRasterPos3d (
+ double x,
+ double y,
+ double z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3f ( GLfloat x , GLfloat y , GLfloat z ) ;
+ * </pre>
+ */
+ public native void glRasterPos3f (
+ float x,
+ float y,
+ float z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3i ( GLint x , GLint y , GLint z ) ;
+ * </pre>
+ */
+ public native void glRasterPos3i (
+ int x,
+ int y,
+ int z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3s ( GLshort x , GLshort y , GLshort z ) ;
+ * </pre>
+ */
+ public native void glRasterPos3s (
+ short x,
+ short y,
+ short z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ;
+ * </pre>
+ */
+ public native void glRasterPos4d (
+ double x,
+ double y,
+ double z,
+ double w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ;
+ * </pre>
+ */
+ public native void glRasterPos4f (
+ float x,
+ float y,
+ float z,
+ float w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4i ( GLint x , GLint y , GLint z , GLint w ) ;
+ * </pre>
+ */
+ public native void glRasterPos4i (
+ int x,
+ int y,
+ int z,
+ int w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ;
+ * </pre>
+ */
+ public native void glRasterPos4s (
+ short x,
+ short y,
+ short z,
+ short w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glRasterPos2dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glRasterPos2fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glRasterPos2iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glRasterPos2sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glRasterPos3dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glRasterPos3fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glRasterPos3iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glRasterPos3sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glRasterPos4dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glRasterPos4fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glRasterPos4iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glRasterPos4sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRectd ( GLdouble x1 , GLdouble y1 , GLdouble x2 , GLdouble y2 ) ;
+ * </pre>
+ */
+ public native void glRectd (
+ double x1,
+ double y1,
+ double x2,
+ double y2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRectf ( GLfloat x1 , GLfloat y1 , GLfloat x2 , GLfloat y2 ) ;
+ * </pre>
+ */
+ public native void glRectf (
+ float x1,
+ float y1,
+ float x2,
+ float y2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRecti ( GLint x1 , GLint y1 , GLint x2 , GLint y2 ) ;
+ * </pre>
+ */
+ public native void glRecti (
+ int x1,
+ int y1,
+ int x2,
+ int y2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRects ( GLshort x1 , GLshort y1 , GLshort x2 , GLshort y2 ) ;
+ * </pre>
+ */
+ public native void glRects (
+ short x1,
+ short y1,
+ short x2,
+ short y2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRectdv ( const GLdouble * v1 , const GLdouble * v2 ) ;
+ * </pre>
+ */
+ public native void glRectdv (
+ double[] v1,
+ double[] v2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRectfv ( const GLfloat * v1 , const GLfloat * v2 ) ;
+ * </pre>
+ */
+ public native void glRectfv (
+ float[] v1,
+ float[] v2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRectiv ( const GLint * v1 , const GLint * v2 ) ;
+ * </pre>
+ */
+ public native void glRectiv (
+ int[] v1,
+ int[] v2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRectsv ( const GLshort * v1 , const GLshort * v2 ) ;
+ * </pre>
+ */
+ public native void glRectsv (
+ short[] v1,
+ short[] v2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public native void glVertexPointer (
+ int size,
+ int type,
+ int stride,
+ byte[] ptr
+ ) ;
+ public native void glVertexPointer (
+ int size,
+ int type,
+ int stride,
+ short[] ptr
+ ) ;
+ public native void glVertexPointer (
+ int size,
+ int type,
+ int stride,
+ int[] ptr
+ ) ;
+ public native void glVertexPointer (
+ int size,
+ int type,
+ int stride,
+ float[] ptr
+ ) ;
+ public native void glVertexPointer (
+ int size,
+ int type,
+ int stride,
+ double[] ptr
+ ) ;
+ public native void glVertexPointer (
+ int size,
+ int type,
+ int stride,
+ boolean[] ptr
+ ) ;
+ public native void glVertexPointer (
+ int size,
+ int type,
+ int stride,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public native void glNormalPointer (
+ int type,
+ int stride,
+ byte[] ptr
+ ) ;
+ public native void glNormalPointer (
+ int type,
+ int stride,
+ short[] ptr
+ ) ;
+ public native void glNormalPointer (
+ int type,
+ int stride,
+ int[] ptr
+ ) ;
+ public native void glNormalPointer (
+ int type,
+ int stride,
+ float[] ptr
+ ) ;
+ public native void glNormalPointer (
+ int type,
+ int stride,
+ double[] ptr
+ ) ;
+ public native void glNormalPointer (
+ int type,
+ int stride,
+ boolean[] ptr
+ ) ;
+ public native void glNormalPointer (
+ int type,
+ int stride,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public native void glColorPointer (
+ int size,
+ int type,
+ int stride,
+ byte[] ptr
+ ) ;
+ public native void glColorPointer (
+ int size,
+ int type,
+ int stride,
+ short[] ptr
+ ) ;
+ public native void glColorPointer (
+ int size,
+ int type,
+ int stride,
+ int[] ptr
+ ) ;
+ public native void glColorPointer (
+ int size,
+ int type,
+ int stride,
+ float[] ptr
+ ) ;
+ public native void glColorPointer (
+ int size,
+ int type,
+ int stride,
+ double[] ptr
+ ) ;
+ public native void glColorPointer (
+ int size,
+ int type,
+ int stride,
+ boolean[] ptr
+ ) ;
+ public native void glColorPointer (
+ int size,
+ int type,
+ int stride,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public native void glIndexPointer (
+ int type,
+ int stride,
+ byte[] ptr
+ ) ;
+ public native void glIndexPointer (
+ int type,
+ int stride,
+ short[] ptr
+ ) ;
+ public native void glIndexPointer (
+ int type,
+ int stride,
+ int[] ptr
+ ) ;
+ public native void glIndexPointer (
+ int type,
+ int stride,
+ float[] ptr
+ ) ;
+ public native void glIndexPointer (
+ int type,
+ int stride,
+ double[] ptr
+ ) ;
+ public native void glIndexPointer (
+ int type,
+ int stride,
+ boolean[] ptr
+ ) ;
+ public native void glIndexPointer (
+ int type,
+ int stride,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoordPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public native void glTexCoordPointer (
+ int size,
+ int type,
+ int stride,
+ byte[] ptr
+ ) ;
+ public native void glTexCoordPointer (
+ int size,
+ int type,
+ int stride,
+ short[] ptr
+ ) ;
+ public native void glTexCoordPointer (
+ int size,
+ int type,
+ int stride,
+ int[] ptr
+ ) ;
+ public native void glTexCoordPointer (
+ int size,
+ int type,
+ int stride,
+ float[] ptr
+ ) ;
+ public native void glTexCoordPointer (
+ int size,
+ int type,
+ int stride,
+ double[] ptr
+ ) ;
+ public native void glTexCoordPointer (
+ int size,
+ int type,
+ int stride,
+ boolean[] ptr
+ ) ;
+ public native void glTexCoordPointer (
+ int size,
+ int type,
+ int stride,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEdgeFlagPointer ( GLsizei stride , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public native void glEdgeFlagPointer (
+ int stride,
+ byte[] ptr
+ ) ;
+ public native void glEdgeFlagPointer (
+ int stride,
+ short[] ptr
+ ) ;
+ public native void glEdgeFlagPointer (
+ int stride,
+ int[] ptr
+ ) ;
+ public native void glEdgeFlagPointer (
+ int stride,
+ float[] ptr
+ ) ;
+ public native void glEdgeFlagPointer (
+ int stride,
+ double[] ptr
+ ) ;
+ public native void glEdgeFlagPointer (
+ int stride,
+ boolean[] ptr
+ ) ;
+ public native void glEdgeFlagPointer (
+ int stride,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetPointerv ( GLenum pname , void * * params ) ;
+ * </pre>
+ */
+ public native void glGetPointerv (
+ int pname,
+ byte[][] params
+ ) ;
+ public native void glGetPointerv (
+ int pname,
+ short[][] params
+ ) ;
+ public native void glGetPointerv (
+ int pname,
+ int[][] params
+ ) ;
+ public native void glGetPointerv (
+ int pname,
+ float[][] params
+ ) ;
+ public native void glGetPointerv (
+ int pname,
+ double[][] params
+ ) ;
+ public native void glGetPointerv (
+ int pname,
+ boolean[][] params
+ ) ;
+ public native void glGetPointerv (
+ int pname,
+ long[][] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glArrayElement ( GLint i ) ;
+ * </pre>
+ */
+ public native void glArrayElement (
+ int i
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDrawArrays ( GLenum mode , GLint first , GLsizei count ) ;
+ * </pre>
+ */
+ public native void glDrawArrays (
+ int mode,
+ int first,
+ int count
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDrawElements ( GLenum mode , GLsizei count , GLenum type , const GLvoid * indices ) ;
+ * </pre>
+ */
+ public native void glDrawElements (
+ int mode,
+ int count,
+ int type,
+ byte[] indices
+ ) ;
+ public native void glDrawElements (
+ int mode,
+ int count,
+ int type,
+ short[] indices
+ ) ;
+ public native void glDrawElements (
+ int mode,
+ int count,
+ int type,
+ int[] indices
+ ) ;
+ public native void glDrawElements (
+ int mode,
+ int count,
+ int type,
+ float[] indices
+ ) ;
+ public native void glDrawElements (
+ int mode,
+ int count,
+ int type,
+ double[] indices
+ ) ;
+ public native void glDrawElements (
+ int mode,
+ int count,
+ int type,
+ boolean[] indices
+ ) ;
+ public native void glDrawElements (
+ int mode,
+ int count,
+ int type,
+ long[] indices
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glInterleavedArrays ( GLenum format , GLsizei stride , const GLvoid * pointer ) ;
+ * </pre>
+ */
+ public native void glInterleavedArrays (
+ int format,
+ int stride,
+ byte[] pointer
+ ) ;
+ public native void glInterleavedArrays (
+ int format,
+ int stride,
+ short[] pointer
+ ) ;
+ public native void glInterleavedArrays (
+ int format,
+ int stride,
+ int[] pointer
+ ) ;
+ public native void glInterleavedArrays (
+ int format,
+ int stride,
+ float[] pointer
+ ) ;
+ public native void glInterleavedArrays (
+ int format,
+ int stride,
+ double[] pointer
+ ) ;
+ public native void glInterleavedArrays (
+ int format,
+ int stride,
+ boolean[] pointer
+ ) ;
+ public native void glInterleavedArrays (
+ int format,
+ int stride,
+ long[] pointer
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glShadeModel ( GLenum mode ) ;
+ * </pre>
+ */
+ public native void glShadeModel (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLightf ( GLenum light , GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public native void glLightf (
+ int light,
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLighti ( GLenum light , GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public native void glLighti (
+ int light,
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLightfv ( GLenum light , GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glLightfv (
+ int light,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLightiv ( GLenum light , GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public native void glLightiv (
+ int light,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetLightfv ( GLenum light , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glGetLightfv (
+ int light,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetLightiv ( GLenum light , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public native void glGetLightiv (
+ int light,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLightModelf ( GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public native void glLightModelf (
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLightModeli ( GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public native void glLightModeli (
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLightModelfv ( GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glLightModelfv (
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLightModeliv ( GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public native void glLightModeliv (
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMaterialf ( GLenum face , GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public native void glMaterialf (
+ int face,
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMateriali ( GLenum face , GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public native void glMateriali (
+ int face,
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMaterialfv ( GLenum face , GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glMaterialfv (
+ int face,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMaterialiv ( GLenum face , GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public native void glMaterialiv (
+ int face,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMaterialfv ( GLenum face , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glGetMaterialfv (
+ int face,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMaterialiv ( GLenum face , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public native void glGetMaterialiv (
+ int face,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorMaterial ( GLenum face , GLenum mode ) ;
+ * </pre>
+ */
+ public native void glColorMaterial (
+ int face,
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelZoom ( GLfloat xfactor , GLfloat yfactor ) ;
+ * </pre>
+ */
+ public native void glPixelZoom (
+ float xfactor,
+ float yfactor
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelStoref ( GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public native void glPixelStoref (
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelStorei ( GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public native void glPixelStorei (
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelTransferf ( GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public native void glPixelTransferf (
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelTransferi ( GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public native void glPixelTransferi (
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelMapfv ( GLenum map , GLint mapsize , const GLfloat * values ) ;
+ * </pre>
+ */
+ public native void glPixelMapfv (
+ int map,
+ int mapsize,
+ float[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelMapuiv ( GLenum map , GLint mapsize , const GLuint * values ) ;
+ * </pre>
+ */
+ public native void glPixelMapuiv (
+ int map,
+ int mapsize,
+ int[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelMapusv ( GLenum map , GLint mapsize , const GLushort * values ) ;
+ * </pre>
+ */
+ public native void glPixelMapusv (
+ int map,
+ int mapsize,
+ short[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetPixelMapfv ( GLenum map , GLfloat * values ) ;
+ * </pre>
+ */
+ public native void glGetPixelMapfv (
+ int map,
+ float[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetPixelMapuiv ( GLenum map , GLuint * values ) ;
+ * </pre>
+ */
+ public native void glGetPixelMapuiv (
+ int map,
+ int[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetPixelMapusv ( GLenum map , GLushort * values ) ;
+ * </pre>
+ */
+ public native void glGetPixelMapusv (
+ int map,
+ short[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBitmap ( GLsizei width , GLsizei height , GLfloat xorig , GLfloat yorig , GLfloat xmove , GLfloat ymove , const GLubyte * bitmap ) ;
+ * </pre>
+ */
+ public native void glBitmap (
+ int width,
+ int height,
+ float xorig,
+ float yorig,
+ float xmove,
+ float ymove,
+ byte[] bitmap
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReadPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum format , GLenum type , GLvoid * pixels ) ;
+ * </pre>
+ */
+ public native void glReadPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public native void glReadPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public native void glReadPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public native void glReadPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public native void glReadPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public native void glReadPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public native void glReadPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDrawPixels ( GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public native void glDrawPixels (
+ int width,
+ int height,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public native void glDrawPixels (
+ int width,
+ int height,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public native void glDrawPixels (
+ int width,
+ int height,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public native void glDrawPixels (
+ int width,
+ int height,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public native void glDrawPixels (
+ int width,
+ int height,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public native void glDrawPixels (
+ int width,
+ int height,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public native void glDrawPixels (
+ int width,
+ int height,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum type ) ;
+ * </pre>
+ */
+ public native void glCopyPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int type
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glStencilFunc ( GLenum func , GLint ref , GLuint mask ) ;
+ * </pre>
+ */
+ public native void glStencilFunc (
+ int func,
+ int ref,
+ int mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glStencilMask ( GLuint mask ) ;
+ * </pre>
+ */
+ public native void glStencilMask (
+ int mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glStencilOp ( GLenum fail , GLenum zfail , GLenum zpass ) ;
+ * </pre>
+ */
+ public native void glStencilOp (
+ int fail,
+ int zfail,
+ int zpass
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClearStencil ( GLint s ) ;
+ * </pre>
+ */
+ public native void glClearStencil (
+ int s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexGend ( GLenum coord , GLenum pname , GLdouble param ) ;
+ * </pre>
+ */
+ public native void glTexGend (
+ int coord,
+ int pname,
+ double param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexGenf ( GLenum coord , GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public native void glTexGenf (
+ int coord,
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexGeni ( GLenum coord , GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public native void glTexGeni (
+ int coord,
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexGendv ( GLenum coord , GLenum pname , const GLdouble * params ) ;
+ * </pre>
+ */
+ public native void glTexGendv (
+ int coord,
+ int pname,
+ double[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexGenfv ( GLenum coord , GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glTexGenfv (
+ int coord,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexGeniv ( GLenum coord , GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public native void glTexGeniv (
+ int coord,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexGendv ( GLenum coord , GLenum pname , GLdouble * params ) ;
+ * </pre>
+ */
+ public native void glGetTexGendv (
+ int coord,
+ int pname,
+ double[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexGenfv ( GLenum coord , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glGetTexGenfv (
+ int coord,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexGeniv ( GLenum coord , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public native void glGetTexGeniv (
+ int coord,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexEnvf ( GLenum target , GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public native void glTexEnvf (
+ int target,
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexEnvi ( GLenum target , GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public native void glTexEnvi (
+ int target,
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexEnvfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glTexEnvfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexEnviv ( GLenum target , GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public native void glTexEnviv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexEnvfv ( GLenum target , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glGetTexEnvfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexEnviv ( GLenum target , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public native void glGetTexEnviv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexParameterf ( GLenum target , GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public native void glTexParameterf (
+ int target,
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexParameteri ( GLenum target , GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public native void glTexParameteri (
+ int target,
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glTexParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexParameteriv ( GLenum target , GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public native void glTexParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glGetTexParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public native void glGetTexParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexLevelParameterfv ( GLenum target , GLint level , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glGetTexLevelParameterfv (
+ int target,
+ int level,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexLevelParameteriv ( GLenum target , GLint level , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public native void glGetTexLevelParameteriv (
+ int target,
+ int level,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexImage1D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public native void glTexImage1D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int border,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public native void glTexImage1D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int border,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public native void glTexImage1D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int border,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public native void glTexImage1D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int border,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public native void glTexImage1D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int border,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public native void glTexImage1D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int border,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public native void glTexImage1D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int border,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexImage2D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public native void glTexImage2D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int border,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public native void glTexImage2D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int border,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public native void glTexImage2D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int border,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public native void glTexImage2D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int border,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public native void glTexImage2D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int border,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public native void glTexImage2D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int border,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public native void glTexImage2D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int border,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexImage ( GLenum target , GLint level , GLenum format , GLenum type , GLvoid * pixels ) ;
+ * </pre>
+ */
+ public native void glGetTexImage (
+ int target,
+ int level,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public native void glGetTexImage (
+ int target,
+ int level,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public native void glGetTexImage (
+ int target,
+ int level,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public native void glGetTexImage (
+ int target,
+ int level,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public native void glGetTexImage (
+ int target,
+ int level,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public native void glGetTexImage (
+ int target,
+ int level,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public native void glGetTexImage (
+ int target,
+ int level,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGenTextures ( GLsizei n , GLuint * textures ) ;
+ * </pre>
+ */
+ public native void glGenTextures (
+ int n,
+ int[] textures
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDeleteTextures ( GLsizei n , const GLuint * textures ) ;
+ * </pre>
+ */
+ public native void glDeleteTextures (
+ int n,
+ int[] textures
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBindTexture ( GLenum target , GLuint texture ) ;
+ * </pre>
+ */
+ public native void glBindTexture (
+ int target,
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPrioritizeTextures ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ;
+ * </pre>
+ */
+ public native void glPrioritizeTextures (
+ int n,
+ int[] textures,
+ float[] priorities
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glAreTexturesResident ( GLsizei n , const GLuint * textures , GLboolean * residences ) ;
+ * </pre>
+ */
+ public native boolean glAreTexturesResident (
+ int n,
+ int[] textures,
+ boolean[] residences
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glIsTexture ( GLuint texture ) ;
+ * </pre>
+ */
+ public native boolean glIsTexture (
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLsizei width , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public native void glTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public native void glTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public native void glTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public native void glTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public native void glTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public native void glTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public native void glTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public native void glTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public native void glTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public native void glTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public native void glTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public native void glTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public native void glTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public native void glTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyTexImage1D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLint border ) ;
+ * </pre>
+ */
+ public native void glCopyTexImage1D (
+ int target,
+ int level,
+ int internalformat,
+ int x,
+ int y,
+ int width,
+ int border
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyTexImage2D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height , GLint border ) ;
+ * </pre>
+ */
+ public native void glCopyTexImage2D (
+ int target,
+ int level,
+ int internalformat,
+ int x,
+ int y,
+ int width,
+ int height,
+ int border
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLint x , GLint y , GLsizei width ) ;
+ * </pre>
+ */
+ public native void glCopyTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int x,
+ int y,
+ int width
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ;
+ * </pre>
+ */
+ public native void glCopyTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int x,
+ int y,
+ int width,
+ int height
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMap1d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint stride , GLint order , const GLdouble * points ) ;
+ * </pre>
+ */
+ public native void glMap1d (
+ int target,
+ double u1,
+ double u2,
+ int stride,
+ int order,
+ double[] points
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMap1f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint stride , GLint order , const GLfloat * points ) ;
+ * </pre>
+ */
+ public native void glMap1f (
+ int target,
+ float u1,
+ float u2,
+ int stride,
+ int order,
+ float[] points
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMap2d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint ustride , GLint uorder , GLdouble v1 , GLdouble v2 , GLint vstride , GLint vorder , const GLdouble * points ) ;
+ * </pre>
+ */
+ public native void glMap2d (
+ int target,
+ double u1,
+ double u2,
+ int ustride,
+ int uorder,
+ double v1,
+ double v2,
+ int vstride,
+ int vorder,
+ double[] points
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMap2f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint ustride , GLint uorder , GLfloat v1 , GLfloat v2 , GLint vstride , GLint vorder , const GLfloat * points ) ;
+ * </pre>
+ */
+ public native void glMap2f (
+ int target,
+ float u1,
+ float u2,
+ int ustride,
+ int uorder,
+ float v1,
+ float v2,
+ int vstride,
+ int vorder,
+ float[] points
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMapdv ( GLenum target , GLenum query , GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glGetMapdv (
+ int target,
+ int query,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMapfv ( GLenum target , GLenum query , GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glGetMapfv (
+ int target,
+ int query,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMapiv ( GLenum target , GLenum query , GLint * v ) ;
+ * </pre>
+ */
+ public native void glGetMapiv (
+ int target,
+ int query,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord1d ( GLdouble u ) ;
+ * </pre>
+ */
+ public native void glEvalCoord1d (
+ double u
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord1f ( GLfloat u ) ;
+ * </pre>
+ */
+ public native void glEvalCoord1f (
+ float u
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord1dv ( const GLdouble * u ) ;
+ * </pre>
+ */
+ public native void glEvalCoord1dv (
+ double[] u
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord1fv ( const GLfloat * u ) ;
+ * </pre>
+ */
+ public native void glEvalCoord1fv (
+ float[] u
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord2d ( GLdouble u , GLdouble v ) ;
+ * </pre>
+ */
+ public native void glEvalCoord2d (
+ double u,
+ double v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord2f ( GLfloat u , GLfloat v ) ;
+ * </pre>
+ */
+ public native void glEvalCoord2f (
+ float u,
+ float v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord2dv ( const GLdouble * u ) ;
+ * </pre>
+ */
+ public native void glEvalCoord2dv (
+ double[] u
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord2fv ( const GLfloat * u ) ;
+ * </pre>
+ */
+ public native void glEvalCoord2fv (
+ float[] u
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMapGrid1d ( GLint un , GLdouble u1 , GLdouble u2 ) ;
+ * </pre>
+ */
+ public native void glMapGrid1d (
+ int un,
+ double u1,
+ double u2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMapGrid1f ( GLint un , GLfloat u1 , GLfloat u2 ) ;
+ * </pre>
+ */
+ public native void glMapGrid1f (
+ int un,
+ float u1,
+ float u2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMapGrid2d ( GLint un , GLdouble u1 , GLdouble u2 , GLint vn , GLdouble v1 , GLdouble v2 ) ;
+ * </pre>
+ */
+ public native void glMapGrid2d (
+ int un,
+ double u1,
+ double u2,
+ int vn,
+ double v1,
+ double v2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMapGrid2f ( GLint un , GLfloat u1 , GLfloat u2 , GLint vn , GLfloat v1 , GLfloat v2 ) ;
+ * </pre>
+ */
+ public native void glMapGrid2f (
+ int un,
+ float u1,
+ float u2,
+ int vn,
+ float v1,
+ float v2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalPoint1 ( GLint i ) ;
+ * </pre>
+ */
+ public native void glEvalPoint1 (
+ int i
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalPoint2 ( GLint i , GLint j ) ;
+ * </pre>
+ */
+ public native void glEvalPoint2 (
+ int i,
+ int j
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalMesh1 ( GLenum mode , GLint i1 , GLint i2 ) ;
+ * </pre>
+ */
+ public native void glEvalMesh1 (
+ int mode,
+ int i1,
+ int i2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalMesh2 ( GLenum mode , GLint i1 , GLint i2 , GLint j1 , GLint j2 ) ;
+ * </pre>
+ */
+ public native void glEvalMesh2 (
+ int mode,
+ int i1,
+ int i2,
+ int j1,
+ int j2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFogf ( GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public native void glFogf (
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFogi ( GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public native void glFogi (
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFogfv ( GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glFogfv (
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFogiv ( GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public native void glFogiv (
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFeedbackBuffer ( GLsizei size , GLenum type , GLfloat * buffer ) ;
+ * </pre>
+ */
+ public native void glFeedbackBuffer (
+ int size,
+ int type,
+ float[] buffer
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPassThrough ( GLfloat token ) ;
+ * </pre>
+ */
+ public native void glPassThrough (
+ float token
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSelectBuffer ( GLsizei size , GLuint * buffer ) ;
+ * </pre>
+ */
+ public native void glSelectBuffer (
+ int size,
+ int[] buffer
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glInitNames ( void ) ;
+ * </pre>
+ */
+ public native void glInitNames (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLoadName ( GLuint name ) ;
+ * </pre>
+ */
+ public native void glLoadName (
+ int name
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPushName ( GLuint name ) ;
+ * </pre>
+ */
+ public native void glPushName (
+ int name
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPopName ( void ) ;
+ * </pre>
+ */
+ public native void glPopName (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDrawRangeElements ( GLenum mode , GLuint start , GLuint end , GLsizei count , GLenum type , const GLvoid * indices ) ;
+ * </pre>
+ */
+ public native void glDrawRangeElements (
+ int mode,
+ int start,
+ int end,
+ int count,
+ int type,
+ byte[] indices
+ ) ;
+ public native void glDrawRangeElements (
+ int mode,
+ int start,
+ int end,
+ int count,
+ int type,
+ short[] indices
+ ) ;
+ public native void glDrawRangeElements (
+ int mode,
+ int start,
+ int end,
+ int count,
+ int type,
+ int[] indices
+ ) ;
+ public native void glDrawRangeElements (
+ int mode,
+ int start,
+ int end,
+ int count,
+ int type,
+ float[] indices
+ ) ;
+ public native void glDrawRangeElements (
+ int mode,
+ int start,
+ int end,
+ int count,
+ int type,
+ double[] indices
+ ) ;
+ public native void glDrawRangeElements (
+ int mode,
+ int start,
+ int end,
+ int count,
+ int type,
+ boolean[] indices
+ ) ;
+ public native void glDrawRangeElements (
+ int mode,
+ int start,
+ int end,
+ int count,
+ int type,
+ long[] indices
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexImage3D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public native void glTexImage3D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public native void glTexImage3D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public native void glTexImage3D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public native void glTexImage3D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public native void glTexImage3D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public native void glTexImage3D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public native void glTexImage3D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public native void glTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public native void glTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public native void glTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public native void glTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public native void glTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public native void glTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public native void glTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ;
+ * </pre>
+ */
+ public native void glCopyTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int x,
+ int y,
+ int width,
+ int height
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorTable ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ;
+ * </pre>
+ */
+ public native void glColorTable (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ byte[] table
+ ) ;
+ public native void glColorTable (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ short[] table
+ ) ;
+ public native void glColorTable (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ int[] table
+ ) ;
+ public native void glColorTable (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ float[] table
+ ) ;
+ public native void glColorTable (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ double[] table
+ ) ;
+ public native void glColorTable (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ boolean[] table
+ ) ;
+ public native void glColorTable (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ long[] table
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorSubTable ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ;
+ * </pre>
+ */
+ public native void glColorSubTable (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ byte[] data
+ ) ;
+ public native void glColorSubTable (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ short[] data
+ ) ;
+ public native void glColorSubTable (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ int[] data
+ ) ;
+ public native void glColorSubTable (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ float[] data
+ ) ;
+ public native void glColorSubTable (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ double[] data
+ ) ;
+ public native void glColorSubTable (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ boolean[] data
+ ) ;
+ public native void glColorSubTable (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ long[] data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorTableParameteriv ( GLenum target , GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public native void glColorTableParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorTableParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glColorTableParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyColorSubTable ( GLenum target , GLsizei start , GLint x , GLint y , GLsizei width ) ;
+ * </pre>
+ */
+ public native void glCopyColorSubTable (
+ int target,
+ int start,
+ int x,
+ int y,
+ int width
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyColorTable ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ;
+ * </pre>
+ */
+ public native void glCopyColorTable (
+ int target,
+ int internalformat,
+ int x,
+ int y,
+ int width
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetColorTable ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ;
+ * </pre>
+ */
+ public native void glGetColorTable (
+ int target,
+ int format,
+ int type,
+ byte[] table
+ ) ;
+ public native void glGetColorTable (
+ int target,
+ int format,
+ int type,
+ short[] table
+ ) ;
+ public native void glGetColorTable (
+ int target,
+ int format,
+ int type,
+ int[] table
+ ) ;
+ public native void glGetColorTable (
+ int target,
+ int format,
+ int type,
+ float[] table
+ ) ;
+ public native void glGetColorTable (
+ int target,
+ int format,
+ int type,
+ double[] table
+ ) ;
+ public native void glGetColorTable (
+ int target,
+ int format,
+ int type,
+ boolean[] table
+ ) ;
+ public native void glGetColorTable (
+ int target,
+ int format,
+ int type,
+ long[] table
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetColorTableParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glGetColorTableParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetColorTableParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public native void glGetColorTableParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBlendEquation ( GLenum mode ) ;
+ * </pre>
+ */
+ public native void glBlendEquation (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBlendColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ;
+ * </pre>
+ */
+ public native void glBlendColor (
+ float red,
+ float green,
+ float blue,
+ float alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glHistogram ( GLenum target , GLsizei width , GLenum internalformat , GLboolean sink ) ;
+ * </pre>
+ */
+ public native void glHistogram (
+ int target,
+ int width,
+ int internalformat,
+ boolean sink
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glResetHistogram ( GLenum target ) ;
+ * </pre>
+ */
+ public native void glResetHistogram (
+ int target
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetHistogram ( GLenum target , GLboolean reset , GLenum format , GLenum type , GLvoid * values ) ;
+ * </pre>
+ */
+ public native void glGetHistogram (
+ int target,
+ boolean reset,
+ int format,
+ int type,
+ byte[] values
+ ) ;
+ public native void glGetHistogram (
+ int target,
+ boolean reset,
+ int format,
+ int type,
+ short[] values
+ ) ;
+ public native void glGetHistogram (
+ int target,
+ boolean reset,
+ int format,
+ int type,
+ int[] values
+ ) ;
+ public native void glGetHistogram (
+ int target,
+ boolean reset,
+ int format,
+ int type,
+ float[] values
+ ) ;
+ public native void glGetHistogram (
+ int target,
+ boolean reset,
+ int format,
+ int type,
+ double[] values
+ ) ;
+ public native void glGetHistogram (
+ int target,
+ boolean reset,
+ int format,
+ int type,
+ boolean[] values
+ ) ;
+ public native void glGetHistogram (
+ int target,
+ boolean reset,
+ int format,
+ int type,
+ long[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetHistogramParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glGetHistogramParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetHistogramParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public native void glGetHistogramParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMinmax ( GLenum target , GLenum internalformat , GLboolean sink ) ;
+ * </pre>
+ */
+ public native void glMinmax (
+ int target,
+ int internalformat,
+ boolean sink
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glResetMinmax ( GLenum target ) ;
+ * </pre>
+ */
+ public native void glResetMinmax (
+ int target
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMinmax ( GLenum target , GLboolean reset , GLenum format , GLenum types , GLvoid * values ) ;
+ * </pre>
+ */
+ public native void glGetMinmax (
+ int target,
+ boolean reset,
+ int format,
+ int types,
+ byte[] values
+ ) ;
+ public native void glGetMinmax (
+ int target,
+ boolean reset,
+ int format,
+ int types,
+ short[] values
+ ) ;
+ public native void glGetMinmax (
+ int target,
+ boolean reset,
+ int format,
+ int types,
+ int[] values
+ ) ;
+ public native void glGetMinmax (
+ int target,
+ boolean reset,
+ int format,
+ int types,
+ float[] values
+ ) ;
+ public native void glGetMinmax (
+ int target,
+ boolean reset,
+ int format,
+ int types,
+ double[] values
+ ) ;
+ public native void glGetMinmax (
+ int target,
+ boolean reset,
+ int format,
+ int types,
+ boolean[] values
+ ) ;
+ public native void glGetMinmax (
+ int target,
+ boolean reset,
+ int format,
+ int types,
+ long[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMinmaxParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glGetMinmaxParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMinmaxParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public native void glGetMinmaxParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionFilter1D ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * image ) ;
+ * </pre>
+ */
+ public native void glConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ byte[] image
+ ) ;
+ public native void glConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ short[] image
+ ) ;
+ public native void glConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ int[] image
+ ) ;
+ public native void glConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ float[] image
+ ) ;
+ public native void glConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ double[] image
+ ) ;
+ public native void glConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ boolean[] image
+ ) ;
+ public native void glConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ long[] image
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * image ) ;
+ * </pre>
+ */
+ public native void glConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ byte[] image
+ ) ;
+ public native void glConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ short[] image
+ ) ;
+ public native void glConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ int[] image
+ ) ;
+ public native void glConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ float[] image
+ ) ;
+ public native void glConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ double[] image
+ ) ;
+ public native void glConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ boolean[] image
+ ) ;
+ public native void glConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ long[] image
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionParameterf ( GLenum target , GLenum pname , GLfloat params ) ;
+ * </pre>
+ */
+ public native void glConvolutionParameterf (
+ int target,
+ int pname,
+ float params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glConvolutionParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionParameteri ( GLenum target , GLenum pname , GLint params ) ;
+ * </pre>
+ */
+ public native void glConvolutionParameteri (
+ int target,
+ int pname,
+ int params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionParameteriv ( GLenum target , GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public native void glConvolutionParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyConvolutionFilter1D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ;
+ * </pre>
+ */
+ public native void glCopyConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int x,
+ int y,
+ int width
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyConvolutionFilter2D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height ) ;
+ * </pre>
+ */
+ public native void glCopyConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int x,
+ int y,
+ int width,
+ int height
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetConvolutionFilter ( GLenum target , GLenum format , GLenum type , GLvoid * image ) ;
+ * </pre>
+ */
+ public native void glGetConvolutionFilter (
+ int target,
+ int format,
+ int type,
+ byte[] image
+ ) ;
+ public native void glGetConvolutionFilter (
+ int target,
+ int format,
+ int type,
+ short[] image
+ ) ;
+ public native void glGetConvolutionFilter (
+ int target,
+ int format,
+ int type,
+ int[] image
+ ) ;
+ public native void glGetConvolutionFilter (
+ int target,
+ int format,
+ int type,
+ float[] image
+ ) ;
+ public native void glGetConvolutionFilter (
+ int target,
+ int format,
+ int type,
+ double[] image
+ ) ;
+ public native void glGetConvolutionFilter (
+ int target,
+ int format,
+ int type,
+ boolean[] image
+ ) ;
+ public native void glGetConvolutionFilter (
+ int target,
+ int format,
+ int type,
+ long[] image
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetConvolutionParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glGetConvolutionParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetConvolutionParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public native void glGetConvolutionParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSeparableFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * row , const GLvoid * column ) ;
+ * </pre>
+ */
+ public native void glSeparableFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ byte[] row,
+ byte[] column
+ ) ;
+ public native void glSeparableFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ short[] row,
+ short[] column
+ ) ;
+ public native void glSeparableFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ int[] row,
+ int[] column
+ ) ;
+ public native void glSeparableFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ float[] row,
+ float[] column
+ ) ;
+ public native void glSeparableFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ double[] row,
+ double[] column
+ ) ;
+ public native void glSeparableFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ boolean[] row,
+ boolean[] column
+ ) ;
+ public native void glSeparableFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ long[] row,
+ long[] column
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetSeparableFilter ( GLenum target , GLenum format , GLenum type , GLvoid * row , GLvoid * column , GLvoid * span ) ;
+ * </pre>
+ */
+ public native void glGetSeparableFilter (
+ int target,
+ int format,
+ int type,
+ byte[] row,
+ byte[] column,
+ byte[] span
+ ) ;
+ public native void glGetSeparableFilter (
+ int target,
+ int format,
+ int type,
+ short[] row,
+ short[] column,
+ short[] span
+ ) ;
+ public native void glGetSeparableFilter (
+ int target,
+ int format,
+ int type,
+ int[] row,
+ int[] column,
+ int[] span
+ ) ;
+ public native void glGetSeparableFilter (
+ int target,
+ int format,
+ int type,
+ float[] row,
+ float[] column,
+ float[] span
+ ) ;
+ public native void glGetSeparableFilter (
+ int target,
+ int format,
+ int type,
+ double[] row,
+ double[] column,
+ double[] span
+ ) ;
+ public native void glGetSeparableFilter (
+ int target,
+ int format,
+ int type,
+ boolean[] row,
+ boolean[] column,
+ boolean[] span
+ ) ;
+ public native void glGetSeparableFilter (
+ int target,
+ int format,
+ int type,
+ long[] row,
+ long[] column,
+ long[] span
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBlendColorEXT ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ;
+ * </pre>
+ */
+ public native void glBlendColorEXT (
+ float red,
+ float green,
+ float blue,
+ float alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPolygonOffsetEXT ( GLfloat factor , GLfloat bias ) ;
+ * </pre>
+ */
+ public native void glPolygonOffsetEXT (
+ float factor,
+ float bias
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexImage3DEXT ( GLenum target , GLint level , GLenum internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public native void glTexImage3DEXT (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public native void glTexImage3DEXT (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public native void glTexImage3DEXT (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public native void glTexImage3DEXT (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public native void glTexImage3DEXT (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public native void glTexImage3DEXT (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public native void glTexImage3DEXT (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public native void glTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public native void glTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public native void glTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public native void glTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public native void glTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public native void glTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public native void glTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ;
+ * </pre>
+ */
+ public native void glCopyTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int x,
+ int y,
+ int width,
+ int height
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGenTexturesEXT ( GLsizei n , GLuint * textures ) ;
+ * </pre>
+ */
+ public native void glGenTexturesEXT (
+ int n,
+ int[] textures
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDeleteTexturesEXT ( GLsizei n , const GLuint * textures ) ;
+ * </pre>
+ */
+ public native void glDeleteTexturesEXT (
+ int n,
+ int[] textures
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBindTextureEXT ( GLenum target , GLuint texture ) ;
+ * </pre>
+ */
+ public native void glBindTextureEXT (
+ int target,
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPrioritizeTexturesEXT ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ;
+ * </pre>
+ */
+ public native void glPrioritizeTexturesEXT (
+ int n,
+ int[] textures,
+ float[] priorities
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glAreTexturesResidentEXT ( GLsizei n , const GLuint * textures , GLboolean * residences ) ;
+ * </pre>
+ */
+ public native boolean glAreTexturesResidentEXT (
+ int n,
+ int[] textures,
+ boolean[] residences
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glIsTextureEXT ( GLuint texture ) ;
+ * </pre>
+ */
+ public native boolean glIsTextureEXT (
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public native void glVertexPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ byte[] ptr
+ ) ;
+ public native void glVertexPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ short[] ptr
+ ) ;
+ public native void glVertexPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ int[] ptr
+ ) ;
+ public native void glVertexPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ float[] ptr
+ ) ;
+ public native void glVertexPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ double[] ptr
+ ) ;
+ public native void glVertexPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ boolean[] ptr
+ ) ;
+ public native void glVertexPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public native void glNormalPointerEXT (
+ int type,
+ int stride,
+ int count,
+ byte[] ptr
+ ) ;
+ public native void glNormalPointerEXT (
+ int type,
+ int stride,
+ int count,
+ short[] ptr
+ ) ;
+ public native void glNormalPointerEXT (
+ int type,
+ int stride,
+ int count,
+ int[] ptr
+ ) ;
+ public native void glNormalPointerEXT (
+ int type,
+ int stride,
+ int count,
+ float[] ptr
+ ) ;
+ public native void glNormalPointerEXT (
+ int type,
+ int stride,
+ int count,
+ double[] ptr
+ ) ;
+ public native void glNormalPointerEXT (
+ int type,
+ int stride,
+ int count,
+ boolean[] ptr
+ ) ;
+ public native void glNormalPointerEXT (
+ int type,
+ int stride,
+ int count,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public native void glColorPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ byte[] ptr
+ ) ;
+ public native void glColorPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ short[] ptr
+ ) ;
+ public native void glColorPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ int[] ptr
+ ) ;
+ public native void glColorPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ float[] ptr
+ ) ;
+ public native void glColorPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ double[] ptr
+ ) ;
+ public native void glColorPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ boolean[] ptr
+ ) ;
+ public native void glColorPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public native void glIndexPointerEXT (
+ int type,
+ int stride,
+ int count,
+ byte[] ptr
+ ) ;
+ public native void glIndexPointerEXT (
+ int type,
+ int stride,
+ int count,
+ short[] ptr
+ ) ;
+ public native void glIndexPointerEXT (
+ int type,
+ int stride,
+ int count,
+ int[] ptr
+ ) ;
+ public native void glIndexPointerEXT (
+ int type,
+ int stride,
+ int count,
+ float[] ptr
+ ) ;
+ public native void glIndexPointerEXT (
+ int type,
+ int stride,
+ int count,
+ double[] ptr
+ ) ;
+ public native void glIndexPointerEXT (
+ int type,
+ int stride,
+ int count,
+ boolean[] ptr
+ ) ;
+ public native void glIndexPointerEXT (
+ int type,
+ int stride,
+ int count,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoordPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public native void glTexCoordPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ byte[] ptr
+ ) ;
+ public native void glTexCoordPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ short[] ptr
+ ) ;
+ public native void glTexCoordPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ int[] ptr
+ ) ;
+ public native void glTexCoordPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ float[] ptr
+ ) ;
+ public native void glTexCoordPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ double[] ptr
+ ) ;
+ public native void glTexCoordPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ boolean[] ptr
+ ) ;
+ public native void glTexCoordPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEdgeFlagPointerEXT ( GLsizei stride , GLsizei count , const GLboolean * ptr ) ;
+ * </pre>
+ */
+ public native void glEdgeFlagPointerEXT (
+ int stride,
+ int count,
+ boolean[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetPointervEXT ( GLenum pname , void * * params ) ;
+ * </pre>
+ */
+ public native void glGetPointervEXT (
+ int pname,
+ byte[][] params
+ ) ;
+ public native void glGetPointervEXT (
+ int pname,
+ short[][] params
+ ) ;
+ public native void glGetPointervEXT (
+ int pname,
+ int[][] params
+ ) ;
+ public native void glGetPointervEXT (
+ int pname,
+ float[][] params
+ ) ;
+ public native void glGetPointervEXT (
+ int pname,
+ double[][] params
+ ) ;
+ public native void glGetPointervEXT (
+ int pname,
+ boolean[][] params
+ ) ;
+ public native void glGetPointervEXT (
+ int pname,
+ long[][] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glArrayElementEXT ( GLint i ) ;
+ * </pre>
+ */
+ public native void glArrayElementEXT (
+ int i
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDrawArraysEXT ( GLenum mode , GLint first , GLsizei count ) ;
+ * </pre>
+ */
+ public native void glDrawArraysEXT (
+ int mode,
+ int first,
+ int count
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBlendEquationEXT ( GLenum mode ) ;
+ * </pre>
+ */
+ public native void glBlendEquationEXT (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPointParameterfEXT ( GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public native void glPointParameterfEXT (
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPointParameterfvEXT ( GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glPointParameterfvEXT (
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorTableEXT ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ;
+ * </pre>
+ */
+ public native void glColorTableEXT (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ byte[] table
+ ) ;
+ public native void glColorTableEXT (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ short[] table
+ ) ;
+ public native void glColorTableEXT (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ int[] table
+ ) ;
+ public native void glColorTableEXT (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ float[] table
+ ) ;
+ public native void glColorTableEXT (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ double[] table
+ ) ;
+ public native void glColorTableEXT (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ boolean[] table
+ ) ;
+ public native void glColorTableEXT (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ long[] table
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorSubTableEXT ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ;
+ * </pre>
+ */
+ public native void glColorSubTableEXT (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ byte[] data
+ ) ;
+ public native void glColorSubTableEXT (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ short[] data
+ ) ;
+ public native void glColorSubTableEXT (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ int[] data
+ ) ;
+ public native void glColorSubTableEXT (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ float[] data
+ ) ;
+ public native void glColorSubTableEXT (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ double[] data
+ ) ;
+ public native void glColorSubTableEXT (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ boolean[] data
+ ) ;
+ public native void glColorSubTableEXT (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ long[] data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetColorTableEXT ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ;
+ * </pre>
+ */
+ public native void glGetColorTableEXT (
+ int target,
+ int format,
+ int type,
+ byte[] table
+ ) ;
+ public native void glGetColorTableEXT (
+ int target,
+ int format,
+ int type,
+ short[] table
+ ) ;
+ public native void glGetColorTableEXT (
+ int target,
+ int format,
+ int type,
+ int[] table
+ ) ;
+ public native void glGetColorTableEXT (
+ int target,
+ int format,
+ int type,
+ float[] table
+ ) ;
+ public native void glGetColorTableEXT (
+ int target,
+ int format,
+ int type,
+ double[] table
+ ) ;
+ public native void glGetColorTableEXT (
+ int target,
+ int format,
+ int type,
+ boolean[] table
+ ) ;
+ public native void glGetColorTableEXT (
+ int target,
+ int format,
+ int type,
+ long[] table
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetColorTableParameterfvEXT ( GLenum target , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glGetColorTableParameterfvEXT (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetColorTableParameterivEXT ( GLenum target , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public native void glGetColorTableParameterivEXT (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLockArraysEXT ( GLint first , GLsizei count ) ;
+ * </pre>
+ */
+ public native void glLockArraysEXT (
+ int first,
+ int count
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glUnlockArraysEXT ( void ) ;
+ * </pre>
+ */
+ public native void glUnlockArraysEXT (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glActiveTextureARB ( GLenum texture ) ;
+ * </pre>
+ */
+ public native void glActiveTextureARB (
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClientActiveTextureARB ( GLenum texture ) ;
+ * </pre>
+ */
+ public native void glClientActiveTextureARB (
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1dARB ( GLenum target , GLdouble s ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord1dARB (
+ int target,
+ double s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1dvARB ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord1dvARB (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1fARB ( GLenum target , GLfloat s ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord1fARB (
+ int target,
+ float s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1fvARB ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord1fvARB (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1iARB ( GLenum target , GLint s ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord1iARB (
+ int target,
+ int s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1ivARB ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord1ivARB (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1sARB ( GLenum target , GLshort s ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord1sARB (
+ int target,
+ short s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1svARB ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord1svARB (
+ int target,
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2dARB ( GLenum target , GLdouble s , GLdouble t ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord2dARB (
+ int target,
+ double s,
+ double t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2dvARB ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord2dvARB (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2fARB ( GLenum target , GLfloat s , GLfloat t ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord2fARB (
+ int target,
+ float s,
+ float t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2fvARB ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord2fvARB (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2iARB ( GLenum target , GLint s , GLint t ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord2iARB (
+ int target,
+ int s,
+ int t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2ivARB ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord2ivARB (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2sARB ( GLenum target , GLshort s , GLshort t ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord2sARB (
+ int target,
+ short s,
+ short t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2svARB ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord2svARB (
+ int target,
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord3dARB (
+ int target,
+ double s,
+ double t,
+ double r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3dvARB ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord3dvARB (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord3fARB (
+ int target,
+ float s,
+ float t,
+ float r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3fvARB ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord3fvARB (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3iARB ( GLenum target , GLint s , GLint t , GLint r ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord3iARB (
+ int target,
+ int s,
+ int t,
+ int r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3ivARB ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord3ivARB (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3sARB ( GLenum target , GLshort s , GLshort t , GLshort r ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord3sARB (
+ int target,
+ short s,
+ short t,
+ short r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3svARB ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord3svARB (
+ int target,
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord4dARB (
+ int target,
+ double s,
+ double t,
+ double r,
+ double q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4dvARB ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord4dvARB (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord4fARB (
+ int target,
+ float s,
+ float t,
+ float r,
+ float q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4fvARB ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord4fvARB (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4iARB ( GLenum target , GLint s , GLint t , GLint r , GLint q ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord4iARB (
+ int target,
+ int s,
+ int t,
+ int r,
+ int q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4ivARB ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord4ivARB (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4sARB ( GLenum target , GLshort s , GLshort t , GLshort r , GLshort q ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord4sARB (
+ int target,
+ short s,
+ short t,
+ short r,
+ short q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4svARB ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord4svARB (
+ int target,
+ short[] v
+ ) ;
+
+/* C2J Parser Version 2.1: Java program parsed successfully. */
+
+
+}
+
diff --git a/gl4java/GLUEnum.java b/gl4java/GLUEnum.java
index 0ce9229..5eb7fca 100644
--- a/gl4java/GLUEnum.java
+++ b/gl4java/GLUEnum.java
@@ -22,7 +22,7 @@ public interface GLUEnum
{
/**
- * C2J Parser Version 2.0
+ * C2J Parser Version 2.1
* Jausoft - Sven Goethel Software Development
* Reading from file: glu-enum-auto.orig.h . . .
* Destination-Class: gl4java_GLUEnum !
@@ -134,8 +134,8 @@ public interface GLUEnum
public static final int GLU_EDGE_FLAG = GLU_TESS_EDGE_FLAG;
public static final int GLU_END = GLU_TESS_END;
public static final int GLU_ERROR = GLU_TESS_ERROR;
-/* C2J Parser Version 2.0: Java program parsed successfully. */
-
-
-}
-
+/* C2J Parser Version 2.1: Java program parsed successfully. */
+
+
+}
+
diff --git a/gl4java/GLUFunc.java b/gl4java/GLUFunc.java
index 4a28f66..450b9e7 100644
--- a/gl4java/GLUFunc.java
+++ b/gl4java/GLUFunc.java
@@ -69,7 +69,7 @@ public void gluDeleteNurbsRenderer( long nobj );
public void gluDeleteTess( long tobj );
/**
- * C2J Parser Version 2.0
+ * C2J Parser Version 2.1
* Jausoft - Sven Goethel Software Development
* Reading from file: glu-proto-auto.orig.h . . .
* Destination-Class: gl4java_GLUFuncJauJNI !
@@ -744,8 +744,8 @@ public void gluDeleteTess( long tobj );
long tobj
) ;
-/* C2J Parser Version 2.0: Java program parsed successfully. */
-
-
-}
-
+/* C2J Parser Version 2.1: Java program parsed successfully. */
+
+
+}
+
diff --git a/gl4java/GLUFuncJauJNI.java b/gl4java/GLUFuncJauJNI.java
index 17c2153..f694164 100644
--- a/gl4java/GLUFuncJauJNI.java
+++ b/gl4java/GLUFuncJauJNI.java
@@ -32,7 +32,7 @@ public final String getClassVendor ( )
{ return "Jausoft - Sven Goethel Software Development"; }
public final String getClassVersion ( )
-{ return "2.7.0.0"; }
+{ return "2.7.1.0"; }
/**
@@ -143,7 +143,7 @@ public final native long gluNewNurbsRenderer( );
public final native long gluNewTess( );
/**
- * C2J Parser Version 2.0
+ * C2J Parser Version 2.1
* Jausoft - Sven Goethel Software Development
* Reading from file: glu-proto-auto.orig.h . . .
* Destination-Class: gl4java_GLUFuncJauJNI !
@@ -818,8 +818,8 @@ public final native long gluNewTess( );
long tobj
) ;
-/* C2J Parser Version 2.0: Java program parsed successfully. */
-
-
-}
-
+/* C2J Parser Version 2.1: Java program parsed successfully. */
+
+
+}
+
diff --git a/gl4java/GLUFuncJauJNInf.java b/gl4java/GLUFuncJauJNInf.java
index 0c9736c..56ad795 100644
--- a/gl4java/GLUFuncJauJNInf.java
+++ b/gl4java/GLUFuncJauJNInf.java
@@ -1,825 +1,825 @@
-/* WARNING ! WARNING *** THIS FILE IS GENERATED BY C2J !!!
-
- DO NOT MAKE ANY CHANGES *** MAKE CHANGES IN THE SKELETON FILES !!!
-*/
-
-
-/**
- * @(#) GLUFuncJauJNInf.java
- */
-
-
-package gl4java;
-
-/**
- * The default implementation class for GLU native function mapping
- *
- * @version 2.00, 21. April 1999
- * @author Sven Goethel
- */
-public class GLUFuncJauJNInf
- implements GLUFunc
-{
-
-
-public native String gluErrorString ( int errorCode ) ;
-public native String gluGetString ( int name ) ;
-
-public native String getNativeVendor ( ) ;
-public native String getNativeVersion ( ) ;
-
-public String getClassVendor ( )
-{ return "Jausoft - Sven Goethel Software Development"; }
-
-public String getClassVersion ( )
-{ return "2.7.0.0"; }
-
-
-/**
- * The Callback registry function.
- * To achieve the signature (internal argument signature)
- * you can use the "javap -s <classname>" toolkit of the JDK !
- *
- * @param qobj the quadratic id, fetch with gluNewQuadric
- * @param which the id for the callback type
- * @param methodClassInstance the class instance,
- * which implements the callback-method
- * @param methodName the name of the callback-method
- * @param signature the signature of the callback-method.
- *
- * @see GLUFunc#gluNewQuadric
- */
-public native void gluQuadricCallback(
- long qobj, int which,
- Object methodClassInstance,
- String methodName,
- String signature
- );
-
-/**
- * The Callback registry function.
- * To achieve the signature (internal argument signature)
- * you can use the "javap -s <classname>" toolkit of the JDK !
- *
- * @param nobj the nurbs id, fetch with gluNewNurbsRenderer
- * @param which the id for the callback type
- * @param methodClassInstance the class instance,
- * which implements the callback-method
- * @param methodName the name of the callback-method
- * @param signature the signature of the callback-method.
- *
- * @see GLUFunc#gluNewNurbsRenderer
- */
-public native void gluNurbsCallback(
- long nobj, int which,
- Object methodClassInstance,
- String methodName,
- String signature
- );
-
-
-/**
- * The Callback registry function.
- * To achieve the signature (internal argument signature)
- * you can use the "javap -s <classname>" toolkit of the JDK !
- *
- * @param tobj the tesselation id, fetch with gluNewTess
- * @param which the id for the callback type
- * @param methodClassInstance the class instance,
- * which implements the callback-method
- * @param methodName the name of the callback-method
- * @param signature the signature of the callback-method.
- * @param voidArrayLen1 the optional length of the 1st array
- * in the callback-methods argument-list
- * @param voidArrayLen2 the optional length of the 2nd array
- * in the callback-methods argument-list
- * @param voidArrayLen3 the optional length of the 3rd array
- * in the callback-methods argument-list
- * @param voidArrayLen4 the optional length of the 4th array
- * in the callback-methods argument-list
- * @param voidArrayLen5 the optional length of the 5th array
- * in the callback-methods argument-list
- *
- * @see GLUFunc#gluNewTess
- */
-public native void gluTessCallback(
- long tobj, int which,
- Object methodClassInstance,
- String methodName,
- String signature,
- int voidArrayLen1,
- int voidArrayLen2,
- int voidArrayLen3,
- int voidArrayLen4,
- int voidArrayLen5
- );
-
-/**
- * The Callback de-registry function.
- *
- * @param qobj the quadratic id, for which all callback-methods
- * should be de-registered
- */
-public native void gluDeleteQuadric( long qobj );
-
-/**
- * The Callback de-registry function.
- *
- * @param nobj the nurbs id, for which all callback-methods
- * should be de-registered
- */
-public native void gluDeleteNurbsRenderer( long nobj );
-
-/**
- * The Callback de-registry function.
- *
- * @param tobj the tesselation id, for which all callback-methods
- * should be de-registered
- */
-public native void gluDeleteTess( long tobj );
-
-public native long gluNewQuadric( );
-public native long gluNewNurbsRenderer( );
-public native long gluNewTess( );
-
-/**
- * C2J Parser Version 2.0
- * Jausoft - Sven Goethel Software Development
- * Reading from file: glu-proto-auto.orig.h . . .
- * Destination-Class: gl4java_GLUFuncJauJNInf !
- */
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluLookAt ( GLdouble eyex , GLdouble eyey , GLdouble eyez , GLdouble centerx , GLdouble centery , GLdouble centerz , GLdouble upx , GLdouble upy , GLdouble upz ) ;
- * </pre>
- */
- public native void gluLookAt (
- double eyex,
- double eyey,
- double eyez,
- double centerx,
- double centery,
- double centerz,
- double upx,
- double upy,
- double upz
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluOrtho2D ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top ) ;
- * </pre>
- */
- public native void gluOrtho2D (
- double left,
- double right,
- double bottom,
- double top
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluPerspective ( GLdouble fovy , GLdouble aspect , GLdouble zNear , GLdouble zFar ) ;
- * </pre>
- */
- public native void gluPerspective (
- double fovy,
- double aspect,
- double zNear,
- double zFar
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluPickMatrix ( GLdouble x , GLdouble y , GLdouble width , GLdouble height , GLint * viewport ) ;
- * </pre>
- */
- public native void gluPickMatrix (
- double x,
- double y,
- double width,
- double height,
- int[] viewport
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLint gluProject ( GLdouble objx , GLdouble objy , GLdouble objz , const GLdouble modelMatrix [ 16 ] , const GLdouble projMatrix [ 16 ] , const GLint viewport [ 4 ] , GLdouble * winx , GLdouble * winy , GLdouble * winz ) ;
- * </pre>
- */
- public native int gluProject (
- double objx,
- double objy,
- double objz,
- double[] modelMatrix,
- double[] projMatrix,
- int[] viewport,
- double[] winx,
- double[] winy,
- double[] winz
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLint gluUnProject ( GLdouble winx , GLdouble winy , GLdouble winz , const GLdouble modelMatrix [ 16 ] , const GLdouble projMatrix [ 16 ] , const GLint viewport [ 4 ] , GLdouble * objx , GLdouble * objy , GLdouble * objz ) ;
- * </pre>
- */
- public native int gluUnProject (
- double winx,
- double winy,
- double winz,
- double[] modelMatrix,
- double[] projMatrix,
- int[] viewport,
- double[] objx,
- double[] objy,
- double[] objz
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLint gluScaleImage ( GLenum format , GLsizei widthin , GLsizei heightin , GLenum typein , const char * datain , GLsizei widthout , GLsizei heightout , GLenum typeout , char * dataout ) ;
- * </pre>
- */
- public native int gluScaleImage (
- int format,
- int widthin,
- int heightin,
- int typein,
- byte[] datain,
- int widthout,
- int heightout,
- int typeout,
- byte[] dataout
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLint gluBuild1DMipmaps ( GLenum target , GLint components , GLint width , GLenum format , GLenum type , const void * data ) ;
- * </pre>
- */
- public native int gluBuild1DMipmaps (
- int target,
- int components,
- int width,
- int format,
- int type,
- byte[] data
- ) ;
- public native int gluBuild1DMipmaps (
- int target,
- int components,
- int width,
- int format,
- int type,
- short[] data
- ) ;
- public native int gluBuild1DMipmaps (
- int target,
- int components,
- int width,
- int format,
- int type,
- int[] data
- ) ;
- public native int gluBuild1DMipmaps (
- int target,
- int components,
- int width,
- int format,
- int type,
- float[] data
- ) ;
- public native int gluBuild1DMipmaps (
- int target,
- int components,
- int width,
- int format,
- int type,
- double[] data
- ) ;
- public native int gluBuild1DMipmaps (
- int target,
- int components,
- int width,
- int format,
- int type,
- boolean[] data
- ) ;
- public native int gluBuild1DMipmaps (
- int target,
- int components,
- int width,
- int format,
- int type,
- long[] data
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLint gluBuild2DMipmaps ( GLenum target , GLint components , GLint width , GLint height , GLenum format , GLenum type , const void * data ) ;
- * </pre>
- */
- public native int gluBuild2DMipmaps (
- int target,
- int components,
- int width,
- int height,
- int format,
- int type,
- byte[] data
- ) ;
- public native int gluBuild2DMipmaps (
- int target,
- int components,
- int width,
- int height,
- int format,
- int type,
- short[] data
- ) ;
- public native int gluBuild2DMipmaps (
- int target,
- int components,
- int width,
- int height,
- int format,
- int type,
- int[] data
- ) ;
- public native int gluBuild2DMipmaps (
- int target,
- int components,
- int width,
- int height,
- int format,
- int type,
- float[] data
- ) ;
- public native int gluBuild2DMipmaps (
- int target,
- int components,
- int width,
- int height,
- int format,
- int type,
- double[] data
- ) ;
- public native int gluBuild2DMipmaps (
- int target,
- int components,
- int width,
- int height,
- int format,
- int type,
- boolean[] data
- ) ;
- public native int gluBuild2DMipmaps (
- int target,
- int components,
- int width,
- int height,
- int format,
- int type,
- long[] data
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluQuadricDrawStyle ( GLUquadricObj * quadObject , GLenum drawStyle ) ;
- * </pre>
- */
- public native void gluQuadricDrawStyle (
- long quadObject,
- int drawStyle
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluQuadricOrientation ( GLUquadricObj * quadObject , GLenum orientation ) ;
- * </pre>
- */
- public native void gluQuadricOrientation (
- long quadObject,
- int orientation
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluQuadricNormals ( GLUquadricObj * quadObject , GLenum normals ) ;
- * </pre>
- */
- public native void gluQuadricNormals (
- long quadObject,
- int normals
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluQuadricTexture ( GLUquadricObj * quadObject , GLboolean textureCoords ) ;
- * </pre>
- */
- public native void gluQuadricTexture (
- long quadObject,
- boolean textureCoords
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluCylinder ( GLUquadricObj * qobj , GLdouble baseRadius , GLdouble topRadius , GLdouble height , GLint slices , GLint stacks ) ;
- * </pre>
- */
- public native void gluCylinder (
- long qobj,
- double baseRadius,
- double topRadius,
- double height,
- int slices,
- int stacks
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluSphere ( GLUquadricObj * qobj , GLdouble radius , GLint slices , GLint stacks ) ;
- * </pre>
- */
- public native void gluSphere (
- long qobj,
- double radius,
- int slices,
- int stacks
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluDisk ( GLUquadricObj * qobj , GLdouble innerRadius , GLdouble outerRadius , GLint slices , GLint loops ) ;
- * </pre>
- */
- public native void gluDisk (
- long qobj,
- double innerRadius,
- double outerRadius,
- int slices,
- int loops
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluPartialDisk ( GLUquadricObj * qobj , GLdouble innerRadius , GLdouble outerRadius , GLint slices , GLint loops , GLdouble startAngle , GLdouble sweepAngle ) ;
- * </pre>
- */
- public native void gluPartialDisk (
- long qobj,
- double innerRadius,
- double outerRadius,
- int slices,
- int loops,
- double startAngle,
- double sweepAngle
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluLoadSamplingMatrices ( GLUnurbsObj * nobj , const GLfloat modelMatrix [ 16 ] , const GLfloat projMatrix [ 16 ] , const GLint viewport [ 4 ] ) ;
- * </pre>
- */
- public native void gluLoadSamplingMatrices (
- long nobj,
- float[] modelMatrix,
- float[] projMatrix,
- int[] viewport
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluNurbsProperty ( GLUnurbsObj * nobj , GLenum property , GLfloat value ) ;
- * </pre>
- */
- public native void gluNurbsProperty (
- long nobj,
- int property,
- float value
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluGetNurbsProperty ( GLUnurbsObj * nobj , GLenum property , GLfloat * value ) ;
- * </pre>
- */
- public native void gluGetNurbsProperty (
- long nobj,
- int property,
- float[] value
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluBeginCurve ( GLUnurbsObj * nobj ) ;
- * </pre>
- */
- public native void gluBeginCurve (
- long nobj
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluEndCurve ( GLUnurbsObj * nobj ) ;
- * </pre>
- */
- public native void gluEndCurve (
- long nobj
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluNurbsCurve ( GLUnurbsObj * nobj , GLint nknots , GLfloat * knot , GLint stride , GLfloat * ctlarray , GLint order , GLenum type ) ;
- * </pre>
- */
- public native void gluNurbsCurve (
- long nobj,
- int nknots,
- float[] knot,
- int stride,
- float[] ctlarray,
- int order,
- int type
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluBeginSurface ( GLUnurbsObj * nobj ) ;
- * </pre>
- */
- public native void gluBeginSurface (
- long nobj
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluEndSurface ( GLUnurbsObj * nobj ) ;
- * </pre>
- */
- public native void gluEndSurface (
- long nobj
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluNurbsSurface ( GLUnurbsObj * nobj , GLint sknot_count , GLfloat * sknot , GLint tknot_count , GLfloat * tknot , GLint s_stride , GLint t_stride , GLfloat * ctlarray , GLint sorder , GLint torder , GLenum type ) ;
- * </pre>
- */
- public native void gluNurbsSurface (
- long nobj,
- int sknot_count,
- float[] sknot,
- int tknot_count,
- float[] tknot,
- int s_stride,
- int t_stride,
- float[] ctlarray,
- int sorder,
- int torder,
- int type
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluBeginTrim ( GLUnurbsObj * nobj ) ;
- * </pre>
- */
- public native void gluBeginTrim (
- long nobj
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluEndTrim ( GLUnurbsObj * nobj ) ;
- * </pre>
- */
- public native void gluEndTrim (
- long nobj
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluPwlCurve ( GLUnurbsObj * nobj , GLint count , GLfloat * array , GLint stride , GLenum type ) ;
- * </pre>
- */
- public native void gluPwlCurve (
- long nobj,
- int count,
- float[] array,
- int stride,
- int type
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluTessBeginPolygon ( GLUtesselator * tobj , void * polygon_data ) ;
- * </pre>
- */
- public native void gluTessBeginPolygon (
- long tobj,
- byte[] polygon_data
- ) ;
- public native void gluTessBeginPolygon (
- long tobj,
- short[] polygon_data
- ) ;
- public native void gluTessBeginPolygon (
- long tobj,
- int[] polygon_data
- ) ;
- public native void gluTessBeginPolygon (
- long tobj,
- float[] polygon_data
- ) ;
- public native void gluTessBeginPolygon (
- long tobj,
- double[] polygon_data
- ) ;
- public native void gluTessBeginPolygon (
- long tobj,
- boolean[] polygon_data
- ) ;
- public native void gluTessBeginPolygon (
- long tobj,
- long[] polygon_data
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluTessBeginContour ( GLUtesselator * tobj ) ;
- * </pre>
- */
- public native void gluTessBeginContour (
- long tobj
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluTessVertex ( GLUtesselator * tobj , GLdouble coords [ 3 ] , void * vertex_data ) ;
- * </pre>
- */
- public native void gluTessVertex (
- long tobj,
- double[] coords,
- byte[] vertex_data
- ) ;
- public native void gluTessVertex (
- long tobj,
- double[] coords,
- short[] vertex_data
- ) ;
- public native void gluTessVertex (
- long tobj,
- double[] coords,
- int[] vertex_data
- ) ;
- public native void gluTessVertex (
- long tobj,
- double[] coords,
- float[] vertex_data
- ) ;
- public native void gluTessVertex (
- long tobj,
- double[] coords,
- double[] vertex_data
- ) ;
- public native void gluTessVertex (
- long tobj,
- double[] coords,
- boolean[] vertex_data
- ) ;
- public native void gluTessVertex (
- long tobj,
- double[] coords,
- long[] vertex_data
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluTessEndContour ( GLUtesselator * tobj ) ;
- * </pre>
- */
- public native void gluTessEndContour (
- long tobj
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluTessEndPolygon ( GLUtesselator * tobj ) ;
- * </pre>
- */
- public native void gluTessEndPolygon (
- long tobj
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluTessProperty ( GLUtesselator * tobj , GLenum which , GLdouble value ) ;
- * </pre>
- */
- public native void gluTessProperty (
- long tobj,
- int which,
- double value
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluTessNormal ( GLUtesselator * tobj , GLdouble x , GLdouble y , GLdouble z ) ;
- * </pre>
- */
- public native void gluTessNormal (
- long tobj,
- double x,
- double y,
- double z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluGetTessProperty ( GLUtesselator * tobj , GLenum which , GLdouble * value ) ;
- * </pre>
- */
- public native void gluGetTessProperty (
- long tobj,
- int which,
- double[] value
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluBeginPolygon ( GLUtesselator * tobj ) ;
- * </pre>
- */
- public native void gluBeginPolygon (
- long tobj
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluNextContour ( GLUtesselator * tobj , GLenum type ) ;
- * </pre>
- */
- public native void gluNextContour (
- long tobj,
- int type
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluEndPolygon ( GLUtesselator * tobj ) ;
- * </pre>
- */
- public native void gluEndPolygon (
- long tobj
- ) ;
-
-/* C2J Parser Version 2.0: Java program parsed successfully. */
-
-
-}
-
+/* WARNING ! WARNING *** THIS FILE IS GENERATED BY C2J !!!
+
+ DO NOT MAKE ANY CHANGES *** MAKE CHANGES IN THE SKELETON FILES !!!
+*/
+
+
+/**
+ * @(#) GLUFuncJauJNInf.java
+ */
+
+
+package gl4java;
+
+/**
+ * The default implementation class for GLU native function mapping
+ *
+ * @version 2.00, 21. April 1999
+ * @author Sven Goethel
+ */
+public class GLUFuncJauJNInf
+ implements GLUFunc
+{
+
+
+public native String gluErrorString ( int errorCode ) ;
+public native String gluGetString ( int name ) ;
+
+public native String getNativeVendor ( ) ;
+public native String getNativeVersion ( ) ;
+
+public String getClassVendor ( )
+{ return "Jausoft - Sven Goethel Software Development"; }
+
+public String getClassVersion ( )
+{ return "2.7.1.0"; }
+
+
+/**
+ * The Callback registry function.
+ * To achieve the signature (internal argument signature)
+ * you can use the "javap -s <classname>" toolkit of the JDK !
+ *
+ * @param qobj the quadratic id, fetch with gluNewQuadric
+ * @param which the id for the callback type
+ * @param methodClassInstance the class instance,
+ * which implements the callback-method
+ * @param methodName the name of the callback-method
+ * @param signature the signature of the callback-method.
+ *
+ * @see GLUFunc#gluNewQuadric
+ */
+public native void gluQuadricCallback(
+ long qobj, int which,
+ Object methodClassInstance,
+ String methodName,
+ String signature
+ );
+
+/**
+ * The Callback registry function.
+ * To achieve the signature (internal argument signature)
+ * you can use the "javap -s <classname>" toolkit of the JDK !
+ *
+ * @param nobj the nurbs id, fetch with gluNewNurbsRenderer
+ * @param which the id for the callback type
+ * @param methodClassInstance the class instance,
+ * which implements the callback-method
+ * @param methodName the name of the callback-method
+ * @param signature the signature of the callback-method.
+ *
+ * @see GLUFunc#gluNewNurbsRenderer
+ */
+public native void gluNurbsCallback(
+ long nobj, int which,
+ Object methodClassInstance,
+ String methodName,
+ String signature
+ );
+
+
+/**
+ * The Callback registry function.
+ * To achieve the signature (internal argument signature)
+ * you can use the "javap -s <classname>" toolkit of the JDK !
+ *
+ * @param tobj the tesselation id, fetch with gluNewTess
+ * @param which the id for the callback type
+ * @param methodClassInstance the class instance,
+ * which implements the callback-method
+ * @param methodName the name of the callback-method
+ * @param signature the signature of the callback-method.
+ * @param voidArrayLen1 the optional length of the 1st array
+ * in the callback-methods argument-list
+ * @param voidArrayLen2 the optional length of the 2nd array
+ * in the callback-methods argument-list
+ * @param voidArrayLen3 the optional length of the 3rd array
+ * in the callback-methods argument-list
+ * @param voidArrayLen4 the optional length of the 4th array
+ * in the callback-methods argument-list
+ * @param voidArrayLen5 the optional length of the 5th array
+ * in the callback-methods argument-list
+ *
+ * @see GLUFunc#gluNewTess
+ */
+public native void gluTessCallback(
+ long tobj, int which,
+ Object methodClassInstance,
+ String methodName,
+ String signature,
+ int voidArrayLen1,
+ int voidArrayLen2,
+ int voidArrayLen3,
+ int voidArrayLen4,
+ int voidArrayLen5
+ );
+
+/**
+ * The Callback de-registry function.
+ *
+ * @param qobj the quadratic id, for which all callback-methods
+ * should be de-registered
+ */
+public native void gluDeleteQuadric( long qobj );
+
+/**
+ * The Callback de-registry function.
+ *
+ * @param nobj the nurbs id, for which all callback-methods
+ * should be de-registered
+ */
+public native void gluDeleteNurbsRenderer( long nobj );
+
+/**
+ * The Callback de-registry function.
+ *
+ * @param tobj the tesselation id, for which all callback-methods
+ * should be de-registered
+ */
+public native void gluDeleteTess( long tobj );
+
+public native long gluNewQuadric( );
+public native long gluNewNurbsRenderer( );
+public native long gluNewTess( );
+
+/**
+ * C2J Parser Version 2.1
+ * Jausoft - Sven Goethel Software Development
+ * Reading from file: glu-proto-auto.orig.h . . .
+ * Destination-Class: gl4java_GLUFuncJauJNInf !
+ */
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluLookAt ( GLdouble eyex , GLdouble eyey , GLdouble eyez , GLdouble centerx , GLdouble centery , GLdouble centerz , GLdouble upx , GLdouble upy , GLdouble upz ) ;
+ * </pre>
+ */
+ public native void gluLookAt (
+ double eyex,
+ double eyey,
+ double eyez,
+ double centerx,
+ double centery,
+ double centerz,
+ double upx,
+ double upy,
+ double upz
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluOrtho2D ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top ) ;
+ * </pre>
+ */
+ public native void gluOrtho2D (
+ double left,
+ double right,
+ double bottom,
+ double top
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluPerspective ( GLdouble fovy , GLdouble aspect , GLdouble zNear , GLdouble zFar ) ;
+ * </pre>
+ */
+ public native void gluPerspective (
+ double fovy,
+ double aspect,
+ double zNear,
+ double zFar
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluPickMatrix ( GLdouble x , GLdouble y , GLdouble width , GLdouble height , GLint * viewport ) ;
+ * </pre>
+ */
+ public native void gluPickMatrix (
+ double x,
+ double y,
+ double width,
+ double height,
+ int[] viewport
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint gluProject ( GLdouble objx , GLdouble objy , GLdouble objz , const GLdouble modelMatrix [ 16 ] , const GLdouble projMatrix [ 16 ] , const GLint viewport [ 4 ] , GLdouble * winx , GLdouble * winy , GLdouble * winz ) ;
+ * </pre>
+ */
+ public native int gluProject (
+ double objx,
+ double objy,
+ double objz,
+ double[] modelMatrix,
+ double[] projMatrix,
+ int[] viewport,
+ double[] winx,
+ double[] winy,
+ double[] winz
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint gluUnProject ( GLdouble winx , GLdouble winy , GLdouble winz , const GLdouble modelMatrix [ 16 ] , const GLdouble projMatrix [ 16 ] , const GLint viewport [ 4 ] , GLdouble * objx , GLdouble * objy , GLdouble * objz ) ;
+ * </pre>
+ */
+ public native int gluUnProject (
+ double winx,
+ double winy,
+ double winz,
+ double[] modelMatrix,
+ double[] projMatrix,
+ int[] viewport,
+ double[] objx,
+ double[] objy,
+ double[] objz
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint gluScaleImage ( GLenum format , GLsizei widthin , GLsizei heightin , GLenum typein , const char * datain , GLsizei widthout , GLsizei heightout , GLenum typeout , char * dataout ) ;
+ * </pre>
+ */
+ public native int gluScaleImage (
+ int format,
+ int widthin,
+ int heightin,
+ int typein,
+ byte[] datain,
+ int widthout,
+ int heightout,
+ int typeout,
+ byte[] dataout
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint gluBuild1DMipmaps ( GLenum target , GLint components , GLint width , GLenum format , GLenum type , const void * data ) ;
+ * </pre>
+ */
+ public native int gluBuild1DMipmaps (
+ int target,
+ int components,
+ int width,
+ int format,
+ int type,
+ byte[] data
+ ) ;
+ public native int gluBuild1DMipmaps (
+ int target,
+ int components,
+ int width,
+ int format,
+ int type,
+ short[] data
+ ) ;
+ public native int gluBuild1DMipmaps (
+ int target,
+ int components,
+ int width,
+ int format,
+ int type,
+ int[] data
+ ) ;
+ public native int gluBuild1DMipmaps (
+ int target,
+ int components,
+ int width,
+ int format,
+ int type,
+ float[] data
+ ) ;
+ public native int gluBuild1DMipmaps (
+ int target,
+ int components,
+ int width,
+ int format,
+ int type,
+ double[] data
+ ) ;
+ public native int gluBuild1DMipmaps (
+ int target,
+ int components,
+ int width,
+ int format,
+ int type,
+ boolean[] data
+ ) ;
+ public native int gluBuild1DMipmaps (
+ int target,
+ int components,
+ int width,
+ int format,
+ int type,
+ long[] data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint gluBuild2DMipmaps ( GLenum target , GLint components , GLint width , GLint height , GLenum format , GLenum type , const void * data ) ;
+ * </pre>
+ */
+ public native int gluBuild2DMipmaps (
+ int target,
+ int components,
+ int width,
+ int height,
+ int format,
+ int type,
+ byte[] data
+ ) ;
+ public native int gluBuild2DMipmaps (
+ int target,
+ int components,
+ int width,
+ int height,
+ int format,
+ int type,
+ short[] data
+ ) ;
+ public native int gluBuild2DMipmaps (
+ int target,
+ int components,
+ int width,
+ int height,
+ int format,
+ int type,
+ int[] data
+ ) ;
+ public native int gluBuild2DMipmaps (
+ int target,
+ int components,
+ int width,
+ int height,
+ int format,
+ int type,
+ float[] data
+ ) ;
+ public native int gluBuild2DMipmaps (
+ int target,
+ int components,
+ int width,
+ int height,
+ int format,
+ int type,
+ double[] data
+ ) ;
+ public native int gluBuild2DMipmaps (
+ int target,
+ int components,
+ int width,
+ int height,
+ int format,
+ int type,
+ boolean[] data
+ ) ;
+ public native int gluBuild2DMipmaps (
+ int target,
+ int components,
+ int width,
+ int height,
+ int format,
+ int type,
+ long[] data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluQuadricDrawStyle ( GLUquadricObj * quadObject , GLenum drawStyle ) ;
+ * </pre>
+ */
+ public native void gluQuadricDrawStyle (
+ long quadObject,
+ int drawStyle
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluQuadricOrientation ( GLUquadricObj * quadObject , GLenum orientation ) ;
+ * </pre>
+ */
+ public native void gluQuadricOrientation (
+ long quadObject,
+ int orientation
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluQuadricNormals ( GLUquadricObj * quadObject , GLenum normals ) ;
+ * </pre>
+ */
+ public native void gluQuadricNormals (
+ long quadObject,
+ int normals
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluQuadricTexture ( GLUquadricObj * quadObject , GLboolean textureCoords ) ;
+ * </pre>
+ */
+ public native void gluQuadricTexture (
+ long quadObject,
+ boolean textureCoords
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluCylinder ( GLUquadricObj * qobj , GLdouble baseRadius , GLdouble topRadius , GLdouble height , GLint slices , GLint stacks ) ;
+ * </pre>
+ */
+ public native void gluCylinder (
+ long qobj,
+ double baseRadius,
+ double topRadius,
+ double height,
+ int slices,
+ int stacks
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluSphere ( GLUquadricObj * qobj , GLdouble radius , GLint slices , GLint stacks ) ;
+ * </pre>
+ */
+ public native void gluSphere (
+ long qobj,
+ double radius,
+ int slices,
+ int stacks
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluDisk ( GLUquadricObj * qobj , GLdouble innerRadius , GLdouble outerRadius , GLint slices , GLint loops ) ;
+ * </pre>
+ */
+ public native void gluDisk (
+ long qobj,
+ double innerRadius,
+ double outerRadius,
+ int slices,
+ int loops
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluPartialDisk ( GLUquadricObj * qobj , GLdouble innerRadius , GLdouble outerRadius , GLint slices , GLint loops , GLdouble startAngle , GLdouble sweepAngle ) ;
+ * </pre>
+ */
+ public native void gluPartialDisk (
+ long qobj,
+ double innerRadius,
+ double outerRadius,
+ int slices,
+ int loops,
+ double startAngle,
+ double sweepAngle
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluLoadSamplingMatrices ( GLUnurbsObj * nobj , const GLfloat modelMatrix [ 16 ] , const GLfloat projMatrix [ 16 ] , const GLint viewport [ 4 ] ) ;
+ * </pre>
+ */
+ public native void gluLoadSamplingMatrices (
+ long nobj,
+ float[] modelMatrix,
+ float[] projMatrix,
+ int[] viewport
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluNurbsProperty ( GLUnurbsObj * nobj , GLenum property , GLfloat value ) ;
+ * </pre>
+ */
+ public native void gluNurbsProperty (
+ long nobj,
+ int property,
+ float value
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluGetNurbsProperty ( GLUnurbsObj * nobj , GLenum property , GLfloat * value ) ;
+ * </pre>
+ */
+ public native void gluGetNurbsProperty (
+ long nobj,
+ int property,
+ float[] value
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluBeginCurve ( GLUnurbsObj * nobj ) ;
+ * </pre>
+ */
+ public native void gluBeginCurve (
+ long nobj
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluEndCurve ( GLUnurbsObj * nobj ) ;
+ * </pre>
+ */
+ public native void gluEndCurve (
+ long nobj
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluNurbsCurve ( GLUnurbsObj * nobj , GLint nknots , GLfloat * knot , GLint stride , GLfloat * ctlarray , GLint order , GLenum type ) ;
+ * </pre>
+ */
+ public native void gluNurbsCurve (
+ long nobj,
+ int nknots,
+ float[] knot,
+ int stride,
+ float[] ctlarray,
+ int order,
+ int type
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluBeginSurface ( GLUnurbsObj * nobj ) ;
+ * </pre>
+ */
+ public native void gluBeginSurface (
+ long nobj
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluEndSurface ( GLUnurbsObj * nobj ) ;
+ * </pre>
+ */
+ public native void gluEndSurface (
+ long nobj
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluNurbsSurface ( GLUnurbsObj * nobj , GLint sknot_count , GLfloat * sknot , GLint tknot_count , GLfloat * tknot , GLint s_stride , GLint t_stride , GLfloat * ctlarray , GLint sorder , GLint torder , GLenum type ) ;
+ * </pre>
+ */
+ public native void gluNurbsSurface (
+ long nobj,
+ int sknot_count,
+ float[] sknot,
+ int tknot_count,
+ float[] tknot,
+ int s_stride,
+ int t_stride,
+ float[] ctlarray,
+ int sorder,
+ int torder,
+ int type
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluBeginTrim ( GLUnurbsObj * nobj ) ;
+ * </pre>
+ */
+ public native void gluBeginTrim (
+ long nobj
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluEndTrim ( GLUnurbsObj * nobj ) ;
+ * </pre>
+ */
+ public native void gluEndTrim (
+ long nobj
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluPwlCurve ( GLUnurbsObj * nobj , GLint count , GLfloat * array , GLint stride , GLenum type ) ;
+ * </pre>
+ */
+ public native void gluPwlCurve (
+ long nobj,
+ int count,
+ float[] array,
+ int stride,
+ int type
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluTessBeginPolygon ( GLUtesselator * tobj , void * polygon_data ) ;
+ * </pre>
+ */
+ public native void gluTessBeginPolygon (
+ long tobj,
+ byte[] polygon_data
+ ) ;
+ public native void gluTessBeginPolygon (
+ long tobj,
+ short[] polygon_data
+ ) ;
+ public native void gluTessBeginPolygon (
+ long tobj,
+ int[] polygon_data
+ ) ;
+ public native void gluTessBeginPolygon (
+ long tobj,
+ float[] polygon_data
+ ) ;
+ public native void gluTessBeginPolygon (
+ long tobj,
+ double[] polygon_data
+ ) ;
+ public native void gluTessBeginPolygon (
+ long tobj,
+ boolean[] polygon_data
+ ) ;
+ public native void gluTessBeginPolygon (
+ long tobj,
+ long[] polygon_data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluTessBeginContour ( GLUtesselator * tobj ) ;
+ * </pre>
+ */
+ public native void gluTessBeginContour (
+ long tobj
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluTessVertex ( GLUtesselator * tobj , GLdouble coords [ 3 ] , void * vertex_data ) ;
+ * </pre>
+ */
+ public native void gluTessVertex (
+ long tobj,
+ double[] coords,
+ byte[] vertex_data
+ ) ;
+ public native void gluTessVertex (
+ long tobj,
+ double[] coords,
+ short[] vertex_data
+ ) ;
+ public native void gluTessVertex (
+ long tobj,
+ double[] coords,
+ int[] vertex_data
+ ) ;
+ public native void gluTessVertex (
+ long tobj,
+ double[] coords,
+ float[] vertex_data
+ ) ;
+ public native void gluTessVertex (
+ long tobj,
+ double[] coords,
+ double[] vertex_data
+ ) ;
+ public native void gluTessVertex (
+ long tobj,
+ double[] coords,
+ boolean[] vertex_data
+ ) ;
+ public native void gluTessVertex (
+ long tobj,
+ double[] coords,
+ long[] vertex_data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluTessEndContour ( GLUtesselator * tobj ) ;
+ * </pre>
+ */
+ public native void gluTessEndContour (
+ long tobj
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluTessEndPolygon ( GLUtesselator * tobj ) ;
+ * </pre>
+ */
+ public native void gluTessEndPolygon (
+ long tobj
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluTessProperty ( GLUtesselator * tobj , GLenum which , GLdouble value ) ;
+ * </pre>
+ */
+ public native void gluTessProperty (
+ long tobj,
+ int which,
+ double value
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluTessNormal ( GLUtesselator * tobj , GLdouble x , GLdouble y , GLdouble z ) ;
+ * </pre>
+ */
+ public native void gluTessNormal (
+ long tobj,
+ double x,
+ double y,
+ double z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluGetTessProperty ( GLUtesselator * tobj , GLenum which , GLdouble * value ) ;
+ * </pre>
+ */
+ public native void gluGetTessProperty (
+ long tobj,
+ int which,
+ double[] value
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluBeginPolygon ( GLUtesselator * tobj ) ;
+ * </pre>
+ */
+ public native void gluBeginPolygon (
+ long tobj
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluNextContour ( GLUtesselator * tobj , GLenum type ) ;
+ * </pre>
+ */
+ public native void gluNextContour (
+ long tobj,
+ int type
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluEndPolygon ( GLUtesselator * tobj ) ;
+ * </pre>
+ */
+ public native void gluEndPolygon (
+ long tobj
+ ) ;
+
+/* C2J Parser Version 2.1: Java program parsed successfully. */
+
+
+}
+
diff --git a/gl4java/drawable/GLDrawableFactory.java b/gl4java/drawable/GLDrawableFactory.java
index 603cf37..54c3565 100644
--- a/gl4java/drawable/GLDrawableFactory.java
+++ b/gl4java/drawable/GLDrawableFactory.java
@@ -4,6 +4,7 @@ import java.awt.*;
import gl4java.*;
import gl4java.awt.*;
import gl4java.swing.*;
+import java.security.*;
/** <P> Provides a VM- and OS-independent mechanism for creating
{@link gl4java.awt.GLAnimCanvas},
@@ -38,7 +39,7 @@ import gl4java.swing.*;
public abstract class GLDrawableFactory {
static {
- GLContext.loadNativeLibraries(null, null, null);
+ GLContext.doLoadNativeLibraries(null, null, null);
}
private static GLDrawableFactory soleInstance;
@@ -47,7 +48,7 @@ public abstract class GLDrawableFactory {
pattern). */
public static GLDrawableFactory getFactory() {
- GLContext.loadNativeLibraries(null, null, null);
+ GLContext.doLoadNativeLibraries(null, null, null);
String jvmVendor = GLContext.getJVMVendor();
boolean isIBMJvm = jvmVendor!=null && jvmVendor.indexOf("IBM")>=0 ;
@@ -73,7 +74,8 @@ public abstract class GLDrawableFactory {
clazzName =
"gl4java.drawable.Win32SunJDK13GLDrawableFactory";
break;
- case GLContext.OsMac:
+ case GLContext.OsMac9:
+ case GLContext.OsMacX:
clazzName =
"gl4java.drawable.MacSunJDK13GLDrawableFactory";
break;
@@ -88,12 +90,19 @@ public abstract class GLDrawableFactory {
if(clazzName!=null)
{
- try {
- soleInstance = (GLDrawableFactory)
- Class.forName(clazzName).newInstance();
- } catch (Exception ex) {
- System.out.println("GLDrawableFactory: could not create instance of: "+ clazzName + ", using DummyGLDrawableFactory");
- }
+ final String f_clazzName = clazzName;
+
+ soleInstance = (GLDrawableFactory)
+ AccessController.doPrivileged(new PrivilegedAction() {
+ public Object run()
+ {
+ try {
+ return Class.forName(f_clazzName).newInstance();
+ } catch (Exception ex) {
+ System.out.println("GLDrawableFactory: could not create instance of: "+ f_clazzName + ", using DummyGLDrawableFactory");
+ }
+ return null;
+ }});
}
}
diff --git a/gl4java/drawable/Win32SunJDK13GLDrawableFactory.java b/gl4java/drawable/Win32SunJDK13GLDrawableFactory.java
index da8fd93..8953ceb 100644
--- a/gl4java/drawable/Win32SunJDK13GLDrawableFactory.java
+++ b/gl4java/drawable/Win32SunJDK13GLDrawableFactory.java
@@ -5,6 +5,7 @@ import java.lang.reflect.*;
import java.util.*;
import sun.awt.*;
import gl4java.*;
+import java.security.*;
public class Win32SunJDK13GLDrawableFactory
extends SunJDK13GLDrawableFactory
@@ -15,16 +16,37 @@ public class Win32SunJDK13GLDrawableFactory
static {
try {
- getMaxConfigsMethod =
- sun.awt.Win32GraphicsDevice.class.
- getDeclaredMethod("getMaxConfigs",
- new Class[] { Integer.TYPE });
+ getMaxConfigsMethod = (Method)
+ AccessController.doPrivileged(new PrivilegedAction() {
+ public Object run()
+ {
+ try {
+ return
+ sun.awt.Win32GraphicsDevice.class.
+ getDeclaredMethod("getMaxConfigs",
+ new Class[] { Integer.TYPE });
+ } catch (Exception e) {
+ e.printStackTrace();
+ throw new InternalError(e.toString());
+ }
+ }});
+
getMaxConfigsMethod.setAccessible(true);
- getDefaultPixIDMethod =
- sun.awt.Win32GraphicsDevice.class.
- getDeclaredMethod("getDefaultPixID",
- new Class[] { Integer.TYPE });
+ getDefaultPixIDMethod = (Method)
+ AccessController.doPrivileged(new PrivilegedAction() {
+ public Object run()
+ {
+ try {
+ return
+ sun.awt.Win32GraphicsDevice.class.
+ getDeclaredMethod("getDefaultPixID",
+ new Class[] { Integer.TYPE });
+ } catch (Exception e) {
+ e.printStackTrace();
+ throw new InternalError(e.toString());
+ }
+ }});
getDefaultPixIDMethod.setAccessible(true);
} catch (Exception e) {
e.printStackTrace();