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authorendolf <[email protected]>2004-08-29 20:17:39 +0000
committerendolf <[email protected]>2004-08-29 20:17:39 +0000
commitbc06262ce753ef2dab7ca080aff770730146b7ce (patch)
treea49b733f9de63b07058127f8ee52d3f4befdd55b
parentea8235cd2305101d078265f7b4585fd250bd44fe (diff)
Initial checkin
git-svn-id: file:///home/sven/projects/JOGL/git-svn/svn-server-sync/jinput/trunk@84 e343933a-64c8-49c5-92b1-88f2ce3e89e8
-rw-r--r--plugins/awt/build.xml58
-rw-r--r--plugins/awt/src/net/java/games/input/AWTAxis.java77
-rw-r--r--plugins/awt/src/net/java/games/input/AWTButton.java81
-rw-r--r--plugins/awt/src/net/java/games/input/AWTEnvironmentPlugin.java57
-rw-r--r--plugins/awt/src/net/java/games/input/AWTKeyboard.java264
-rw-r--r--plugins/awt/src/net/java/games/input/AWTMouse.java198
6 files changed, 735 insertions, 0 deletions
diff --git a/plugins/awt/build.xml b/plugins/awt/build.xml
new file mode 100644
index 0000000..d9bf041
--- /dev/null
+++ b/plugins/awt/build.xml
@@ -0,0 +1,58 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<project basedir="." default="all" name="AWT Plugin">
+
+ <target name="init">
+ <mkdir dir="classes"/>
+ <mkdir dir="bin"/>
+ </target>
+
+ <target depends="init" name="compile">
+ <javac debug="true" deprecation="true" destdir="classes" source="1.4" srcdir="src">
+ <classpath>
+ <pathelement location="../../coreAPI/bin/jinput.jar"/>
+ <pathelement location="../../coreAPI/lib/jutils.jar"/>
+ </classpath>
+ </javac>
+ </target>
+
+ <target depends="init,compile" name="jar">
+ <jar jarfile="bin/awtinput.jar" compress="true" basedir="classes">
+ <exclude name="**/*.java"/>
+ <exclude name="awtinput.jar"/>
+ <exclude name="apidoc"/>
+ </jar>
+ <copy file="bin/awtinput.jar" todir="../../coreAPI/src/tests/controller" />
+ </target>
+
+ <target depends="jar" description="Build everything." name="all">
+ <echo message="Application built."/>
+ </target>
+
+ <target name="javadoc" depends="init" description="Javadoc for AWT plugin for JInput.">
+ <mkdir dir="apidocs"/>
+ <javadoc packagenames="net.java.games.input.*"
+ destdir="apidocs"
+ additionalparam="-source 1.4"
+ link="../../../coreAPI/apidocs">
+ <sourcepath>
+ <pathelement location="src"/>
+ </sourcepath>
+ <classpath>
+ <pathelement location="../../coreAPI/bin/jinput.jar"/>
+ <pathelement location="../../coreAPI/lib/jutils.jar"/>
+ </classpath>
+ </javadoc>
+ </target>
+
+ <target description="Clean all build products." name="clean">
+ <delete failonerror="no">
+ <fileset dir="classes">
+ <include name="**/*.class"/>
+ </fileset>
+ </delete>
+ <delete file="bin/awtinput.jar" failonerror="no"/>
+ <delete file="../../coreAPI/src/tests/controller/awtinput.jar" failonerror="no" />
+ <delete file="apidoc" failonerror="no"/>
+ </target>
+
+</project>
diff --git a/plugins/awt/src/net/java/games/input/AWTAxis.java b/plugins/awt/src/net/java/games/input/AWTAxis.java
new file mode 100644
index 0000000..62b049b
--- /dev/null
+++ b/plugins/awt/src/net/java/games/input/AWTAxis.java
@@ -0,0 +1,77 @@
+/**
+ * Copyright (C) 2004 Jeremy Booth ([email protected])
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * Redistributions of source code must retain the above copyright notice, this
+ * list of conditions and the following disclaimer. Redistributions in binary
+ * form must reproduce the above copyright notice, this list of conditions and
+ * the following disclaimer in the documentation and/or other materials provided
+ * with the distribution.
+ * The name of the author may not be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
+ * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
+ * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
+ * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE
+ */
+package net.java.games.input;
+
+import net.java.games.input.Component.Identifier;
+
+/**
+ * @author Jeremy
+ *
+ * TODO To change the template for this generated type comment go to
+ * Window - Preferences - Java - Code Style - Code Templates
+ */
+public class AWTAxis extends AbstractComponent {
+
+ private float value = 0.0f;
+
+ /**
+ * @param name
+ * @param id
+ */
+ protected AWTAxis(String name, Identifier id) {
+ super(name, id);
+ }
+
+ /**
+ * Returns the data from the last time the control has been polled.
+ * If this axis is a button, the value returned will be either 0.0f or 1.0f.
+ * If this axis is normalized, the value returned will be between -1.0f and
+ * 1.0f.
+ * @return 0.0f by default, can be overridden
+ */
+ public float getPollData() {
+ return value;
+ }
+
+ /* (non-Javadoc)
+ * @see net.java.games.input.Component#isRelative()
+ */
+ public boolean isRelative() {
+ return false;
+ }
+
+ /**
+ * Returns whether or not the axis is analog, or false if it is digital.
+ * @return false by default, can be overridden
+ */
+ public boolean isAnalog() {
+ return true;
+ }
+
+ void setValue(float value) {
+ this.value = value;
+ }
+}
diff --git a/plugins/awt/src/net/java/games/input/AWTButton.java b/plugins/awt/src/net/java/games/input/AWTButton.java
new file mode 100644
index 0000000..8ccf984
--- /dev/null
+++ b/plugins/awt/src/net/java/games/input/AWTButton.java
@@ -0,0 +1,81 @@
+/**
+ * Copyright (C) 2004 Jeremy Booth ([email protected])
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * Redistributions of source code must retain the above copyright notice, this
+ * list of conditions and the following disclaimer. Redistributions in binary
+ * form must reproduce the above copyright notice, this list of conditions and
+ * the following disclaimer in the documentation and/or other materials provided
+ * with the distribution.
+ * The name of the author may not be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
+ * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
+ * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
+ * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE
+ */
+package net.java.games.input;
+
+import net.java.games.input.Component.Identifier;
+
+/**
+ * @author Jeremy
+ *
+ * TODO To change the template for this generated type comment go to
+ * Window - Preferences - Java - Code Style - Code Templates
+ */
+public class AWTButton extends AbstractComponent {
+
+ private boolean value = false;
+
+ /**
+ * @param name
+ * @param id
+ */
+ protected AWTButton(String name, Identifier id) {
+ super(name, id);
+ }
+
+ /* (non-Javadoc)
+ * @see net.java.games.input.Component#isRelative()
+ */
+ public boolean isRelative() {
+ return false;
+ }
+
+ /**
+ * Returns whether or not the axis is analog, or false if it is digital.
+ * @return false by default, can be overridden
+ */
+ public boolean isAnalog() {
+ return false;
+ }
+
+ /**
+ * Returns the data from the last time the control has been polled.
+ * If this axis is a button, the value returned will be either 0.0f or 1.0f.
+ * If this axis is normalized, the value returned will be between -1.0f and
+ * 1.0f.
+ * @return 0.0f by default, can be overridden
+ */
+ public float getPollData() {
+ if(value) {
+ return 1.0f;
+ } else {
+ return 0.0f;
+ }
+ }
+
+ void setValue(boolean value) {
+ this.value = value;
+ }
+}
diff --git a/plugins/awt/src/net/java/games/input/AWTEnvironmentPlugin.java b/plugins/awt/src/net/java/games/input/AWTEnvironmentPlugin.java
new file mode 100644
index 0000000..8faac5c
--- /dev/null
+++ b/plugins/awt/src/net/java/games/input/AWTEnvironmentPlugin.java
@@ -0,0 +1,57 @@
+/**
+ * Copyright (C) 2004 Jeremy Booth ([email protected])
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * Redistributions of source code must retain the above copyright notice, this
+ * list of conditions and the following disclaimer. Redistributions in binary
+ * form must reproduce the above copyright notice, this list of conditions and
+ * the following disclaimer in the documentation and/or other materials provided
+ * with the distribution.
+ * The name of the author may not be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
+ * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
+ * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
+ * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE
+ */
+package net.java.games.input;
+
+import java.lang.reflect.Constructor;
+import java.lang.reflect.InvocationTargetException;
+
+import net.java.games.input.Controller;
+import net.java.games.input.ControllerEnvironment;
+import net.java.games.util.plugins.Plugin;
+
+/**
+ * @author Jeremy
+ *
+ * TODO To change the template for this generated type comment go to
+ * Window - Preferences - Java - Code Style - Code Templates
+ */
+public class AWTEnvironmentPlugin extends ControllerEnvironment implements Plugin {
+
+ /** The two controllers */
+ private Controller[] controllers = new Controller[2];
+
+ /* (non-Javadoc)
+ * @see net.java.games.input.ControllerEnvironment#getControllers()
+ */
+ public Controller[] getControllers() {
+ if((controllers[0] == null) && (controllers[1] == null)) {
+ controllers[0] = new AWTKeyboard("AWTKeyboard");
+ controllers[1] = new AWTMouse("AWTMouse");
+ }
+ return controllers;
+ }
+
+}
diff --git a/plugins/awt/src/net/java/games/input/AWTKeyboard.java b/plugins/awt/src/net/java/games/input/AWTKeyboard.java
new file mode 100644
index 0000000..d98c90d
--- /dev/null
+++ b/plugins/awt/src/net/java/games/input/AWTKeyboard.java
@@ -0,0 +1,264 @@
+/**
+ * Copyright (C) 2004 Jeremy Booth ([email protected])
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * Redistributions of source code must retain the above copyright notice, this
+ * list of conditions and the following disclaimer. Redistributions in binary
+ * form must reproduce the above copyright notice, this list of conditions and
+ * the following disclaimer in the documentation and/or other materials provided
+ * with the distribution.
+ * The name of the author may not be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
+ * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
+ * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
+ * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE
+ */
+package net.java.games.input;
+
+import java.awt.AWTEvent;
+import java.awt.Toolkit;
+import java.awt.event.AWTEventListener;
+import java.awt.event.KeyEvent;
+
+import net.java.games.input.Keyboard.Key;
+
+/**
+ * @author Jeremy
+ *
+ * TODO To change the template for this generated type comment go to
+ * Window - Preferences - Java - Code Style - Code Templates
+ */
+public class AWTKeyboard extends StandardKeyboard implements AWTEventListener {
+
+ private boolean[] buttonValues;
+
+ private int[] buttonMap;
+
+ /**
+ * @param name
+ */
+ protected AWTKeyboard(String name) {
+ super(name);
+
+ buttonValues = new boolean[getAxes().length];
+ buttonMap = new int[65535]; //has to be this big, as the values of KeyEvent keys are large
+
+ buttonMap[KeyEvent.VK_0] = Component.Identifier.Key._0.getKeyIndex();
+ buttonMap[KeyEvent.VK_1] = Component.Identifier.Key._1.getKeyIndex();
+ buttonMap[KeyEvent.VK_2] = Component.Identifier.Key._2.getKeyIndex();
+ buttonMap[KeyEvent.VK_3] = Component.Identifier.Key._3.getKeyIndex();
+ buttonMap[KeyEvent.VK_4] = Component.Identifier.Key._4.getKeyIndex();
+ buttonMap[KeyEvent.VK_5] = Component.Identifier.Key._5.getKeyIndex();
+ buttonMap[KeyEvent.VK_6] = Component.Identifier.Key._6.getKeyIndex();
+ buttonMap[KeyEvent.VK_7] = Component.Identifier.Key._7.getKeyIndex();
+ buttonMap[KeyEvent.VK_8] = Component.Identifier.Key._8.getKeyIndex();
+ buttonMap[KeyEvent.VK_9] = Component.Identifier.Key._9.getKeyIndex();
+
+ buttonMap[KeyEvent.VK_Q] = Component.Identifier.Key.Q.getKeyIndex();
+ buttonMap[KeyEvent.VK_W] = Component.Identifier.Key.W.getKeyIndex();
+ buttonMap[KeyEvent.VK_E] = Component.Identifier.Key.E.getKeyIndex();
+ buttonMap[KeyEvent.VK_R] = Component.Identifier.Key.R.getKeyIndex();
+ buttonMap[KeyEvent.VK_T] = Component.Identifier.Key.T.getKeyIndex();
+ buttonMap[KeyEvent.VK_Y] = Component.Identifier.Key.Y.getKeyIndex();
+ buttonMap[KeyEvent.VK_U] = Component.Identifier.Key.U.getKeyIndex();
+ buttonMap[KeyEvent.VK_I] = Component.Identifier.Key.I.getKeyIndex();
+ buttonMap[KeyEvent.VK_O] = Component.Identifier.Key.O.getKeyIndex();
+ buttonMap[KeyEvent.VK_P] = Component.Identifier.Key.P.getKeyIndex();
+ buttonMap[KeyEvent.VK_A] = Component.Identifier.Key.A.getKeyIndex();
+ buttonMap[KeyEvent.VK_S] = Component.Identifier.Key.S.getKeyIndex();
+ buttonMap[KeyEvent.VK_D] = Component.Identifier.Key.D.getKeyIndex();
+ buttonMap[KeyEvent.VK_F] = Component.Identifier.Key.F.getKeyIndex();
+ buttonMap[KeyEvent.VK_G] = Component.Identifier.Key.G.getKeyIndex();
+ buttonMap[KeyEvent.VK_H] = Component.Identifier.Key.H.getKeyIndex();
+ buttonMap[KeyEvent.VK_J] = Component.Identifier.Key.J.getKeyIndex();
+ buttonMap[KeyEvent.VK_K] = Component.Identifier.Key.K.getKeyIndex();
+ buttonMap[KeyEvent.VK_L] = Component.Identifier.Key.L.getKeyIndex();
+ buttonMap[KeyEvent.VK_Z] = Component.Identifier.Key.Z.getKeyIndex();
+ buttonMap[KeyEvent.VK_X] = Component.Identifier.Key.X.getKeyIndex();
+ buttonMap[KeyEvent.VK_C] = Component.Identifier.Key.C.getKeyIndex();
+ buttonMap[KeyEvent.VK_V] = Component.Identifier.Key.V.getKeyIndex();
+ buttonMap[KeyEvent.VK_B] = Component.Identifier.Key.B.getKeyIndex();
+ buttonMap[KeyEvent.VK_N] = Component.Identifier.Key.N.getKeyIndex();
+ buttonMap[KeyEvent.VK_M] = Component.Identifier.Key.M.getKeyIndex();
+
+ buttonMap[KeyEvent.VK_F1] = Component.Identifier.Key.F1.getKeyIndex();
+ buttonMap[KeyEvent.VK_F2] = Component.Identifier.Key.F2.getKeyIndex();
+ buttonMap[KeyEvent.VK_F3] = Component.Identifier.Key.F3.getKeyIndex();
+ buttonMap[KeyEvent.VK_F4] = Component.Identifier.Key.F4.getKeyIndex();
+ buttonMap[KeyEvent.VK_F5] = Component.Identifier.Key.F5.getKeyIndex();
+ buttonMap[KeyEvent.VK_F6] = Component.Identifier.Key.F6.getKeyIndex();
+ buttonMap[KeyEvent.VK_F7] = Component.Identifier.Key.F7.getKeyIndex();
+ buttonMap[KeyEvent.VK_F8] = Component.Identifier.Key.F8.getKeyIndex();
+ buttonMap[KeyEvent.VK_F9] = Component.Identifier.Key.F9.getKeyIndex();
+ buttonMap[KeyEvent.VK_F10] = Component.Identifier.Key.F10.getKeyIndex();
+ buttonMap[KeyEvent.VK_F11] = Component.Identifier.Key.F11.getKeyIndex();
+ buttonMap[KeyEvent.VK_F12] = Component.Identifier.Key.F12.getKeyIndex();
+
+ buttonMap[KeyEvent.VK_ESCAPE] = Component.Identifier.Key.ESCAPE.getKeyIndex();
+ buttonMap[KeyEvent.VK_MINUS] = Component.Identifier.Key.MINUS.getKeyIndex();
+ buttonMap[KeyEvent.VK_EQUALS] = Component.Identifier.Key.EQUALS.getKeyIndex();
+ buttonMap[KeyEvent.VK_BACK_SPACE] = Component.Identifier.Key.BACKSLASH.getKeyIndex();
+ buttonMap[KeyEvent.VK_TAB] = Component.Identifier.Key.TAB.getKeyIndex();
+ buttonMap[KeyEvent.VK_OPEN_BRACKET] = Component.Identifier.Key.LBRACKET.getKeyIndex();
+ buttonMap[KeyEvent.VK_CLOSE_BRACKET] = Component.Identifier.Key.RBRACKET.getKeyIndex();
+ //Enter is a special one
+ //Control is a special one
+ buttonMap[KeyEvent.VK_SEMICOLON] = Component.Identifier.Key.SEMICOLON.getKeyIndex();
+ buttonMap[KeyEvent.VK_QUOTE] = Component.Identifier.Key.APOSTROPHE.getKeyIndex();
+ buttonMap[KeyEvent.VK_NUMBER_SIGN] = Component.Identifier.Key.GRAVE.getKeyIndex();
+ //Shift is a special one
+ buttonMap[KeyEvent.VK_BACK_SLASH] = Component.Identifier.Key.BACKSLASH.getKeyIndex();
+ //Comma is special
+ buttonMap[KeyEvent.VK_PERIOD] = Component.Identifier.Key.PERIOD.getKeyIndex();
+ buttonMap[KeyEvent.VK_SLASH] = Component.Identifier.Key.SLASH.getKeyIndex();
+ buttonMap[KeyEvent.VK_MULTIPLY] = Component.Identifier.Key.MULTIPLY.getKeyIndex();
+ //Alt is a special one
+ buttonMap[KeyEvent.VK_SPACE] = Component.Identifier.Key.SPACE.getKeyIndex();
+ buttonMap[KeyEvent.VK_CAPS_LOCK] = Component.Identifier.Key.CAPITAL.getKeyIndex();
+ buttonMap[KeyEvent.VK_NUM_LOCK] = Component.Identifier.Key.NUMLOCK.getKeyIndex();
+ buttonMap[KeyEvent.VK_SCROLL_LOCK] = Component.Identifier.Key.SCROLL.getKeyIndex();
+ buttonMap[KeyEvent.VK_NUMPAD7] = Component.Identifier.Key.NUMPAD7.getKeyIndex();
+ buttonMap[KeyEvent.VK_NUMPAD8] = Component.Identifier.Key.NUMPAD8.getKeyIndex();
+ buttonMap[KeyEvent.VK_NUMPAD9] = Component.Identifier.Key.NUMPAD9.getKeyIndex();
+ buttonMap[KeyEvent.VK_SUBTRACT] = Component.Identifier.Key.SUBTRACT.getKeyIndex();
+ buttonMap[KeyEvent.VK_NUMPAD4] = Component.Identifier.Key.NUMPAD4.getKeyIndex();
+ buttonMap[KeyEvent.VK_NUMPAD5] = Component.Identifier.Key.NUMPAD5.getKeyIndex();
+ buttonMap[KeyEvent.VK_NUMPAD6] = Component.Identifier.Key.NUMPAD6.getKeyIndex();
+ buttonMap[KeyEvent.VK_ADD] = Component.Identifier.Key.ADD.getKeyIndex();
+ buttonMap[KeyEvent.VK_NUMPAD1] = Component.Identifier.Key.NUMPAD1.getKeyIndex();
+ buttonMap[KeyEvent.VK_NUMPAD2] = Component.Identifier.Key.NUMPAD2.getKeyIndex();
+ buttonMap[KeyEvent.VK_NUMPAD3] = Component.Identifier.Key.NUMPAD3.getKeyIndex();
+ buttonMap[KeyEvent.VK_NUMPAD0] = Component.Identifier.Key.NUMPAD0.getKeyIndex();
+ buttonMap[KeyEvent.VK_DECIMAL] = Component.Identifier.Key.DECIMAL.getKeyIndex();
+
+ buttonMap[KeyEvent.VK_KANA] = Component.Identifier.Key.KANA.getKeyIndex();
+ buttonMap[KeyEvent.VK_CONVERT] = Component.Identifier.Key.CONVERT.getKeyIndex();
+ buttonMap[KeyEvent.VK_NONCONVERT] = Component.Identifier.Key.NOCONVERT.getKeyIndex();
+
+ buttonMap[KeyEvent.VK_CIRCUMFLEX] = Component.Identifier.Key.CIRCUMFLEX.getKeyIndex();
+ buttonMap[KeyEvent.VK_AT] = Component.Identifier.Key.AT.getKeyIndex();
+ buttonMap[KeyEvent.VK_COLON] = Component.Identifier.Key.COLON.getKeyIndex();
+ buttonMap[KeyEvent.VK_UNDERSCORE] = Component.Identifier.Key.UNDERLINE.getKeyIndex();
+ buttonMap[KeyEvent.VK_KANJI] = Component.Identifier.Key.KANJI.getKeyIndex();
+
+ buttonMap[KeyEvent.VK_STOP] = Component.Identifier.Key.STOP.getKeyIndex();
+
+ buttonMap[KeyEvent.VK_DIVIDE] = Component.Identifier.Key.DIVIDE.getKeyIndex();
+
+ buttonMap[KeyEvent.VK_PAUSE] = Component.Identifier.Key.PAUSE.getKeyIndex();
+ buttonMap[KeyEvent.VK_HOME] = Component.Identifier.Key.HOME.getKeyIndex();
+ buttonMap[KeyEvent.VK_UP] = Component.Identifier.Key.UP.getKeyIndex();
+ buttonMap[KeyEvent.VK_PAGE_UP] = Component.Identifier.Key.PAGEUP.getKeyIndex();
+ buttonMap[KeyEvent.VK_LEFT] = Component.Identifier.Key.LEFT.getKeyIndex();
+ buttonMap[KeyEvent.VK_RIGHT] = Component.Identifier.Key.RIGHT.getKeyIndex();
+ buttonMap[KeyEvent.VK_END] = Component.Identifier.Key.END.getKeyIndex();
+ buttonMap[KeyEvent.VK_DOWN] = Component.Identifier.Key.DOWN.getKeyIndex();
+ buttonMap[KeyEvent.VK_PAGE_DOWN] = Component.Identifier.Key.PAGEDOWN.getKeyIndex();
+ buttonMap[KeyEvent.VK_INSERT] = Component.Identifier.Key.INSERT.getKeyIndex();
+ buttonMap[KeyEvent.VK_DELETE] = Component.Identifier.Key.DELETE.getKeyIndex();
+
+ //Windows key is a special one
+
+ // start working
+ Toolkit.getDefaultToolkit().addAWTEventListener(this, AWTEvent.KEY_EVENT_MASK);
+ }
+
+ /* (non-Javadoc)
+ * @see net.java.games.input.Keyboard#isKeyPressed(net.java.games.input.Keyboard.Key)
+ */
+ protected boolean isKeyPressed(Key key) {
+ int keyId = ((Component.Identifier.Key)key.getIdentifier()).getKeyIndex();
+ return buttonValues[keyId];
+ }
+
+ /* (non-Javadoc)
+ * @see net.java.games.input.Controller#poll()
+ */
+ public boolean poll() {
+ return true;
+ }
+
+ /* (non-Javadoc)
+ * @see java.awt.event.AWTEventListener#eventDispatched(java.awt.AWTEvent)
+ */
+ public void eventDispatched(AWTEvent event) {
+ if(event instanceof KeyEvent) {
+ KeyEvent keyEvent = (KeyEvent)event;
+ if(keyEvent.getID() == KeyEvent.KEY_PRESSED) {
+ //the key was pressed
+ //System.out.println("Key pressed KeyCode: " + keyEvent.getKeyCode() + " KeyChar: " + keyEvent.getKeyChar());
+ buttonValues[findKeyIndex(keyEvent)] = true;
+ } else if(keyEvent.getID() == KeyEvent.KEY_RELEASED) {
+ KeyEvent nextPress = (KeyEvent)Toolkit.getDefaultToolkit().getSystemEventQueue().peekEvent(KeyEvent.KEY_PRESSED);
+
+ if ((nextPress == null) || (nextPress.getWhen() != keyEvent.getWhen())) {
+ //the key came really came up
+ //System.out.println("Key released KeyCode: " + keyEvent.getKeyCode() + " KeyChar: " + keyEvent.getKeyChar());
+ buttonValues[findKeyIndex(keyEvent)] = false;
+ }
+ } else {
+ //System.out.println("AWTKeyboard: Ignoring event " + keyEvent.getID());
+ }
+ } else {
+ throw new IllegalArgumentException("AWTKeyboard not expecting event of type " + event.getClass().getName());
+ }
+ }
+
+ private int findKeyIndex(KeyEvent keyEvent) {
+ int buttonIndex = 0;
+ if(keyEvent.getKeyCode() == KeyEvent.VK_CONTROL) {
+ if(keyEvent.getKeyLocation() == KeyEvent.KEY_LOCATION_LEFT) {
+ buttonIndex = Component.Identifier.Key.LCONTROL.getKeyIndex();
+ } else if(keyEvent.getKeyLocation() == KeyEvent.KEY_LOCATION_RIGHT) {
+ buttonIndex = Component.Identifier.Key.RCONTROL.getKeyIndex();
+ }
+ } else if(keyEvent.getKeyCode() == KeyEvent.VK_SHIFT) {
+ if(keyEvent.getKeyLocation() == KeyEvent.KEY_LOCATION_LEFT) {
+ buttonIndex = Component.Identifier.Key.LSHIFT.getKeyIndex();
+ } else if(keyEvent.getKeyLocation() == KeyEvent.KEY_LOCATION_RIGHT) {
+ buttonIndex = Component.Identifier.Key.RSHIFT.getKeyIndex();
+ }
+ } else if(keyEvent.getKeyCode() == KeyEvent.VK_ALT) {
+ if(keyEvent.getKeyLocation() == KeyEvent.KEY_LOCATION_LEFT) {
+ buttonIndex = Component.Identifier.Key.LALT.getKeyIndex();
+ } else if(keyEvent.getKeyLocation() == KeyEvent.KEY_LOCATION_RIGHT) {
+ buttonIndex = Component.Identifier.Key.RALT.getKeyIndex();
+ }
+//this is 1.5 only
+/* } else if(keyEvent.getKeyCode() == KeyEvent.VK_WINDOWS) {
+ if(keyEvent.getKeyLocation() == KeyEvent.KEY_LOCATION_LEFT) {
+ buttonIndex = Component.Identifier.Key.LWIN.getKeyIndex();
+ } else if(keyEvent.getKeyLocation() == KeyEvent.KEY_LOCATION_RIGHT) {
+ buttonIndex = Component.Identifier.Key.RWIN.getKeyIndex();
+ }*/
+ } else if(keyEvent.getKeyCode() == KeyEvent.VK_ENTER) {
+ if(keyEvent.getKeyLocation() == KeyEvent.KEY_LOCATION_NUMPAD) {
+ buttonIndex = Component.Identifier.Key.NUMPADENTER.getKeyIndex();
+ } else {
+ buttonIndex = Component.Identifier.Key.RETURN.getKeyIndex();
+ }
+ } else if(keyEvent.getKeyCode() == KeyEvent.VK_COMMA) {
+ if(keyEvent.getKeyLocation() == KeyEvent.KEY_LOCATION_NUMPAD) {
+ buttonIndex = Component.Identifier.Key.NUMPADCOMMA.getKeyIndex();
+ } else {
+ buttonIndex = Component.Identifier.Key.COMMA.getKeyIndex();
+ }
+ } else {
+ buttonIndex = buttonMap[keyEvent.getKeyCode()];
+ }
+ if(buttonIndex == 0 ) {
+ System.out.println("Unrecognised key: " + keyEvent.getKeyCode() + " (" + keyEvent.getKeyLocation() + " " + keyEvent.getKeyChar() + ")");
+ }
+ return buttonIndex;
+ }
+}
diff --git a/plugins/awt/src/net/java/games/input/AWTMouse.java b/plugins/awt/src/net/java/games/input/AWTMouse.java
new file mode 100644
index 0000000..bbae94b
--- /dev/null
+++ b/plugins/awt/src/net/java/games/input/AWTMouse.java
@@ -0,0 +1,198 @@
+/**
+ * Copyright (C) 2004 Jeremy Booth ([email protected])
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * Redistributions of source code must retain the above copyright notice, this
+ * list of conditions and the following disclaimer. Redistributions in binary
+ * form must reproduce the above copyright notice, this list of conditions and
+ * the following disclaimer in the documentation and/or other materials provided
+ * with the distribution.
+ * The name of the author may not be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
+ * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
+ * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
+ * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE
+ */
+
+package net.java.games.input;
+
+import java.awt.AWTEvent;
+import java.awt.Point;
+import java.awt.Toolkit;
+import java.awt.event.AWTEventListener;
+import java.awt.event.MouseEvent;
+import java.awt.event.MouseMotionAdapter;
+import java.awt.event.MouseWheelEvent;
+
+/**
+ * @author Jeremy
+ *
+ * TODO To change the template for this generated type comment go to
+ * Window - Preferences - Java - Code Style - Code Templates
+ */
+public class AWTMouse extends Mouse implements AWTEventListener {
+
+ private AWTAxis xMove = new AWTAxis("X", Component.Identifier.Axis.X);
+ private AWTAxis yMove = new AWTAxis("Y", Component.Identifier.Axis.Y);
+ private AWTAxis zMove = new AWTAxis("Wheel", Component.Identifier.Axis.SLIDER);
+
+ private AWTButton button1 = new AWTButton("Left", Component.Identifier.Button.LEFT);
+ private AWTButton button2 = new AWTButton("Middle", Component.Identifier.Button.MIDDLE);
+ private AWTButton button3 = new AWTButton("Right", Component.Identifier.Button.RIGHT);
+
+ private Point oldMouseLocation = new Point(0,0);
+ private Point newMouseLocation = new Point(0,0);
+ private int scrollAmount = 0;
+ private boolean button1Value = false;
+ private boolean button2Value = false;
+ private boolean button3Value = false;
+
+ /**
+ * @param name
+ */
+ protected AWTMouse(String name) {
+ super(name);
+ Toolkit.getDefaultToolkit().addAWTEventListener(this, AWTEvent.MOUSE_EVENT_MASK | AWTEvent.MOUSE_MOTION_EVENT_MASK | AWTEvent.MOUSE_WHEEL_EVENT_MASK);
+ this.ball = new AWTMouseBall(xMove, yMove, zMove);
+ this.buttons = new AWTMouseButtons(new AWTMouseButton(button1), new AWTMouseButton(button2), new AWTMouseButton(button3));
+ }
+
+ /* (non-Javadoc)
+ * @see net.java.games.input.Controller#poll()
+ */
+ public boolean poll() {
+ button1.setValue(button1Value);
+ button2.setValue(button2Value);
+ button3.setValue(button3Value);
+
+ zMove.setValue(scrollAmount);
+ scrollAmount = 0;
+
+ //System.out.println("old mouse location " + oldMouseLocation);
+ //System.out.println("new mouse location " + newMouseLocation);
+ yMove.setValue((float)(newMouseLocation.getY() - oldMouseLocation.getY()));
+ xMove.setValue((float)(newMouseLocation.getX() - oldMouseLocation.getX()));
+ oldMouseLocation.setLocation(newMouseLocation.getLocation());
+ //newMouseLocation.setLocation(0,0);
+
+ return true;
+ }
+
+ /* (non-Javadoc)
+ * @see java.awt.event.AWTEventListener#eventDispatched(java.awt.AWTEvent)
+ */
+ public void eventDispatched(AWTEvent event) {
+ //System.out.println("AWTMouse: From: " + arg0.getSource() + " - " + arg0);
+ if(event instanceof MouseWheelEvent) {
+ MouseWheelEvent mwe = (MouseWheelEvent)event;
+ scrollAmount += mwe.getWheelRotation();
+ //System.out.println("New scroll amount: " + scrollAmount);
+ }
+ if(event instanceof MouseEvent) {
+ MouseEvent me = (MouseEvent)event;
+ newMouseLocation.setLocation(me.getPoint());
+ //System.out.println("Mouse moved to " + newMouseLocation);
+ if(me.getID() == MouseEvent.MOUSE_PRESSED) {
+ //System.out.println("Button was pressed");
+ if(me.getButton() == MouseEvent.BUTTON1) {
+ //System.out.println("Button 1 was pressed");
+ button1Value = true;
+ } else if(me.getButton() == MouseEvent.BUTTON2) {
+ //System.out.println("Button 2 was pressed");
+ button2Value = true;
+ } else if(me.getButton() == MouseEvent.BUTTON3) {
+ //System.out.println("Button 3 was pressed");
+ button3Value = true;
+ }
+ } else if(me.getID() == MouseEvent.MOUSE_RELEASED) {
+ //ystem.out.println("Button was released");
+ if(me.getButton() == MouseEvent.BUTTON1) {
+ //System.out.println("Button 1 was released");
+ button1Value = false;
+ } else if(me.getButton() == MouseEvent.BUTTON2) {
+ //System.out.println("Button 2 was released");
+ button2Value = false;
+ } else if(me.getButton() == MouseEvent.BUTTON3) {
+ //System.out.println("Button 3 was released");
+ button3Value = false;
+ }
+ } else {
+ //System.out.println("Mouse event ID " + me.getID() + " (" + me.getClass().getName() + ")");
+ }
+ } else {
+ System.out.println("AWTMouse got an event of type " + event.getClass().getName());
+ }
+ }
+
+ /** Mouse ball under AWT
+ */
+ private class AWTMouseBall extends Ball {
+ /** Constructs the new mouse ball
+ * @param x The x axis
+ * @param y The y axis
+ * @param wheel The mouse wheel axis
+ */
+ public AWTMouseBall(Component x, Component y, Component wheel) {
+ super(AWTMouse.this.getName() + " ball");
+ this.x = x;
+ this.y = y;
+ this.wheel = wheel;
+ }
+ }
+
+ /** Mouse buttons under AWT
+ */
+ private class AWTMouseButtons extends Buttons {
+ /** Creates the new mouse's buttons
+ * @param left Left mouse button
+ * @param right Right mouse button
+ * @param middle Middle mouse button
+ */
+ public AWTMouseButtons(Button left, Button right, Button middle) {
+ super(AWTMouse.this.getName() + " buttons");
+ this.left = left;
+ this.right = right;
+ this.middle = middle;
+ }
+ }
+
+ /** AWT specific mouse buttons
+ */
+ private class AWTMouseButton extends Mouse.Button {
+ /** The real Axis
+ */
+ private Component realAxis;
+
+ /** Construct an AWT mouse button from the given axis
+ * @param axis The axis that holds the data
+ */
+ public AWTMouseButton(Component axis) {
+ super(axis.getName(), (Component.Identifier.Button)axis.getIdentifier());
+ this.realAxis = axis;
+ }
+
+ /** Returns true f this axis is relative
+ * @return Always returns false for a mouse button
+ */
+ public boolean isRelative() {
+ return false;
+ }
+
+ /** Returns the data for this mouse button
+ * @return Retursn this mouse buttons value
+ */
+ public float getPollData(){
+ return realAxis.getPollData();
+ }
+ }
+}