aboutsummaryrefslogtreecommitdiffstats
path: root/src
diff options
context:
space:
mode:
authorSven Göthel <[email protected]>2024-05-10 17:39:57 +0200
committerSven Göthel <[email protected]>2024-05-10 17:39:57 +0200
commit543eb0edd5933542089e73214b7ecafaa81cd012 (patch)
treed7ca0dc879ab03be63c6167fe38c7b17f44c5532 /src
parent8d18290744af96abeea7dbb51e2e2cb9917b6dd4 (diff)
Gamp v0.0.0 - Glue C++ w/ GLES/SDL and jaulib via emscripten to WebAssembly (or 'just' run it natively w/ full performance)
Diffstat (limited to 'src')
-rw-r--r--src/CMakeLists.txt66
-rw-r--r--src/gamp.cpp94
-rw-r--r--src/gamp.pc.cmake11
-rw-r--r--src/sdl_subsys.cpp394
4 files changed, 565 insertions, 0 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
new file mode 100644
index 0000000..c919d8f
--- /dev/null
+++ b/src/CMakeLists.txt
@@ -0,0 +1,66 @@
+set (gamp_LIB_INCLUDE_DIRS
+ ${PROJECT_SOURCE_DIR}/jaulib/include
+ ${PROJECT_SOURCE_DIR}/include
+)
+
+include_directories(
+ ${gamp_LIB_INCLUDE_DIRS}
+ ${CMAKE_CURRENT_BINARY_DIR}
+ ${SYS_INCLUDE_DIRS}
+)
+
+set (gamp_LIB_SRCS
+ ${PROJECT_SOURCE_DIR}/jaulib/src/basic_types.cpp
+ ${PROJECT_SOURCE_DIR}/jaulib/src/base_codec.cpp
+ ${PROJECT_SOURCE_DIR}/jaulib/src/cpuid.cpp
+ ${PROJECT_SOURCE_DIR}/jaulib/src/debug.cpp
+ ${PROJECT_SOURCE_DIR}/jaulib/src/environment.cpp
+ ${PROJECT_SOURCE_DIR}/jaulib/src/file_util.cpp
+ ${PROJECT_SOURCE_DIR}/jaulib/src/os_support.cpp
+ ${PROJECT_SOURCE_DIR}/jaulib/src/unix/user_info.cpp
+ ${PROJECT_SOURCE_DIR}/src/gamp.cpp
+ ${PROJECT_SOURCE_DIR}/src/sdl_subsys.cpp
+# autogenerated files
+ ${CMAKE_CURRENT_BINARY_DIR}/version.cpp
+)
+
+if (EMSCRIPTEN)
+add_library (gamp STATIC ${gamp_LIB_SRCS})
+target_link_libraries (
+ gamp
+ ${LIBUNWIND_LIBNAME}
+ ${CMAKE_THREAD_LIBS_INIT}
+)
+else()
+add_library (gamp SHARED ${gamp_LIB_SRCS})
+target_link_libraries (
+ gamp
+ ${LIBUNWIND_LIBNAME}
+ ${CMAKE_THREAD_LIBS_INIT}
+)
+endif()
+
+if( (USE_STRIP) AND (NOT EMSCRIPTEN) )
+add_custom_command(TARGET gamp POST_BUILD
+ COMMAND ${STRIP} ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_SHARED_LIBRARY_PREFIX}gamp${CMAKE_SHARED_LIBRARY_SUFFIX}.${gamp_VERSION_SHORT}
+ COMMENT "stripping gamp"
+ VERBATIM
+ )
+endif()
+
+set_target_properties(
+ gamp
+ PROPERTIES
+ SOVERSION ${gamp_VERSION_MAJOR}
+ VERSION ${gamp_VERSION_SHORT}
+)
+install (DIRECTORY ${PROJECT_SOURCE_DIR}/include/gamp DESTINATION include/)
+
+macro (gamp_CREATE_INSTALL_PKGCONFIG generated_file install_location)
+ configure_file (${generated_file}.cmake ${CMAKE_CURRENT_BINARY_DIR}/${generated_file} @ONLY)
+ install (FILES ${CMAKE_CURRENT_BINARY_DIR}/${generated_file} DESTINATION ${install_location})
+endmacro (gamp_CREATE_INSTALL_PKGCONFIG)
+gamp_create_install_pkgconfig (gamp.pc lib${LIB_SUFFIX}/pkgconfig)
+
+install(TARGETS gamp LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR})
+
diff --git a/src/gamp.cpp b/src/gamp.cpp
new file mode 100644
index 0000000..2a28f2c
--- /dev/null
+++ b/src/gamp.cpp
@@ -0,0 +1,94 @@
+/*
+ * Author: Sven Gothel <[email protected]>
+ * Copyright (c) 2022 Gothel Software e.K.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+#include "gamp/gamp.hpp"
+
+#include <cstdint>
+#include <ctime>
+
+int gamp::win_width=0;
+int gamp::win_height=0;
+float gamp::devicePixelRatio[] = { 1, 1 };
+int gamp::display_frames_per_sec=60;
+int gamp::forced_fps = -1;
+
+/**
+ * See <http://man7.org/linux/man-pages/man2/clock_gettime.2.html>
+ * <p>
+ * Regarding avoiding kernel via VDSO,
+ * see <http://man7.org/linux/man-pages/man7/vdso.7.html>,
+ * clock_gettime seems to be well supported at least on kernel >= 4.4.
+ * Only bfin and sh are missing, while ia64 seems to be complicated.
+ */
+uint64_t gamp::getCurrentMilliseconds() noexcept {
+ struct timespec t;
+ ::clock_gettime(CLOCK_MONOTONIC, &t);
+ return static_cast<uint64_t>( t.tv_sec ) * (uint64_t)MilliPerOne +
+ static_cast<uint64_t>( t.tv_nsec ) / (uint64_t)NanoPerMilli;
+}
+
+static uint64_t _exe_start_time = gamp::getCurrentMilliseconds();
+
+uint64_t gamp::getElapsedMillisecond() noexcept {
+ return getCurrentMilliseconds() - _exe_start_time;
+}
+
+void gamp::milli_sleep(uint64_t td_ms) noexcept {
+ const int64_t td_ns_0 = (int64_t)( (td_ms * (uint64_t)NanoPerMilli) % (uint64_t)NanoPerOne );
+ struct timespec ts;
+ ts.tv_sec = static_cast<decltype(ts.tv_sec)>(td_ms/(uint64_t)MilliPerOne); // signed 32- or 64-bit integer
+ ts.tv_nsec = td_ns_0;
+ ::nanosleep( &ts, nullptr );
+}
+
+void gamp::log_printf(const uint64_t elapsed_ms, const char * format, ...) noexcept {
+ fprintf(stderr, "[%s] ", to_decstring(elapsed_ms, ',', 9).c_str());
+ va_list args;
+ va_start (args, format);
+ vfprintf(stderr, format, args);
+ va_end (args);
+}
+void gamp::log_printf(const char * format, ...) noexcept {
+ fprintf(stderr, "[%s] ", to_decstring(getElapsedMillisecond(), ',', 9).c_str());
+ va_list args;
+ va_start (args, format);
+ vfprintf(stderr, format, args);
+ va_end (args);
+}
+
+//
+//
+//
+std::string gamp::input_event_t::to_string() const noexcept {
+ return "event[p1 "+std::to_string(has_any_p1())+
+ ", pressed "+std::to_string(m_pressed)+", p1_mask "+std::to_string(p1_mask)+
+ ", p2 "+std::to_string(has_any_p2())+
+ ", paused "+std::to_string(paused())+
+ ", close "+std::to_string(pressed( gamp::input_event_type_t::WINDOW_CLOSE_REQ ))+
+ ", last "+std::to_string((int)last)+", key "+std::to_string(last_key_code)+
+ ", text "+text+
+ ", ptr["+std::to_string(pointer_id)+" "+std::to_string(pointer_x)+"/"+
+ std::to_string(pointer_y)+"]]"
+ ;
+}
+
diff --git a/src/gamp.pc.cmake b/src/gamp.pc.cmake
new file mode 100644
index 0000000..8670cc9
--- /dev/null
+++ b/src/gamp.pc.cmake
@@ -0,0 +1,11 @@
+prefix=@CMAKE_INSTALL_PREFIX@
+exec_prefix=${prefix}
+libdir=${exec_prefix}/lib@LIB_SUFFIX@
+includedir=${prefix}/include/gamp
+
+Name: gamp
+Description: Graphics Audio Multimedia and Processing Library
+Version: @gamp_VERSION_LONG@
+
+Libs: -L${libdir} -lgamp
+Cflags: -I${includedir}
diff --git a/src/sdl_subsys.cpp b/src/sdl_subsys.cpp
new file mode 100644
index 0000000..c1e6e3f
--- /dev/null
+++ b/src/sdl_subsys.cpp
@@ -0,0 +1,394 @@
+/*
+ * Author: Sven Gothel <[email protected]>
+ * Copyright (c) 2022 Gothel Software e.K.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+#include "gamp/gamp.hpp"
+
+#include <thread>
+
+#include <GLES2/gl2.h>
+#include <SDL2/SDL.h>
+#include <SDL2/SDL_opengles2.h>
+#include <SDL2/SDL_video.h>
+
+using namespace gamp;
+
+static SDL_Window* sdl_win = nullptr;
+static Uint32 sdl_win_id = 0;
+static SDL_GLContext sdl_glc = nullptr;
+static SDL_Renderer* sdl_rend = nullptr;
+
+static float gpu_fps = 0.0f;
+static int gpu_frame_count = 0;
+static uint64_t gpu_fps_t0 = 0;
+static uint64_t gpu_swap_t0 = 0;
+static uint64_t gpu_swap_t1 = 0;
+
+jau::math::Recti gamp::viewport;
+
+static void on_window_resized(int wwidth, int wheight) noexcept {
+ int wwidth2=0, wheight2=0;
+ SDL_GetWindowSize(sdl_win, &wwidth2, &wheight2);
+
+ printf("Win Size %d x %d -> %d x %d (given), %d x %d (query)\n", win_width, win_height, wwidth, wheight, wwidth2, wheight2);
+ if( 0 == wwidth || 0 == wheight ) {
+ wwidth = wwidth2;
+ wheight = wheight2;
+ }
+ win_width = wwidth;
+ win_height = wheight;
+
+ int fb_width = 0;
+ int fb_height = 0;
+ SDL_RendererInfo sdi;
+ if( nullptr != sdl_rend ) {
+ SDL_GetRendererOutputSize(sdl_rend, &fb_width, &fb_height);
+ SDL_GetRendererInfo(sdl_rend, &sdi);
+ printf("SDL Renderer %s\n", sdi.name);
+ printf("SDL Renderer Size %d x %d\n", fb_width, fb_height);
+ } else {
+ printf("SDL Renderer null\n");
+ fb_width = static_cast<int>(static_cast<float>(wwidth) * devicePixelRatio[0]);
+ fb_height = static_cast<int>(static_cast<float>(wheight) * devicePixelRatio[1]);
+ printf("DevicePixelRatio Size %f x %f -> %d x %d\n",
+ devicePixelRatio[0], devicePixelRatio[1], fb_width, fb_height);
+ }
+
+ glViewport(0, 0, fb_width, fb_height);
+ viewport.setWidth(fb_width); viewport.setHeight(fb_height);
+ printf("VP Size %s\n", viewport.toString().c_str());
+ {
+ SDL_DisplayMode mode;
+ const int win_display_idx = SDL_GetWindowDisplayIndex(sdl_win);
+ bzero(&mode, sizeof(mode));
+ SDL_GetCurrentDisplayMode(win_display_idx, &mode); // SDL_GetWindowDisplayMode(..) fails on some systems (wrong refresh_rate and logical size
+ printf("WindowDisplayMode: %d x %d @ %d Hz @ display %d\n", mode.w, mode.h, mode.refresh_rate, win_display_idx);
+ display_frames_per_sec = mode.refresh_rate;
+ }
+}
+
+bool gamp::init_gfx_subsystem(const char* title, int wwidth, int wheight, bool enable_vsync) {
+ if (SDL_Init(SDL_INIT_TIMER | SDL_INIT_VIDEO | SDL_INIT_EVENTS) != 0) { // SDL_INIT_EVERYTHING
+ printf("SDL: Error initializing: %s\n", SDL_GetError());
+ return false;
+ }
+ if( enable_vsync ) {
+ SDL_SetHint(SDL_HINT_RENDER_VSYNC, "1");
+ }
+ // SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, std::to_string(gamp_filter_quality).c_str());
+
+ const Uint32 win_flags = SDL_WINDOW_ALLOW_HIGHDPI | SDL_WINDOW_RESIZABLE | SDL_WINDOW_OPENGL; // | SDL_WINDOW_SHOWN;
+
+ if( 0 != win_width && 0 != win_height ) {
+ // override using pre-set default, i.e. set_window_size(..)
+ wwidth = win_width; wheight = win_height;
+ }
+ sdl_win = SDL_CreateWindow(title,
+ SDL_WINDOWPOS_UNDEFINED,
+ SDL_WINDOWPOS_UNDEFINED,
+ wwidth, wheight,
+ win_flags);
+ if( nullptr == sdl_win ) {
+ printf("SDL: Error initializing window: %s\n", SDL_GetError());
+ return false;
+ }
+
+ sdl_win_id = SDL_GetWindowID(sdl_win);
+ if( 0 == sdl_win_id ) {
+ printf("SDL: Error retrieving window ID: %s\n", SDL_GetError());
+ SDL_DestroyWindow(sdl_win);
+ return false;
+ }
+
+ // Create OpenGLES 2 context on SDL window
+ SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_ES);
+ SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2);
+ SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 0);
+ SDL_GL_SetSwapInterval( enable_vsync ? 1 : 0 );
+ SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
+ SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 24);
+ sdl_glc = SDL_GL_CreateContext(sdl_win);
+ if( nullptr == sdl_glc ) {
+ printf("SDL: Error creating GL context: %s\n", SDL_GetError());
+ SDL_DestroyWindow(sdl_win);
+ return false;
+ }
+ if( false ) {
+ if( 0 != SDL_GL_MakeCurrent(sdl_win, sdl_glc) ) {
+ printf("SDL: Error making GL context current: %s\n", SDL_GetError());
+ SDL_GL_DeleteContext(sdl_glc);
+ SDL_DestroyWindow(sdl_win);
+ return false;
+ }
+ }
+ const GLubyte* gl_version = glGetString(GL_VERSION);
+ if( nullptr == gl_version ) {
+ printf("SDL: Error retrieving GL version: %s\n", SDL_GetError());
+ SDL_GL_DeleteContext(sdl_glc);
+ SDL_DestroyWindow(sdl_win);
+ return false;
+ }
+ printf("SDL GL context: %s\n", gl_version);
+
+ // const Uint32 render_flags = SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC;
+ sdl_rend = SDL_GetRenderer(sdl_win); // SDL_CreateRenderer(sdl_win, -1, render_flags);
+
+ gpu_fps = 0.0f;
+ gpu_fps_t0 = getCurrentMilliseconds();
+ gpu_swap_t0 = gpu_fps_t0;
+ gpu_swap_t1 = gpu_fps_t0;
+ gpu_frame_count = 0;
+
+ on_window_resized(wwidth, wheight);
+ return true;
+}
+
+extern "C" {
+ EMSCRIPTEN_KEEPALIVE void set_forced_fps(int v) noexcept { forced_fps = v; }
+
+ EMSCRIPTEN_KEEPALIVE int get_forced_fps() noexcept { return forced_fps; }
+
+ EMSCRIPTEN_KEEPALIVE void set_window_size(int ww, int wh, float devPixelRatioX, float devPixelRatioY) noexcept {
+ static bool warn_once = true;
+ if( win_width != ww || win_height != wh ||
+ devicePixelRatio[0] != devPixelRatioX || devicePixelRatio[1] != devPixelRatioY)
+ {
+ if( devPixelRatioX >= 0.5f && devPixelRatioY >= 0.5f ) {
+ devicePixelRatio[0] = devPixelRatioX;
+ devicePixelRatio[1] = devPixelRatioY;
+ }
+ if( std::abs(win_width - ww) > 1 || std::abs(win_height - wh) > 1 ) {
+ if( 0 == win_width || 0 == win_height ) {
+ printf("JS Window Initial Size: Win %d x %d -> %d x %d, devPixelRatio %f / %f\n",
+ win_width, win_height, ww, wh, devicePixelRatio[0], devicePixelRatio[1]);
+ win_width = ww;
+ win_height = wh;
+ } else {
+ printf("JS Window Resized: Win %d x %d -> %d x %d, devPixelRatio %f / %f\n",
+ win_width, win_height, ww, wh, devicePixelRatio[0], devicePixelRatio[1]);
+ SDL_SetWindowSize( sdl_win, ww, wh );
+ warn_once = true;
+ on_window_resized(ww, wh);
+ }
+ } else if( warn_once ) {
+ warn_once = false;
+ printf("JS Window Resize Ignored: Win %d x %d -> %d x %d, devPixelRatio %f / %f\n",
+ win_width, win_height, ww, wh, devicePixelRatio[0], devicePixelRatio[1]);
+ }
+ } else {
+ printf("JS Window Resize Same-Size: Win %d x %d -> %d x %d, devPixelRatio %f / %f\n",
+ win_width, win_height, ww, wh, devicePixelRatio[0], devicePixelRatio[1]);
+ }
+ }
+}
+
+void gamp::swap_gpu_buffer(int fps) noexcept {
+ SDL_GL_SwapWindow(sdl_win);
+ gpu_swap_t0 = getCurrentMilliseconds();
+ ++gpu_frame_count;
+ const uint64_t td = gpu_swap_t0 - gpu_fps_t0;
+ if( td >= 5000 ) {
+ gpu_fps = (float)gpu_frame_count / ( (float)td / 1000.0f );
+ gpu_fps_t0 = gpu_swap_t0;
+ gpu_frame_count = 0;
+ }
+ if( 0 < fps ) {
+ const int64_t fudge_ns = gamp::NanoPerMilli / 4;
+ const uint64_t ms_per_frame = (uint64_t)std::round(1000.0 / fps);
+ const uint64_t ms_this_frame = gpu_swap_t0 - gpu_swap_t1;
+ int64_t td_ns = int64_t( ms_per_frame - ms_this_frame ) * gamp::NanoPerMilli;
+ if( td_ns > fudge_ns ) {
+ const int64_t td_ns_0 = td_ns%gamp::NanoPerOne;
+ struct timespec ts;
+ ts.tv_sec = static_cast<decltype(ts.tv_sec)>(td_ns/gamp::NanoPerOne); // signed 32- or 64-bit integer
+ ts.tv_nsec = td_ns_0 - fudge_ns;
+ nanosleep( &ts, nullptr );
+ // gamp::log_printf("soft-sync [exp %zd > has %zd]ms, delay %" PRIi64 "ms (%lds, %ldns)\n",
+ // ms_per_frame, ms_this_frame, td_ns/gamp::NanoPerMilli, ts.tv_sec, ts.tv_nsec);
+ }
+ gpu_swap_t1 = gamp::getCurrentMilliseconds();
+ } else {
+ gpu_swap_t1 = gpu_swap_t0;
+ }
+}
+
+float gamp::get_gpu_fps() noexcept {
+ return gpu_fps;
+}
+
+static input_event_type_t to_event_type(SDL_Scancode scancode) {
+ switch ( scancode ) {
+ case SDL_SCANCODE_ESCAPE:
+ return input_event_type_t::WINDOW_CLOSE_REQ;
+ case SDL_SCANCODE_P:
+ return input_event_type_t::PAUSE;
+ case SDL_SCANCODE_UP:
+ return input_event_type_t::P1_UP;
+ case SDL_SCANCODE_LEFT:
+ return input_event_type_t::P1_LEFT;
+ case SDL_SCANCODE_DOWN:
+ return input_event_type_t::P1_DOWN;
+ case SDL_SCANCODE_RIGHT:
+ return input_event_type_t::P1_RIGHT;
+ case SDL_SCANCODE_RSHIFT:
+ return input_event_type_t::P1_ACTION1;
+ case SDL_SCANCODE_RETURN:
+ return input_event_type_t::P1_ACTION2;
+ case SDL_SCANCODE_RALT:
+ return input_event_type_t::P1_ACTION3;
+ /**
+ case SDL_SCANCODE_RGUI:
+ return input_event_type_t::P1_ACTION4; */
+ case SDL_SCANCODE_W:
+ return input_event_type_t::P2_UP;
+ case SDL_SCANCODE_A:
+ return input_event_type_t::P2_LEFT;
+ case SDL_SCANCODE_S:
+ return input_event_type_t::P2_DOWN;
+ case SDL_SCANCODE_D:
+ return input_event_type_t::P2_RIGHT;
+ case SDL_SCANCODE_LSHIFT:
+ return input_event_type_t::P2_ACTION1;
+ case SDL_SCANCODE_LCTRL:
+ return input_event_type_t::P2_ACTION2;
+ case SDL_SCANCODE_LALT:
+ return input_event_type_t::P2_ACTION3;
+ /**
+ case SDL_SCANCODE_LGUI:
+ return input_event_type_t::P2_ACTION4; */
+ case SDL_SCANCODE_R:
+ return input_event_type_t::RESET;
+ default:
+ return input_event_type_t::NONE;
+ }
+}
+static uint16_t to_ascii(SDL_Scancode scancode) {
+ if(SDL_SCANCODE_A <= scancode && scancode <= SDL_SCANCODE_Z ) {
+ return 'a' + ( scancode - SDL_SCANCODE_A );
+ }
+ if(SDL_SCANCODE_1 <= scancode && scancode <= SDL_SCANCODE_9 ) {
+ return '1' + ( scancode - SDL_SCANCODE_1 );
+ }
+ if(SDL_SCANCODE_0 == scancode ) {
+ return '0' + ( scancode - SDL_SCANCODE_0 );
+ }
+ switch( scancode ) {
+ case SDL_SCANCODE_SEMICOLON: return ';';
+
+ case SDL_SCANCODE_MINUS:
+ [[fallthrough]];
+ case SDL_SCANCODE_KP_MINUS: return '-';
+
+ case SDL_SCANCODE_KP_PLUS: return '+';
+
+ case SDL_SCANCODE_KP_MULTIPLY: return '*';
+
+ case SDL_SCANCODE_SLASH:
+ [[fallthrough]];
+ case SDL_SCANCODE_KP_DIVIDE: return '/';
+
+ case SDL_SCANCODE_KP_PERCENT: return '%';
+
+ case SDL_SCANCODE_KP_LEFTPAREN:
+ [[fallthrough]];
+ case SDL_SCANCODE_KP_LEFTBRACE:
+ [[fallthrough]];
+ case SDL_SCANCODE_LEFTBRACKET: return '(';
+
+ case SDL_SCANCODE_KP_RIGHTPAREN:
+ [[fallthrough]];
+ case SDL_SCANCODE_KP_RIGHTBRACE:
+ [[fallthrough]];
+ case SDL_SCANCODE_RIGHTBRACKET: return ')';
+
+ case SDL_SCANCODE_COMMA: return ',';
+
+ case SDL_SCANCODE_PERIOD: return '.';
+
+ case SDL_SCANCODE_SPACE:
+ [[fallthrough]];
+ case SDL_SCANCODE_TAB: return ' ';
+
+ case SDL_SCANCODE_RETURN:
+ [[fallthrough]];
+ case SDL_SCANCODE_KP_ENTER: return '\n';
+
+ case SDL_SCANCODE_BACKSPACE: return 0x08;
+
+ default:
+ return 0;
+ }
+ return 0;
+}
+
+bool gamp::handle_one_event(input_event_t& event) noexcept {
+ SDL_Event sdl_event;
+
+ if( SDL_PollEvent(&sdl_event) ) {
+ switch (sdl_event.type) {
+ case SDL_QUIT:
+ event.set( input_event_type_t::WINDOW_CLOSE_REQ );
+ printf("Window Close Requested\n");
+ break;
+
+ case SDL_WINDOWEVENT:
+ switch (sdl_event.window.event) {
+ case SDL_WINDOWEVENT_SHOWN:
+ // log_printf("Window Shown\n");
+ break;
+ case SDL_WINDOWEVENT_HIDDEN:
+ // log_printf("Window Hidden\n");
+ break;
+ case SDL_WINDOWEVENT_RESIZED:
+ printf("Window Resized: %d x %d\n", sdl_event.window.data1, sdl_event.window.data2);
+ event.set(input_event_type_t::WINDOW_RESIZED);
+ on_window_resized(sdl_event.window.data1, sdl_event.window.data2);
+ break;
+ case SDL_WINDOWEVENT_SIZE_CHANGED:
+ printf("Window SizeChanged: %d x %d\n", sdl_event.window.data1, sdl_event.window.data2);
+ break;
+ }
+ break;
+
+ case SDL_MOUSEMOTION:
+ event.pointer_motion((int)sdl_event.motion.which,
+ (int)sdl_event.motion.x, (int)sdl_event.motion.y);
+ break;
+ case SDL_KEYUP: {
+ const SDL_Scancode scancode = sdl_event.key.keysym.scancode;
+ event.clear(to_event_type(scancode), to_ascii(scancode));
+ }
+ break;
+
+ case SDL_KEYDOWN: {
+ const SDL_Scancode scancode = sdl_event.key.keysym.scancode;
+ event.set(to_event_type(scancode), to_ascii(scancode));
+ // printf("%d", scancode);
+ }
+ break;
+ }
+ return true;
+ } else {
+ return false;
+ }
+}
+