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/*
* TLS Server
* (C) 2004-2011 Jack Lloyd
*
* Released under the terms of the Botan license
*/
#include <botan/tls_server.h>
#include <botan/internal/tls_alerts.h>
#include <botan/internal/tls_state.h>
#include <botan/loadstor.h>
#include <botan/rsa.h>
#include <botan/dh.h>
namespace Botan {
namespace {
/*
* Choose what version to respond with
*/
Version_Code choose_version(Version_Code client, Version_Code minimum)
{
if(client < minimum)
throw TLS_Exception(PROTOCOL_VERSION,
"Client version is unacceptable by policy");
if(client == SSL_V3 || client == TLS_V10 || client == TLS_V11)
return client;
return TLS_V11;
}
// FIXME: checks are wrong for session reuse (add a flag for that)
/*
* Verify the state transition is allowed
*/
void server_check_state(Handshake_Type new_msg, Handshake_State* state)
{
class State_Transition_Error : public Unexpected_Message
{
public:
State_Transition_Error(const std::string& err) :
Unexpected_Message("State transition error from " + err) {}
};
if(new_msg == CLIENT_HELLO || new_msg == CLIENT_HELLO_SSLV2)
{
if(state->server_hello)
throw State_Transition_Error("ClientHello");
}
else if(new_msg == CERTIFICATE)
{
if(!state->do_client_auth || !state->cert_req ||
!state->server_hello_done || state->client_kex)
throw State_Transition_Error("ClientCertificate");
}
else if(new_msg == CLIENT_KEX)
{
if(!state->server_hello_done || state->client_verify ||
state->got_client_ccs)
throw State_Transition_Error("ClientKeyExchange");
}
else if(new_msg == CERTIFICATE_VERIFY)
{
if(!state->cert_req || !state->client_certs || !state->client_kex ||
state->got_client_ccs)
throw State_Transition_Error("CertificateVerify");
}
else if(new_msg == HANDSHAKE_CCS)
{
if(!state->client_kex || state->client_finished)
throw State_Transition_Error("ClientChangeCipherSpec");
}
else if(new_msg == FINISHED)
{
if(!state->got_client_ccs)
throw State_Transition_Error("ClientFinished");
}
else
throw Unexpected_Message("Unexpected message in handshake");
}
}
/*
* TLS Server Constructor
*/
TLS_Server::TLS_Server(std::tr1::function<void (const byte[], size_t)> output_fn,
std::tr1::function<void (const byte[], size_t, u16bit)> proc_fn,
const TLS_Policy& policy,
RandomNumberGenerator& rng,
const X509_Certificate& cert,
const Private_Key& cert_key) :
TLS_Channel(output_fn, proc_fn),
policy(policy),
rng(rng)
{
writer.set_version(TLS_V10);
cert_chain.push_back(cert);
private_key = PKCS8::copy_key(cert_key, rng);
}
/*
* TLS Server Destructor
*/
TLS_Server::~TLS_Server()
{
delete private_key;
}
/*
* Split up and process handshake messages
*/
void TLS_Server::read_handshake(byte rec_type,
const MemoryRegion<byte>& rec_buf)
{
if(rec_type == HANDSHAKE && !state)
state = new Handshake_State;
TLS_Channel::read_handshake(rec_type, rec_buf);
}
/*
* Process a handshake message
*/
void TLS_Server::process_handshake_msg(Handshake_Type type,
const MemoryRegion<byte>& contents)
{
rng.add_entropy(&contents[0], contents.size());
if(state == 0)
throw Unexpected_Message("Unexpected handshake message");
if(type != HANDSHAKE_CCS && type != FINISHED)
{
if(type != CLIENT_HELLO_SSLV2)
{
state->hash.update(static_cast<byte>(type));
const size_t record_length = contents.size();
for(size_t i = 0; i != 3; i++)
state->hash.update(get_byte<u32bit>(i+1, record_length));
}
state->hash.update(contents);
}
if(type == CLIENT_HELLO || type == CLIENT_HELLO_SSLV2)
{
server_check_state(type, state);
state->client_hello = new Client_Hello(contents, type);
client_requested_hostname = state->client_hello->hostname();
state->version = choose_version(state->client_hello->version(),
policy.min_version());
writer.set_version(state->version);
reader.set_version(state->version);
state->server_hello = new Server_Hello(rng, writer,
policy, cert_chain,
*(state->client_hello),
state->version, state->hash);
state->suite = CipherSuite(state->server_hello->ciphersuite());
if(state->suite.sig_type() != TLS_ALGO_SIGNER_ANON)
{
// FIXME: should choose certs based on sig type
state->server_certs = new Certificate(writer, cert_chain,
state->hash);
}
state->kex_priv = PKCS8::copy_key(*private_key, rng);
if(state->suite.kex_type() != TLS_ALGO_KEYEXCH_NOKEX)
{
if(state->suite.kex_type() == TLS_ALGO_KEYEXCH_RSA)
{
state->kex_priv = new RSA_PrivateKey(rng,
policy.rsa_export_keysize());
}
else if(state->suite.kex_type() == TLS_ALGO_KEYEXCH_DH)
{
state->kex_priv = new DH_PrivateKey(rng, policy.dh_group());
}
else
throw Internal_Error("TLS_Server: Unknown ciphersuite kex type");
state->server_kex =
new Server_Key_Exchange(rng, writer,
state->kex_priv, private_key,
state->client_hello->random(),
state->server_hello->random(),
state->hash);
}
if(policy.require_client_auth())
{
state->do_client_auth = true;
throw Internal_Error("Client auth not implemented");
// FIXME: send client auth request here
}
state->server_hello_done = new Server_Hello_Done(writer, state->hash);
}
else if(type == CERTIFICATE)
{
server_check_state(type, state);
// FIXME: process this
}
else if(type == CLIENT_KEX)
{
server_check_state(type, state);
state->client_kex = new Client_Key_Exchange(contents, state->suite,
state->version);
SecureVector<byte> pre_master =
state->client_kex->pre_master_secret(rng, state->kex_priv,
state->server_hello->version());
state->keys = SessionKeys(state->suite, state->version, pre_master,
state->client_hello->random(),
state->server_hello->random());
}
else if(type == CERTIFICATE_VERIFY)
{
server_check_state(type, state);
// FIXME: process this
}
else if(type == HANDSHAKE_CCS)
{
server_check_state(type, state);
reader.set_keys(state->suite, state->keys, SERVER);
state->got_client_ccs = true;
}
else if(type == FINISHED)
{
server_check_state(type, state);
state->client_finished = new Finished(contents);
if(!state->client_finished->verify(state->keys.master_secret(),
state->version, state->hash, CLIENT))
throw TLS_Exception(DECRYPT_ERROR,
"Finished message didn't verify");
state->hash.update(static_cast<byte>(type));
const size_t record_length = contents.size();
for(size_t i = 0; i != 3; i++)
state->hash.update(get_byte<u32bit>(i+1, record_length));
state->hash.update(contents);
writer.send(CHANGE_CIPHER_SPEC, 1);
writer.flush();
writer.set_keys(state->suite, state->keys, SERVER);
state->server_finished = new Finished(writer, state->version, SERVER,
state->keys.master_secret(),
state->hash);
delete state;
state = 0;
active = true;
}
else
throw Unexpected_Message("Unknown handshake message received");
}
}
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