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/*
* TLS Server
* (C) 2004-2011 Jack Lloyd
*
* Released under the terms of the Botan license
*/

#include <botan/tls_server.h>
#include <botan/internal/tls_state.h>
#include <botan/rsa.h>
#include <botan/dh.h>

#include <stdio.h>
#include <fstream>

namespace Botan {

namespace {

/*
* Choose what version to respond with
*/
Version_Code choose_version(Version_Code client, Version_Code minimum)
   {
   if(client < minimum)
      throw TLS_Exception(PROTOCOL_VERSION,
                          "Client version is unacceptable by policy");

   if(client == SSL_V3 || client == TLS_V10 || client == TLS_V11)
      return client;
   return TLS_V11;
   }

}

/*
* TLS Server Constructor
*/
TLS_Server::TLS_Server(std::tr1::function<void (const byte[], size_t)> output_fn,
                       std::tr1::function<void (const byte[], size_t, u16bit)> proc_fn,
                       TLS_Session_Manager& session_manager,
                       const TLS_Policy& policy,
                       RandomNumberGenerator& rng,
                       const X509_Certificate& cert,
                       const Private_Key& cert_key) :
   TLS_Channel(output_fn, proc_fn),
   policy(policy),
   rng(rng),
   session_manager(session_manager)
   {
   writer.set_version(TLS_V10);

   cert_chain.push_back(cert);
   private_key = PKCS8::copy_key(cert_key, rng);
   }

/*
* TLS Server Destructor
*/
TLS_Server::~TLS_Server()
   {
   delete private_key;
   }

/*
* Split up and process handshake messages
*/
void TLS_Server::read_handshake(byte rec_type,
                                const MemoryRegion<byte>& rec_buf)
   {
   if(rec_type == HANDSHAKE && !state)
      {
      state = new Handshake_State;
      state->set_expected_next(CLIENT_HELLO);
      }

   TLS_Channel::read_handshake(rec_type, rec_buf);
   }

/*
* Process a handshake message
*/
void TLS_Server::process_handshake_msg(Handshake_Type type,
                                       const MemoryRegion<byte>& contents)
   {
   rng.add_entropy(&contents[0], contents.size());

   if(state == 0)
      throw Unexpected_Message("Unexpected handshake message");

   state->confirm_transition_to(type);

   if(type != HANDSHAKE_CCS && type != FINISHED)
      {
      if(type != CLIENT_HELLO_SSLV2)
         {
         state->hash.update(static_cast<byte>(type));

         const size_t record_length = contents.size();
         for(size_t i = 0; i != 3; i++)
            state->hash.update(get_byte<u32bit>(i+1, record_length));
         }

      state->hash.update(contents);
      }

   if(type == CLIENT_HELLO || type == CLIENT_HELLO_SSLV2)
      {
      state->client_hello = new Client_Hello(contents, type);

      client_requested_hostname = state->client_hello->hostname();

      state->version = choose_version(state->client_hello->version(),
                                      policy.min_version());

      writer.set_version(state->version);
      reader.set_version(state->version);

      MemoryVector<byte> client_session_id = state->client_hello->session_id();

      TLS_Session_Params session_info;
      const bool resuming =
         (!client_session_id.empty()) &&
         session_manager.find(client_session_id, session_info, SERVER);

      printf("Resuming ? %d\n", resuming);

      if(resuming)
         {
         // resume session

         // Check version matches the client requested version (???)

         // Check that resumed ciphersuite is in the client hello

         // Check that the resumed compression is in the client hello


         // FIXME: should only send the resumed ciphersuite
         // (eg even if policy object changed)
         state->server_hello = new Server_Hello(
            rng,
            writer,
            policy,
            cert_chain,
            *(state->client_hello),
            state->client_hello->session_id(),
            state->version,
            state->hash);

         state->suite = CipherSuite(state->server_hello->ciphersuite());

         state->keys = SessionKeys(state->suite, state->version,
                                   session_info.master_secret,
                                   state->client_hello->random(),
                                   state->server_hello->random(),
                                   true);

         writer.send(CHANGE_CIPHER_SPEC, 1);
         writer.flush();

         writer.set_keys(state->suite, state->keys, SERVER);

         state->server_finished = new Finished(writer, state->version, SERVER,
                                               state->keys.master_secret(),
                                               state->hash);

         state->set_expected_next(HANDSHAKE_CCS);
         }
      else // new session
         {
         state->server_hello = new Server_Hello(rng, writer,
                                                policy, cert_chain,
                                                *(state->client_hello),
                                                rng.random_vec(32),
                                                state->version, state->hash);

         state->suite = CipherSuite(state->server_hello->ciphersuite());

         if(state->suite.sig_type() != TLS_ALGO_SIGNER_ANON)
            {
            // FIXME: should choose certs based on sig type
            state->server_certs = new Certificate(writer, cert_chain,
                                                  state->hash);
            }

         if(state->suite.kex_type() == TLS_ALGO_KEYEXCH_NOKEX)
            {
            state->kex_priv = PKCS8::copy_key(*private_key, rng);
            }
         else if(state->suite.kex_type() == TLS_ALGO_KEYEXCH_RSA)
            {
            // this seems, er, non-optimal...
            state->kex_priv = new RSA_PrivateKey(rng, policy.rsa_export_keysize());
            }
         else if(state->suite.kex_type() == TLS_ALGO_KEYEXCH_DH)
            {
            state->kex_priv = new DH_PrivateKey(rng, policy.dh_group());
            }
         else
            throw Internal_Error("TLS_Server: Unknown ciphersuite kex type");

         state->server_kex =
            new Server_Key_Exchange(rng, writer,
                                    state->kex_priv, private_key,
                                    state->client_hello->random(),
                                    state->server_hello->random(),
                                    state->hash);

         state->server_hello_done = new Server_Hello_Done(writer, state->hash);

         if(policy.require_client_auth())
            {
            throw Internal_Error("Client auth not implemented");
            // FIXME: send client auth request here
            state->set_expected_next(CERTIFICATE);
            }
         else
            state->set_expected_next(CLIENT_KEX);
         }
      }
   else if(type == CERTIFICATE)
      {
      state->set_expected_next(CLIENT_KEX);
      // FIXME: process this
      }
   else if(type == CLIENT_KEX)
      {
      if(state->received_handshake_msg(CERTIFICATE))
         state->set_expected_next(CERTIFICATE_VERIFY);
      else
         state->set_expected_next(HANDSHAKE_CCS);

      state->client_kex = new Client_Key_Exchange(contents, state->suite,
                                                  state->version);

      SecureVector<byte> pre_master =
         state->client_kex->pre_master_secret(rng, state->kex_priv,
                                              state->server_hello->version());

      state->keys = SessionKeys(state->suite, state->version, pre_master,
                                state->client_hello->random(),
                                state->server_hello->random());
      }
   else if(type == CERTIFICATE_VERIFY)
      {
      // FIXME: process this

      state->set_expected_next(HANDSHAKE_CCS);
      }
   else if(type == HANDSHAKE_CCS)
      {
      state->set_expected_next(FINISHED);

      reader.set_keys(state->suite, state->keys, SERVER);
      }
   else if(type == FINISHED)
      {
      state->set_expected_next(HANDSHAKE_NONE);

      state->client_finished = new Finished(contents);

      if(!state->client_finished->verify(state->keys.master_secret(),
                                         state->version, state->hash, CLIENT))
         throw TLS_Exception(DECRYPT_ERROR,
                             "Finished message didn't verify");

      // already sent it if resuming
      if(!state->server_finished)
         {
         state->hash.update(static_cast<byte>(type));

         const size_t record_length = contents.size();
         for(size_t i = 0; i != 3; i++)
            state->hash.update(get_byte<u32bit>(i+1, record_length));

         state->hash.update(contents);

         writer.send(CHANGE_CIPHER_SPEC, 1);
         writer.flush();

         writer.set_keys(state->suite, state->keys, SERVER);

         state->server_finished = new Finished(writer, state->version, SERVER,
                                               state->keys.master_secret(),
                                               state->hash);

         TLS_Session_Params session_info(
            state->server_hello->session_id(),
            state->keys.master_secret(),
            state->server_hello->version(),
            state->server_hello->ciphersuite(),
            state->server_hello->compression_algo(),
            SERVER,
            0,
            client_requested_hostname,
            ""
            );

         session_manager.save(session_info);

         std::ofstream tmp("/tmp/session.data");
         SecureVector<byte> b = session_info.BER_encode();
         tmp.write((char*)&b[0], b.size());
         tmp.close();
         }

      delete state;
      state = 0;
      active = true;
      }
   else
      throw Unexpected_Message("Unknown handshake message received");
   }

}