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/*
* TLS Messages
* (C) 2004-2011 Jack Lloyd
*
* Released under the terms of the Botan license
*/
#ifndef BOTAN_TLS_MESSAGES_H__
#define BOTAN_TLS_MESSAGES_H__
#include <botan/internal/tls_handshake_hash.h>
#include <botan/tls_session.h>
#include <botan/tls_policy.h>
#include <botan/tls_magic.h>
#include <botan/tls_suites.h>
#include <botan/bigint.h>
#include <botan/pkcs8.h>
#include <botan/x509cert.h>
#include <vector>
namespace Botan {
class Record_Writer;
class Record_Reader;
/**
* TLS Handshake Message Base Class
*/
class Handshake_Message
{
public:
void send(Record_Writer& writer, TLS_Handshake_Hash& hash) const;
virtual Handshake_Type type() const = 0;
virtual ~Handshake_Message() {}
private:
Handshake_Message& operator=(const Handshake_Message&) { return (*this); }
virtual MemoryVector<byte> serialize() const = 0;
virtual void deserialize(const MemoryRegion<byte>&) = 0;
};
MemoryVector<byte> make_hello_random(RandomNumberGenerator& rng);
/**
* Client Hello Message
*/
class Client_Hello : public Handshake_Message
{
public:
Handshake_Type type() const { return CLIENT_HELLO; }
Version_Code version() const { return m_version; }
const MemoryVector<byte>& session_id() const { return m_session_id; }
std::vector<byte> session_id_vector() const
{
std::vector<byte> v;
v.insert(v.begin(), &m_session_id[0], &m_session_id[m_session_id.size()]);
return v;
}
std::vector<u16bit> ciphersuites() const { return m_suites; }
std::vector<byte> compression_methods() const { return m_comp_methods; }
const MemoryVector<byte>& random() const { return m_random; }
std::string sni_hostname() const { return m_hostname; }
std::string srp_identifier() const { return m_srp_identifier; }
bool secure_renegotiation() const { return m_secure_renegotiation; }
const MemoryVector<byte>& renegotiation_info()
{ return m_renegotiation_info; }
bool offered_suite(u16bit ciphersuite) const;
bool next_protocol_notification() const { return m_next_protocol; }
size_t fragment_size() const { return m_fragment_size; }
bool supports_session_ticket() const { returnm m_supports_session_ticket; }
const MemoryRegion<byte> session_ticket() const { return m_session_ticket; }
Client_Hello(Record_Writer& writer,
TLS_Handshake_Hash& hash,
const TLS_Policy& policy,
RandomNumberGenerator& rng,
const MemoryRegion<byte>& reneg_info,
bool next_protocol = false,
const std::string& hostname = "",
const std::string& srp_identifier = "");
Client_Hello(Record_Writer& writer,
TLS_Handshake_Hash& hash,
RandomNumberGenerator& rng,
const TLS_Session& resumed_session,
bool next_protocol = false);
Client_Hello(const MemoryRegion<byte>& buf,
Handshake_Type type)
{
if(type == CLIENT_HELLO)
deserialize(buf);
else
deserialize_sslv2(buf);
}
private:
MemoryVector<byte> serialize() const;
void deserialize(const MemoryRegion<byte>& buf);
void deserialize_sslv2(const MemoryRegion<byte>& buf);
Version_Code m_version;
MemoryVector<byte> m_session_id, m_random;
std::vector<u16bit> m_suites;
std::vector<byte> m_comp_methods;
std::string m_hostname;
std::string m_srp_identifier;
bool m_next_protocol;
size_t m_fragment_size;
bool m_secure_renegotiation;
MemoryVector<byte> m_renegotiation_info;
};
/**
* Server Hello Message
*/
class Server_Hello : public Handshake_Message
{
public:
Handshake_Type type() const { return SERVER_HELLO; }
Version_Code version() { return s_version; }
const MemoryVector<byte>& session_id() const { return m_session_id; }
u16bit ciphersuite() const { return suite; }
byte compression_method() const { return comp_method; }
std::vector<byte> session_id_vector() const
{
std::vector<byte> v;
v.insert(v.begin(), &m_session_id[0], &m_session_id[m_session_id.size()]);
return v;
}
bool secure_renegotiation() const { return m_secure_renegotiation; }
bool next_protocol_notification() const { return m_next_protocol; }
const std::vector<std::string>& next_protocols() const
{ return m_next_protocols; }
size_t fragment_size() const { return m_fragment_size; }
const MemoryVector<byte>& renegotiation_info()
{ return m_renegotiation_info; }
const MemoryVector<byte>& random() const { return s_random; }
Server_Hello(Record_Writer& writer,
TLS_Handshake_Hash& hash,
Version_Code version,
const Client_Hello& other,
const std::vector<X509_Certificate>& certs,
const TLS_Policy& policies,
bool client_has_secure_renegotiation,
const MemoryRegion<byte>& reneg_info,
bool client_has_npn,
const std::vector<std::string>& next_protocols,
RandomNumberGenerator& rng);
Server_Hello(Record_Writer& writer,
TLS_Handshake_Hash& hash,
const MemoryRegion<byte>& session_id,
Version_Code ver,
u16bit ciphersuite,
byte compression,
size_t max_fragment_size,
bool client_has_secure_renegotiation,
const MemoryRegion<byte>& reneg_info,
bool client_has_npn,
const std::vector<std::string>& next_protocols,
RandomNumberGenerator& rng);
Server_Hello(const MemoryRegion<byte>& buf) { deserialize(buf); }
private:
MemoryVector<byte> serialize() const;
void deserialize(const MemoryRegion<byte>&);
Version_Code s_version;
MemoryVector<byte> m_session_id, s_random;
u16bit suite;
byte comp_method;
size_t m_fragment_size;
bool m_secure_renegotiation;
MemoryVector<byte> m_renegotiation_info;
bool m_next_protocol;
std::vector<std::string> m_next_protocols;
};
/**
* Client Key Exchange Message
*/
class Client_Key_Exchange : public Handshake_Message
{
public:
Handshake_Type type() const { return CLIENT_KEX; }
const SecureVector<byte>& pre_master_secret() const
{ return pre_master; }
SecureVector<byte> pre_master_secret(RandomNumberGenerator& rng,
const Private_Key* key,
Version_Code version);
Client_Key_Exchange(Record_Writer& output,
TLS_Handshake_Hash& hash,
RandomNumberGenerator& rng,
const Public_Key* my_key,
Version_Code using_version,
Version_Code pref_version);
Client_Key_Exchange(const MemoryRegion<byte>& buf,
const TLS_Cipher_Suite& suite,
Version_Code using_version);
private:
MemoryVector<byte> serialize() const;
void deserialize(const MemoryRegion<byte>&);
SecureVector<byte> key_material, pre_master;
bool include_length;
};
/**
* Certificate Message
*/
class Certificate : public Handshake_Message
{
public:
Handshake_Type type() const { return CERTIFICATE; }
const std::vector<X509_Certificate>& cert_chain() const { return certs; }
size_t count() const { return certs.size(); }
bool empty() const { return certs.empty(); }
Certificate(Record_Writer& writer,
TLS_Handshake_Hash& hash,
const std::vector<X509_Certificate>& certs);
Certificate(const MemoryRegion<byte>& buf) { deserialize(buf); }
private:
MemoryVector<byte> serialize() const;
void deserialize(const MemoryRegion<byte>&);
std::vector<X509_Certificate> certs;
};
/**
* Certificate Request Message
*/
class Certificate_Req : public Handshake_Message
{
public:
Handshake_Type type() const { return CERTIFICATE_REQUEST; }
std::vector<Certificate_Type> acceptable_types() const { return types; }
std::vector<X509_DN> acceptable_CAs() const { return names; }
Certificate_Req(Record_Writer& writer,
TLS_Handshake_Hash& hash,
const std::vector<X509_Certificate>& allowed_cas,
const std::vector<Certificate_Type>& types =
std::vector<Certificate_Type>());
Certificate_Req(const MemoryRegion<byte>& buf) { deserialize(buf); }
private:
MemoryVector<byte> serialize() const;
void deserialize(const MemoryRegion<byte>&);
std::vector<X509_DN> names;
std::vector<Certificate_Type> types;
};
/**
* Certificate Verify Message
*/
class Certificate_Verify : public Handshake_Message
{
public:
Handshake_Type type() const { return CERTIFICATE_VERIFY; }
/**
* Check the signature on a certificate verify message
* @param cert the purported certificate
* @param hash the running handshake message hash
* @param version the version number we negotiated
* @param master_secret the session key (only used if version is SSL_V3)
*/
bool verify(const X509_Certificate& cert,
TLS_Handshake_Hash& hash,
Version_Code version,
const SecureVector<byte>& master_secret);
Certificate_Verify(Record_Writer& writer,
TLS_Handshake_Hash& hash,
RandomNumberGenerator& rng,
const Private_Key* key);
Certificate_Verify(const MemoryRegion<byte>& buf) { deserialize(buf); }
private:
MemoryVector<byte> serialize() const;
void deserialize(const MemoryRegion<byte>&);
MemoryVector<byte> signature;
};
/**
* Finished Message
*/
class Finished : public Handshake_Message
{
public:
Handshake_Type type() const { return FINISHED; }
MemoryVector<byte> verify_data() const
{ return verification_data; }
bool verify(const MemoryRegion<byte>& buf,
Version_Code version,
const TLS_Handshake_Hash& hash,
Connection_Side side);
Finished(Record_Writer& writer,
TLS_Handshake_Hash& hash,
Version_Code version,
Connection_Side side,
const MemoryRegion<byte>& master_secret);
Finished(const MemoryRegion<byte>& buf) { deserialize(buf); }
private:
MemoryVector<byte> serialize() const;
void deserialize(const MemoryRegion<byte>&);
MemoryVector<byte> compute_verify(const MemoryRegion<byte>& master_secret,
TLS_Handshake_Hash hash,
Connection_Side side,
Version_Code version);
Connection_Side side;
MemoryVector<byte> verification_data;
};
/**
* Hello Request Message
*/
class Hello_Request : public Handshake_Message
{
public:
Handshake_Type type() const { return HELLO_REQUEST; }
Hello_Request(Record_Writer& writer);
Hello_Request(const MemoryRegion<byte>& buf) { deserialize(buf); }
private:
MemoryVector<byte> serialize() const;
void deserialize(const MemoryRegion<byte>&);
};
/**
* Server Key Exchange Message
*/
class Server_Key_Exchange : public Handshake_Message
{
public:
Handshake_Type type() const { return SERVER_KEX; }
Public_Key* key() const;
bool verify(const X509_Certificate& cert,
const MemoryRegion<byte>& c_random,
const MemoryRegion<byte>& s_random) const;
Server_Key_Exchange(Record_Writer& writer,
TLS_Handshake_Hash& hash,
RandomNumberGenerator& rng,
const Public_Key* kex_key,
const Private_Key* priv_key,
const MemoryRegion<byte>& c_random,
const MemoryRegion<byte>& s_random);
Server_Key_Exchange(const MemoryRegion<byte>& buf) { deserialize(buf); }
private:
MemoryVector<byte> serialize() const;
MemoryVector<byte> serialize_params() const;
void deserialize(const MemoryRegion<byte>&);
std::vector<BigInt> params;
MemoryVector<byte> signature;
};
/**
* Server Hello Done Message
*/
class Server_Hello_Done : public Handshake_Message
{
public:
Handshake_Type type() const { return SERVER_HELLO_DONE; }
Server_Hello_Done(Record_Writer& writer, TLS_Handshake_Hash& hash);
Server_Hello_Done(const MemoryRegion<byte>& buf) { deserialize(buf); }
private:
MemoryVector<byte> serialize() const;
void deserialize(const MemoryRegion<byte>&);
};
/**
* Next Protocol Message
*/
class Next_Protocol : public Handshake_Message
{
public:
Handshake_Type type() const { return NEXT_PROTOCOL; }
std::string protocol() const { return m_protocol; }
Next_Protocol(Record_Writer& writer,
TLS_Handshake_Hash& hash,
const std::string& protocol);
Next_Protocol(const MemoryRegion<byte>& buf) { deserialize(buf); }
private:
MemoryVector<byte> serialize() const;
void deserialize(const MemoryRegion<byte>&);
std::string m_protocol;
};
class New_Session_Ticket : public Handshake_Message
{
public:
Handshake_Type type() const { return NEW_SESSION_TICKET; }
static TLS_Session decrypt(const MemoryRegion<byte>& ctext,
const SymmetricKey& key,
const MemoryRegion<byte>& key_name);
const MemoryVector<byte>& contents() const { return m_contents; }
New_Session_Ticket(const TLS_Session& session_info,
const SymmetricKey& key,
const MemoryRegion<byte>& key_name,
RandomNumberGenerator& rng);
New_Session_Ticket(const MemoryRegion<byte>& buf) { deserialize(buf); }
private:
MemoryVector<byte> serialize() const;
void deserialize(const MemoryRegion<byte>&);
MemoryVector<byte> m_contents;
};
}
#endif
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