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/*
* TLS Messages
* (C) 2004-2011 Jack Lloyd
*
* Released under the terms of the Botan license
*/
#ifndef BOTAN_TLS_MESSAGES_H__
#define BOTAN_TLS_MESSAGES_H__
#include <botan/internal/tls_handshake_state.h>
#include <botan/tls_session.h>
#include <botan/tls_policy.h>
#include <botan/tls_magic.h>
#include <botan/tls_ciphersuite.h>
#include <botan/bigint.h>
#include <botan/pkcs8.h>
#include <botan/x509cert.h>
#include <vector>
namespace Botan {
class Credentials_Manager;
class SRP6_Server_Session;
namespace TLS {
class Handshake_IO;
/**
* TLS Handshake Message Base Class
*/
class Handshake_Message
{
public:
virtual std::vector<byte> serialize() const = 0;
virtual Handshake_Type type() const = 0;
Handshake_Message() {}
virtual ~Handshake_Message() {}
};
std::vector<byte> make_hello_random(RandomNumberGenerator& rng);
/**
* DTLS Hello Verify Request
*/
class Hello_Verify_Request : public Handshake_Message
{
public:
std::vector<byte> serialize() const;
Handshake_Type type() const { return HELLO_VERIFY_REQUEST; }
std::vector<byte> cookie() const { return m_cookie; }
Hello_Verify_Request(const std::vector<byte>& buf);
Hello_Verify_Request(const std::vector<byte>& client_hello_bits,
const std::string& client_identity,
const SymmetricKey& secret_key);
private:
std::vector<byte> m_cookie;
};
/**
* Client Hello Message
*/
class Client_Hello : public Handshake_Message
{
public:
Handshake_Type type() const { return CLIENT_HELLO; }
Protocol_Version version() const { return m_version; }
const std::vector<byte>& session_id() const { return m_session_id; }
const std::vector<std::pair<std::string, std::string> >& supported_algos() const
{ return m_supported_algos; }
const std::vector<std::string>& supported_ecc_curves() const
{ return m_supported_curves; }
std::vector<u16bit> ciphersuites() const { return m_suites; }
std::vector<byte> compression_methods() const { return m_comp_methods; }
const std::vector<byte>& random() const { return m_random; }
std::string sni_hostname() const { return m_hostname; }
std::string srp_identifier() const { return m_srp_identifier; }
bool secure_renegotiation() const { return m_secure_renegotiation; }
const std::vector<byte>& renegotiation_info()
{ return m_renegotiation_info; }
bool offered_suite(u16bit ciphersuite) const;
bool next_protocol_notification() const { return m_next_protocol; }
size_t fragment_size() const { return m_fragment_size; }
bool supports_session_ticket() const { return m_supports_session_ticket; }
const std::vector<byte>& session_ticket() const
{ return m_session_ticket; }
bool supports_heartbeats() const { return m_supports_heartbeats; }
bool peer_can_send_heartbeats() const { return m_peer_can_send_heartbeats; }
Client_Hello(Handshake_IO& io,
Handshake_Hash& hash,
Protocol_Version version,
const Policy& policy,
RandomNumberGenerator& rng,
const std::vector<byte>& reneg_info,
bool next_protocol = false,
const std::string& hostname = "",
const std::string& srp_identifier = "");
Client_Hello(Handshake_IO& io,
Handshake_Hash& hash,
const Policy& policy,
RandomNumberGenerator& rng,
const std::vector<byte>& reneg_info,
const Session& resumed_session,
bool next_protocol = false);
Client_Hello(Handshake_IO& io,
Handshake_Hash& hash,
const Client_Hello& initial_hello,
const Hello_Verify_Request& hello_verify);
Client_Hello(const std::vector<byte>& buf,
Handshake_Type type);
private:
std::vector<byte> serialize() const;
void deserialize(const std::vector<byte>& buf);
void deserialize_sslv2(const std::vector<byte>& buf);
Protocol_Version m_version;
std::vector<byte> m_session_id, m_random;
std::vector<u16bit> m_suites;
std::vector<byte> m_comp_methods;
std::string m_hostname;
std::string m_srp_identifier;
bool m_next_protocol;
size_t m_fragment_size;
bool m_secure_renegotiation;
std::vector<byte> m_renegotiation_info;
std::vector<std::pair<std::string, std::string> > m_supported_algos;
std::vector<std::string> m_supported_curves;
bool m_supports_session_ticket;
std::vector<byte> m_session_ticket;
std::vector<byte> m_hello_cookie;
bool m_supports_heartbeats;
bool m_peer_can_send_heartbeats;
};
/**
* Server Hello Message
*/
class Server_Hello : public Handshake_Message
{
public:
Handshake_Type type() const { return SERVER_HELLO; }
Protocol_Version version() { return m_version; }
const std::vector<byte>& random() const { return m_random; }
const std::vector<byte>& session_id() const { return m_session_id; }
u16bit ciphersuite() const { return m_ciphersuite; }
byte compression_method() const { return m_comp_method; }
bool secure_renegotiation() const { return m_secure_renegotiation; }
bool next_protocol_notification() const { return m_next_protocol; }
bool supports_session_ticket() const { return m_supports_session_ticket; }
const std::vector<std::string>& next_protocols() const
{ return m_next_protocols; }
size_t fragment_size() const { return m_fragment_size; }
const std::vector<byte>& renegotiation_info()
{ return m_renegotiation_info; }
bool supports_heartbeats() const { return m_supports_heartbeats; }
bool peer_can_send_heartbeats() const { return m_peer_can_send_heartbeats; }
Server_Hello(Handshake_IO& io,
Handshake_Hash& hash,
const std::vector<byte>& session_id,
Protocol_Version ver,
u16bit ciphersuite,
byte compression,
size_t max_fragment_size,
bool client_has_secure_renegotiation,
const std::vector<byte>& reneg_info,
bool offer_session_ticket,
bool client_has_npn,
const std::vector<std::string>& next_protocols,
bool client_has_heartbeat,
RandomNumberGenerator& rng);
Server_Hello(const std::vector<byte>& buf);
private:
std::vector<byte> serialize() const;
Protocol_Version m_version;
std::vector<byte> m_session_id, m_random;
u16bit m_ciphersuite;
byte m_comp_method;
size_t m_fragment_size;
bool m_secure_renegotiation;
std::vector<byte> m_renegotiation_info;
bool m_next_protocol;
std::vector<std::string> m_next_protocols;
bool m_supports_session_ticket;
bool m_supports_heartbeats;
bool m_peer_can_send_heartbeats;
};
/**
* Client Key Exchange Message
*/
class Client_Key_Exchange : public Handshake_Message
{
public:
Handshake_Type type() const { return CLIENT_KEX; }
const secure_vector<byte>& pre_master_secret() const
{ return pre_master; }
Client_Key_Exchange(Handshake_IO& io,
Handshake_State* state,
const Policy& policy,
Credentials_Manager& creds,
const std::vector<X509_Certificate>& peer_certs,
const std::string& hostname,
RandomNumberGenerator& rng);
Client_Key_Exchange(const std::vector<byte>& buf,
const Handshake_State* state,
Credentials_Manager& creds,
const Policy& policy,
RandomNumberGenerator& rng);
private:
std::vector<byte> serialize() const { return key_material; }
std::vector<byte> key_material;
secure_vector<byte> pre_master;
};
/**
* Certificate Message
*/
class Certificate : public Handshake_Message
{
public:
Handshake_Type type() const { return CERTIFICATE; }
const std::vector<X509_Certificate>& cert_chain() const { return m_certs; }
size_t count() const { return m_certs.size(); }
bool empty() const { return m_certs.empty(); }
Certificate(Handshake_IO& io,
Handshake_Hash& hash,
const std::vector<X509_Certificate>& certs);
Certificate(const std::vector<byte>& buf);
private:
std::vector<byte> serialize() const;
std::vector<X509_Certificate> m_certs;
};
/**
* Certificate Request Message
*/
class Certificate_Req : public Handshake_Message
{
public:
Handshake_Type type() const { return CERTIFICATE_REQUEST; }
const std::vector<std::string>& acceptable_cert_types() const
{ return cert_key_types; }
std::vector<X509_DN> acceptable_CAs() const { return names; }
std::vector<std::pair<std::string, std::string> > supported_algos() const
{ return m_supported_algos; }
Certificate_Req(Handshake_IO& io,
Handshake_Hash& hash,
const Policy& policy,
const std::vector<X509_Certificate>& allowed_cas,
Protocol_Version version);
Certificate_Req(const std::vector<byte>& buf,
Protocol_Version version);
private:
std::vector<byte> serialize() const;
std::vector<X509_DN> names;
std::vector<std::string> cert_key_types;
std::vector<std::pair<std::string, std::string> > m_supported_algos;
};
/**
* Certificate Verify Message
*/
class Certificate_Verify : public Handshake_Message
{
public:
Handshake_Type type() const { return CERTIFICATE_VERIFY; }
/**
* Check the signature on a certificate verify message
* @param cert the purported certificate
* @param state the handshake state
*/
bool verify(const X509_Certificate& cert,
Handshake_State* state);
Certificate_Verify(Handshake_IO& io,
Handshake_State* state,
const Policy& policy,
RandomNumberGenerator& rng,
const Private_Key* key);
Certificate_Verify(const std::vector<byte>& buf,
Protocol_Version version);
private:
std::vector<byte> serialize() const;
std::string sig_algo; // sig algo used to create signature
std::string hash_algo; // hash used to create signature
std::vector<byte> signature;
};
/**
* Finished Message
*/
class Finished : public Handshake_Message
{
public:
Handshake_Type type() const { return FINISHED; }
std::vector<byte> verify_data() const
{ return verification_data; }
bool verify(Handshake_State* state,
Connection_Side side);
Finished(Handshake_IO& io,
Handshake_State* state,
Connection_Side side);
Finished(const std::vector<byte>& buf);
private:
std::vector<byte> serialize() const;
Connection_Side side;
std::vector<byte> verification_data;
};
/**
* Hello Request Message
*/
class Hello_Request : public Handshake_Message
{
public:
Handshake_Type type() const { return HELLO_REQUEST; }
Hello_Request(Handshake_IO& io);
Hello_Request(const std::vector<byte>& buf);
private:
std::vector<byte> serialize() const;
};
/**
* Server Key Exchange Message
*/
class Server_Key_Exchange : public Handshake_Message
{
public:
Handshake_Type type() const { return SERVER_KEX; }
const std::vector<byte>& params() const { return m_params; }
bool verify(const X509_Certificate& cert,
Handshake_State* state) const;
// Only valid for certain kex types
const Private_Key& server_kex_key() const;
// Only valid for SRP negotiation
SRP6_Server_Session& server_srp_params();
Server_Key_Exchange(Handshake_IO& io,
Handshake_State* state,
const Policy& policy,
Credentials_Manager& creds,
RandomNumberGenerator& rng,
const Private_Key* signing_key = nullptr);
Server_Key_Exchange(const std::vector<byte>& buf,
const std::string& kex_alg,
const std::string& sig_alg,
Protocol_Version version);
~Server_Key_Exchange();
private:
std::vector<byte> serialize() const;
Private_Key* m_kex_key;
SRP6_Server_Session* m_srp_params;
std::vector<byte> m_params;
std::string m_sig_algo; // sig algo used to create signature
std::string m_hash_algo; // hash used to create signature
std::vector<byte> m_signature;
};
/**
* Server Hello Done Message
*/
class Server_Hello_Done : public Handshake_Message
{
public:
Handshake_Type type() const { return SERVER_HELLO_DONE; }
Server_Hello_Done(Handshake_IO& io, Handshake_Hash& hash);
Server_Hello_Done(const std::vector<byte>& buf);
private:
std::vector<byte> serialize() const;
};
/**
* Next Protocol Message
*/
class Next_Protocol : public Handshake_Message
{
public:
Handshake_Type type() const { return NEXT_PROTOCOL; }
std::string protocol() const { return m_protocol; }
Next_Protocol(Handshake_IO& io,
Handshake_Hash& hash,
const std::string& protocol);
Next_Protocol(const std::vector<byte>& buf);
private:
std::vector<byte> serialize() const;
std::string m_protocol;
};
class New_Session_Ticket : public Handshake_Message
{
public:
Handshake_Type type() const { return NEW_SESSION_TICKET; }
u32bit ticket_lifetime_hint() const { return m_ticket_lifetime_hint; }
const std::vector<byte>& ticket() const { return m_ticket; }
New_Session_Ticket(Handshake_IO& io,
Handshake_Hash& hash,
const std::vector<byte>& ticket,
u32bit lifetime);
New_Session_Ticket(Handshake_IO& io,
Handshake_Hash& hash);
New_Session_Ticket(const std::vector<byte>& buf);
private:
std::vector<byte> serialize() const;
u32bit m_ticket_lifetime_hint;
std::vector<byte> m_ticket;
};
}
}
#endif
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