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/*
* TLS Client
* (C) 2004-2011 Jack Lloyd
*
* Released under the terms of the Botan license
*/
#ifndef BOTAN_TLS_CLIENT_H__
#define BOTAN_TLS_CLIENT_H__
#include <botan/tls_channel.h>
#include <botan/tls_session_manager.h>
#include <botan/credentials_manager.h>
#include <vector>
namespace Botan {
/**
* SSL/TLS Client
*/
class BOTAN_DLL TLS_Client : public TLS_Channel
{
public:
/**
* Set up a new TLS client session
* @param socket_output_fn is called with data for the outbound socket
* @param proc_fn is called when new data (application or alerts) is received
* @param handshake_complete is called when a handshake is completed
* @param session_manager manages session state
* @param creds manages application/user credentials
* @param policy specifies other connection policy information
* @param rng a random number generator
* @param servername the server's DNS name, if known
*/
TLS_Client(std::tr1::function<void (const byte[], size_t)> socket_output_fn,
std::tr1::function<void (const byte[], size_t, u16bit)> proc_fn,
std::tr1::function<bool (const TLS_Session&)> handshake_complete,
TLS_Session_Manager& session_manager,
Credentials_Manager& creds,
const TLS_Policy& policy,
RandomNumberGenerator& rng,
const std::string& servername = "");
void renegotiate();
private:
void process_handshake_msg(Handshake_Type type,
const MemoryRegion<byte>& contents);
const TLS_Policy& policy;
RandomNumberGenerator& rng;
TLS_Session_Manager& session_manager;
Credentials_Manager& creds;
};
}
#endif
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