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/*
* TLS Channels
* (C) 2011-2012 Jack Lloyd
*
* Released under the terms of the Botan license
*/
#include <botan/tls_channel.h>
#include <botan/internal/tls_alerts.h>
#include <botan/internal/tls_handshake_state.h>
#include <botan/internal/assert.h>
#include <botan/loadstor.h>
namespace Botan {
TLS_Channel::TLS_Channel(std::tr1::function<void (const byte[], size_t)> socket_output_fn,
std::tr1::function<void (const byte[], size_t, u16bit)> proc_fn,
std::tr1::function<bool (const TLS_Session&)> handshake_complete) :
proc_fn(proc_fn),
handshake_fn(handshake_complete),
writer(socket_output_fn),
state(0),
handshake_completed(false),
connection_closed(false)
{
}
TLS_Channel::~TLS_Channel()
{
delete state;
state = 0;
}
size_t TLS_Channel::received_data(const byte buf[], size_t buf_size)
{
try
{
while(buf_size)
{
byte rec_type = CONNECTION_CLOSED;
MemoryVector<byte> record;
size_t consumed = 0;
const size_t needed = reader.add_input(buf, buf_size,
consumed,
rec_type, record);
buf += consumed;
buf_size -= consumed;
BOTAN_ASSERT(buf_size == 0 || needed == 0,
"Got a full record or consumed all input");
if(buf_size == 0 && needed != 0)
return needed; // need more data to complete record
if(rec_type == APPLICATION_DATA)
{
if(handshake_completed)
{
/*
* OpenSSL among others sends empty records in versions
* before TLS v1.1 in order to randomize the IV of the
* following record. Avoid spurious callbacks.
*/
if(record.size() > 0)
proc_fn(&record[0], record.size(), NULL_ALERT);
}
else
{
throw Unexpected_Message("Application data before handshake done");
}
}
else if(rec_type == HANDSHAKE || rec_type == CHANGE_CIPHER_SPEC)
{
read_handshake(rec_type, record);
}
else if(rec_type == ALERT)
{
Alert alert_msg(record);
alert_notify(alert_msg.is_fatal(), alert_msg.type());
proc_fn(0, 0, alert_msg.type());
if(alert_msg.type() == CLOSE_NOTIFY)
{
if(connection_closed)
reader.reset();
else
alert(WARNING, CLOSE_NOTIFY); // reply in kind
}
else if(alert_msg.is_fatal())
{
// delete state immediately
connection_closed = true;
delete state;
state = 0;
writer.reset();
reader.reset();
}
}
else
throw Unexpected_Message("Unknown TLS message type " +
to_string(rec_type) + " received");
}
return 0; // on a record boundary
}
catch(TLS_Exception& e)
{
alert(FATAL, e.type());
throw;
}
catch(Decoding_Error& e)
{
alert(FATAL, DECODE_ERROR);
throw;
}
catch(std::exception& e)
{
alert(FATAL, INTERNAL_ERROR);
throw;
}
}
/*
* Split up and process handshake messages
*/
void TLS_Channel::read_handshake(byte rec_type,
const MemoryRegion<byte>& rec_buf)
{
if(rec_type == HANDSHAKE)
{
if(!state)
state = new Handshake_State;
state->queue.write(&rec_buf[0], rec_buf.size());
}
while(true)
{
Handshake_Type type = HANDSHAKE_NONE;
MemoryVector<byte> contents;
if(rec_type == HANDSHAKE)
{
if(state->queue.size() >= 4)
{
byte head[4] = { 0 };
state->queue.peek(head, 4);
const size_t length = make_u32bit(0, head[1], head[2], head[3]);
if(state->queue.size() >= length + 4)
{
type = static_cast<Handshake_Type>(head[0]);
contents.resize(length);
state->queue.read(head, 4);
state->queue.read(&contents[0], contents.size());
}
}
}
else if(rec_type == CHANGE_CIPHER_SPEC)
{
if(state->queue.size() == 0 && rec_buf.size() == 1 && rec_buf[0] == 1)
type = HANDSHAKE_CCS;
else
throw Decoding_Error("Malformed ChangeCipherSpec message");
}
else
throw Decoding_Error("Unknown message type in handshake processing");
if(type == HANDSHAKE_NONE)
break;
process_handshake_msg(type, contents);
if(type == HANDSHAKE_CCS || !state)
break;
}
}
void TLS_Channel::send(const byte buf[], size_t buf_size)
{
if(!is_active())
throw std::runtime_error("Data cannot be sent on inactive TLS connection");
writer.send(APPLICATION_DATA, buf, buf_size);
}
void TLS_Channel::alert(Alert_Level alert_level, Alert_Type alert_code)
{
if(alert_code != NULL_ALERT && !connection_closed)
{
try
{
writer.alert(alert_level, alert_code);
}
catch(...) { /* swallow it */ }
}
if(!connection_closed &&
(alert_code == CLOSE_NOTIFY || alert_level == FATAL))
{
connection_closed = true;
delete state;
state = 0;
writer.reset();
}
}
void TLS_Channel::Secure_Renegotiation_State::update(Client_Hello* client_hello)
{
if(initial_handshake)
{
secure_renegotiation = client_hello->secure_renegotiation();
}
else
{
if(secure_renegotiation != client_hello->secure_renegotiation())
throw TLS_Exception(HANDSHAKE_FAILURE,
"Client changed its mind about secure renegotiation");
}
if(client_hello->secure_renegotiation())
{
const MemoryVector<byte>& data = client_hello->renegotiation_info();
if(initial_handshake)
{
if(!data.empty())
throw TLS_Exception(HANDSHAKE_FAILURE,
"Client sent renegotiation data on initial handshake");
}
else
{
if(data != for_client_hello())
throw TLS_Exception(HANDSHAKE_FAILURE,
"Client sent bad renegotiation data");
}
}
}
void TLS_Channel::Secure_Renegotiation_State::update(Server_Hello* server_hello)
{
if(initial_handshake)
{
/* If the client offered but server rejected, then this toggles
* secure_renegotiation to off
*/
secure_renegotiation = server_hello->secure_renegotiation();
}
else
{
if(secure_renegotiation != server_hello->secure_renegotiation())
throw TLS_Exception(HANDSHAKE_FAILURE,
"Server changed its mind about secure renegotiation");
}
if(secure_renegotiation)
{
const MemoryVector<byte>& data = server_hello->renegotiation_info();
if(initial_handshake)
{
if(!data.empty())
throw TLS_Exception(HANDSHAKE_FAILURE,
"Server sent renegotiation data on initial handshake");
}
else
{
if(data != for_server_hello())
throw TLS_Exception(HANDSHAKE_FAILURE,
"Server sent bad renegotiation data");
}
}
initial_handshake = false;
}
void TLS_Channel::Secure_Renegotiation_State::update(Finished* client_finished,
Finished* server_finished)
{
client_verify = client_finished->verify_data();
server_verify = server_finished->verify_data();
}
}
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