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/*************************************************
* Module Factory Source File *
* (C) 1999-2006 The Botan Project *
*************************************************/
#include <botan/modules.h>
#include <botan/defalloc.h>
#include <botan/def_char.h>
#include <botan/eng_def.h>
#include <botan/es_file.h>
#if defined(BOTAN_EXT_MUTEX_PTHREAD)
#include <botan/mux_pthr.h>
#elif defined(BOTAN_EXT_MUTEX_WIN32)
#include <botan/mux_win32.h>
#elif defined(BOTAN_EXT_MUTEX_QT)
#include <botan/mux_qt.h>
#endif
#if defined(BOTAN_EXT_ALLOC_MMAP)
#include <botan/mmap_mem.h>
#endif
#if defined(BOTAN_EXT_TIMER_HARDWARE)
#include <botan/tm_hard.h>
#elif defined(BOTAN_EXT_TIMER_POSIX)
#include <botan/tm_posix.h>
#elif defined(BOTAN_EXT_TIMER_UNIX)
#include <botan/tm_unix.h>
#elif defined(BOTAN_EXT_TIMER_WIN32)
#include <botan/tm_win32.h>
#endif
#if defined(BOTAN_EXT_ENGINE_AEP)
#include <botan/eng_aep.h>
#endif
#if defined(BOTAN_EXT_ENGINE_GNU_MP)
#include <botan/eng_gmp.h>
#endif
#if defined(BOTAN_EXT_ENGINE_OPENSSL)
#include <botan/eng_ossl.h>
#endif
#if defined(BOTAN_EXT_ENTROPY_SRC_AEP)
#include <botan/es_aep.h>
#endif
#if defined(BOTAN_EXT_ENTROPY_SRC_EGD)
#include <botan/es_egd.h>
#endif
#if defined(BOTAN_EXT_ENTROPY_SRC_UNIX)
#include <botan/es_unix.h>
#endif
#if defined(BOTAN_EXT_ENTROPY_SRC_BEOS)
#include <botan/es_beos.h>
#endif
#if defined(BOTAN_EXT_ENTROPY_SRC_CAPI)
#include <botan/es_capi.h>
#endif
#if defined(BOTAN_EXT_ENTROPY_SRC_WIN32)
#include <botan/es_win32.h>
#endif
#if defined(BOTAN_EXT_ENTROPY_SRC_FTW)
#include <botan/es_ftw.h>
#endif
namespace Botan {
/*************************************************
* Return a mutex factory, if available *
*************************************************/
Mutex_Factory* Builtin_Modules::mutex_factory() const
{
#if defined(BOTAN_EXT_MUTEX_PTHREAD)
return new Pthread_Mutex_Factory;
#elif defined(BOTAN_EXT_MUTEX_WIN32)
return new Win32_Mutex_Factory;
#elif defined(BOTAN_EXT_MUTEX_QT)
return new Qt_Mutex_Factory;
#else
return 0;
#endif
}
/*************************************************
* Find a high resolution timer, if possible *
*************************************************/
Timer* Builtin_Modules::timer() const
{
#if defined(BOTAN_EXT_TIMER_HARDWARE)
return new Hardware_Timer;
#elif defined(BOTAN_EXT_TIMER_POSIX)
return new POSIX_Timer;
#elif defined(BOTAN_EXT_TIMER_UNIX)
return new Unix_Timer;
#elif defined(BOTAN_EXT_TIMER_WIN32)
return new Win32_Timer;
#else
return new Timer;
#endif
}
/*************************************************
* Find any usable allocators *
*************************************************/
std::vector<Allocator*> Builtin_Modules::allocators() const
{
std::vector<Allocator*> allocators;
#if defined(BOTAN_EXT_ALLOC_MMAP)
allocators.push_back(new MemoryMapping_Allocator);
#endif
allocators.push_back(new Locking_Allocator);
allocators.push_back(new Malloc_Allocator);
return allocators;
}
/*************************************************
* Return the default allocator *
*************************************************/
std::string Builtin_Modules::default_allocator() const
{
if(should_lock)
{
#if defined(BOTAN_EXT_ALLOC_MMAP)
return "mmap";
#else
return "locking";
#endif
}
else
return "malloc";
}
/*************************************************
* Register any usable entropy sources *
*************************************************/
std::vector<EntropySource*> Builtin_Modules::entropy_sources() const
{
std::vector<EntropySource*> sources;
sources.push_back(new File_EntropySource);
#if defined(BOTAN_EXT_ENTROPY_SRC_AEP)
sources.push_back(new AEP_EntropySource);
#endif
#if defined(BOTAN_EXT_ENTROPY_SRC_EGD)
sources.push_back(new EGD_EntropySource);
#endif
#if defined(BOTAN_EXT_ENTROPY_SRC_CAPI)
sources.push_back(new Win32_CAPI_EntropySource);
#endif
#if defined(BOTAN_EXT_ENTROPY_SRC_WIN32)
sources.push_back(new Win32_EntropySource);
#endif
#if defined(BOTAN_EXT_ENTROPY_SRC_UNIX)
sources.push_back(new Unix_EntropySource);
#endif
#if defined(BOTAN_EXT_ENTROPY_SRC_BEOS)
sources.push_back(new BeOS_EntropySource);
#endif
#if defined(BOTAN_EXT_ENTROPY_SRC_FTW)
sources.push_back(new FTW_EntropySource);
#endif
return sources;
}
/*************************************************
* Find any usable engines *
*************************************************/
std::vector<Engine*> Builtin_Modules::engines() const
{
std::vector<Engine*> engines;
#if defined(BOTAN_EXT_ENGINE_AEP)
engines.push_back(new AEP_Engine);
#endif
#if defined(BOTAN_EXT_ENGINE_GNU_MP)
engines.push_back(new GMP_Engine);
#endif
#if defined(BOTAN_EXT_ENGINE_OPENSSL)
engines.push_back(new OpenSSL_Engine);
#endif
engines.push_back(new Default_Engine);
return engines;
}
/*************************************************
* Find the best transcoder option *
*************************************************/
Charset_Transcoder* Builtin_Modules::transcoder() const
{
return new Default_Charset_Transcoder;
}
/*************************************************
* Builtin_Modules Constructor *
*************************************************/
Builtin_Modules::Builtin_Modules(const InitializerOptions& args) :
should_lock(args.secure_memory())
{
}
}
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