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/*
* (C) 2015,2016,2017 Jack Lloyd
* (C) 2016 Daniel Neus
*
* Botan is released under the Simplified BSD License (see license.txt)
*/
#include <botan/internal/socket.h>
#include <botan/exceptn.h>
#include <botan/mem_ops.h>
#include <chrono>
#if defined(BOTAN_HAS_BOOST_ASIO)
/*
* We don't need serial port support anyway, and asking for it causes
* macro conflicts with termios.h when this file is included in the
* amalgamation.
*/
#define BOOST_ASIO_DISABLE_SERIAL_PORT
#include <boost/asio.hpp>
#include <boost/asio/system_timer.hpp>
#elif defined(BOTAN_TARGET_OS_HAS_SOCKETS)
#include <sys/socket.h>
#include <sys/time.h>
#include <netinet/in.h>
#include <netdb.h>
#include <string.h>
#include <unistd.h>
#include <errno.h>
#include <fcntl.h>
#elif defined(BOTAN_TARGET_OS_HAS_WINSOCK2)
#include <ws2tcpip.h>
#endif
namespace Botan {
namespace {
#if defined(BOTAN_HAS_BOOST_ASIO)
class Asio_Socket final : public OS::Socket
{
public:
Asio_Socket(const std::string& hostname,
const std::string& service,
std::chrono::milliseconds timeout) :
m_timeout(timeout), m_timer(m_io), m_tcp(m_io)
{
m_timer.expires_from_now(m_timeout);
check_timeout();
boost::asio::ip::tcp::resolver resolver(m_io);
boost::asio::ip::tcp::resolver::query query(hostname, service);
boost::asio::ip::tcp::resolver::iterator dns_iter = resolver.resolve(query);
boost::system::error_code ec = boost::asio::error::would_block;
auto connect_cb = [&ec](const boost::system::error_code& e,
boost::asio::ip::tcp::resolver::iterator) { ec = e; };
boost::asio::async_connect(m_tcp, dns_iter, connect_cb);
while(ec == boost::asio::error::would_block)
{
m_io.run_one();
}
if(ec)
throw boost::system::system_error(ec);
if(m_tcp.is_open() == false)
throw System_Error("Connection to host " + hostname + " failed");
}
void write(const uint8_t buf[], size_t len) override
{
m_timer.expires_from_now(m_timeout);
boost::system::error_code ec = boost::asio::error::would_block;
m_tcp.async_send(boost::asio::buffer(buf, len),
[&ec](boost::system::error_code e, size_t) { ec = e; });
while(ec == boost::asio::error::would_block) { m_io.run_one(); }
if(ec)
{
throw boost::system::system_error(ec);
}
}
size_t read(uint8_t buf[], size_t len) override
{
m_timer.expires_from_now(m_timeout);
boost::system::error_code ec = boost::asio::error::would_block;
size_t got = 0;
m_tcp.async_read_some(boost::asio::buffer(buf, len),
[&](boost::system::error_code cb_ec, size_t cb_got) { ec = cb_ec; got = cb_got; });
while(ec == boost::asio::error::would_block) { m_io.run_one(); }
if(ec)
{
if(ec == boost::asio::error::eof)
return 0;
throw boost::system::system_error(ec); // Some other error.
}
return got;
}
private:
void check_timeout()
{
if(m_tcp.is_open() && m_timer.expires_at() < std::chrono::system_clock::now())
{
boost::system::error_code err;
m_tcp.close(err);
}
m_timer.async_wait(std::bind(&Asio_Socket::check_timeout, this));
}
const std::chrono::milliseconds m_timeout;
boost::asio::io_service m_io;
boost::asio::system_timer m_timer;
boost::asio::ip::tcp::socket m_tcp;
};
#elif defined(BOTAN_TARGET_OS_HAS_SOCKETS) || defined(BOTAN_TARGET_OS_HAS_WINSOCK2)
class BSD_Socket final : public OS::Socket
{
private:
#if defined(BOTAN_TARGET_OS_HAS_WINSOCK2)
typedef SOCKET socket_type;
typedef int socket_op_ret_type;
typedef int socklen_type;
static socket_type invalid_socket() { return INVALID_SOCKET; }
static void close_socket(socket_type s) { ::closesocket(s); }
static std::string get_last_socket_error() { return std::to_string(::WSAGetLastError()); }
static bool nonblocking_connect_in_progress()
{
return (::WSAGetLastError() == WSAEWOULDBLOCK);
}
static void set_nonblocking(socket_type s)
{
u_long nonblocking = 1;
::ioctlsocket(s, FIONBIO, &nonblocking);
}
static void socket_init()
{
WSAData wsa_data;
WORD wsa_version = MAKEWORD(2, 2);
if (::WSAStartup(wsa_version, &wsa_data) != 0)
{
throw System_Error("WSAStartup() failed", WSAGetLastError());
}
if (LOBYTE(wsa_data.wVersion) != 2 || HIBYTE(wsa_data.wVersion) != 2)
{
::WSACleanup();
throw System_Error("Could not find a usable version of Winsock.dll");
}
}
static void socket_fini()
{
::WSACleanup();
}
#else
typedef int socket_type;
typedef ssize_t socket_op_ret_type;
typedef socklen_t socklen_type;
static socket_type invalid_socket() { return -1; }
static void close_socket(socket_type s) { ::close(s); }
static std::string get_last_socket_error() { return ::strerror(errno); }
static bool nonblocking_connect_in_progress() { return (errno == EINPROGRESS); }
static void set_nonblocking(socket_type s)
{
if(::fcntl(s, F_SETFL, O_NONBLOCK) < 0)
throw System_Error("Setting socket to non-blocking state failed", errno);
}
static void socket_init() {}
static void socket_fini() {}
#endif
public:
BSD_Socket(const std::string& hostname,
const std::string& service,
std::chrono::microseconds timeout) : m_timeout(timeout)
{
socket_init();
m_socket = invalid_socket();
addrinfo hints;
clear_mem(&hints, 1);
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = SOCK_STREAM;
addrinfo* res;
int rc = ::getaddrinfo(hostname.c_str(), service.c_str(), &hints, &res);
if(rc != 0)
{
throw System_Error("Name resolution failed for " + hostname, rc);
}
for(addrinfo* rp = res; (m_socket == invalid_socket()) && (rp != nullptr); rp = rp->ai_next)
{
if(rp->ai_family != AF_INET && rp->ai_family != AF_INET6)
continue;
m_socket = ::socket(rp->ai_family, rp->ai_socktype, rp->ai_protocol);
if(m_socket == invalid_socket())
{
// unsupported socket type?
continue;
}
set_nonblocking(m_socket);
int err = ::connect(m_socket, rp->ai_addr, static_cast<socklen_type>(rp->ai_addrlen));
if(err == -1)
{
int active = 0;
if(nonblocking_connect_in_progress())
{
struct timeval timeout_tv = make_timeout_tv();
fd_set write_set;
FD_ZERO(&write_set);
// Weirdly, Winsock uses a SOCKET type but wants FD_SET to get an int instead
FD_SET(static_cast<int>(m_socket), &write_set);
active = ::select(m_socket + 1, nullptr, &write_set, nullptr, &timeout_tv);
if(active)
{
int socket_error = 0;
socklen_t len = sizeof(socket_error);
if(::getsockopt(m_socket, SOL_SOCKET, SO_ERROR, reinterpret_cast<char*>(&socket_error), &len) < 0)
throw System_Error("Error calling getsockopt", errno);
if(socket_error != 0)
{
active = 0;
}
}
}
if(active == 0)
{
close_socket(m_socket);
m_socket = invalid_socket();
continue;
}
}
}
::freeaddrinfo(res);
if(m_socket == invalid_socket())
{
throw System_Error("Connecting to " + hostname +
" for service " + service + " failed", errno);
}
}
~BSD_Socket()
{
close_socket(m_socket);
m_socket = invalid_socket();
socket_fini();
}
void write(const uint8_t buf[], size_t len) override
{
fd_set write_set;
FD_ZERO(&write_set);
FD_SET(m_socket, &write_set);
size_t sent_so_far = 0;
while(sent_so_far != len)
{
struct timeval timeout = make_timeout_tv();
int active = ::select(m_socket + 1, nullptr, &write_set, nullptr, &timeout);
if(active == 0)
throw System_Error("Timeout during socket write");
const size_t left = len - sent_so_far;
socket_op_ret_type sent = ::send(m_socket, cast_uint8_ptr_to_char(&buf[sent_so_far]), left, 0);
if(sent < 0)
throw System_Error("Socket write failed", errno);
else
sent_so_far += static_cast<size_t>(sent);
}
}
size_t read(uint8_t buf[], size_t len) override
{
fd_set read_set;
FD_ZERO(&read_set);
FD_SET(m_socket, &read_set);
struct timeval timeout = make_timeout_tv();
int active = ::select(m_socket + 1, &read_set, nullptr, nullptr, &timeout);
if(active == 0)
throw System_Error("Timeout during socket read");
socket_op_ret_type got = ::recv(m_socket, cast_uint8_ptr_to_char(buf), len, 0);
if(got < 0)
throw System_Error("Socket read failed", errno);
return static_cast<size_t>(got);
}
private:
struct timeval make_timeout_tv() const
{
struct timeval tv;
tv.tv_sec = static_cast<time_t>(m_timeout.count() / 1000000);
tv.tv_usec = static_cast<long>(m_timeout.count() % 1000000);;
return tv;
}
const std::chrono::microseconds m_timeout;
socket_type m_socket;
};
#endif
}
std::unique_ptr<OS::Socket>
OS::open_socket(const std::string& hostname,
const std::string& service,
std::chrono::milliseconds timeout)
{
#if defined(BOTAN_HAS_BOOST_ASIO)
return std::unique_ptr<OS::Socket>(new Asio_Socket(hostname, service, timeout));
#elif defined(BOTAN_TARGET_OS_HAS_SOCKETS) || defined(BOTAN_TARGET_OS_HAS_WINSOCK2)
return std::unique_ptr<OS::Socket>(new BSD_Socket(hostname, service, timeout));
#else
// No sockets for you
return std::unique_ptr<Socket>();
#endif
}
}
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