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/*
* Auto Seeded RNG
* (C) 2008 Jack Lloyd
*
* Botan is released under the Simplified BSD License (see license.txt)
*/
#ifndef BOTAN_AUTO_SEEDING_RNG_H__
#define BOTAN_AUTO_SEEDING_RNG_H__
#include <botan/rng.h>
#include <string>
namespace Botan {
class BOTAN_DLL AutoSeeded_RNG : public RandomNumberGenerator
{
public:
void randomize(byte out[], size_t len) override
{ m_rng->randomize(out, len); }
bool is_seeded() const override { return m_rng->is_seeded(); }
void clear() override { m_rng->clear(); }
std::string name() const override { return m_rng->name(); }
void reseed(size_t poll_bits = 256) override { m_rng->reseed(poll_bits); }
void add_entropy(const byte in[], size_t len) override
{ m_rng->add_entropy(in, len); }
AutoSeeded_RNG() : m_rng(RandomNumberGenerator::make_rng()) {}
private:
std::unique_ptr<RandomNumberGenerator> m_rng;
};
}
#endif
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