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/*
* Default Initialization Function
* (C) 1999-2009 Jack Lloyd
*
* Botan is released under the Simplified BSD License (see license.txt)
*/
#include <botan/init.h>
#include <botan/libstate.h>
#include <botan/global_state.h>
namespace Botan {
/*
* Library Initialization
*/
void LibraryInitializer::initialize(const std::string&)
{
try
{
/*
This two stage initialization process is because Library_State's
constructor will implicitly refer to global state through the
allocators and so forth, so global_state() has to be a valid
reference before initialize() can be called. Yeah, gross.
*/
Global_State_Management::set_global_state(new Library_State);
global_state().initialize();
}
catch(...)
{
deinitialize();
throw;
}
}
/*
* Library Shutdown
*/
void LibraryInitializer::deinitialize()
{
Global_State_Management::set_global_state(nullptr);
}
}
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