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/*
* Secure Memory Buffers
* (C) 1999-2007 Jack Lloyd
*
* Distributed under the terms of the Botan license
*/
#ifndef BOTAN_SECURE_MEMORY_BUFFERS_H__
#define BOTAN_SECURE_MEMORY_BUFFERS_H__
#include <botan/allocate.h>
#include <botan/mem_ops.h>
#include <algorithm>
namespace Botan {
/**
* This class represents variable length memory buffers.
*/
template<typename T>
class MemoryRegion
{
public:
/**
* Find out the size of the buffer, i.e. how many objects of type T it
* contains.
* @return size of the buffer
*/
u32bit size() const { return used; }
/**
* Find out whether this buffer is empty.
* @return true if the buffer is empty, false otherwise
*/
bool empty() const { return (used == 0); }
#if 1
/**
* Get a pointer to the first element in the buffer.
* @return pointer to the first element in the buffer
*/
operator T* () { return buf; }
/**
* Get a constant pointer to the first element in the buffer.
* @return constant pointer to the first element in the buffer
*/
operator const T* () const { return buf; }
#else
T& operator[](u32bit n) { return buf[n]; }
const T& operator[](u32bit n) const { return buf[n]; }
#endif
/**
* Get a pointer to the first element in the buffer.
* @return pointer to the first element in the buffer
*/
T* begin() { return buf; }
/**
* Get a constant pointer to the first element in the buffer.
* @return constant pointer to the first element in the buffer
*/
const T* begin() const { return buf; }
/**
* Get a pointer to the last element in the buffer.
* @return pointer to the last element in the buffer
*/
T* end() { return (buf + size()); }
/**
* Get a constant pointer to the last element in the buffer.
* @return constant pointer to the last element in the buffer
*/
const T* end() const { return (buf + size()); }
/**
* Check two buffers for equality.
* @return true iff the content of both buffers is byte-wise equal
*/
bool operator==(const MemoryRegion<T>& other) const
{
return (size() == other.size() &&
same_mem(buf, other.buf, size()));
}
/**
* Compare two buffers
* @return true iff this is ordered before other
*/
bool operator<(const MemoryRegion<T>& other) const;
/**
* Check two buffers for inequality.
* @return false if the content of both buffers is byte-wise equal, true
* otherwise.
*/
bool operator!=(const MemoryRegion<T>& other) const
{ return (!(*this == other)); }
/**
* Copy the contents of another buffer into this buffer.
* The former contents of *this are discarded.
* @param other the buffer to copy the contents from.
* @return reference to *this
*/
MemoryRegion<T>& operator=(const MemoryRegion<T>& other)
{
if(this != &other)
set(&other[0], other.size());
return (*this);
}
/**
* Copy the contents of an array of objects of type T into this buffer.
* The former contents of *this are discarded.
* The length of *this must be at least n, otherwise memory errors occur.
* @param in the array to copy the contents from
* @param n the length of in
*/
void copy(const T in[], u32bit n)
{
copy_mem(buf, in, std::min(n, size()));
}
/**
* Copy the contents of an array of objects of type T into this buffer.
* The former contents of *this are discarded.
* The length of *this must be at least n, otherwise memory errors occur.
* @param off the offset position inside this buffer to start inserting
* the copied bytes
* @param in the array to copy the contents from
* @param n the length of in
*/
void copy(u32bit off, const T in[], u32bit n)
{
copy_mem(buf + off, in, std::min(n, size() - off));
}
/**
* Set the contents of this according to the argument. The size of
* this is increased if necessary.
* @param in the array of objects of type T to copy the contents from
* @param n the size of array in
*/
void set(const T in[], u32bit n) { resize(n); copy(in, n); }
/**
* Append a single element.
* @param x the element to append
*/
void push_back(T x)
{
resize(size() + 1);
buf[size()-1] = x;
}
/**
* Reset this buffer to an empty buffer with size zero.
*/
void clear() { resize(0); }
/**
* Inserts or erases elements at the end such that the size
* becomes n, leaving elements in the range 0...n unmodified if
* set or otherwise zero-initialized
* @param n length of the new buffer
*/
void resize(u32bit n);
/**
* Swap this buffer with another object.
*/
void swap(MemoryRegion<T>& other);
~MemoryRegion() { deallocate(buf, allocated); }
protected:
MemoryRegion() { buf = 0; alloc = 0; used = allocated = 0; }
/**
* Copy constructor
* @param other the other region to copy
*/
MemoryRegion(const MemoryRegion<T>& other)
{
buf = 0;
used = allocated = 0;
alloc = other.alloc;
set(other.buf, other.used);
}
/**
* @param locking should we use a locking allocator
* @param length the initial length to use
*/
void init(bool locking, u32bit length = 0)
{ alloc = Allocator::get(locking); resize(length); }
private:
T* allocate(u32bit n)
{
return static_cast<T*>(alloc->allocate(sizeof(T)*n));
}
void deallocate(T* p, u32bit n)
{ if(alloc && p && n) alloc->deallocate(p, sizeof(T)*n); }
T* buf;
u32bit used;
u32bit allocated;
Allocator* alloc;
};
/*
* Change the size of the buffer
*/
template<typename T>
void MemoryRegion<T>::resize(u32bit n)
{
if(n <= allocated)
{
u32bit zap = std::min(used, n);
clear_mem(buf + zap, allocated - zap);
used = n;
}
else
{
T* new_buf = allocate(n);
copy_mem(new_buf, buf, used);
deallocate(buf, allocated);
buf = new_buf;
allocated = used = n;
}
}
/*
* Compare this buffer with another one
*/
template<typename T>
bool MemoryRegion<T>::operator<(const MemoryRegion<T>& other) const
{
const u32bit min_size = std::min(size(), other.size());
// This should probably be rewritten to run in constant time
for(u32bit i = 0; i != min_size; ++i)
{
if(buf[i] < other[i])
return true;
if(buf[i] > other[i])
return false;
}
// First min_size bytes are equal, shorter is first
return (size() < other.size());
}
/*
* Swap this buffer with another one
*/
template<typename T>
void MemoryRegion<T>::swap(MemoryRegion<T>& x)
{
std::swap(buf, x.buf);
std::swap(used, x.used);
std::swap(allocated, x.allocated);
std::swap(alloc, x.alloc);
}
/**
* This class represents variable length buffers that do not
* make use of memory locking.
*/
template<typename T>
class MemoryVector : public MemoryRegion<T>
{
public:
/**
* Copy the contents of another buffer into this buffer.
* @param in the buffer to copy the contents from
* @return reference to *this
*/
MemoryVector<T>& operator=(const MemoryRegion<T>& in)
{
if(this != &in)
this->set(&in[0], in.size());
return (*this);
}
/**
* Create a buffer of the specified length.
* @param n the length of the buffer to create.
*/
MemoryVector(u32bit n = 0) { this->init(false, n); }
/**
* Create a buffer with the specified contents.
* @param in the array containing the data to be initially copied
* into the newly created buffer
* @param n the size of the arry in
*/
MemoryVector(const T in[], u32bit n)
{ this->init(false); this->set(in, n); }
/**
* Copy constructor.
*/
MemoryVector(const MemoryRegion<T>& in)
{ this->init(false); this->set(&in[0], in.size()); }
};
/**
* This class represents variable length buffers using the operating
* systems capability to lock memory, i.e. keeping it from being
* swapped out to disk. In this way, a security hole allowing attackers
* to find swapped out secret keys is closed.
*/
template<typename T>
class SecureVector : public MemoryRegion<T>
{
public:
/**
* Copy the contents of another buffer into this buffer.
* @param in the buffer to copy the contents from
* @return reference to *this
*/
SecureVector<T>& operator=(const MemoryRegion<T>& in)
{ if(this != &in) this->set(&in[0], in.size()); return (*this); }
/**
* Create a buffer of the specified length.
* @param n the length of the buffer to create.
*/
SecureVector(u32bit n = 0) { this->init(true, n); }
/**
* Create a buffer with the specified contents.
* @param in the array containing the data to be initially copied
* into the newly created buffer
* @param n the size of the array in
*/
SecureVector(const T in[], u32bit n)
{
this->init(true);
this->set(&in[0], n);
}
/**
* Create a buffer with contents specified contents.
* @param in the buffer holding the contents that will be
* copied into the newly created buffer.
*/
SecureVector(const MemoryRegion<T>& in)
{
this->init(true);
this->set(&in[0], in.size());
}
};
template<typename T>
MemoryRegion<T>& operator+=(MemoryRegion<T>& out,
const MemoryRegion<T>& in)
{
const u32bit copy_offset = out.size();
out.resize(out.size() + in.size());
copy_mem(&out[copy_offset], &in[0], in.size());
return out;
}
template<typename T>
MemoryRegion<T>& operator+=(MemoryRegion<T>& out,
T in)
{
out.push_back(in);
return out;
}
template<typename T, typename L>
MemoryRegion<T>& operator+=(MemoryRegion<T>& out,
const std::pair<const T*, L>& in)
{
const u32bit copy_offset = out.size();
out.resize(out.size() + in.second);
copy_mem(&out[copy_offset], in.first, in.second);
return out;
}
template<typename T, typename L>
MemoryRegion<T>& operator+=(MemoryRegion<T>& out,
const std::pair<T*, L>& in)
{
const u32bit copy_offset = out.size();
out.resize(out.size() + in.second);
copy_mem(&out[copy_offset], in.first, in.second);
return out;
}
/**
* Zeroise the values; length remains unchanged
* @param vec the vector to zeroise
*/
template<typename T>
void zeroise(MemoryRegion<T>& vec)
{
clear_mem(&vec[0], vec.size());
}
}
#endif
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