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/*************************************************
* Lowest Level MPI Algorithms Header File *
* (C) 1999-2006 Jack Lloyd *
* 2006 Luca Piccarreta *
*************************************************/
#ifndef BOTAN_MP_ASM_INTERNAL_H__
#define BOTAN_MP_ASM_INTERNAL_H__
#include "mp_asm.h"
namespace Botan {
extern "C" {
/*************************************************
* Word Addition *
*************************************************/
inline word word_add(word x, word y, word* carry)
{
word z = x + y;
word c1 = (z < x);
z += *carry;
*carry = c1 | (z < *carry);
return z;
}
/*************************************************
* Four Word Block Addition, Two Argument *
*************************************************/
inline word word4_addcarry(word x[4], word carry)
{
__asm {
mov edx,[x]
xor eax,eax
sub eax,[carry] //force CF=1 iff *carry==1
adc [edx],0
mov eax,[esi+4]
adc [edx+4],0
mov eax,[esi+8]
adc [edx+8],0
mov eax,[esi+12]
adc [edx+12],0
sbb eax,eax
neg eax
}
}
/*************************************************
* Four Word Block Addition, Two Argument *
*************************************************/
inline word word8_add2(word x[8], const word y[8], word carry)
{
__asm {
mov edx,[x]
mov esi,[y]
xor eax,eax
sub eax,[carry] //force CF=1 iff *carry==1
mov eax,[esi]
adc [edx],eax
mov eax,[esi+4]
adc [edx+4],eax
mov eax,[esi+8]
adc [edx+8],eax
mov eax,[esi+12]
adc [edx+12],eax
mov eax,[esi+16]
adc [edx+16],eax
mov eax,[esi+20]
adc [edx+20],eax
mov eax,[esi+24]
adc [edx+24],eax
mov eax,[esi+28]
adc [edx+28],eax
sbb eax,eax
neg eax
}
}
/*************************************************
* Four Word Block Addition, Three Argument *
*************************************************/
inline word word8_add3(word z[8], const word x[8], const word y[8], word carry)
{
__asm {
mov edi,[x]
mov esi,[y]
mov ebx,[z]
xor eax,eax
sub eax,[carry] //force CF=1 iff *carry==1
mov eax,[edi]
adc eax,[esi]
mov [ebx],eax
mov eax,[edi+4]
adc eax,[esi+4]
mov [ebx+4],eax
mov eax,[edi+8]
adc eax,[esi+8]
mov [ebx+8],eax
mov eax,[edi+12]
adc eax,[esi+12]
mov [ebx+12],eax
mov eax,[edi+16]
adc eax,[esi+16]
mov [ebx+16],eax
mov eax,[edi+20]
adc eax,[esi+20]
mov [ebx+20],eax
mov eax,[edi+24]
adc eax,[esi+24]
mov [ebx+24],eax
mov eax,[edi+28]
adc eax,[esi+28]
mov [ebx+28],eax
sbb eax,eax
neg eax
}
}
/*************************************************
* Word Subtraction *
*************************************************/
inline word word_sub(word x, word y, word* carry)
{
word t0 = x - y;
word c1 = (t0 > x);
word z = t0 - *carry;
*carry = c1 | (z > t0);
return z;
}
/*************************************************
* Four Word Block Subtraction, Two Argument *
*************************************************/
inline word word8_sub2(word x[8], const word y[8], word carry)
{
_asm {
mov edi,[x]
mov esi,[y]
xor eax,eax
sub eax,[carry] //force CF=1 iff *carry==1
mov eax,[edi]
sbb eax,[esi]
mov [edi],eax
mov eax,[edi+4]
sbb eax,[esi+4]
mov [edi+4],eax
mov eax,[edi+8]
sbb eax,[esi+8]
mov [edi+8],eax
mov eax,[edi+12]
sbb eax,[esi+12]
mov [edi+12],eax
mov eax,[edi+16]
sbb eax,[esi+16]
mov [edi+16],eax
mov eax,[edi+20]
sbb eax,[esi+20]
mov [edi+20],eax
mov eax,[edi+24]
sbb eax,[esi+24]
mov [edi+24],eax
mov eax,[edi+28]
sbb eax,[esi+28]
mov [edi+28],eax
sbb eax,eax
neg eax
}
}
/*************************************************
* Four Word Block Subtraction, Three Argument *
*************************************************/
__forceinline word word8_sub3(word z[8], const word x[8],
const word y[8], word carry)
{
__asm {
mov edi,[x]
mov esi,[y]
xor eax,eax
sub eax,[carry] //force CF=1 iff *carry==1
mov ebx,[z]
mov eax,[edi]
sbb eax,[esi]
mov [ebx],eax
mov eax,[edi+4]
sbb eax,[esi+4]
mov [ebx+4],eax
mov eax,[edi+8]
sbb eax,[esi+8]
mov [ebx+8],eax
mov eax,[edi+12]
sbb eax,[esi+12]
mov [ebx+12],eax
mov eax,[edi+16]
sbb eax,[esi+16]
mov [ebx+16],eax
mov eax,[edi+20]
sbb eax,[esi+20]
mov [ebx+20],eax
mov eax,[edi+24]
sbb eax,[esi+24]
mov [ebx+24],eax
mov eax,[edi+28]
sbb eax,[esi+28]
mov [ebx+28],eax
sbb eax,eax
neg eax
}
}
/*************************************************
* Four Word Block Linear Multiplication *
*************************************************/
inline word word8_linmul2(word x[8], word y, word carry)
{
__asm
{
mov esi,[x]
mov eax,[esi] //load a
mul [y] //edx(hi):eax(lo)=a*b
add eax,[carry] //sum lo carry
adc edx,0 //sum hi carry
mov ecx,edx //store carry
mov [esi],eax //load a
mov eax,[esi+4] //load a
mul [y] //edx(hi):eax(lo)=a*b
add eax,ecx //sum lo carry
adc edx,0 //sum hi carry
mov ecx,edx //store carry
mov [esi+4],eax //load a
mov eax,[esi+8] //load a
mul [y] //edx(hi):eax(lo)=a*b
add eax,ecx //sum lo carry
adc edx,0 //sum hi carry
mov ecx,edx //store carry
mov [esi+8],eax //load a
mov eax,[esi+12] //load a
mul [y] //edx(hi):eax(lo)=a*b
add eax,ecx //sum lo carry
adc edx,0 //sum hi carry
mov ecx,edx //store carry
mov [esi+12],eax //load a
mov eax,[esi+16] //load a
mul [y] //edx(hi):eax(lo)=a*b
add eax,ecx //sum lo carry
adc edx,0 //sum hi carry
mov ecx,edx //store carry
mov [esi+16],eax //load a
mov eax,[esi+20] //load a
mul [y] //edx(hi):eax(lo)=a*b
add eax,ecx //sum lo carry
adc edx,0 //sum hi carry
mov ecx,edx //store carry
mov [esi+20],eax //load a
mov eax,[esi+24] //load a
mul [y] //edx(hi):eax(lo)=a*b
add eax,ecx //sum lo carry
adc edx,0 //sum hi carry
mov ecx,edx //store carry
mov [esi+24],eax //load a
mov eax,[esi+28] //load a
mul [y] //edx(hi):eax(lo)=a*b
add eax,ecx //sum lo carry
adc edx,0 //sum hi carry
mov [esi+28],eax //load a
mov eax,edx //store carry
}
}
/*************************************************
* Eight Word Block Linear Multiplication *
*************************************************/
__forceinline word word8_muladd(word z[8], const word x[8],
word y, word carry)
{
__asm
{
mov esi,[x]
mov ebx,[y]
mov edi,[z]
mov eax,[esi] //load a
mul ebx //edx(hi):eax(lo)=a*b
add eax,[carry] //sum lo carry
adc edx,0 //sum hi carry
add eax,[edi] //sum lo z
adc edx,0 //sum hi z
mov ecx,edx //carry for next block = hi z
mov [edi],eax //save lo z
mov eax,[esi+4]
mul ebx
add eax,ecx
adc edx,0
add eax,[edi+4]
adc edx,0
mov ecx,edx
mov [edi+4],eax
mov eax,[esi+8]
mul ebx
add eax,ecx
adc edx,0
add eax,[edi+8]
adc edx,0
mov ecx,edx
mov [edi+8],eax
mov eax,[esi+12]
mul ebx
add eax,ecx
adc edx,0
add eax,[edi+12]
adc edx,0
mov ecx,edx
mov [edi+12],eax
mov eax,[esi+16]
mul ebx
add eax,ecx
adc edx,0
add eax,[edi+16]
adc edx,0
mov ecx,edx
mov [edi+16],eax
mov eax,[esi+20]
mul ebx
add eax,ecx
adc edx,0
add eax,[edi+20]
adc edx,0
mov ecx,edx
mov [edi+20],eax
mov eax,[esi+24]
mul ebx
add eax,ecx
adc edx,0
add eax,[edi+24]
adc edx,0
mov ecx,edx
mov [edi+24],eax
mov eax,[esi+28]
mul ebx
add eax,ecx
adc edx,0
add eax,[edi+28]
adc edx,0
mov [edi+28],eax
mov eax,edx
}
}
__forceinline word word8_linmul3(word z[4], const word x[4], word y, word carry)
{
__asm
{
#if 0
//it's slower!!!
mov edx,[z]
mov eax,[x]
movd mm7,[y]
movd mm0,[eax]
movd mm1,[eax+4]
movd mm2,[eax+8]
pmuludq mm0,mm7
pmuludq mm1,mm7
pmuludq mm2,mm7
movd mm6,[carry]
paddq mm0,mm6
movd [edx],mm0
psrlq mm0,32
paddq mm1,mm0
movd [edx+4],mm1
movd mm3,[eax+12]
psrlq mm1,32
paddq mm2,mm1
movd [edx+8],mm2
pmuludq mm3,mm7
movd mm4,[eax+16]
psrlq mm2,32
paddq mm3,mm2
movd [edx+12],mm3
pmuludq mm4,mm7
movd mm5,[eax+20]
psrlq mm3,32
paddq mm4,mm3
movd [edx+16],mm4
pmuludq mm5,mm7
movd mm0,[eax+24]
psrlq mm4,32
paddq mm5,mm4
movd [edx+20],mm5
pmuludq mm0,mm7
movd mm1,[eax+28]
psrlq mm5,32
paddq mm0,mm5
movd [edx+24],mm0
pmuludq mm1,mm7
psrlq mm0,32
paddq mm1,mm0
movd [edx+28],mm1
psrlq mm1,32
movd eax,mm1
emms
#else
mov edi,[z]
mov esi,[x]
mov eax,[esi] //load a
mul [y] //edx(hi):eax(lo)=a*b
add eax,[carry] //sum lo carry
adc edx,0 //sum hi carry
mov ecx,edx //store carry
mov [edi],eax //load a
mov eax,[esi+4] //load a
mul [y] //edx(hi):eax(lo)=a*b
add eax,ecx //sum lo carry
adc edx,0 //sum hi carry
mov ecx,edx //store carry
mov [edi+4],eax //load a
mov eax,[esi+8] //load a
mul [y] //edx(hi):eax(lo)=a*b
add eax,ecx //sum lo carry
adc edx,0 //sum hi carry
mov ecx,edx //store carry
mov [edi+8],eax //load a
mov eax,[esi+12] //load a
mul [y] //edx(hi):eax(lo)=a*b
add eax,ecx //sum lo carry
adc edx,0 //sum hi carry
mov ecx,edx //store carry
mov [edi+12],eax //load a
mov eax,[esi+16] //load a
mul [y] //edx(hi):eax(lo)=a*b
add eax,ecx //sum lo carry
adc edx,0 //sum hi carry
mov ecx,edx //store carry
mov [edi+16],eax //load a
mov eax,[esi+20] //load a
mul [y] //edx(hi):eax(lo)=a*b
add eax,ecx //sum lo carry
adc edx,0 //sum hi carry
mov ecx,edx //store carry
mov [edi+20],eax //load a
mov eax,[esi+24] //load a
mul [y] //edx(hi):eax(lo)=a*b
add eax,ecx //sum lo carry
adc edx,0 //sum hi carry
mov ecx,edx //store carry
mov [edi+24],eax //load a
mov eax,[esi+28] //load a
mul [y] //edx(hi):eax(lo)=a*b
add eax,ecx //sum lo carry
adc edx,0 //sum hi carry
mov [edi+28],eax //load a
mov eax,edx //store carry
#endif
}
}
/*************************************************
* Eight Word Block Multiply/Add *
*************************************************/
inline word word8_madd3(word z[8], const word x[8], word y, word carry)
{
z[0] = word_madd3(x[0], y, z[0], &carry);
z[1] = word_madd3(x[1], y, z[1], &carry);
z[2] = word_madd3(x[2], y, z[2], &carry);
z[3] = word_madd3(x[3], y, z[3], &carry);
z[4] = word_madd3(x[4], y, z[4], &carry);
z[5] = word_madd3(x[5], y, z[5], &carry);
z[6] = word_madd3(x[6], y, z[6], &carry);
z[7] = word_madd3(x[7], y, z[7], &carry);
return carry;
}
/*************************************************
* Multiply-Add Accumulator *
*************************************************/
inline void word3_muladd(word* w2, word* w1, word* w0, word a, word b)
{
dword z = (dword)a * b + (*w0);
*w0 = (word)z; //lo
word t1 = (word)(z >> BOTAN_MP_WORD_BITS); //hi
*w1 += t1; //w1+=lo
*w2 += (*w1 < t1) ? 1 : 0; //w2+=carry
}
/*************************************************
* Multiply-Add Accumulator *
*************************************************/
inline void word3_muladd_2(word* w2, word* w1, word* w0, word a, word b)
{
dword z = (dword)a * b;
word t0 = (word)z;
word t1 = (word)(z >> BOTAN_MP_WORD_BITS);
*w0 += t0;
*w1 += t1 + ((*w0 < t0) ? 1 : 0);
*w2 += (*w1 < t1) ? 1 : 0;
*w0 += t0;
*w1 += t1 + ((*w0 < t0) ? 1 : 0);
*w2 += (*w1 < t1) ? 1 : 0;
}
}
}
#endif
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