/* * TLS Server * (C) 2004-2011 Jack Lloyd * * Released under the terms of the Botan license */ #include #include #include #include #include #include namespace Botan { namespace { /* * Choose what version to respond with */ Version_Code choose_version(Version_Code client, Version_Code minimum) { if(client < minimum) throw TLS_Exception(PROTOCOL_VERSION, "Client version is unacceptable by policy"); if(client == SSL_V3 || client == TLS_V10 || client == TLS_V11) return client; return TLS_V11; } bool check_for_resume(TLS_Session& session_info, TLS_Session_Manager& session_manager, Client_Hello* client_hello) { MemoryVector client_session_id = client_hello->session_id(); if(client_session_id.empty()) // not resuming return false; // not found if(!session_manager.load_from_session_id(client_session_id, session_info)) return false; // wrong version if(client_hello->version() != session_info.version()) return false; // client didn't send original ciphersuite if(!value_exists(client_hello->ciphersuites(), session_info.ciphersuite())) return false; // client didn't send original compression method if(!value_exists(client_hello->compression_methods(), session_info.compression_method())) return false; // client sent a different SRP identity (!!!) if(client_hello->srp_identifier() != "") { if(client_hello->srp_identifier() != session_info.srp_identifier()) return false; } // client sent a different SNI hostname (!!!) if(client_hello->sni_hostname() != "") { if(client_hello->sni_hostname() != session_info.sni_hostname()) return false; } return true; } } /* * TLS Server Constructor */ TLS_Server::TLS_Server(std::tr1::function output_fn, std::tr1::function proc_fn, std::tr1::function handshake_fn, TLS_Session_Manager& session_manager, Credentials_Manager& creds, const TLS_Policy& policy, RandomNumberGenerator& rng, const std::vector& next_protocols) : TLS_Channel(output_fn, proc_fn, handshake_fn), policy(policy), rng(rng), session_manager(session_manager), creds(creds), m_possible_protocols(next_protocols) { } /* * Send a hello request to the client */ void TLS_Server::renegotiate() { if(state) return; // currently in handshake state = new Handshake_State; state->set_expected_next(CLIENT_HELLO); Hello_Request hello_req(writer); } void TLS_Server::alert_notify(bool, Alert_Type type) { if(type == NO_RENEGOTIATION) { if(handshake_completed && state) { delete state; state = 0; } } } /* * Split up and process handshake messages */ void TLS_Server::read_handshake(byte rec_type, const MemoryRegion& rec_buf) { if(rec_type == HANDSHAKE && !state) { state = new Handshake_State; state->set_expected_next(CLIENT_HELLO); } TLS_Channel::read_handshake(rec_type, rec_buf); } /* * Process a handshake message */ void TLS_Server::process_handshake_msg(Handshake_Type type, const MemoryRegion& contents) { if(state == 0) throw Unexpected_Message("Unexpected handshake message from client"); state->confirm_transition_to(type); /* * The change cipher spec message isn't technically a handshake * message so it's not included in the hash. The finished and * certificate verify messages are verified based on the current * state of the hash *before* this message so we delay adding them * to the hash computation until we've processed them below. */ if(type != HANDSHAKE_CCS && type != FINISHED && type != CERTIFICATE_VERIFY) { if(type == CLIENT_HELLO_SSLV2) state->hash.update(contents); else state->hash.update(type, contents); } if(type == CLIENT_HELLO || type == CLIENT_HELLO_SSLV2) { state->client_hello = new Client_Hello(contents, type); m_hostname = state->client_hello->sni_hostname(); state->version = choose_version(state->client_hello->version(), policy.min_version()); secure_renegotiation.update(state->client_hello); writer.set_version(state->version); reader.set_version(state->version); TLS_Session session_info; const bool resuming = check_for_resume(session_info, session_manager, state->client_hello); if(resuming) { // resume session state->server_hello = new Server_Hello( writer, state->hash, session_info.session_id(), Version_Code(session_info.version()), session_info.ciphersuite(), session_info.compression_method(), session_info.fragment_size(), secure_renegotiation.supported(), secure_renegotiation.for_server_hello(), state->client_hello->next_protocol_notification(), m_possible_protocols, rng); if(session_info.fragment_size()) { reader.set_maximum_fragment_size(session_info.fragment_size()); writer.set_maximum_fragment_size(session_info.fragment_size()); } state->suite = TLS_Cipher_Suite(state->server_hello->ciphersuite()); state->keys = SessionKeys(state->suite, state->version, session_info.master_secret(), state->client_hello->random(), state->server_hello->random(), true); writer.send(CHANGE_CIPHER_SPEC, 1); writer.activate(state->suite, state->keys, SERVER); state->server_finished = new Finished(writer, state->hash, state->version, SERVER, state->keys.master_secret()); if(!handshake_fn(session_info)) session_manager.remove_entry(session_info.session_id()); state->set_expected_next(HANDSHAKE_CCS); } else // new session { std::vector server_certs = creds.cert_chain("", "tls-server", m_hostname); Private_Key* private_key = server_certs.empty() ? 0 : (creds.private_key_for(server_certs[0], "tls-server", m_hostname)); state->server_hello = new Server_Hello( writer, state->hash, state->version, *(state->client_hello), server_certs, policy, secure_renegotiation.supported(), secure_renegotiation.for_server_hello(), state->client_hello->next_protocol_notification(), m_possible_protocols, rng); if(state->client_hello->fragment_size()) { reader.set_maximum_fragment_size(state->client_hello->fragment_size()); writer.set_maximum_fragment_size(state->client_hello->fragment_size()); } state->suite = TLS_Cipher_Suite(state->server_hello->ciphersuite()); if(state->suite.sig_type() != TLS_ALGO_SIGNER_ANON) { state->server_certs = new Certificate(writer, state->hash, server_certs); } if(state->suite.kex_type() == TLS_ALGO_KEYEXCH_NOKEX) { state->kex_priv = PKCS8::copy_key(*private_key, rng); } else if(state->suite.kex_type() == TLS_ALGO_KEYEXCH_RSA) { // this seems, er, non-optimal... state->kex_priv = new RSA_PrivateKey(rng, policy.rsa_export_keysize()); } else if(state->suite.kex_type() == TLS_ALGO_KEYEXCH_DH) { state->kex_priv = new DH_PrivateKey(rng, policy.dh_group()); } else throw Internal_Error("TLS_Server: Unknown ciphersuite kex type"); state->server_kex = new Server_Key_Exchange(writer, state->hash, rng, state->kex_priv, private_key, state->client_hello->random(), state->server_hello->random()); if(policy.require_client_auth()) { // FIXME: figure out the allowed CAs/cert types state->cert_req = new Certificate_Req(writer, state->hash, std::vector()); state->set_expected_next(CERTIFICATE); } secure_renegotiation.update(state->server_hello); /* * If the client doesn't have a cert they want to use they are * allowed to send either an empty cert message or proceed * directly to the client key exchange, so allow either case. */ state->set_expected_next(CLIENT_KEX); state->server_hello_done = new Server_Hello_Done(writer, state->hash); } } else if(type == CERTIFICATE) { state->client_certs = new Certificate(contents); // Is this allowed by the protocol? if(state->client_certs->count() > 1) throw TLS_Exception(CERTIFICATE_UNKNOWN, "Client sent more than one certificate"); state->set_expected_next(CLIENT_KEX); } else if(type == CLIENT_KEX) { if(state->received_handshake_msg(CERTIFICATE) && !state->client_certs->empty()) state->set_expected_next(CERTIFICATE_VERIFY); else state->set_expected_next(HANDSHAKE_CCS); state->client_kex = new Client_Key_Exchange(contents, state->suite, state->version); SecureVector pre_master = state->client_kex->pre_master_secret(rng, state->kex_priv, state->server_hello->version()); state->keys = SessionKeys(state->suite, state->version, pre_master, state->client_hello->random(), state->server_hello->random()); } else if(type == CERTIFICATE_VERIFY) { state->client_verify = new Certificate_Verify(contents); const std::vector& client_certs = state->client_certs->cert_chain(); const bool sig_valid = state->client_verify->verify(client_certs[0], state->hash, state->server_hello->version(), state->keys.master_secret()); state->hash.update(type, contents); /* * Using DECRYPT_ERROR looks weird here, but per RFC 4346 is for * "A handshake cryptographic operation failed, including being * unable to correctly verify a signature, ..." */ if(!sig_valid) throw TLS_Exception(DECRYPT_ERROR, "Client cert verify failed"); // FIXME: check cert was issued by a CA we requested, signatures, etc. state->set_expected_next(HANDSHAKE_CCS); } else if(type == HANDSHAKE_CCS) { if(state->server_hello->next_protocol_notification()) state->set_expected_next(NEXT_PROTOCOL); else state->set_expected_next(FINISHED); reader.activate(state->suite, state->keys, SERVER); } else if(type == NEXT_PROTOCOL) { state->set_expected_next(FINISHED); state->next_protocol = new Next_Protocol(contents); m_next_protocol = state->next_protocol->protocol(); } else if(type == FINISHED) { state->set_expected_next(HANDSHAKE_NONE); state->client_finished = new Finished(contents); if(!state->client_finished->verify(state->keys.master_secret(), state->version, state->hash, CLIENT)) throw TLS_Exception(DECRYPT_ERROR, "Finished message didn't verify"); // already sent it if resuming if(!state->server_finished) { state->hash.update(type, contents); writer.send(CHANGE_CIPHER_SPEC, 1); writer.activate(state->suite, state->keys, SERVER); state->server_finished = new Finished(writer, state->hash, state->version, SERVER, state->keys.master_secret()); if(state->client_certs && state->client_verify) peer_certs = state->client_certs->cert_chain(); } TLS_Session session_info( state->server_hello->session_id(), state->keys.master_secret(), state->server_hello->version(), state->server_hello->ciphersuite(), state->server_hello->compression_method(), SERVER, secure_renegotiation.supported(), state->server_hello->fragment_size(), peer_certs, m_hostname, "" ); if(handshake_fn(session_info)) session_manager.save(session_info); else session_manager.remove_entry(session_info.session_id()); secure_renegotiation.update(state->client_finished, state->server_finished); delete state; state = 0; handshake_completed = true; } else throw Unexpected_Message("Unknown handshake message received"); } }