/* * TLS Client * (C) 2004-2011 Jack Lloyd * * Released under the terms of the Botan license */ #ifndef BOTAN_TLS_CLIENT_H__ #define BOTAN_TLS_CLIENT_H__ #include #include #include #include namespace Botan { namespace TLS { /** * SSL/TLS Client */ class BOTAN_DLL Client : public Channel { public: /** * Set up a new TLS client session * @param socket_output_fn is called with data for the outbound socket * @param proc_fn is called when new data (application or alerts) is received * @param handshake_complete is called when a handshake is completed * @param session_manager manages session state * @param creds manages application/user credentials * @param policy specifies other connection policy information * @param rng a random number generator * @param servername the server's DNS name, if known * @param next_protocol allows the client to specify what the next * protocol will be. For more information read * http://technotes.googlecode.com/git/nextprotoneg.html. * * If the function is not empty, NPN will be negotiated * and if the server supports NPN the function will be * called with the list of protocols the server advertised; * the client should return the protocol it would like to use. */ Client(std::tr1::function socket_output_fn, std::tr1::function proc_fn, std::tr1::function handshake_complete, Session_Manager& session_manager, Credentials_Manager& creds, const Policy& policy, RandomNumberGenerator& rng, const std::string& servername = "", std::tr1::function)> next_protocol = std::tr1::function)>()); void renegotiate(); private: void process_handshake_msg(Handshake_Type type, const MemoryRegion& contents); void alert_notify(bool is_fatal, Alert_Type type); const Policy& policy; RandomNumberGenerator& rng; Session_Manager& session_manager; Credentials_Manager& creds; }; } } #endif