;/* * TLS Server Hello and Server Hello Done * (C) 2004-2011 Jack Lloyd * * Released under the terms of the Botan license */ #include #include #include #include #include #include namespace Botan { namespace TLS { /* * Create a new Server Hello message */ Server_Hello::Server_Hello(Record_Writer& writer, Handshake_Hash& hash, Protocol_Version version, const Client_Hello& c_hello, const std::vector& certs, const Policy& policy, bool client_has_secure_renegotiation, const MemoryRegion& reneg_info, bool client_has_npn, const std::vector& next_protocols, RandomNumberGenerator& rng) : s_version(version), m_session_id(rng.random_vec(32)), s_random(make_hello_random(rng)), m_fragment_size(c_hello.fragment_size()), m_secure_renegotiation(client_has_secure_renegotiation), m_renegotiation_info(reneg_info), m_next_protocol(client_has_npn), m_next_protocols(next_protocols) { bool have_rsa = false, have_dsa = false; for(size_t i = 0; i != certs.size(); ++i) { Public_Key* key = certs[i].subject_public_key(); if(key->algo_name() == "RSA") have_rsa = true; if(key->algo_name() == "DSA") have_dsa = true; } suite = policy.choose_suite( c_hello.ciphersuites(), policy.choose_curve(c_hello.supported_ecc_curves()) != "", have_rsa, have_dsa, false); if(suite == 0) throw TLS_Exception(HANDSHAKE_FAILURE, "Can't agree on a ciphersuite with client"); comp_method = policy.choose_compression(c_hello.compression_methods()); send(writer, hash); } /* * Create a new Server Hello message */ Server_Hello::Server_Hello(Record_Writer& writer, Handshake_Hash& hash, const MemoryRegion& session_id, Protocol_Version ver, u16bit ciphersuite, byte compression, size_t max_fragment_size, bool client_has_secure_renegotiation, const MemoryRegion& reneg_info, bool client_has_npn, const std::vector& next_protocols, RandomNumberGenerator& rng) : s_version(ver), m_session_id(session_id), s_random(make_hello_random(rng)), suite(ciphersuite), comp_method(compression), m_fragment_size(max_fragment_size), m_secure_renegotiation(client_has_secure_renegotiation), m_renegotiation_info(reneg_info), m_next_protocol(client_has_npn), m_next_protocols(next_protocols) { send(writer, hash); } /* * Deserialize a Server Hello message */ Server_Hello::Server_Hello(const MemoryRegion& buf) { m_secure_renegotiation = false; m_next_protocol = false; if(buf.size() < 38) throw Decoding_Error("Server_Hello: Packet corrupted"); TLS_Data_Reader reader(buf); const byte major_version = reader.get_byte(); const byte minor_version = reader.get_byte(); s_version = Protocol_Version(major_version, minor_version); if(s_version != Protocol_Version::SSL_V3 && s_version != Protocol_Version::TLS_V10 && s_version != Protocol_Version::TLS_V11 && s_version != Protocol_Version::TLS_V12) { throw TLS_Exception(PROTOCOL_VERSION, "Server_Hello: Unsupported server version"); } s_random = reader.get_fixed(32); m_session_id = reader.get_range(1, 0, 32); suite = reader.get_u16bit(); comp_method = reader.get_byte(); Extensions extensions(reader); if(Renegotation_Extension* reneg = extensions.get()) { // checked by Client / Server as they know the handshake state m_secure_renegotiation = true; m_renegotiation_info = reneg->renegotiation_info(); } if(Next_Protocol_Notification* npn = extensions.get()) { m_next_protocols = npn->protocols(); m_next_protocol = true; } } /* * Serialize a Server Hello message */ MemoryVector Server_Hello::serialize() const { MemoryVector buf; buf.push_back(s_version.major_version()); buf.push_back(s_version.minor_version()); buf += s_random; append_tls_length_value(buf, m_session_id, 1); buf.push_back(get_byte(0, suite)); buf.push_back(get_byte(1, suite)); buf.push_back(comp_method); Extensions extensions; if(m_secure_renegotiation) extensions.add(new Renegotation_Extension(m_renegotiation_info)); if(m_fragment_size != 0) extensions.add(new Maximum_Fragment_Length(m_fragment_size)); if(m_next_protocol) extensions.add(new Next_Protocol_Notification(m_next_protocols)); buf += extensions.serialize(); return buf; } /* * Create a new Server Hello Done message */ Server_Hello_Done::Server_Hello_Done(Record_Writer& writer, Handshake_Hash& hash) { send(writer, hash); } /* * Deserialize a Server Hello Done message */ Server_Hello_Done::Server_Hello_Done(const MemoryRegion& buf) { if(buf.size()) throw Decoding_Error("Server_Hello_Done: Must be empty, and is not"); } /* * Serialize a Server Hello Done message */ MemoryVector Server_Hello_Done::serialize() const { return MemoryVector(); } } }