/************************************************* * Basic No-Op Engine Source File * * (C) 1999-2007 Jack Lloyd * *************************************************/ #include #include #include #include namespace Botan { namespace { /************************************************* * Algorithm Cache * *************************************************/ template class Algorithm_Cache_Impl : public Engine::Algorithm_Cache { public: T* get(const std::string& name) const { Mutex_Holder lock(mutex); return search_map(mappings, name); } void add(T* algo, const std::string& index_name = "") const { if(!algo) return; Mutex_Holder lock(mutex); const std::string name = (index_name != "" ? index_name : algo->name()); if(mappings.find(name) != mappings.end()) delete mappings[name]; mappings[name] = algo; } Algorithm_Cache_Impl() { mutex = global_state().get_mutex(); } ~Algorithm_Cache_Impl() { typename std::map::iterator i = mappings.begin(); while(i != mappings.end()) { delete i->second; ++i; } delete mutex; } private: Mutex* mutex; mutable std::map mappings; }; } /************************************************* * Acquire a BlockCipher * *************************************************/ const BlockCipher* Engine::block_cipher(const std::string& name) const { return lookup_algo(cache_of_bc, global_state().deref_alias(name), this, &Engine::find_block_cipher); } /************************************************* * Acquire a StreamCipher * *************************************************/ const StreamCipher* Engine::stream_cipher(const std::string& name) const { return lookup_algo(cache_of_sc, global_state().deref_alias(name), this, &Engine::find_stream_cipher); } /************************************************* * Acquire a HashFunction * *************************************************/ const HashFunction* Engine::hash(const std::string& name) const { return lookup_algo(cache_of_hf, global_state().deref_alias(name), this, &Engine::find_hash); } /************************************************* * Acquire a MessageAuthenticationCode * *************************************************/ const MessageAuthenticationCode* Engine::mac(const std::string& name) const { return lookup_algo(cache_of_mac, global_state().deref_alias(name), this, &Engine::find_mac); } /************************************************* * Acquire a S2K object * *************************************************/ const S2K* Engine::s2k(const std::string& name) const { return lookup_algo(cache_of_s2k, global_state().deref_alias(name), this, &Engine::find_s2k); } /************************************************* * Acquire a cipher padding object * *************************************************/ const BlockCipherModePaddingMethod* Engine::bc_pad(const std::string& name) const { return lookup_algo(cache_of_bc_pad, global_state().deref_alias(name), this, &Engine::find_bc_pad); } /************************************************* * Add a block cipher to the lookup table * *************************************************/ void Engine::add_algorithm(BlockCipher* algo) const { cache_of_bc->add(algo); } /************************************************* * Add a stream cipher to the lookup table * *************************************************/ void Engine::add_algorithm(StreamCipher* algo) const { cache_of_sc->add(algo); } /************************************************* * Add a hash function to the lookup table * *************************************************/ void Engine::add_algorithm(HashFunction* algo) const { cache_of_hf->add(algo); } /************************************************* * Add a MAC to the lookup table * *************************************************/ void Engine::add_algorithm(MessageAuthenticationCode* algo) const { cache_of_mac->add(algo); } /************************************************* * Add a S2K to the lookup table * *************************************************/ void Engine::add_algorithm(S2K* algo) const { cache_of_s2k->add(algo); } /************************************************* * Add a cipher pad method to the lookup table * *************************************************/ void Engine::add_algorithm(BlockCipherModePaddingMethod* algo) const { cache_of_bc_pad->add(algo); } /************************************************* * Create an Engine * *************************************************/ Engine::Engine() { cache_of_bc = new Algorithm_Cache_Impl(); cache_of_sc = new Algorithm_Cache_Impl(); cache_of_hf = new Algorithm_Cache_Impl(); cache_of_mac = new Algorithm_Cache_Impl(); cache_of_s2k = new Algorithm_Cache_Impl(); cache_of_bc_pad = new Algorithm_Cache_Impl(); } /************************************************* * Destroy an Engine * *************************************************/ Engine::~Engine() { delete cache_of_bc; delete cache_of_sc; delete cache_of_hf; delete cache_of_mac; delete cache_of_s2k; delete cache_of_bc_pad; } /************************************************* * Basic No-Op Engine Implementation * *************************************************/ BlockCipher* Engine::find_block_cipher(const std::string&) const { return 0; } /************************************************* * Basic No-Op Engine Implementation * *************************************************/ StreamCipher* Engine::find_stream_cipher(const std::string&) const { return 0; } /************************************************* * Basic No-Op Engine Implementation * *************************************************/ HashFunction* Engine::find_hash(const std::string&) const { return 0; } /************************************************* * Basic No-Op Engine Implementation * *************************************************/ MessageAuthenticationCode* Engine::find_mac(const std::string&) const { return 0; } /************************************************* * Basic No-Op Engine Implementation * *************************************************/ S2K* Engine::find_s2k(const std::string&) const { return 0; } /************************************************* * Basic No-Op Engine Implementation * *************************************************/ BlockCipherModePaddingMethod* Engine::find_bc_pad(const std::string&) const { return 0; } /************************************************* * Basic No-Op Engine Implementation * *************************************************/ Keyed_Filter* Engine::get_cipher(const std::string&, Cipher_Dir) { return 0; } }