/* * (C) 2017 Jack Lloyd * * Botan is released under the Simplified BSD License (see license.txt) */ #include #include #if defined(BOTAN_HAS_LOCKING_ALLOCATOR) #include #endif namespace Botan { BOTAN_MALLOC_FN void* allocate_memory(size_t elems, size_t elem_size) { #if defined(BOTAN_HAS_LOCKING_ALLOCATOR) if(void* p = mlock_allocator::instance().allocate(elems, elem_size)) return p; #endif void* ptr = std::calloc(elems, elem_size); if(!ptr) throw std::bad_alloc(); return ptr; } void deallocate_memory(void* p, size_t elems, size_t elem_size) { if(p == nullptr) return; secure_scrub_memory(p, elems * elem_size); #if defined(BOTAN_HAS_LOCKING_ALLOCATOR) if(mlock_allocator::instance().deallocate(p, elems, elem_size)) return; #endif std::free(p); } bool constant_time_compare(const uint8_t x[], const uint8_t y[], size_t len) { volatile uint8_t difference = 0; for(size_t i = 0; i != len; ++i) difference |= (x[i] ^ y[i]); return difference == 0; } }