/* * TLS Client * (C) 2004-2011 Jack Lloyd * 2016 Matthias Gierlings * * Botan is released under the Simplified BSD License (see license.txt) */ #ifndef BOTAN_TLS_CLIENT_H_ #define BOTAN_TLS_CLIENT_H_ #include #include #include #include namespace Botan { namespace TLS { /** * SSL/TLS Client */ class BOTAN_PUBLIC_API(2,0) Client final : public Channel { public: /** * Set up a new TLS client session * * @param callbacks contains a set of callback function references * required by the TLS client. * * @param session_manager manages session state * * @param creds manages application/user credentials * * @param policy specifies other connection policy information * * @param rng a random number generator * * @param server_info is identifying information about the TLS server * * @param offer_version specifies which version we will offer * to the TLS server. * * @param next_protocols specifies protocols to advertise with ALPN * * @param reserved_io_buffer_size This many bytes of memory will * be preallocated for the read and write buffers. Smaller * values just mean reallocations and copies are more likely. */ Client(Callbacks& callbacks, Session_Manager& session_manager, Credentials_Manager& creds, const Policy& policy, RandomNumberGenerator& rng, const Server_Information& server_info = Server_Information(), const Protocol_Version& offer_version = Protocol_Version::latest_tls_version(), const std::vector& next_protocols = {}, size_t reserved_io_buffer_size = TLS::Client::IO_BUF_DEFAULT_SIZE ); /** * @return network protocol as advertised by the TLS server, if server sent the ALPN extension */ std::string application_protocol() const override { return m_application_protocol; } private: std::vector get_peer_cert_chain(const Handshake_State& state) const override; void initiate_handshake(Handshake_State& state, bool force_full_renegotiation) override; void send_client_hello(Handshake_State& state, bool force_full_renegotiation, Protocol_Version version, const std::vector& next_protocols = {}); void process_handshake_msg(const Handshake_State* active_state, Handshake_State& pending_state, Handshake_Type type, const std::vector& contents, bool epoch0_restart) override; std::unique_ptr new_handshake_state(std::unique_ptr io) override; Credentials_Manager& m_creds; const Server_Information m_info; std::string m_application_protocol; }; } } #endif