/* * Compression Transform * (C) 2014 Jack Lloyd * * Botan is released under the Simplified BSD License (see license.txt) */ #ifndef BOTAN_COMPRESSION_TRANSFORM_H__ #define BOTAN_COMPRESSION_TRANSFORM_H__ #include #include namespace Botan { /* * Interface for a compression algorithm. */ class BOTAN_DLL Compression_Algorithm { public: typedef SCAN_Name Spec; /** * Begin compressing. Most compression algorithms offer a tunable * time/compression tradeoff parameter generally represented by * an integer in the range of 1 to 9. * * If 0 or a value out of range is provided, a compression algorithm * specific default is used. */ virtual void start(size_t comp_level = 0) = 0; /** * Process some data. Input must be in size update_granularity() byte blocks. * @param buf in/out parameter which will possibly be resized or swapped * @param offset an offset into blocks to begin processing * @param flush if true the compressor will be told to flush state */ virtual void update(secure_vector& buf, size_t offset = 0, bool flush = false) = 0; /** * Finish compressing * * @param final_block in/out parameter * @param offset an offset into final_block to begin processing */ virtual void finish(secure_vector& final_block, size_t offset = 0) = 0; /** * @return name of the compression algorithm */ virtual std::string name() const = 0; /** * Reset the state and abort the current message; start can be * called again to process a new message. */ virtual void clear() = 0; virtual ~Compression_Algorithm() {} }; /* * Interface for a decompression algorithm. */ class BOTAN_DLL Decompression_Algorithm { public: typedef SCAN_Name Spec; /** * Begin decompressing. * Decompression does not support levels, as compression does. */ virtual void start() = 0; /** * Process some data. Input must be in size update_granularity() byte blocks. * @param buf in/out parameter which will possibly be resized or swapped * @param offset an offset into blocks to begin processing */ virtual void update(secure_vector& buf, size_t offset = 0) = 0; /** * Finish decompressing * * @param final_block in/out parameter * @param offset an offset into final_block to begin processing */ virtual void finish(secure_vector& final_block, size_t offset = 0) = 0; /** * @return name of the decompression algorithm */ virtual std::string name() const = 0; /** * Reset the state and abort the current message; start can be * called again to process a new message. */ virtual void clear() = 0; virtual ~Decompression_Algorithm() {} }; BOTAN_DLL Compression_Algorithm* make_compressor(const std::string& type); BOTAN_DLL Decompression_Algorithm* make_decompressor(const std::string& type); /** * FIXME add doc */ class Compression_Stream { public: virtual ~Compression_Stream() {} virtual void next_in(byte* b, size_t len) = 0; virtual void next_out(byte* b, size_t len) = 0; virtual size_t avail_in() const = 0; virtual size_t avail_out() const = 0; virtual u32bit run_flag() const = 0; virtual u32bit flush_flag() const = 0; virtual u32bit finish_flag() const = 0; virtual bool run(u32bit flags) = 0; }; /** * FIXME add doc */ class Stream_Compression : public Compression_Algorithm { public: void update(secure_vector& buf, size_t offset, bool flush) final override; void finish(secure_vector& buf, size_t offset) final override; void clear() final override; private: void start(size_t level) final override; void process(secure_vector& buf, size_t offset, u32bit flags); virtual Compression_Stream* make_stream(size_t level) const = 0; secure_vector m_buffer; std::unique_ptr m_stream; }; /** * FIXME add doc */ class Stream_Decompression : public Decompression_Algorithm { public: void update(secure_vector& buf, size_t offset) final override; void finish(secure_vector& buf, size_t offset) final override; void clear() final override; private: void start() final override; void process(secure_vector& buf, size_t offset, u32bit flags); virtual Compression_Stream* make_stream() const = 0; secure_vector m_buffer; std::unique_ptr m_stream; }; } #endif