/* * Algorithm Identifier * (C) 1999-2007 Jack Lloyd * * Botan is released under the Simplified BSD License (see license.txt) */ #include #include #include #include namespace Botan { /* * Create an AlgorithmIdentifier */ AlgorithmIdentifier::AlgorithmIdentifier(const OID& alg_id, const std::vector& param) : oid(alg_id), parameters(param) {} /* * Create an AlgorithmIdentifier */ AlgorithmIdentifier::AlgorithmIdentifier(const std::string& alg_id, const std::vector& param) : oid(OIDS::lookup(alg_id)), parameters(param) {} /* * Create an AlgorithmIdentifier */ AlgorithmIdentifier::AlgorithmIdentifier(const OID& alg_id, Encoding_Option option) : oid(alg_id), parameters() { const byte DER_NULL[] = { 0x05, 0x00 }; if(option == USE_NULL_PARAM) parameters += std::pair(DER_NULL, sizeof(DER_NULL)); } /* * Create an AlgorithmIdentifier */ AlgorithmIdentifier::AlgorithmIdentifier(const std::string& alg_id, Encoding_Option option) : oid(OIDS::lookup(alg_id)), parameters() { const byte DER_NULL[] = { 0x05, 0x00 }; if(option == USE_NULL_PARAM) parameters += std::pair(DER_NULL, sizeof(DER_NULL)); } /* * Compare two AlgorithmIdentifiers */ namespace { bool param_null_or_empty(const std::vector& p) { if(p.size() == 2 && (p[0] == 0x05) && (p[1] == 0x00)) return true; return p.empty(); } } bool operator==(const AlgorithmIdentifier& a1, const AlgorithmIdentifier& a2) { if(a1.oid != a2.oid) return false; if(param_null_or_empty(a1.parameters) && param_null_or_empty(a2.parameters)) return true; return (a1.parameters == a2.parameters); } /* * Compare two AlgorithmIdentifiers */ bool operator!=(const AlgorithmIdentifier& a1, const AlgorithmIdentifier& a2) { return !(a1 == a2); } /* * DER encode an AlgorithmIdentifier */ void AlgorithmIdentifier::encode_into(DER_Encoder& codec) const { codec.start_cons(SEQUENCE) .encode(oid) .raw_bytes(parameters) .end_cons(); } /* * Decode a BER encoded AlgorithmIdentifier */ void AlgorithmIdentifier::decode_from(BER_Decoder& codec) { codec.start_cons(SEQUENCE) .decode(oid) .raw_bytes(parameters) .end_cons(); } }