/* * (C) 2016,2018 Jack Lloyd * * Botan is released under the Simplified BSD License (see license.txt) */ #include "fuzzers.h" #include #include namespace { Botan::BigInt simple_power_mod(Botan::BigInt x, Botan::BigInt n, const Botan::BigInt& p) { if(n == 0) { if(p == 1) return 0; return 1; } Botan::Modular_Reducer mod_p(p); Botan::BigInt y = 1; while(n > 1) { if(n.is_odd()) { y = mod_p.multiply(x, y); } x = mod_p.square(x); n >>= 1; } return mod_p.multiply(x, y); } } void fuzz(const uint8_t in[], size_t len) { static const size_t max_bits = 2048; if(len % 3 != 0) return; const size_t part_size = len / 3; if(part_size * 8 > max_bits) return; const Botan::BigInt g = Botan::BigInt::decode(in, part_size); const Botan::BigInt x = Botan::BigInt::decode(in + part_size, part_size); const Botan::BigInt p = Botan::BigInt::decode(in + 2*part_size, part_size); try { const Botan::BigInt ref = simple_power_mod(g, x, p); const Botan::BigInt z = Botan::power_mod(g, x, p); if(ref != z) { FUZZER_WRITE_AND_CRASH("G = " << g << "\n" << "X = " << x << "\n" << "P = " << p << "\n" << "Z = " << z << "\n" << "R = " << ref << "\n"); } } catch(Botan::Exception& e) {} }