/************************************************* * Assembly Implementation Engine Header File * * (C) 1999-2007 Jack Lloyd * *************************************************/ #include #if defined(BOTAN_HAS_SERPENT_IA32) #include #endif #if defined(BOTAN_HAS_MD4_IA32) #include #endif #if defined(BOTAN_HAS_MD5_IA32) #include #endif #if defined(BOTAN_HAS_SHA1_IA32) #include #endif namespace Botan { BlockCipher* IA32_Assembler_Engine::find_block_cipher(const SCAN_Name& request, Algorithm_Factory&) const { #if defined(BOTAN_HAS_SERPENT_IA32) if(request.algo_name() == "Serpent") return new Serpent_IA32; #endif return 0; } HashFunction* IA32_Assembler_Engine::find_hash(const SCAN_Name& request, Algorithm_Factory&) const { #if defined(BOTAN_HAS_MD4_IA32) if(request.algo_name() == "MD4") return new MD4_IA32; #endif #if defined(BOTAN_HAS_MD5_IA32) if(request.algo_name() == "MD5") return new MD5_IA32; #endif #if defined(BOTAN_HAS_SHA1_IA32) if(request.algo_name() == "SHA-160") return new SHA_160_IA32; #endif return 0; } }