/************************************************* * Default Engine Algorithms Source File * * (C) 1999-2007 Jack Lloyd * *************************************************/ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include namespace Botan { /************************************************* * Some macros to simplify control flow * *************************************************/ #define HANDLE_TYPE_NO_ARGS(NAME, TYPE) \ if(algo_name == NAME) \ { \ if(name.size() == 1) \ return new TYPE; \ throw Invalid_Algorithm_Name(algo_spec); \ } #define HANDLE_TYPE_ONE_U32BIT(NAME, TYPE, DEFAULT) \ if(algo_name == NAME) \ { \ if(name.size() == 1) \ return new TYPE(DEFAULT); \ if(name.size() == 2) \ return new TYPE(to_u32bit(name[1])); \ throw Invalid_Algorithm_Name(algo_spec); \ } #define HANDLE_TYPE_TWO_U32BIT(NAME, TYPE, DEFAULT) \ if(algo_name == NAME) \ { \ if(name.size() == 1) \ return new TYPE(DEFAULT); \ if(name.size() == 2) \ return new TYPE(to_u32bit(name[1])); \ if(name.size() == 3) \ return new TYPE(to_u32bit(name[1]), to_u32bit(name[2])); \ throw Invalid_Algorithm_Name(algo_spec); \ } #define HANDLE_TYPE_ONE_STRING(NAME, TYPE) \ if(algo_name == NAME) \ { \ if(name.size() == 2) \ return new TYPE(name[1]); \ throw Invalid_Algorithm_Name(algo_spec); \ } /************************************************* * Look for an algorithm with this name * *************************************************/ BlockCipher* Default_Engine::find_block_cipher(const std::string& algo_spec) const { std::vector name = parse_algorithm_name(algo_spec); if(name.empty()) return 0; const std::string algo_name = global_state().deref_alias(name[0]); HANDLE_TYPE_NO_ARGS("AES", AES); HANDLE_TYPE_NO_ARGS("AES-128", AES_128); HANDLE_TYPE_NO_ARGS("AES-192", AES_192); HANDLE_TYPE_NO_ARGS("AES-256", AES_256); HANDLE_TYPE_NO_ARGS("Blowfish", Blowfish); HANDLE_TYPE_NO_ARGS("CAST-128", CAST_128); HANDLE_TYPE_NO_ARGS("CAST-256", CAST_256); HANDLE_TYPE_NO_ARGS("DES", DES); HANDLE_TYPE_NO_ARGS("DESX", DESX); HANDLE_TYPE_NO_ARGS("TripleDES", TripleDES); HANDLE_TYPE_NO_ARGS("GOST", GOST); HANDLE_TYPE_NO_ARGS("IDEA", IDEA); HANDLE_TYPE_NO_ARGS("KASUMI", KASUMI); HANDLE_TYPE_ONE_STRING("Luby-Rackoff", LubyRackoff); HANDLE_TYPE_NO_ARGS("MARS", MARS); HANDLE_TYPE_ONE_U32BIT("MISTY1", MISTY1, 8); HANDLE_TYPE_NO_ARGS("Noekeon", Noekeon); HANDLE_TYPE_NO_ARGS("RC2", RC2); HANDLE_TYPE_ONE_U32BIT("RC5", RC5, 12); HANDLE_TYPE_NO_ARGS("RC6", RC6); HANDLE_TYPE_ONE_U32BIT("SAFER-SK", SAFER_SK, 10); HANDLE_TYPE_NO_ARGS("SEED", SEED); HANDLE_TYPE_NO_ARGS("Serpent", Serpent); HANDLE_TYPE_NO_ARGS("Skipjack", Skipjack); HANDLE_TYPE_NO_ARGS("Square", Square); HANDLE_TYPE_NO_ARGS("TEA", TEA); HANDLE_TYPE_NO_ARGS("Twofish", Twofish); HANDLE_TYPE_NO_ARGS("XTEA", XTEA); if(algo_name == "Lion") { if(name.size() != 4) throw Invalid_Algorithm_Name(algo_spec); return new Lion(name[1], name[2], to_u32bit(name[3])); } return 0; } /************************************************* * Look for an algorithm with this name * *************************************************/ StreamCipher* Default_Engine::find_stream_cipher(const std::string& algo_spec) const { std::vector name = parse_algorithm_name(algo_spec); if(name.empty()) return 0; const std::string algo_name = global_state().deref_alias(name[0]); HANDLE_TYPE_ONE_U32BIT("ARC4", ARC4, 0); HANDLE_TYPE_ONE_U32BIT("RC4_drop", ARC4, 768); HANDLE_TYPE_NO_ARGS("Turing", Turing); HANDLE_TYPE_NO_ARGS("WiderWake4+1-BE", WiderWake_41_BE); return 0; } /************************************************* * Look for an algorithm with this name * *************************************************/ HashFunction* Default_Engine::find_hash(const std::string& algo_spec) const { std::vector name = parse_algorithm_name(algo_spec); if(name.empty()) return 0; const std::string algo_name = global_state().deref_alias(name[0]); HANDLE_TYPE_NO_ARGS("Adler32", Adler32); HANDLE_TYPE_NO_ARGS("CRC24", CRC24); HANDLE_TYPE_NO_ARGS("CRC32", CRC32); HANDLE_TYPE_NO_ARGS("FORK-256", FORK_256); HANDLE_TYPE_NO_ARGS("HAS-160", HAS_160); HANDLE_TYPE_NO_ARGS("MD2", MD2); HANDLE_TYPE_NO_ARGS("MD4", MD4); HANDLE_TYPE_NO_ARGS("MD5", MD5); HANDLE_TYPE_NO_ARGS("RIPEMD-128", RIPEMD_128); HANDLE_TYPE_NO_ARGS("RIPEMD-160", RIPEMD_160); HANDLE_TYPE_NO_ARGS("SHA-160", SHA_160); HANDLE_TYPE_NO_ARGS("SHA-256", SHA_256); HANDLE_TYPE_NO_ARGS("SHA-384", SHA_384); HANDLE_TYPE_NO_ARGS("SHA-512", SHA_512); HANDLE_TYPE_TWO_U32BIT("Tiger", Tiger, 24); HANDLE_TYPE_NO_ARGS("Whirlpool", Whirlpool); if(algo_name == "Parallel") { if(name.size() < 2) throw Invalid_Algorithm_Name(algo_spec); name.erase(name.begin()); return new Parallel(name); } return 0; } /************************************************* * Look for an algorithm with this name * *************************************************/ MessageAuthenticationCode* Default_Engine::find_mac(const std::string& algo_spec) const { std::vector name = parse_algorithm_name(algo_spec); if(name.empty()) return 0; const std::string algo_name = global_state().deref_alias(name[0]); HANDLE_TYPE_ONE_STRING("CBC-MAC", CBC_MAC); HANDLE_TYPE_ONE_STRING("CMAC", CMAC); HANDLE_TYPE_ONE_STRING("HMAC", HMAC); HANDLE_TYPE_NO_ARGS("X9.19-MAC", ANSI_X919_MAC); return 0; } /************************************************* * Look for an algorithm with this name * *************************************************/ S2K* Default_Engine::find_s2k(const std::string& algo_spec) const { std::vector name = parse_algorithm_name(algo_spec); if(name.empty()) return 0; const std::string algo_name = global_state().deref_alias(name[0]); HANDLE_TYPE_ONE_STRING("PBKDF1", PKCS5_PBKDF1); HANDLE_TYPE_ONE_STRING("PBKDF2", PKCS5_PBKDF2); HANDLE_TYPE_ONE_STRING("OpenPGP-S2K", OpenPGP_S2K); return 0; } /************************************************* * Look for an algorithm with this name * *************************************************/ BlockCipherModePaddingMethod* Default_Engine::find_bc_pad(const std::string& algo_spec) const { std::vector name = parse_algorithm_name(algo_spec); if(name.empty()) return 0; const std::string algo_name = global_state().deref_alias(name[0]); HANDLE_TYPE_NO_ARGS("PKCS7", PKCS7_Padding); HANDLE_TYPE_NO_ARGS("OneAndZeros", OneAndZeros_Padding); HANDLE_TYPE_NO_ARGS("X9.23", ANSI_X923_Padding); HANDLE_TYPE_NO_ARGS("NoPadding", Null_Padding); return 0; } }