/* * Allocator * (C) 1999-2007 Jack Lloyd * * Distributed under the terms of the Botan license */ #ifndef BOTAN_ALLOCATOR_H__ #define BOTAN_ALLOCATOR_H__ #include #include namespace Botan { /** * Allocator Interface */ class BOTAN_DLL Allocator { public: /** * Acquire a pointer to an allocator * @param locking is true if the allocator should attempt to * secure the memory (eg for using to store keys) * @return pointer to an allocator; ownership remains with library, * so do not delete */ static Allocator* get(bool locking); /** * Allocate a block of memory * @param n how many bytes to allocate * @return pointer to n bytes of memory */ virtual void* allocate(u32bit n) = 0; /** * Deallocate memory allocated with allocate() * @param ptr the pointer returned by allocate() * @param n the size of the block pointed to by ptr */ virtual void deallocate(void* ptr, u32bit n) = 0; /** * @return name of this allocator type */ virtual std::string type() const = 0; /** * Initialize the allocator */ virtual void init() {} /** * Shutdown the allocator */ virtual void destroy() {} virtual ~Allocator() {} }; } #endif