/************************************************* * Base Classes Header File * * (C) 1999-2007 Jack Lloyd * *************************************************/ #ifndef BOTAN_BASE_H__ #define BOTAN_BASE_H__ #include #include namespace Botan { /************************************************* * Constants * *************************************************/ static const u32bit DEFAULT_BUFFERSIZE = BOTAN_DEFAULT_BUFFER_SIZE; /************************************************* * Symmetric Algorithm * *************************************************/ class BOTAN_DLL SymmetricAlgorithm { public: const u32bit MAXIMUM_KEYLENGTH, MINIMUM_KEYLENGTH, KEYLENGTH_MULTIPLE; virtual std::string name() const = 0; void set_key(const SymmetricKey&) throw(Invalid_Key_Length); void set_key(const byte[], u32bit) throw(Invalid_Key_Length); bool valid_keylength(u32bit) const; SymmetricAlgorithm(u32bit, u32bit, u32bit); virtual ~SymmetricAlgorithm() {} private: virtual void key(const byte[], u32bit) = 0; }; /************************************************* * Block Cipher * *************************************************/ class BOTAN_DLL BlockCipher : public SymmetricAlgorithm { public: const u32bit BLOCK_SIZE; void encrypt(const byte in[], byte out[]) const { enc(in, out); } void decrypt(const byte in[], byte out[]) const { dec(in, out); } void encrypt(byte block[]) const { enc(block, block); } void decrypt(byte block[]) const { dec(block, block); } virtual BlockCipher* clone() const = 0; virtual void clear() throw() {}; BlockCipher(u32bit, u32bit, u32bit = 0, u32bit = 1); virtual ~BlockCipher() {} private: virtual void enc(const byte[], byte[]) const = 0; virtual void dec(const byte[], byte[]) const = 0; }; /************************************************* * Stream Cipher * *************************************************/ class BOTAN_DLL StreamCipher : public SymmetricAlgorithm { public: const u32bit IV_LENGTH; void encrypt(const byte i[], byte o[], u32bit len) { cipher(i, o, len); } void decrypt(const byte i[], byte o[], u32bit len) { cipher(i, o, len); } void encrypt(byte in[], u32bit len) { cipher(in, in, len); } void decrypt(byte in[], u32bit len) { cipher(in, in, len); } virtual void resync(const byte[], u32bit); virtual void seek(u32bit); virtual StreamCipher* clone() const = 0; virtual void clear() throw() {}; StreamCipher(u32bit, u32bit = 0, u32bit = 1, u32bit = 0); virtual ~StreamCipher() {} private: virtual void cipher(const byte[], byte[], u32bit) = 0; }; /************************************************* * Buffered Computation * *************************************************/ class BOTAN_DLL BufferedComputation { public: const u32bit OUTPUT_LENGTH; void update(const byte[], u32bit); void update(const MemoryRegion&); void update(const std::string&); void update(byte); void final(byte out[]) { final_result(out); } SecureVector final(); SecureVector process(const byte[], u32bit); SecureVector process(const MemoryRegion&); SecureVector process(const std::string&); BufferedComputation(u32bit); virtual ~BufferedComputation() {} private: virtual void add_data(const byte[], u32bit) = 0; virtual void final_result(byte[]) = 0; }; /************************************************* * Hash Function * *************************************************/ class BOTAN_DLL HashFunction : public BufferedComputation { public: const u32bit HASH_BLOCK_SIZE; virtual HashFunction* clone() const = 0; virtual std::string name() const = 0; virtual void clear() throw() {}; HashFunction(u32bit, u32bit = 0); virtual ~HashFunction() {} }; /************************************************* * Message Authentication Code * *************************************************/ class BOTAN_DLL MessageAuthenticationCode : public BufferedComputation, public SymmetricAlgorithm { public: virtual bool verify_mac(const byte[], u32bit); virtual MessageAuthenticationCode* clone() const = 0; virtual std::string name() const = 0; virtual void clear() throw() {}; MessageAuthenticationCode(u32bit, u32bit, u32bit = 0, u32bit = 1); virtual ~MessageAuthenticationCode() {} }; /************************************************* * Entropy Source * *************************************************/ class BOTAN_DLL EntropySource { public: virtual u32bit slow_poll(byte[], u32bit) = 0; virtual u32bit fast_poll(byte[], u32bit); virtual ~EntropySource() {} }; /************************************************* * Random Number Generator * *************************************************/ class BOTAN_DLL RandomNumberGenerator { public: virtual void randomize(byte[], u32bit) throw(PRNG_Unseeded) = 0; virtual bool is_seeded() const = 0; virtual void clear() throw() {}; byte next_byte(); void add_entropy(const byte[], u32bit); u32bit add_entropy(EntropySource&, bool = true); virtual ~RandomNumberGenerator() {} private: virtual void add_randomness(const byte[], u32bit) = 0; }; } #endif