From de37a33633c96366216644a898b8c23fcd0f29a4 Mon Sep 17 00:00:00 2001 From: lloyd Date: Wed, 20 Sep 2006 08:19:23 +0000 Subject: The public add_engine API now always places the new engine at the front of the list. The only time when the other behavior was desired was inside the load() function, which now simply appends to the engines vector itself. --- include/libstate.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'include') diff --git a/include/libstate.h b/include/libstate.h index ece05609a..610f730e8 100644 --- a/include/libstate.h +++ b/include/libstate.h @@ -48,7 +48,7 @@ class Library_State class Config& config() const; - void add_engine(class Engine*, bool); + void add_engine(class Engine*); class Mutex* get_mutex() const; class Mutex* get_named_mutex(const std::string&); -- cgit v1.2.3